@ stdcall D3DAssemble(ptr long str ptr ptr long ptr ptr) d3dcompiler_43.D3DAssemble @ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr) d3dcompiler_43.D3DCompile @ stub D3DCompile2 @ stub D3DCompileFromFile @ stub D3DCompressShaders @ stdcall D3DCreateBlob(long ptr) d3dcompiler_43.D3DCreateBlob @ stub D3DDecompressShaders @ stdcall D3DDisassemble(ptr long long ptr ptr) d3dcompiler_43.D3DDisassemble @ stdcall D3DDisassemble10Effect(ptr long ptr) d3dcompiler_43.D3DDisassemble10Effect @ stub D3DDisassemble11Trace @ stub D3DDisassembleRegion @ stdcall D3DGetBlobPart(ptr long long long ptr) d3dcompiler_43.D3DGetBlobPart @ stdcall D3DGetDebugInfo(ptr long ptr) d3dcompiler_43.D3DGetDebugInfo @ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputAndOutputSignatureBlob @ stdcall D3DGetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob @ stdcall D3DGetOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetOutputSignatureBlob @ stub D3DGetTraceInstructionOffsets @ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr) d3dcompiler_43.D3DPreprocess @ stub D3DReadFileToBlob @ stdcall D3DReflect(ptr long ptr ptr) d3dcompiler_43.D3DReflect @ stub D3DReturnFailure1 @ stub D3DSetBlobPart @ stdcall D3DStripShader(ptr long long ptr) d3dcompiler_43.D3DStripShader @ stub D3DWriteBlobToFile @ stub DebugSetMute