/* * Message queues related functions * * Copyright 1993, 1994 Alexandre Julliard */ #include #include "module.h" #include "queue.h" #include "task.h" #include "win.h" #include "stddebug.h" #include "debug.h" #define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */ static HQUEUE16 hFirstQueue = 0; static HQUEUE16 hmemSysMsgQueue = 0; static MESSAGEQUEUE *pMouseQueue = NULL; /* Queue for last mouse message */ static MESSAGEQUEUE *pKbdQueue = NULL; /* Queue for last kbd message */ static HQUEUE16 hDoomedQueue = 0; static MESSAGEQUEUE *sysMsgQueue = NULL; /*********************************************************************** * QUEUE_DumpQueue */ void QUEUE_DumpQueue( HQUEUE16 hQueue ) { MESSAGEQUEUE *pq; if (!(pq = (MESSAGEQUEUE*) GlobalLock16( hQueue )) || GlobalSize16(hQueue) < sizeof(MESSAGEQUEUE)+pq->queueSize*sizeof(QMSG)) { fprintf( stderr, "%04x is not a queue handle\n", hQueue ); return; } fprintf( stderr, "next: %12.4x Intertask SendMessage:\n" "hTask: %11.4x ----------------------\n" "msgSize: %9.4x hWnd: %10.4x\n" "msgCount: %8.4x msg: %11.4x\n" "msgNext: %9.4x wParam: %8.4x\n" "msgFree: %9.4x lParam: %8.8x\n" "qSize: %11.4x lRet: %10.8x\n" "wWinVer: %9.4x ISMH: %10.4x\n" "paints: %10.4x hSendTask: %5.4x\n" "timers: %10.4x hPrevSend: %5.4x\n" "wakeBits: %8.4x\n" "wakeMask: %8.4x\n" "hCurHook: %8.4x\n", pq->next, pq->hTask, pq->msgSize, pq->hWnd, pq->msgCount, pq->msg, pq->nextMessage, pq->wParam, pq->nextFreeMessage, (unsigned)pq->lParam, pq->queueSize, (unsigned)pq->SendMessageReturn, pq->wWinVersion, pq->InSendMessageHandle, pq->wPaintCount, pq->hSendingTask, pq->wTimerCount, pq->hPrevSendingTask, pq->wakeBits, pq->wakeMask, pq->hCurHook); } /*********************************************************************** * QUEUE_WalkQueues */ void QUEUE_WalkQueues(void) { HQUEUE16 hQueue = hFirstQueue; fprintf( stderr, "Queue Size Msgs Task\n" ); while (hQueue) { MESSAGEQUEUE *queue = (MESSAGEQUEUE *)GlobalLock16( hQueue ); if (!queue) { fprintf( stderr, "*** Bad queue handle %04x\n", hQueue ); return; } fprintf( stderr, "%04x %5d %4d %04x %s\n", hQueue, queue->msgSize, queue->msgCount, queue->hTask, MODULE_GetModuleName( GetExePtr(queue->hTask) ) ); hQueue = queue->next; } fprintf( stderr, "\n" ); } /*********************************************************************** * QUEUE_IsDoomedQueue */ BOOL32 QUEUE_IsDoomedQueue( HQUEUE16 hQueue ) { return (hDoomedQueue && (hQueue == hDoomedQueue)); } /*********************************************************************** * QUEUE_SetDoomedQueue */ void QUEUE_SetDoomedQueue( HQUEUE16 hQueue ) { hDoomedQueue = hQueue; } /*********************************************************************** * QUEUE_CreateMsgQueue * * Creates a message queue. Doesn't link it into queue list! */ static HQUEUE16 QUEUE_CreateMsgQueue( int size ) { HQUEUE16 hQueue; MESSAGEQUEUE * msgQueue; int queueSize; TDB *pTask = (TDB *)GlobalLock16( GetCurrentTask() ); dprintf_msg(stddeb,"Creating message queue...\n"); queueSize = sizeof(MESSAGEQUEUE) + size * sizeof(QMSG); if (!(hQueue = GlobalAlloc16( GMEM_FIXED | GMEM_ZEROINIT, queueSize ))) return 0; msgQueue = (MESSAGEQUEUE *) GlobalLock16( hQueue ); msgQueue->self = hQueue; msgQueue->msgSize = sizeof(QMSG); msgQueue->queueSize = size; msgQueue->wWinVersion = pTask ? pTask->version : 0; GlobalUnlock16( hQueue ); return hQueue; } /*********************************************************************** * QUEUE_DeleteMsgQueue * * Unlinks and deletes a message queue. */ BOOL32 QUEUE_DeleteMsgQueue( HQUEUE16 hQueue ) { MESSAGEQUEUE * msgQueue = (MESSAGEQUEUE*)GlobalLock16(hQueue); HQUEUE16 *pPrev; dprintf_msg(stddeb,"Deleting message queue %04x\n", hQueue); if (!hQueue || !msgQueue) { dprintf_msg(stddeb,"DeleteMsgQueue: invalid argument.\n"); return 0; } pPrev = &hFirstQueue; while (*pPrev && (*pPrev != hQueue)) { MESSAGEQUEUE *msgQ = (MESSAGEQUEUE*)GlobalLock16(*pPrev); pPrev = &msgQ->next; } if (*pPrev) *pPrev = msgQueue->next; msgQueue->self = 0; GlobalFree16( hQueue ); return 1; } /*********************************************************************** * QUEUE_CreateSysMsgQueue * * Create the system message queue, and set the double-click speed. * Must be called only once. */ BOOL32 QUEUE_CreateSysMsgQueue( int size ) { if (size > MAX_QUEUE_SIZE) size = MAX_QUEUE_SIZE; else if (size <= 0) size = 1; if (!(hmemSysMsgQueue = QUEUE_CreateMsgQueue( size ))) return FALSE; sysMsgQueue = (MESSAGEQUEUE *) GlobalLock16( hmemSysMsgQueue ); return TRUE; } /*********************************************************************** * QUEUE_GetSysQueue */ MESSAGEQUEUE *QUEUE_GetSysQueue(void) { return sysMsgQueue; } /*********************************************************************** * QUEUE_SetWakeBit * * See "Windows Internals", p.449 */ void QUEUE_SetWakeBit( MESSAGEQUEUE *queue, WORD bit ) { if (bit & QS_MOUSE) pMouseQueue = queue; if (bit & QS_KEY) pKbdQueue = queue; queue->changeBits |= bit; queue->wakeBits |= bit; if (queue->wakeMask & bit) { queue->wakeMask = 0; PostEvent( queue->hTask ); } } /*********************************************************************** * QUEUE_ClearWakeBit */ void QUEUE_ClearWakeBit( MESSAGEQUEUE *queue, WORD bit ) { queue->changeBits &= ~bit; queue->wakeBits &= ~bit; } /*********************************************************************** * QUEUE_WaitBits * * See "Windows Internals", p.447 */ void QUEUE_WaitBits( WORD bits ) { MESSAGEQUEUE *queue; for (;;) { if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetTaskQueue(0) ))) return; if (queue->changeBits & bits) { /* One of the bits is set; we can return */ queue->wakeMask = 0; return; } if (queue->wakeBits & QS_SENDMESSAGE) { /* Process the sent message immediately */ QUEUE_ReceiveMessage( queue ); } queue->wakeMask = bits | QS_SENDMESSAGE; WaitEvent( 0 ); } } /*********************************************************************** * QUEUE_ReceiveMessage * * This routine is called when a sent message is waiting for the queue. */ void QUEUE_ReceiveMessage( MESSAGEQUEUE *queue ) { MESSAGEQUEUE *senderQ; HWND hwnd; UINT msg; WPARAM wParam; LPARAM lParam; LRESULT result = 0; HQUEUE16 oldSender; printf( "ReceiveMessage\n" ); if (!(queue->wakeBits & QS_SENDMESSAGE)) return; if (!(senderQ = (MESSAGEQUEUE*)GlobalLock16( queue->hSendingTask))) return; /* Remove sending queue from the list */ oldSender = queue->InSendMessageHandle; queue->InSendMessageHandle = queue->hSendingTask; queue->hSendingTask = senderQ->hPrevSendingTask; senderQ->hPrevSendingTask = 0; if (!queue->hSendingTask) { queue->wakeBits &= ~QS_SENDMESSAGE; queue->changeBits &= ~QS_SENDMESSAGE; } /* Get the parameters from the sending task */ hwnd = senderQ->hWnd; msg = senderQ->msg; wParam = senderQ->wParam; lParam = senderQ->lParam; senderQ->hWnd = 0; QUEUE_SetWakeBit( senderQ, QS_SMPARAMSFREE ); printf( "ReceiveMessage: calling wnd proc %04x %04x %04x %08x\n", hwnd, msg, wParam, lParam ); /* Call the window procedure */ /* FIXME: should we use CallWindowProc here? */ if (IsWindow( hwnd )) { DWORD extraInfo = queue->GetMessageExtraInfoVal; queue->GetMessageExtraInfoVal = senderQ->GetMessageExtraInfoVal; result = SendMessage16( hwnd, msg, wParam, lParam ); queue->GetMessageExtraInfoVal = extraInfo; /* Restore extra info */ } printf( "ReceiveMessage: wnd proc %04x %04x %04x %08x ret = %08x\n", hwnd, msg, wParam, lParam, result ); /* Return the result to the sender task */ ReplyMessage( result ); queue->InSendMessageHandle = oldSender; } /*********************************************************************** * QUEUE_AddMsg * * Add a message to the queue. Return FALSE if queue is full. */ BOOL32 QUEUE_AddMsg( HQUEUE16 hQueue, MSG16 * msg, DWORD extraInfo ) { int pos; MESSAGEQUEUE *msgQueue; if (!(msgQueue = (MESSAGEQUEUE *)GlobalLock16( hQueue ))) return FALSE; pos = msgQueue->nextFreeMessage; /* Check if queue is full */ if ((pos == msgQueue->nextMessage) && (msgQueue->msgCount > 0)) { fprintf(stderr,"MSG_AddMsg // queue is full !\n"); return FALSE; } /* Store message */ msgQueue->messages[pos].msg = *msg; msgQueue->messages[pos].extraInfo = extraInfo; if (pos < msgQueue->queueSize-1) pos++; else pos = 0; msgQueue->nextFreeMessage = pos; msgQueue->msgCount++; QUEUE_SetWakeBit( msgQueue, QS_POSTMESSAGE ); return TRUE; } /*********************************************************************** * QUEUE_FindMsg * * Find a message matching the given parameters. Return -1 if none available. */ int QUEUE_FindMsg( MESSAGEQUEUE * msgQueue, HWND32 hwnd, int first, int last ) { int i, pos = msgQueue->nextMessage; dprintf_msg(stddeb,"QUEUE_FindMsg: hwnd=%04x pos=%d\n", hwnd, pos ); if (!msgQueue->msgCount) return -1; if (!hwnd && !first && !last) return pos; for (i = 0; i < msgQueue->msgCount; i++) { MSG16 * msg = &msgQueue->messages[pos].msg; if (!hwnd || (msg->hwnd == hwnd)) { if (!first && !last) return pos; if ((msg->message >= first) && (msg->message <= last)) return pos; } if (pos < msgQueue->queueSize-1) pos++; else pos = 0; } return -1; } /*********************************************************************** * QUEUE_RemoveMsg * * Remove a message from the queue (pos must be a valid position). */ void QUEUE_RemoveMsg( MESSAGEQUEUE * msgQueue, int pos ) { if (pos >= msgQueue->nextMessage) { for ( ; pos > msgQueue->nextMessage; pos--) msgQueue->messages[pos] = msgQueue->messages[pos-1]; msgQueue->nextMessage++; if (msgQueue->nextMessage >= msgQueue->queueSize) msgQueue->nextMessage = 0; } else { for ( ; pos < msgQueue->nextFreeMessage; pos++) msgQueue->messages[pos] = msgQueue->messages[pos+1]; if (msgQueue->nextFreeMessage) msgQueue->nextFreeMessage--; else msgQueue->nextFreeMessage = msgQueue->queueSize-1; } msgQueue->msgCount--; if (!msgQueue->msgCount) msgQueue->wakeBits &= ~QS_POSTMESSAGE; } /*********************************************************************** * QUEUE_WakeSomeone * * Wake a queue upon reception of a hardware event. */ static void QUEUE_WakeSomeone( UINT message ) { HWND hwnd; WORD wakeBit; HQUEUE16 hQueue; MESSAGEQUEUE *queue = NULL; if ((message >= WM_KEYFIRST) && (message <= WM_KEYLAST)) wakeBit = QS_KEY; else wakeBit = (message == WM_MOUSEMOVE) ? QS_MOUSEMOVE : QS_MOUSEBUTTON; if (!(hwnd = GetSysModalWindow16())) { if (wakeBit == QS_KEY) { if (!(hwnd = GetFocus32())) hwnd = GetActiveWindow(); } else hwnd = GetCapture(); } if (hwnd) { WND *wndPtr = WIN_FindWndPtr( hwnd ); if (wndPtr) queue = (MESSAGEQUEUE *)GlobalLock16( wndPtr->hmemTaskQ ); } else if (!(queue = pMouseQueue)) { hQueue = hFirstQueue; while (hQueue) { queue = GlobalLock16( hQueue ); if (queue->wakeBits & wakeBit) break; hQueue = queue->next; } } if (!queue) printf( "WakeSomeone: no one found\n" ); if (queue) QUEUE_SetWakeBit( queue, wakeBit ); } /*********************************************************************** * hardware_event * * Add an event to the system message queue. * Note: the position is relative to the desktop window. */ void hardware_event( WORD message, WORD wParam, LONG lParam, int xPos, int yPos, DWORD time, DWORD extraInfo ) { MSG16 *msg; int pos; if (!sysMsgQueue) return; pos = sysMsgQueue->nextFreeMessage; /* Merge with previous event if possible */ if ((message == WM_MOUSEMOVE) && sysMsgQueue->msgCount) { if (pos > 0) pos--; else pos = sysMsgQueue->queueSize - 1; msg = &sysMsgQueue->messages[pos].msg; if ((msg->message == message) && (msg->wParam == wParam)) sysMsgQueue->msgCount--; /* Merge events */ else pos = sysMsgQueue->nextFreeMessage; /* Don't merge */ } /* Check if queue is full */ if ((pos == sysMsgQueue->nextMessage) && sysMsgQueue->msgCount) { /* Queue is full, beep (but not on every mouse motion...) */ if (message != WM_MOUSEMOVE) MessageBeep(0); return; } /* Store message */ msg = &sysMsgQueue->messages[pos].msg; msg->hwnd = 0; msg->message = message; msg->wParam = wParam; msg->lParam = lParam; msg->time = time; msg->pt.x = xPos & 0xffff; msg->pt.y = yPos & 0xffff; sysMsgQueue->messages[pos].extraInfo = extraInfo; if (pos < sysMsgQueue->queueSize - 1) pos++; else pos = 0; sysMsgQueue->nextFreeMessage = pos; sysMsgQueue->msgCount++; QUEUE_WakeSomeone( message ); } /*********************************************************************** * QUEUE_GetQueueTask */ HTASK16 QUEUE_GetQueueTask( HQUEUE16 hQueue ) { MESSAGEQUEUE *queue = GlobalLock16( hQueue ); return (queue) ? queue->hTask : 0 ; } /*********************************************************************** * QUEUE_IncPaintCount */ void QUEUE_IncPaintCount( HQUEUE16 hQueue ) { MESSAGEQUEUE *queue; if (!(queue = (MESSAGEQUEUE *)GlobalLock16( hQueue ))) return; queue->wPaintCount++; QUEUE_SetWakeBit( queue, QS_PAINT ); } /*********************************************************************** * QUEUE_DecPaintCount */ void QUEUE_DecPaintCount( HQUEUE16 hQueue ) { MESSAGEQUEUE *queue; if (!(queue = (MESSAGEQUEUE *)GlobalLock16( hQueue ))) return; queue->wPaintCount--; if (!queue->wPaintCount) queue->wakeBits &= ~QS_PAINT; } /*********************************************************************** * QUEUE_IncTimerCount */ void QUEUE_IncTimerCount( HQUEUE16 hQueue ) { MESSAGEQUEUE *queue; if (!(queue = (MESSAGEQUEUE *)GlobalLock16( hQueue ))) return; queue->wTimerCount++; QUEUE_SetWakeBit( queue, QS_TIMER ); } /*********************************************************************** * QUEUE_DecTimerCount */ void QUEUE_DecTimerCount( HQUEUE16 hQueue ) { MESSAGEQUEUE *queue; if (!(queue = (MESSAGEQUEUE *)GlobalLock16( hQueue ))) return; queue->wTimerCount--; if (!queue->wTimerCount) queue->wakeBits &= ~QS_TIMER; } /*********************************************************************** * PostQuitMessage (USER.6) */ void PostQuitMessage( INT exitCode ) { MESSAGEQUEUE *queue; if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetTaskQueue(0) ))) return; queue->wPostQMsg = TRUE; queue->wExitCode = (WORD)exitCode; } /*********************************************************************** * GetWindowTask16 (USER.224) */ HTASK16 GetWindowTask16( HWND16 hwnd ) { WND *wndPtr = WIN_FindWndPtr( hwnd ); if (!wndPtr) return 0; return QUEUE_GetQueueTask( wndPtr->hmemTaskQ ); } /*********************************************************************** * SetMessageQueue (USER.266) */ BOOL SetMessageQueue( int size ) { HQUEUE16 hQueue, hNewQueue; MESSAGEQUEUE *queuePtr; dprintf_msg(stddeb,"SetMessageQueue: task %04x size %i\n", GetCurrentTask(), size); if ((size > MAX_QUEUE_SIZE) || (size <= 0)) return TRUE; if( !(hNewQueue = QUEUE_CreateMsgQueue( size ))) { dprintf_msg(stddeb,"SetMessageQueue: failed!\n"); return FALSE; } /* Free the old message queue */ if ((hQueue = GetTaskQueue(0)) != 0) QUEUE_DeleteMsgQueue( hQueue ); /* Link new queue into list */ queuePtr = (MESSAGEQUEUE *)GlobalLock16( hNewQueue ); queuePtr->hTask = GetCurrentTask(); queuePtr->next = hFirstQueue; hFirstQueue = hNewQueue; SetTaskQueue( 0, hNewQueue ); return TRUE; } /*********************************************************************** * GetQueueStatus (USER.334) */ DWORD GetQueueStatus( UINT flags ) { MESSAGEQUEUE *queue; DWORD ret; if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetTaskQueue(0) ))) return 0; ret = MAKELONG( queue->changeBits, queue->wakeBits ); queue->changeBits = 0; return ret & MAKELONG( flags, flags ); } /*********************************************************************** * GetInputState (USER.335) */ BOOL GetInputState() { MESSAGEQUEUE *queue; if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetTaskQueue(0) ))) return FALSE; return queue->wakeBits & (QS_KEY | QS_MOUSEBUTTON); } /*********************************************************************** * GetMessagePos (USER.119) */ DWORD GetMessagePos(void) { MESSAGEQUEUE *queue; if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetTaskQueue(0) ))) return 0; return queue->GetMessagePosVal; } /*********************************************************************** * GetMessageTime (USER.120) */ LONG GetMessageTime(void) { MESSAGEQUEUE *queue; if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetTaskQueue(0) ))) return 0; return queue->GetMessageTimeVal; } /*********************************************************************** * GetMessageExtraInfo (USER.288) */ LONG GetMessageExtraInfo(void) { MESSAGEQUEUE *queue; if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetTaskQueue(0) ))) return 0; return queue->GetMessageExtraInfoVal; }