TOPSRCDIR = @top_srcdir@ TOPOBJDIR = ../.. SRCDIR = @srcdir@ VPATH = @srcdir@ MODULE = user32 SOVERSION = 1.0 ALTNAMES = user keyboard ddeml display mouse IMPORTS = gdi32 kernel32 ntdll C_SRCS = \ bidi16.c \ cache.c \ ddeml.c \ display.c \ exticon.c \ lstr.c \ misc.c \ mouse.c \ network.c \ resource.c \ text.c \ thunk.c \ user_main.c \ wsprintf.c RC_SRCS = \ resources/user32.rc RC_SRCS16 = \ resources/display.rc \ resources/mouse.rc \ resources/version16.rc GLUE = thunk.c EXTRA_OBJS = \ $(TOPOBJDIR)/controls/controls.o \ $(TOPOBJDIR)/windows/windows.o SUBDIRS = \ $(TOPOBJDIR)/controls \ $(TOPOBJDIR)/windows EXTRASUBDIRS = \ resources @MAKE_DLL_RULES@ $(EXTRA_OBJS): dummy @cd `dirname $@` && $(MAKE) `basename $@` # Special rules for 16-bit resource files resources/display.res: resources/display.rc $(LDPATH) $(WRC) $(DIVINCL) -o $@ -w16 -m -r $(SRCDIR)/resources/display.rc resources/mouse.res: resources/mouse.rc $(LDPATH) $(WRC) $(DIVINCL) -o $@ -w16 -m -r $(SRCDIR)/resources/mouse.rc resources/version16.res: resources/version16.rc $(LDPATH) $(WRC) $(DIVINCL) -o $@ -w16 -m -r $(SRCDIR)/resources/version16.rc display.spec.c: resources/display.res mouse.spec.c: resources/mouse.res user.spec.c: resources/version16.res ### Dependencies: