/* * GDI Device Context functions * * Copyright 1993 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winreg.h" #include "winnls.h" #include "winternl.h" #include "winerror.h" #include "ntgdi_private.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(dc); static BOOL DC_DeleteObject( HGDIOBJ handle ); static const struct gdi_obj_funcs dc_funcs = { NULL, /* pGetObjectW */ NULL, /* pUnrealizeObject */ DC_DeleteObject /* pDeleteObject */ }; static inline DC *get_dc_obj( HDC hdc ) { DWORD type; DC *dc = get_any_obj_ptr( hdc, &type ); if (!dc) return NULL; switch (type) { case NTGDI_OBJ_DC: case NTGDI_OBJ_MEMDC: case NTGDI_OBJ_ENHMETADC: return dc; default: GDI_ReleaseObj( hdc ); SetLastError( ERROR_INVALID_HANDLE ); return NULL; } } /*********************************************************************** * set_initial_dc_state */ static void set_initial_dc_state( DC *dc ) { dc->attr->wnd_org.x = 0; dc->attr->wnd_org.y = 0; dc->attr->wnd_ext.cx = 1; dc->attr->wnd_ext.cy = 1; dc->attr->vport_org.x = 0; dc->attr->vport_org.y = 0; dc->attr->vport_ext.cx = 1; dc->attr->vport_ext.cy = 1; dc->attr->miter_limit = 10.0f; /* 10.0 is the default, from MSDN */ dc->attr->layout = 0; dc->attr->rop_mode = R2_COPYPEN; dc->attr->font_code_page = CP_ACP; dc->attr->poly_fill_mode = ALTERNATE; dc->attr->stretch_blt_mode = BLACKONWHITE; dc->attr->rel_abs_mode = ABSOLUTE; dc->attr->background_mode = OPAQUE; dc->attr->background_color = RGB( 255, 255, 255 ); dc->attr->brush_color = RGB( 255, 255, 255 ); dc->attr->pen_color = RGB( 0, 0, 0 ); dc->attr->text_color = RGB( 0, 0, 0 ); dc->attr->brush_org.x = 0; dc->attr->brush_org.y = 0; dc->attr->mapper_flags = 0; dc->attr->text_align = TA_LEFT | TA_TOP | TA_NOUPDATECP; dc->attr->char_extra = 0; dc->breakExtra = 0; dc->breakRem = 0; dc->attr->map_mode = MM_TEXT; dc->attr->graphics_mode = GM_COMPATIBLE; dc->attr->cur_pos.x = 0; dc->attr->cur_pos.y = 0; dc->attr->arc_direction = AD_COUNTERCLOCKWISE; dc->xformWorld2Wnd.eM11 = 1.0f; dc->xformWorld2Wnd.eM12 = 0.0f; dc->xformWorld2Wnd.eM21 = 0.0f; dc->xformWorld2Wnd.eM22 = 1.0f; dc->xformWorld2Wnd.eDx = 0.0f; dc->xformWorld2Wnd.eDy = 0.0f; dc->xformWorld2Vport = dc->xformWorld2Wnd; dc->xformVport2World = dc->xformWorld2Wnd; dc->vport2WorldValid = TRUE; reset_bounds( &dc->bounds ); } /*********************************************************************** * alloc_dc_ptr */ DC *alloc_dc_ptr( DWORD magic ) { DC *dc; if (!(dc = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*dc) ))) return NULL; if (!(dc->attr = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*dc->attr)))) { HeapFree( GetProcessHeap(), 0, dc ); return NULL; } dc->nulldrv.funcs = &null_driver; dc->physDev = &dc->nulldrv; dc->thread = GetCurrentThreadId(); dc->refcount = 1; dc->hPen = GDI_inc_ref_count( get_stock_object( BLACK_PEN )); dc->hBrush = GDI_inc_ref_count( get_stock_object( WHITE_BRUSH )); dc->hFont = GDI_inc_ref_count( get_stock_object( SYSTEM_FONT )); dc->hPalette = get_stock_object( DEFAULT_PALETTE ); set_initial_dc_state( dc ); if (!(dc->hSelf = alloc_gdi_handle( &dc->obj, magic, &dc_funcs ))) { HeapFree( GetProcessHeap(), 0, dc->attr ); HeapFree( GetProcessHeap(), 0, dc ); return NULL; } dc->attr->hdc = dc->nulldrv.hdc = dc->hSelf; set_gdi_client_ptr( dc->hSelf, dc->attr ); if (!font_driver.pCreateDC( &dc->physDev, NULL, NULL, NULL, NULL )) { free_dc_ptr( dc ); return NULL; } return dc; } /*********************************************************************** * free_dc_state */ static void free_dc_state( DC *dc ) { if (dc->hClipRgn) NtGdiDeleteObjectApp( dc->hClipRgn ); if (dc->hMetaRgn) NtGdiDeleteObjectApp( dc->hMetaRgn ); if (dc->hVisRgn) NtGdiDeleteObjectApp( dc->hVisRgn ); if (dc->region) NtGdiDeleteObjectApp( dc->region ); if (dc->path) free_gdi_path( dc->path ); HeapFree( GetProcessHeap(), 0, dc->attr ); HeapFree( GetProcessHeap(), 0, dc ); } /*********************************************************************** * free_dc_ptr */ void free_dc_ptr( DC *dc ) { assert( dc->refcount == 1 ); while (dc->physDev != &dc->nulldrv) { PHYSDEV physdev = dc->physDev; dc->physDev = physdev->next; physdev->funcs->pDeleteDC( physdev ); } GDI_dec_ref_count( dc->hPen ); GDI_dec_ref_count( dc->hBrush ); GDI_dec_ref_count( dc->hFont ); if (dc->hBitmap) GDI_dec_ref_count( dc->hBitmap ); free_gdi_handle( dc->hSelf ); free_dc_state( dc ); } /*********************************************************************** * get_dc_ptr * * Retrieve a DC pointer but release the GDI lock. */ DC *get_dc_ptr( HDC hdc ) { DC *dc = get_dc_obj( hdc ); if (!dc) return NULL; if (dc->attr->disabled) { GDI_ReleaseObj( hdc ); return NULL; } if (!InterlockedCompareExchange( &dc->refcount, 1, 0 )) { dc->thread = GetCurrentThreadId(); } else if (dc->thread != GetCurrentThreadId()) { WARN( "dc %p belongs to thread %04x\n", hdc, dc->thread ); GDI_ReleaseObj( hdc ); return NULL; } else InterlockedIncrement( &dc->refcount ); GDI_ReleaseObj( hdc ); return dc; } /*********************************************************************** * release_dc_ptr */ void release_dc_ptr( DC *dc ) { LONG ref; dc->thread = 0; ref = InterlockedDecrement( &dc->refcount ); assert( ref >= 0 ); if (ref) dc->thread = GetCurrentThreadId(); /* we still own it */ } /*********************************************************************** * update_dc * * Make sure the DC vis region is up to date. * This function may call up to USER so the GDI lock should _not_ * be held when calling it. */ void update_dc( DC *dc ) { if (InterlockedExchange( &dc->dirty, 0 ) && dc->hookProc) dc->hookProc( dc->hSelf, DCHC_INVALIDVISRGN, dc->dwHookData, 0 ); } static void set_bk_color( DC *dc, COLORREF color ) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSetBkColor ); dc->attr->background_color = physdev->funcs->pSetBkColor( physdev, color ); } static void set_text_color( DC *dc, COLORREF color ) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSetTextColor ); dc->attr->text_color = physdev->funcs->pSetTextColor( physdev, color ); } /*********************************************************************** * DC_InitDC * * Setup device-specific DC values for a newly created DC. */ void DC_InitDC( DC* dc ) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pRealizeDefaultPalette ); physdev->funcs->pRealizeDefaultPalette( physdev ); set_text_color( dc, dc->attr->text_color ); set_bk_color( dc, dc->attr->background_color ); NtGdiSelectPen( dc->hSelf, dc->hPen ); NtGdiSelectBrush( dc->hSelf, dc->hBrush ); NtGdiSelectFont( dc->hSelf, dc->hFont ); update_dc_clipping( dc ); NtGdiSetVirtualResolution( dc->hSelf, 0, 0, 0, 0 ); physdev = GET_DC_PHYSDEV( dc, pSetBoundsRect ); physdev->funcs->pSetBoundsRect( physdev, &dc->bounds, dc->bounds_enabled ? DCB_ENABLE : DCB_DISABLE ); } /*********************************************************************** * DC_InvertXform * * Computes the inverse of the transformation xformSrc and stores it to * xformDest. Returns TRUE if successful or FALSE if the xformSrc matrix * is singular. */ static BOOL DC_InvertXform( const XFORM *xformSrc, XFORM *xformDest ) { double determinant; determinant = xformSrc->eM11*xformSrc->eM22 - xformSrc->eM12*xformSrc->eM21; if (determinant > -1e-12 && determinant < 1e-12) return FALSE; xformDest->eM11 = xformSrc->eM22 / determinant; xformDest->eM12 = -xformSrc->eM12 / determinant; xformDest->eM21 = -xformSrc->eM21 / determinant; xformDest->eM22 = xformSrc->eM11 / determinant; xformDest->eDx = -xformSrc->eDx * xformDest->eM11 - xformSrc->eDy * xformDest->eM21; xformDest->eDy = -xformSrc->eDx * xformDest->eM12 - xformSrc->eDy * xformDest->eM22; return TRUE; } /* Construct a transformation to do the window-to-viewport conversion */ static void construct_window_to_viewport(DC *dc, XFORM *xform) { double scaleX, scaleY; scaleX = (double)dc->attr->vport_ext.cx / (double)dc->attr->wnd_ext.cx; scaleY = (double)dc->attr->vport_ext.cy / (double)dc->attr->wnd_ext.cy; if (dc->attr->layout & LAYOUT_RTL) scaleX = -scaleX; xform->eM11 = scaleX; xform->eM12 = 0.0; xform->eM21 = 0.0; xform->eM22 = scaleY; xform->eDx = (double)dc->attr->vport_org.x - scaleX * (double)dc->attr->wnd_org.x; xform->eDy = (double)dc->attr->vport_org.y - scaleY * (double)dc->attr->wnd_org.y; if (dc->attr->layout & LAYOUT_RTL) xform->eDx = dc->attr->vis_rect.right - dc->attr->vis_rect.left - 1 - xform->eDx; } /*********************************************************************** * linear_xform_cmp * * Compares the linear transform portion of two XFORMs (i.e. the 2x2 submatrix). * Returns 0 if they match. */ static inline int linear_xform_cmp( const XFORM *a, const XFORM *b ) { return memcmp( a, b, FIELD_OFFSET( XFORM, eDx ) ); } /*********************************************************************** * DC_UpdateXforms * * Updates the xformWorld2Vport, xformVport2World and vport2WorldValid * fields of the specified DC by creating a transformation that * represents the current mapping mode and combining it with the DC's * world transform. This function should be called whenever the * parameters associated with the mapping mode (window and viewport * extents and origins) or the world transform change. */ void DC_UpdateXforms( DC *dc ) { XFORM xformWnd2Vport, oldworld2vport; construct_window_to_viewport(dc, &xformWnd2Vport); oldworld2vport = dc->xformWorld2Vport; /* Combine with the world transformation */ combine_transform( &dc->xformWorld2Vport, &dc->xformWorld2Wnd, &xformWnd2Vport ); /* Create inverse of world-to-viewport transformation */ dc->vport2WorldValid = DC_InvertXform( &dc->xformWorld2Vport, &dc->xformVport2World ); /* Reselect the font and pen back into the dc so that the size gets updated. */ if (linear_xform_cmp( &oldworld2vport, &dc->xformWorld2Vport ) && get_gdi_object_type( dc->hSelf ) != NTGDI_OBJ_METADC) { NtGdiSelectFont(dc->hSelf, dc->hFont); NtGdiSelectPen(dc->hSelf, dc->hPen); } } /*********************************************************************** * reset_dc_state */ static BOOL reset_dc_state( HDC hdc ) { DC *dc, *dcs, *next; if (!(dc = get_dc_ptr( hdc ))) return FALSE; set_initial_dc_state( dc ); set_bk_color( dc, RGB( 255, 255, 255 )); set_text_color( dc, RGB( 0, 0, 0 )); NtGdiSelectBrush( hdc, get_stock_object( WHITE_BRUSH )); NtGdiSelectFont( hdc, get_stock_object( SYSTEM_FONT )); NtGdiSelectPen( hdc, get_stock_object( BLACK_PEN )); NtGdiSetVirtualResolution( hdc, 0, 0, 0, 0 ); GDISelectPalette( hdc, get_stock_object( DEFAULT_PALETTE ), FALSE ); NtGdiSetBoundsRect( hdc, NULL, DCB_DISABLE ); NtGdiAbortPath( hdc ); if (dc->hClipRgn) NtGdiDeleteObjectApp( dc->hClipRgn ); if (dc->hMetaRgn) NtGdiDeleteObjectApp( dc->hMetaRgn ); dc->hClipRgn = 0; dc->hMetaRgn = 0; update_dc_clipping( dc ); for (dcs = dc->saved_dc; dcs; dcs = next) { next = dcs->saved_dc; free_dc_state( dcs ); } dc->saved_dc = NULL; dc->attr->save_level = 0; release_dc_ptr( dc ); return TRUE; } /*********************************************************************** * DC_DeleteObject */ static BOOL DC_DeleteObject( HGDIOBJ handle ) { DC *dc; TRACE( "%p\n", handle ); GDI_CheckNotLock(); if (!(dc = get_dc_ptr( handle ))) return FALSE; if (dc->refcount != 1) { FIXME( "not deleting busy DC %p refcount %u\n", dc->hSelf, dc->refcount ); release_dc_ptr( dc ); return FALSE; } /* Call hook procedure to check whether is it OK to delete this DC */ if (dc->hookProc && !dc->hookProc( dc->hSelf, DCHC_DELETEDC, dc->dwHookData, 0 )) { release_dc_ptr( dc ); return TRUE; } reset_dc_state( handle ); free_dc_ptr( dc ); return TRUE; } /*********************************************************************** * NtGdiSaveDC (win32u.@) */ INT WINAPI NtGdiSaveDC( HDC hdc ) { DC *dc, *newdc; INT ret; if (!(dc = get_dc_ptr( hdc ))) return 0; if (!(newdc = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*newdc )))) { release_dc_ptr( dc ); return 0; } if (!(newdc->attr = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*newdc->attr) ))) { HeapFree( GetProcessHeap(), 0, newdc ); release_dc_ptr( dc ); return 0; } *newdc->attr = *dc->attr; newdc->hPen = dc->hPen; newdc->hBrush = dc->hBrush; newdc->hFont = dc->hFont; newdc->hBitmap = dc->hBitmap; newdc->hPalette = dc->hPalette; newdc->breakExtra = dc->breakExtra; newdc->breakRem = dc->breakRem; newdc->xformWorld2Wnd = dc->xformWorld2Wnd; newdc->xformWorld2Vport = dc->xformWorld2Vport; newdc->xformVport2World = dc->xformVport2World; newdc->vport2WorldValid = dc->vport2WorldValid; /* Get/SetDCState() don't change hVisRgn field ("Undoc. Windows" p.559). */ if (dc->hClipRgn) { newdc->hClipRgn = NtGdiCreateRectRgn( 0, 0, 0, 0 ); NtGdiCombineRgn( newdc->hClipRgn, dc->hClipRgn, 0, RGN_COPY ); } if (dc->hMetaRgn) { newdc->hMetaRgn = NtGdiCreateRectRgn( 0, 0, 0, 0 ); NtGdiCombineRgn( newdc->hMetaRgn, dc->hMetaRgn, 0, RGN_COPY ); } if (!PATH_SavePath( newdc, dc )) { release_dc_ptr( dc ); free_dc_state( newdc ); return 0; } newdc->saved_dc = dc->saved_dc; dc->saved_dc = newdc; ret = ++dc->attr->save_level; release_dc_ptr( dc ); return ret; } /*********************************************************************** * NtGdiRestoreDC (win32u.@) */ BOOL WINAPI NtGdiRestoreDC( HDC hdc, INT level ) { DC *dc, *dcs, *first_dcs; INT save_level; TRACE("%p %d\n", hdc, level ); if (!(dc = get_dc_ptr( hdc ))) return FALSE; update_dc( dc ); /* find the state level to restore */ if (abs(level) > dc->attr->save_level || level == 0) { release_dc_ptr( dc ); return FALSE; } if (level < 0) level = dc->attr->save_level + level + 1; first_dcs = dc->saved_dc; for (dcs = first_dcs, save_level = dc->attr->save_level; save_level > level; save_level--) dcs = dcs->saved_dc; /* restore the state */ if (!PATH_RestorePath( dc, dcs )) { release_dc_ptr( dc ); return FALSE; } dc->attr->layout = dcs->attr->layout; dc->attr->rop_mode = dcs->attr->rop_mode; dc->attr->poly_fill_mode = dcs->attr->poly_fill_mode; dc->attr->stretch_blt_mode = dcs->attr->stretch_blt_mode; dc->attr->rel_abs_mode = dcs->attr->rel_abs_mode; dc->attr->background_mode = dcs->attr->background_mode; dc->attr->background_color = dcs->attr->background_color; dc->attr->text_color = dcs->attr->text_color; dc->attr->brush_color = dcs->attr->brush_color; dc->attr->pen_color = dcs->attr->pen_color; dc->attr->brush_org = dcs->attr->brush_org; dc->attr->mapper_flags = dcs->attr->mapper_flags; dc->attr->text_align = dcs->attr->text_align; dc->attr->char_extra = dcs->attr->char_extra; dc->attr->map_mode = dcs->attr->map_mode; dc->attr->graphics_mode = dcs->attr->graphics_mode; dc->attr->cur_pos = dcs->attr->cur_pos; dc->attr->arc_direction = dcs->attr->arc_direction; dc->attr->wnd_org = dcs->attr->wnd_org; dc->attr->wnd_ext = dcs->attr->wnd_ext; dc->attr->vport_org = dcs->attr->vport_org; dc->attr->vport_ext = dcs->attr->vport_ext; dc->attr->virtual_res = dcs->attr->virtual_res; dc->attr->virtual_size = dcs->attr->virtual_size; dc->breakExtra = dcs->breakExtra; dc->breakRem = dcs->breakRem; dc->xformWorld2Wnd = dcs->xformWorld2Wnd; dc->xformWorld2Vport = dcs->xformWorld2Vport; dc->xformVport2World = dcs->xformVport2World; dc->vport2WorldValid = dcs->vport2WorldValid; if (dcs->hClipRgn) { if (!dc->hClipRgn) dc->hClipRgn = NtGdiCreateRectRgn( 0, 0, 0, 0 ); NtGdiCombineRgn( dc->hClipRgn, dcs->hClipRgn, 0, RGN_COPY ); } else { if (dc->hClipRgn) NtGdiDeleteObjectApp( dc->hClipRgn ); dc->hClipRgn = 0; } if (dcs->hMetaRgn) { if (!dc->hMetaRgn) dc->hMetaRgn = NtGdiCreateRectRgn( 0, 0, 0, 0 ); NtGdiCombineRgn( dc->hMetaRgn, dcs->hMetaRgn, 0, RGN_COPY ); } else { if (dc->hMetaRgn) NtGdiDeleteObjectApp( dc->hMetaRgn ); dc->hMetaRgn = 0; } DC_UpdateXforms( dc ); update_dc_clipping( dc ); NtGdiSelectBitmap( hdc, dcs->hBitmap ); NtGdiSelectBrush( hdc, dcs->hBrush ); NtGdiSelectFont( hdc, dcs->hFont ); NtGdiSelectPen( hdc, dcs->hPen ); set_bk_color( dc, dcs->attr->background_color); set_text_color( dc, dcs->attr->text_color); GDISelectPalette( hdc, dcs->hPalette, FALSE ); dc->saved_dc = dcs->saved_dc; dcs->saved_dc = 0; dc->attr->save_level = save_level - 1; /* now destroy all the saved DCs */ while (first_dcs) { DC *next = first_dcs->saved_dc; free_dc_state( first_dcs ); first_dcs = next; } release_dc_ptr( dc ); return TRUE; } /*********************************************************************** * CreateDCW (GDI32.@) */ HDC WINAPI CreateDCW( LPCWSTR driver, LPCWSTR device, LPCWSTR output, const DEVMODEW *initData ) { const WCHAR *display, *p; HDC hdc; DC * dc; const struct gdi_dc_funcs *funcs; WCHAR buf[300]; GDI_CheckNotLock(); if (!device || !DRIVER_GetDriverName( device, buf, 300 )) { if (!driver) { ERR( "no device found for %s\n", debugstr_w(device) ); return 0; } lstrcpyW(buf, driver); } if (!(funcs = DRIVER_load_driver( buf ))) { ERR( "no driver found for %s\n", debugstr_w(buf) ); return 0; } if (!(dc = alloc_dc_ptr( NTGDI_OBJ_DC ))) return 0; hdc = dc->hSelf; dc->hBitmap = GDI_inc_ref_count( get_stock_object( DEFAULT_BITMAP )); TRACE("(driver=%s, device=%s, output=%s): returning %p\n", debugstr_w(driver), debugstr_w(device), debugstr_w(output), dc->hSelf ); if (funcs->pCreateDC) { if (!funcs->pCreateDC( &dc->physDev, buf, device, output, initData )) { WARN("creation aborted by device\n" ); free_dc_ptr( dc ); return 0; } } if (is_display_device( driver )) display = driver; else if (is_display_device( device )) display = device; else display = NULL; if (display) { /* Copy only the display name. For example, \\.\DISPLAY1 in \\.\DISPLAY1\Monitor0 */ p = display + 12; while (iswdigit( *p )) ++p; lstrcpynW( dc->display, display, p - display + 1 ); dc->display[p - display] = '\0'; } dc->attr->vis_rect.left = 0; dc->attr->vis_rect.top = 0; dc->attr->vis_rect.right = NtGdiGetDeviceCaps( hdc, DESKTOPHORZRES ); dc->attr->vis_rect.bottom = NtGdiGetDeviceCaps( hdc, DESKTOPVERTRES ); DC_InitDC( dc ); release_dc_ptr( dc ); return hdc; } /*********************************************************************** * NtGdiCreateCompatibleDC (win32u.@) */ HDC WINAPI NtGdiCreateCompatibleDC( HDC hdc ) { DC *dc, *origDC; HDC ret; const struct gdi_dc_funcs *funcs; PHYSDEV physDev = NULL; GDI_CheckNotLock(); if (hdc) { if (!(origDC = get_dc_ptr( hdc ))) return 0; physDev = GET_DC_PHYSDEV( origDC, pCreateCompatibleDC ); funcs = physDev->funcs; release_dc_ptr( origDC ); } else funcs = DRIVER_load_driver( L"display" ); if (!(dc = alloc_dc_ptr( NTGDI_OBJ_MEMDC ))) return 0; TRACE("(%p): returning %p\n", hdc, dc->hSelf ); dc->hBitmap = GDI_inc_ref_count( get_stock_object( DEFAULT_BITMAP )); dc->attr->vis_rect.left = 0; dc->attr->vis_rect.top = 0; dc->attr->vis_rect.right = 1; dc->attr->vis_rect.bottom = 1; dc->device_rect = dc->attr->vis_rect; ret = dc->hSelf; if (funcs->pCreateCompatibleDC && !funcs->pCreateCompatibleDC( physDev, &dc->physDev )) { WARN("creation aborted by device\n"); free_dc_ptr( dc ); return 0; } if (!dib_driver.pCreateDC( &dc->physDev, NULL, NULL, NULL, NULL )) { free_dc_ptr( dc ); return 0; } physDev = GET_DC_PHYSDEV( dc, pSelectBitmap ); physDev->funcs->pSelectBitmap( physDev, dc->hBitmap ); DC_InitDC( dc ); release_dc_ptr( dc ); return ret; } /*********************************************************************** * NtGdiResetDC (win32u.@) */ BOOL WINAPI NtGdiResetDC( HDC hdc, const DEVMODEW *devmode, BOOL *banding, DRIVER_INFO_2W *driver_info, void *dev ) { DC *dc; BOOL ret = FALSE; if ((dc = get_dc_ptr( hdc ))) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pResetDC ); ret = physdev->funcs->pResetDC( physdev, devmode ) != 0; if (ret) /* reset the visible region */ { dc->dirty = 0; dc->attr->vis_rect.left = 0; dc->attr->vis_rect.top = 0; dc->attr->vis_rect.right = NtGdiGetDeviceCaps( hdc, DESKTOPHORZRES ); dc->attr->vis_rect.bottom = NtGdiGetDeviceCaps( hdc, DESKTOPVERTRES ); if (dc->hVisRgn) NtGdiDeleteObjectApp( dc->hVisRgn ); dc->hVisRgn = 0; update_dc_clipping( dc ); } release_dc_ptr( dc ); } return ret; } /*********************************************************************** * NtGdiGetDeviceCaps (win32u.@) */ INT WINAPI NtGdiGetDeviceCaps( HDC hdc, INT cap ) { DC *dc; INT ret = 0; if ((dc = get_dc_ptr( hdc ))) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pGetDeviceCaps ); ret = physdev->funcs->pGetDeviceCaps( physdev, cap ); release_dc_ptr( dc ); } return ret; } static BOOL set_graphics_mode( DC *dc, int mode ) { if (mode == dc->attr->graphics_mode) return TRUE; if (mode <= 0 || mode > GM_LAST) return FALSE; /* One would think that setting the graphics mode to GM_COMPATIBLE * would also reset the world transformation matrix to the unity * matrix. However, in Windows, this is not the case. This doesn't * make a lot of sense to me, but that's the way it is. */ dc->attr->graphics_mode = mode; /* font metrics depend on the graphics mode */ NtGdiSelectFont(dc->hSelf, dc->hFont); return TRUE; } /*********************************************************************** * NtGdiGetAndSetDCDword (win32u.@) */ BOOL WINAPI NtGdiGetAndSetDCDword( HDC hdc, UINT method, DWORD value, DWORD *prev_value ) { PHYSDEV physdev; BOOL ret = TRUE; DWORD prev; DC *dc; if (!(dc = get_dc_ptr( hdc ))) return 0; switch (method) { case NtGdiSetMapMode: prev = dc->attr->map_mode; ret = set_map_mode( dc, value ); break; case NtGdiSetBkColor: prev = dc->attr->background_color; set_bk_color( dc, value ); break; case NtGdiSetTextColor: prev = dc->attr->text_color; set_text_color( dc, value ); break; case NtGdiSetDCBrushColor: physdev = GET_DC_PHYSDEV( dc, pSetDCBrushColor ); prev = dc->attr->brush_color; value = physdev->funcs->pSetDCBrushColor( physdev, value ); if (value != CLR_INVALID) dc->attr->brush_color = value; break; case NtGdiSetDCPenColor: physdev = GET_DC_PHYSDEV( dc, pSetDCPenColor ); prev = dc->attr->pen_color; value = physdev->funcs->pSetDCPenColor( physdev, value ); if (value != CLR_INVALID) dc->attr->pen_color = value; break; case NtGdiSetGraphicsMode: prev = dc->attr->graphics_mode; ret = set_graphics_mode( dc, value ); break; default: WARN( "unknown method %u\n", method ); ret = FALSE; break; } release_dc_ptr( dc ); if (!ret || !prev_value) return FALSE; *prev_value = prev; return TRUE; } /*********************************************************************** * NtGdiSetBrushOrg (win32u.@) */ BOOL WINAPI NtGdiSetBrushOrg( HDC hdc, INT x, INT y, POINT *oldorg ) { DC *dc; if (!(dc = get_dc_ptr( hdc ))) return FALSE; if (oldorg) *oldorg = dc->attr->brush_org; dc->attr->brush_org.x = x; dc->attr->brush_org.y = y; release_dc_ptr( dc ); return TRUE; } /*********************************************************************** * NtGdiGetTransform (win32u.@) * * Undocumented * * Returns one of the co-ordinate space transforms * * PARAMS * hdc [I] Device context. * which [I] Which xform to return: * 0x203 World -> Page transform (that set by SetWorldTransform). * 0x304 Page -> Device transform (the mapping mode transform). * 0x204 World -> Device transform (the combination of the above two). * 0x402 Device -> World transform (the inversion of the above). * xform [O] The xform. * */ BOOL WINAPI NtGdiGetTransform( HDC hdc, DWORD which, XFORM *xform ) { BOOL ret = TRUE; DC *dc = get_dc_ptr( hdc ); if (!dc) return FALSE; switch(which) { case 0x203: *xform = dc->xformWorld2Wnd; break; case 0x304: construct_window_to_viewport(dc, xform); break; case 0x204: *xform = dc->xformWorld2Vport; break; case 0x402: *xform = dc->xformVport2World; break; default: FIXME("Unknown code %x\n", which); ret = FALSE; } release_dc_ptr( dc ); return ret; } /*********************************************************************** * SetDCHook (win32u.@) * * Note: this doesn't exist in Win32, we add it here because user32 needs it. */ BOOL WINAPI SetDCHook( HDC hdc, DCHOOKPROC hookProc, DWORD_PTR dwHookData ) { DC *dc = get_dc_ptr( hdc ); if (!dc) return FALSE; dc->dwHookData = dwHookData; dc->hookProc = hookProc; release_dc_ptr( dc ); return TRUE; } /*********************************************************************** * GetDCHook (win32u.@) * * Note: this doesn't exist in Win32, we add it here because user32 needs it. */ DWORD_PTR WINAPI GetDCHook( HDC hdc, DCHOOKPROC *proc ) { DC *dc = get_dc_ptr( hdc ); DWORD_PTR ret; if (!dc) return 0; if (proc) *proc = dc->hookProc; ret = dc->dwHookData; release_dc_ptr( dc ); return ret; } /*********************************************************************** * SetHookFlags (win32u.@) * * Note: this doesn't exist in Win32, we add it here because user32 needs it. */ WORD WINAPI SetHookFlags( HDC hdc, WORD flags ) { DC *dc = get_dc_obj( hdc ); /* not get_dc_ptr, this needs to work from any thread */ LONG ret = 0; if (!dc) return 0; TRACE("hDC %p, flags %04x\n",hdc,flags); if (flags & DCHF_INVALIDATEVISRGN) ret = InterlockedExchange( &dc->dirty, 1 ); else if (flags & DCHF_VALIDATEVISRGN || !flags) ret = InterlockedExchange( &dc->dirty, 0 ); if (flags & DCHF_DISABLEDC) ret = InterlockedExchange( &dc->attr->disabled, 1 ); else if (flags & DCHF_ENABLEDC) ret = InterlockedExchange( &dc->attr->disabled, 0 ); GDI_ReleaseObj( hdc ); if (flags & DCHF_RESETDC) ret = reset_dc_state( hdc ); return ret; } /*********************************************************************** * NtGdiGetDeviceGammaRamp (win32u.@) */ BOOL WINAPI NtGdiGetDeviceGammaRamp( HDC hdc, void *ptr ) { BOOL ret = FALSE; DC *dc = get_dc_ptr( hdc ); TRACE("%p, %p\n", hdc, ptr); if( dc ) { if (get_gdi_object_type( hdc ) != NTGDI_OBJ_MEMDC) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pGetDeviceGammaRamp ); ret = physdev->funcs->pGetDeviceGammaRamp( physdev, ptr ); } else SetLastError( ERROR_INVALID_PARAMETER ); release_dc_ptr( dc ); } return ret; } static BOOL check_gamma_ramps(void *ptr) { WORD *ramp = ptr; while (ramp < (WORD*)ptr + 3 * 256) { float r_x, r_y, r_lx, r_ly, r_d, r_v, r_e, g_avg, g_min, g_max; unsigned i, f, l, g_n, c; f = ramp[0]; l = ramp[255]; if (f >= l) { TRACE("inverted or flat gamma ramp (%d->%d), rejected\n", f, l); return FALSE; } r_d = l - f; g_min = g_max = g_avg = 0.0; /* check gamma ramp entries to estimate the gamma */ TRACE("analyzing gamma ramp (%d->%d)\n", f, l); for (i=1, g_n=0; i<255; i++) { if (ramp[i] < f || ramp[i] > l) { TRACE("strange gamma ramp ([%d]=%d for %d->%d), rejected\n", i, ramp[i], f, l); return FALSE; } c = ramp[i] - f; if (!c) continue; /* avoid log(0) */ /* normalize entry values into 0..1 range */ r_x = i/255.0; r_y = c / r_d; /* compute logarithms of values */ r_lx = log(r_x); r_ly = log(r_y); /* compute gamma for this entry */ r_v = r_ly / r_lx; /* compute differential (error estimate) for this entry */ /* some games use table-based logarithms that magnifies the error by 128 */ r_e = -r_lx * 128 / (c * r_lx * r_lx); /* compute min & max while compensating for estimated error */ if (!g_n || g_min > (r_v + r_e)) g_min = r_v + r_e; if (!g_n || g_max < (r_v - r_e)) g_max = r_v - r_e; /* add to average */ g_avg += r_v; g_n++; } if (!g_n) { TRACE("no gamma data, shouldn't happen\n"); return FALSE; } g_avg /= g_n; TRACE("low bias is %d, high is %d, gamma is %5.3f\n", f, 65535-l, g_avg); /* check that the gamma is reasonably uniform across the ramp */ if (g_max - g_min > 12.8) { TRACE("ramp not uniform (max=%f, min=%f, avg=%f), rejected\n", g_max, g_min, g_avg); return FALSE; } /* check that the gamma is not too bright */ if (g_avg < 0.2) { TRACE("too bright gamma ( %5.3f), rejected\n", g_avg); return FALSE; } ramp += 256; } return TRUE; } /*********************************************************************** * NtGdiSetDeviceGammaRamp (win32u.@) */ BOOL WINAPI NtGdiSetDeviceGammaRamp( HDC hdc, void *ptr ) { BOOL ret = FALSE; DC *dc = get_dc_ptr( hdc ); TRACE( "%p, %p\n", hdc, ptr ); if( dc ) { if (get_gdi_object_type( hdc ) != NTGDI_OBJ_MEMDC) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSetDeviceGammaRamp ); if (check_gamma_ramps(ptr)) ret = physdev->funcs->pSetDeviceGammaRamp( physdev, ptr ); } else SetLastError( ERROR_INVALID_PARAMETER ); release_dc_ptr( dc ); } return ret; } /*********************************************************************** * NtGdiGetBoundsRect (win32u.@) */ UINT WINAPI NtGdiGetBoundsRect( HDC hdc, RECT *rect, UINT flags ) { PHYSDEV physdev; RECT device_rect; UINT ret; DC *dc = get_dc_ptr( hdc ); if ( !dc ) return 0; physdev = GET_DC_PHYSDEV( dc, pGetBoundsRect ); ret = physdev->funcs->pGetBoundsRect( physdev, &device_rect, DCB_RESET ); if (!ret) { release_dc_ptr( dc ); return 0; } if (dc->bounds_enabled && ret == DCB_SET) add_bounds_rect( &dc->bounds, &device_rect ); if (rect) { if (is_rect_empty( &dc->bounds )) { rect->left = rect->top = rect->right = rect->bottom = 0; ret = DCB_RESET; } else { *rect = dc->bounds; rect->left = max( rect->left, 0 ); rect->top = max( rect->top, 0 ); rect->right = min( rect->right, dc->attr->vis_rect.right - dc->attr->vis_rect.left ); rect->bottom = min( rect->bottom, dc->attr->vis_rect.bottom - dc->attr->vis_rect.top ); ret = DCB_SET; } dp_to_lp( dc, (POINT *)rect, 2 ); } else ret = 0; if (flags & DCB_RESET) reset_bounds( &dc->bounds ); release_dc_ptr( dc ); return ret; } /*********************************************************************** * NtGdiSetBoundsRect (win32u.@) */ UINT WINAPI NtGdiSetBoundsRect( HDC hdc, const RECT *rect, UINT flags ) { PHYSDEV physdev; UINT ret; DC *dc; if ((flags & DCB_ENABLE) && (flags & DCB_DISABLE)) return 0; if (!(dc = get_dc_ptr( hdc ))) return 0; physdev = GET_DC_PHYSDEV( dc, pSetBoundsRect ); ret = physdev->funcs->pSetBoundsRect( physdev, &dc->bounds, flags ); if (!ret) { release_dc_ptr( dc ); return 0; } ret = (dc->bounds_enabled ? DCB_ENABLE : DCB_DISABLE) | (is_rect_empty( &dc->bounds ) ? ret & DCB_SET : DCB_SET); if (flags & DCB_RESET) reset_bounds( &dc->bounds ); if ((flags & DCB_ACCUMULATE) && rect) { RECT rc = *rect; lp_to_dp( dc, (POINT *)&rc, 2 ); add_bounds_rect( &dc->bounds, &rc ); } if (flags & DCB_ENABLE) dc->bounds_enabled = TRUE; if (flags & DCB_DISABLE) dc->bounds_enabled = FALSE; release_dc_ptr( dc ); return ret; } /*********************************************************************** * NtGdiSetLayout (win32u.@) * * Sets left->right or right->left text layout flags of a dc. * */ DWORD WINAPI NtGdiSetLayout( HDC hdc, LONG wox, DWORD layout ) { DWORD old_layout = GDI_ERROR; DC *dc; if ((dc = get_dc_ptr( hdc ))) { old_layout = dc->attr->layout; dc->attr->layout = layout; if (layout != old_layout) { if (layout & LAYOUT_RTL) dc->attr->map_mode = MM_ANISOTROPIC; DC_UpdateXforms( dc ); } release_dc_ptr( dc ); } TRACE("hdc : %p, old layout : %08x, new layout : %08x\n", hdc, old_layout, layout); return old_layout; } /********************************************************************** * get_icm_profile (win32u.@) */ BOOL get_icm_profile( HDC hdc, BOOL allow_default, DWORD *size, WCHAR *filename ) { PHYSDEV physdev; DC *dc; BOOL ret; if (!(dc = get_dc_ptr(hdc))) return FALSE; physdev = GET_DC_PHYSDEV( dc, pGetICMProfile ); ret = physdev->funcs->pGetICMProfile( physdev, allow_default, size, filename ); release_dc_ptr(dc); return ret; }