TOPSRCDIR = @top_srcdir@ TOPOBJDIR = ../.. SRCDIR = @srcdir@ VPATH = @srcdir@ MODULE = ddraw.dll IMPORTS = user32.dll gdi32.dll kernel32.dll ntdll.dll EXTRALIBS = $(LIBUUID) $(LIBTSX11) $(X_LIBS) $(XLIB) LDIMPORTS = user32.dll gdi32.dll kernel32.dll ntdll.dll OPENGLFILES = \ d3dcommon.c \ d3ddevice/main.c \ d3ddevice/mesa.c \ d3dexecutebuffer.c \ d3dlight.c \ d3dmaterial.c \ d3dtexture.c \ d3dviewport.c \ direct3d/main.c \ direct3d/mesa.c \ mesa.c C_SRCS = \ @OPENGLFILES@ \ convert.c \ dclipper/main.c \ ddraw/hal.c \ ddraw/main.c \ ddraw/thunks.c \ ddraw/user.c \ dpalette/hal.c \ dpalette/main.c \ dsurface/dib.c \ dsurface/fakezbuffer.c \ dsurface/gamma.c \ dsurface/hal.c \ dsurface/main.c \ dsurface/thunks.c \ dsurface/user.c \ dsurface/wndproc.c \ helper.c \ main.c \ struct_convert.c RC_SRCS = \ version.rc EXTRASUBDIRS = \ d3ddevice \ dclipper \ ddraw \ direct3d \ dpalette \ dsurface @MAKE_DLL_RULES@ ### Dependencies: