/* * Win32 kernel functions * * Copyright 1995 Martin von Loewis and Cameron Heide * Copyright 1997 Karl Garrison * Copyright 1998 John Richardson * Copyright 1998 Marcus Meissner * Copyright 2001,2002 Eric Pouech * Copyright 2001 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* Reference applications: * - IDA (interactive disassembler) full version 3.75. Works. * - LYNX/W32. Works mostly, some keys crash it. */ #include "config.h" #include "wine/port.h" #include #include #include #ifdef HAVE_UNISTD_H # include #endif #include #include "windef.h" #include "winbase.h" #include "winnls.h" #include "winerror.h" #include "wincon.h" #include "wine/winbase16.h" #include "wine/server.h" #include "wine/exception.h" #include "wine/unicode.h" #include "wine/debug.h" #include "excpt.h" #include "console_private.h" #include "kernel_private.h" WINE_DEFAULT_DEBUG_CHANNEL(console); static UINT console_input_codepage; static UINT console_output_codepage; /* map input records to ASCII */ static void input_records_WtoA( INPUT_RECORD *buffer, int count ) { int i; char ch; for (i = 0; i < count; i++) { if (buffer[i].EventType != KEY_EVENT) continue; WideCharToMultiByte( GetConsoleCP(), 0, &buffer[i].Event.KeyEvent.uChar.UnicodeChar, 1, &ch, 1, NULL, NULL ); buffer[i].Event.KeyEvent.uChar.AsciiChar = ch; } } /* map input records to Unicode */ static void input_records_AtoW( INPUT_RECORD *buffer, int count ) { int i; WCHAR ch; for (i = 0; i < count; i++) { if (buffer[i].EventType != KEY_EVENT) continue; MultiByteToWideChar( GetConsoleCP(), 0, &buffer[i].Event.KeyEvent.uChar.AsciiChar, 1, &ch, 1 ); buffer[i].Event.KeyEvent.uChar.UnicodeChar = ch; } } /* map char infos to ASCII */ static void char_info_WtoA( CHAR_INFO *buffer, int count ) { char ch; while (count-- > 0) { WideCharToMultiByte( GetConsoleOutputCP(), 0, &buffer->Char.UnicodeChar, 1, &ch, 1, NULL, NULL ); buffer->Char.AsciiChar = ch; buffer++; } } /* map char infos to Unicode */ static void char_info_AtoW( CHAR_INFO *buffer, int count ) { WCHAR ch; while (count-- > 0) { MultiByteToWideChar( GetConsoleOutputCP(), 0, &buffer->Char.AsciiChar, 1, &ch, 1 ); buffer->Char.UnicodeChar = ch; buffer++; } } /****************************************************************************** * GetConsoleCP [KERNEL32.@] Returns the OEM code page for the console * * RETURNS * Code page code */ UINT WINAPI GetConsoleCP(VOID) { if (!console_input_codepage) console_input_codepage = GetOEMCP(); return console_input_codepage; } /****************************************************************************** * SetConsoleCP [KERNEL32.@] */ BOOL WINAPI SetConsoleCP(UINT cp) { if (!IsValidCodePage( cp )) return FALSE; console_input_codepage = cp; return TRUE; } /*********************************************************************** * GetConsoleOutputCP (KERNEL32.@) */ UINT WINAPI GetConsoleOutputCP(VOID) { if (!console_output_codepage) console_output_codepage = GetOEMCP(); return console_output_codepage; } /****************************************************************************** * SetConsoleOutputCP [KERNEL32.@] Set the output codepage used by the console * * PARAMS * cp [I] code page to set * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI SetConsoleOutputCP(UINT cp) { if (!IsValidCodePage( cp )) return FALSE; console_output_codepage = cp; return TRUE; } /*********************************************************************** * Beep (KERNEL32.@) */ BOOL WINAPI Beep( DWORD dwFreq, DWORD dwDur ) { static const char beep = '\a'; /* dwFreq and dwDur are ignored by Win95 */ if (isatty(2)) write( 2, &beep, 1 ); return TRUE; } /****************************************************************** * OpenConsoleW (KERNEL32.@) * * Undocumented * Open a handle to the current process console. * Returns INVALID_HANDLE_VALUE on failure. */ HANDLE WINAPI OpenConsoleW(LPCWSTR name, DWORD access, BOOL inherit, DWORD creation) { static const WCHAR coninW[] = {'C','O','N','I','N','$',0}; static const WCHAR conoutW[] = {'C','O','N','O','U','T','$',0}; BOOL output; HANDLE ret; if (strcmpiW(coninW, name) == 0) output = FALSE; else if (strcmpiW(conoutW, name) == 0) output = TRUE; else { SetLastError(ERROR_INVALID_NAME); return INVALID_HANDLE_VALUE; } if (creation != OPEN_EXISTING) { SetLastError(ERROR_INVALID_PARAMETER); return INVALID_HANDLE_VALUE; } SERVER_START_REQ( open_console ) { req->from = output; req->access = access; req->share = FILE_SHARE_READ | FILE_SHARE_WRITE; req->inherit = inherit; SetLastError(0); wine_server_call_err( req ); ret = reply->handle; } SERVER_END_REQ; return ret ? console_handle_map(ret) : INVALID_HANDLE_VALUE; } /****************************************************************** * VerifyConsoleIoHandle (KERNEL32.@) * * Undocumented */ BOOL WINAPI VerifyConsoleIoHandle(HANDLE handle) { BOOL ret; if (!is_console_handle(handle)) return FALSE; SERVER_START_REQ(get_console_mode) { req->handle = console_handle_unmap(handle); ret = !wine_server_call_err( req ); } SERVER_END_REQ; return ret; } /****************************************************************** * DuplicateConsoleHandle (KERNEL32.@) * * Undocumented */ HANDLE WINAPI DuplicateConsoleHandle(HANDLE handle, DWORD access, BOOL inherit, DWORD options) { HANDLE ret; if (!is_console_handle(handle) || !DuplicateHandle(GetCurrentProcess(), console_handle_unmap(handle), GetCurrentProcess(), &ret, access, inherit, options)) return INVALID_HANDLE_VALUE; return console_handle_map(ret); } /****************************************************************** * CloseConsoleHandle (KERNEL32.@) * * Undocumented */ BOOL WINAPI CloseConsoleHandle(HANDLE handle) { if (!is_console_handle(handle)) { SetLastError(ERROR_INVALID_PARAMETER); return FALSE; } return CloseHandle(console_handle_unmap(handle)); } /****************************************************************** * GetConsoleInputWaitHandle (KERNEL32.@) * * Undocumented */ HANDLE WINAPI GetConsoleInputWaitHandle(void) { static HANDLE console_wait_event; /* FIXME: this is not thread safe */ if (!console_wait_event) { SERVER_START_REQ(get_console_wait_event) { if (!wine_server_call_err( req )) console_wait_event = reply->handle; } SERVER_END_REQ; } return console_wait_event; } /****************************************************************************** * WriteConsoleInputA [KERNEL32.@] */ BOOL WINAPI WriteConsoleInputA( HANDLE handle, const INPUT_RECORD *buffer, DWORD count, LPDWORD written ) { INPUT_RECORD *recW; BOOL ret; if (!(recW = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*recW) ))) return FALSE; memcpy( recW, buffer, count*sizeof(*recW) ); input_records_AtoW( recW, count ); ret = WriteConsoleInputW( handle, recW, count, written ); HeapFree( GetProcessHeap(), 0, recW ); return ret; } /****************************************************************************** * WriteConsoleInputW [KERNEL32.@] */ BOOL WINAPI WriteConsoleInputW( HANDLE handle, const INPUT_RECORD *buffer, DWORD count, LPDWORD written ) { BOOL ret; TRACE("(%p,%p,%ld,%p)\n", handle, buffer, count, written); if (written) *written = 0; SERVER_START_REQ( write_console_input ) { req->handle = console_handle_unmap(handle); wine_server_add_data( req, buffer, count * sizeof(INPUT_RECORD) ); if ((ret = !wine_server_call_err( req )) && written) *written = reply->written; } SERVER_END_REQ; return ret; } /*********************************************************************** * WriteConsoleOutputA (KERNEL32.@) */ BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput, const CHAR_INFO *lpBuffer, COORD size, COORD coord, LPSMALL_RECT region ) { int y; BOOL ret; COORD new_size, new_coord; CHAR_INFO *ciw; new_size.X = min( region->Right - region->Left + 1, size.X - coord.X ); new_size.Y = min( region->Bottom - region->Top + 1, size.Y - coord.Y ); if (new_size.X <= 0 || new_size.Y <= 0) { region->Bottom = region->Top + new_size.Y - 1; region->Right = region->Left + new_size.X - 1; return TRUE; } /* only copy the useful rectangle */ if (!(ciw = HeapAlloc( GetProcessHeap(), 0, sizeof(CHAR_INFO) * new_size.X * new_size.Y ))) return FALSE; for (y = 0; y < new_size.Y; y++) { memcpy( &ciw[y * new_size.X], &lpBuffer[(y + coord.Y) * size.X + coord.X], new_size.X * sizeof(CHAR_INFO) ); char_info_AtoW( ciw, new_size.X ); } new_coord.X = new_coord.Y = 0; ret = WriteConsoleOutputW( hConsoleOutput, ciw, new_size, new_coord, region ); if (ciw) HeapFree( GetProcessHeap(), 0, ciw ); return ret; } /*********************************************************************** * WriteConsoleOutputW (KERNEL32.@) */ BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput, const CHAR_INFO *lpBuffer, COORD size, COORD coord, LPSMALL_RECT region ) { int width, height, y; BOOL ret = TRUE; TRACE("(%p,%p,(%d,%d),(%d,%d),(%d,%dx%d,%d)\n", hConsoleOutput, lpBuffer, size.X, size.Y, coord.X, coord.Y, region->Left, region->Top, region->Right, region->Bottom); width = min( region->Right - region->Left + 1, size.X - coord.X ); height = min( region->Bottom - region->Top + 1, size.Y - coord.Y ); if (width > 0 && height > 0) { for (y = 0; y < height; y++) { SERVER_START_REQ( write_console_output ) { req->handle = console_handle_unmap(hConsoleOutput); req->x = region->Left; req->y = region->Top + y; req->mode = CHAR_INFO_MODE_TEXTATTR; req->wrap = FALSE; wine_server_add_data( req, &lpBuffer[(y + coord.Y) * size.X + coord.X], width * sizeof(CHAR_INFO)); if ((ret = !wine_server_call_err( req ))) { width = min( width, reply->width - region->Left ); height = min( height, reply->height - region->Top ); } } SERVER_END_REQ; if (!ret) break; } } region->Bottom = region->Top + height - 1; region->Right = region->Left + width - 1; return ret; } /****************************************************************************** * WriteConsoleOutputCharacterA [KERNEL32.@] Copies character to consecutive * cells in the console screen buffer * * PARAMS * hConsoleOutput [I] Handle to screen buffer * str [I] Pointer to buffer with chars to write * length [I] Number of cells to write to * coord [I] Coords of first cell * lpNumCharsWritten [O] Pointer to number of cells written */ BOOL WINAPI WriteConsoleOutputCharacterA( HANDLE hConsoleOutput, LPCSTR str, DWORD length, COORD coord, LPDWORD lpNumCharsWritten ) { BOOL ret; LPWSTR strW; DWORD lenW; TRACE("(%p,%s,%ld,%dx%d,%p)\n", hConsoleOutput, debugstr_an(str, length), length, coord.X, coord.Y, lpNumCharsWritten); lenW = MultiByteToWideChar( GetConsoleOutputCP(), 0, str, length, NULL, 0 ); if (lpNumCharsWritten) *lpNumCharsWritten = 0; if (!(strW = HeapAlloc( GetProcessHeap(), 0, lenW * sizeof(WCHAR) ))) return FALSE; MultiByteToWideChar( GetConsoleOutputCP(), 0, str, length, strW, lenW ); ret = WriteConsoleOutputCharacterW( hConsoleOutput, strW, lenW, coord, lpNumCharsWritten ); HeapFree( GetProcessHeap(), 0, strW ); return ret; } /****************************************************************************** * WriteConsoleOutputAttribute [KERNEL32.@] Sets attributes for some cells in * the console screen buffer * * PARAMS * hConsoleOutput [I] Handle to screen buffer * attr [I] Pointer to buffer with write attributes * length [I] Number of cells to write to * coord [I] Coords of first cell * lpNumAttrsWritten [O] Pointer to number of cells written * * RETURNS * Success: TRUE * Failure: FALSE * */ BOOL WINAPI WriteConsoleOutputAttribute( HANDLE hConsoleOutput, CONST WORD *attr, DWORD length, COORD coord, LPDWORD lpNumAttrsWritten ) { BOOL ret; TRACE("(%p,%p,%ld,%dx%d,%p)\n", hConsoleOutput,attr,length,coord.X,coord.Y,lpNumAttrsWritten); SERVER_START_REQ( write_console_output ) { req->handle = console_handle_unmap(hConsoleOutput); req->x = coord.X; req->y = coord.Y; req->mode = CHAR_INFO_MODE_ATTR; req->wrap = TRUE; wine_server_add_data( req, attr, length * sizeof(WORD) ); if ((ret = !wine_server_call_err( req ))) { if (lpNumAttrsWritten) *lpNumAttrsWritten = reply->written; } } SERVER_END_REQ; return ret; } /****************************************************************************** * FillConsoleOutputCharacterA [KERNEL32.@] * * PARAMS * hConsoleOutput [I] Handle to screen buffer * ch [I] Character to write * length [I] Number of cells to write to * coord [I] Coords of first cell * lpNumCharsWritten [O] Pointer to number of cells written * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI FillConsoleOutputCharacterA( HANDLE hConsoleOutput, CHAR ch, DWORD length, COORD coord, LPDWORD lpNumCharsWritten ) { WCHAR wch; MultiByteToWideChar( GetConsoleOutputCP(), 0, &ch, 1, &wch, 1 ); return FillConsoleOutputCharacterW(hConsoleOutput, wch, length, coord, lpNumCharsWritten); } /****************************************************************************** * FillConsoleOutputCharacterW [KERNEL32.@] Writes characters to console * * PARAMS * hConsoleOutput [I] Handle to screen buffer * ch [I] Character to write * length [I] Number of cells to write to * coord [I] Coords of first cell * lpNumCharsWritten [O] Pointer to number of cells written * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI FillConsoleOutputCharacterW( HANDLE hConsoleOutput, WCHAR ch, DWORD length, COORD coord, LPDWORD lpNumCharsWritten) { BOOL ret; TRACE("(%p,%s,%ld,(%dx%d),%p)\n", hConsoleOutput, debugstr_wn(&ch, 1), length, coord.X, coord.Y, lpNumCharsWritten); SERVER_START_REQ( fill_console_output ) { req->handle = console_handle_unmap(hConsoleOutput); req->x = coord.X; req->y = coord.Y; req->mode = CHAR_INFO_MODE_TEXT; req->wrap = TRUE; req->data.ch = ch; req->count = length; if ((ret = !wine_server_call_err( req ))) { if (lpNumCharsWritten) *lpNumCharsWritten = reply->written; } } SERVER_END_REQ; return ret; } /****************************************************************************** * FillConsoleOutputAttribute [KERNEL32.@] Sets attributes for console * * PARAMS * hConsoleOutput [I] Handle to screen buffer * attr [I] Color attribute to write * length [I] Number of cells to write to * coord [I] Coords of first cell * lpNumAttrsWritten [O] Pointer to number of cells written * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput, WORD attr, DWORD length, COORD coord, LPDWORD lpNumAttrsWritten ) { BOOL ret; TRACE("(%p,%d,%ld,(%dx%d),%p)\n", hConsoleOutput, attr, length, coord.X, coord.Y, lpNumAttrsWritten); SERVER_START_REQ( fill_console_output ) { req->handle = console_handle_unmap(hConsoleOutput); req->x = coord.X; req->y = coord.Y; req->mode = CHAR_INFO_MODE_ATTR; req->wrap = TRUE; req->data.attr = attr; req->count = length; if ((ret = !wine_server_call_err( req ))) { if (lpNumAttrsWritten) *lpNumAttrsWritten = reply->written; } } SERVER_END_REQ; return ret; } /****************************************************************************** * ReadConsoleOutputCharacterA [KERNEL32.@] * */ BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput, LPSTR lpstr, DWORD count, COORD coord, LPDWORD read_count) { DWORD read; BOOL ret; LPWSTR wptr = HeapAlloc(GetProcessHeap(), 0, count * sizeof(WCHAR)); if (read_count) *read_count = 0; if (!wptr) return FALSE; if ((ret = ReadConsoleOutputCharacterW( hConsoleOutput, wptr, count, coord, &read ))) { read = WideCharToMultiByte( GetConsoleOutputCP(), 0, wptr, read, lpstr, count, NULL, NULL); if (read_count) *read_count = read; } HeapFree( GetProcessHeap(), 0, wptr ); return ret; } /****************************************************************************** * ReadConsoleOutputCharacterW [KERNEL32.@] * */ BOOL WINAPI ReadConsoleOutputCharacterW( HANDLE hConsoleOutput, LPWSTR buffer, DWORD count, COORD coord, LPDWORD read_count ) { BOOL ret; TRACE( "(%p,%p,%ld,%dx%d,%p)\n", hConsoleOutput, buffer, count, coord.X, coord.Y, read_count ); SERVER_START_REQ( read_console_output ) { req->handle = console_handle_unmap(hConsoleOutput); req->x = coord.X; req->y = coord.Y; req->mode = CHAR_INFO_MODE_TEXT; req->wrap = TRUE; wine_server_set_reply( req, buffer, count * sizeof(WCHAR) ); if ((ret = !wine_server_call_err( req ))) { if (read_count) *read_count = wine_server_reply_size(reply) / sizeof(WCHAR); } } SERVER_END_REQ; return ret; } /****************************************************************************** * ReadConsoleOutputAttribute [KERNEL32.@] */ BOOL WINAPI ReadConsoleOutputAttribute(HANDLE hConsoleOutput, LPWORD lpAttribute, DWORD length, COORD coord, LPDWORD read_count) { BOOL ret; TRACE("(%p,%p,%ld,%dx%d,%p)\n", hConsoleOutput, lpAttribute, length, coord.X, coord.Y, read_count); SERVER_START_REQ( read_console_output ) { req->handle = console_handle_unmap(hConsoleOutput); req->x = coord.X; req->y = coord.Y; req->mode = CHAR_INFO_MODE_ATTR; req->wrap = TRUE; wine_server_set_reply( req, lpAttribute, length * sizeof(WORD) ); if ((ret = !wine_server_call_err( req ))) { if (read_count) *read_count = wine_server_reply_size(reply) / sizeof(WORD); } } SERVER_END_REQ; return ret; } /****************************************************************************** * ReadConsoleOutputA [KERNEL32.@] * */ BOOL WINAPI ReadConsoleOutputA( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD size, COORD coord, LPSMALL_RECT region ) { BOOL ret; int y; ret = ReadConsoleOutputW( hConsoleOutput, lpBuffer, size, coord, region ); if (ret && region->Right >= region->Left) { for (y = 0; y <= region->Bottom - region->Top; y++) { char_info_WtoA( &lpBuffer[(coord.Y + y) * size.X + coord.X], region->Right - region->Left + 1 ); } } return ret; } /****************************************************************************** * ReadConsoleOutputW [KERNEL32.@] * * NOTE: The NT4 (sp5) kernel crashes on me if size is (0,0). I don't * think we need to be *that* compatible. -- AJ */ BOOL WINAPI ReadConsoleOutputW( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD size, COORD coord, LPSMALL_RECT region ) { int width, height, y; BOOL ret = TRUE; width = min( region->Right - region->Left + 1, size.X - coord.X ); height = min( region->Bottom - region->Top + 1, size.Y - coord.Y ); if (width > 0 && height > 0) { for (y = 0; y < height; y++) { SERVER_START_REQ( read_console_output ) { req->handle = console_handle_unmap(hConsoleOutput); req->x = region->Left; req->y = region->Top + y; req->mode = CHAR_INFO_MODE_TEXTATTR; req->wrap = FALSE; wine_server_set_reply( req, &lpBuffer[(y+coord.Y) * size.X + coord.X], width * sizeof(CHAR_INFO) ); if ((ret = !wine_server_call_err( req ))) { width = min( width, reply->width - region->Left ); height = min( height, reply->height - region->Top ); } } SERVER_END_REQ; if (!ret) break; } } region->Bottom = region->Top + height - 1; region->Right = region->Left + width - 1; return ret; } /****************************************************************************** * ReadConsoleInputA [KERNEL32.@] Reads data from a console * * PARAMS * handle [I] Handle to console input buffer * buffer [O] Address of buffer for read data * count [I] Number of records to read * pRead [O] Address of number of records read * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI ReadConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD pRead ) { DWORD read; if (!ReadConsoleInputW( handle, buffer, count, &read )) return FALSE; input_records_WtoA( buffer, read ); if (pRead) *pRead = read; return TRUE; } /*********************************************************************** * PeekConsoleInputA (KERNEL32.@) * * Gets 'count' first events (or less) from input queue. */ BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD pRead ) { DWORD read; if (!PeekConsoleInputW( handle, buffer, count, &read )) return FALSE; input_records_WtoA( buffer, read ); if (pRead) *pRead = read; return TRUE; } /*********************************************************************** * PeekConsoleInputW (KERNEL32.@) */ BOOL WINAPI PeekConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read ) { BOOL ret; SERVER_START_REQ( read_console_input ) { req->handle = console_handle_unmap(handle); req->flush = FALSE; wine_server_set_reply( req, buffer, count * sizeof(INPUT_RECORD) ); if ((ret = !wine_server_call_err( req ))) { if (read) *read = count ? reply->read : 0; } } SERVER_END_REQ; return ret; } /*********************************************************************** * GetNumberOfConsoleInputEvents (KERNEL32.@) */ BOOL WINAPI GetNumberOfConsoleInputEvents( HANDLE handle, LPDWORD nrofevents ) { BOOL ret; SERVER_START_REQ( read_console_input ) { req->handle = console_handle_unmap(handle); req->flush = FALSE; if ((ret = !wine_server_call_err( req ))) { if (nrofevents) *nrofevents = reply->read; } } SERVER_END_REQ; return ret; } /****************************************************************************** * read_console_input * * Helper function for ReadConsole, ReadConsoleInput and FlushConsoleInputBuffer * * Returns * 0 for error, 1 for no INPUT_RECORD ready, 2 with INPUT_RECORD ready */ enum read_console_input_return {rci_error = 0, rci_timeout = 1, rci_gotone = 2}; static enum read_console_input_return read_console_input(HANDLE handle, LPINPUT_RECORD ir, DWORD timeout) { enum read_console_input_return ret; if (WaitForSingleObject(GetConsoleInputWaitHandle(), timeout) != WAIT_OBJECT_0) return rci_timeout; SERVER_START_REQ( read_console_input ) { req->handle = console_handle_unmap(handle); req->flush = TRUE; wine_server_set_reply( req, ir, sizeof(INPUT_RECORD) ); if (wine_server_call_err( req ) || !reply->read) ret = rci_error; else ret = rci_gotone; } SERVER_END_REQ; return ret; } /*********************************************************************** * FlushConsoleInputBuffer (KERNEL32.@) */ BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle ) { enum read_console_input_return last; INPUT_RECORD ir; while ((last = read_console_input(handle, &ir, 0)) == rci_gotone); return last == rci_timeout; } /*********************************************************************** * SetConsoleTitleA (KERNEL32.@) */ BOOL WINAPI SetConsoleTitleA( LPCSTR title ) { LPWSTR titleW; BOOL ret; DWORD len = MultiByteToWideChar( GetConsoleOutputCP(), 0, title, -1, NULL, 0 ); if (!(titleW = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR)))) return FALSE; MultiByteToWideChar( GetConsoleOutputCP(), 0, title, -1, titleW, len ); ret = SetConsoleTitleW(titleW); HeapFree(GetProcessHeap(), 0, titleW); return ret; } /*********************************************************************** * GetConsoleTitleA (KERNEL32.@) */ DWORD WINAPI GetConsoleTitleA(LPSTR title, DWORD size) { WCHAR *ptr = HeapAlloc(GetProcessHeap(), 0, sizeof(WCHAR) * size); DWORD ret; if (!ptr) return 0; ret = GetConsoleTitleW( ptr, size ); if (ret) { WideCharToMultiByte( GetConsoleOutputCP(), 0, ptr, ret + 1, title, size, NULL, NULL); ret = strlen(title); } HeapFree(GetProcessHeap(), 0, ptr); return ret; } /****************************************************************************** * GetConsoleTitleW [KERNEL32.@] Retrieves title string for console * * PARAMS * title [O] Address of buffer for title * size [I] Size of buffer * * RETURNS * Success: Length of string copied * Failure: 0 */ DWORD WINAPI GetConsoleTitleW(LPWSTR title, DWORD size) { DWORD ret = 0; SERVER_START_REQ( get_console_input_info ) { req->handle = 0; wine_server_set_reply( req, title, (size-1) * sizeof(WCHAR) ); if (!wine_server_call_err( req )) { ret = wine_server_reply_size(reply) / sizeof(WCHAR); title[ret] = 0; } } SERVER_END_REQ; return ret; } /*********************************************************************** * GetLargestConsoleWindowSize (KERNEL32.@) * * NOTE * This should return a COORD, but calling convention for returning * structures is different between Windows and gcc on i386. * * VERSION: [i386] */ #ifdef __i386__ #undef GetLargestConsoleWindowSize DWORD WINAPI GetLargestConsoleWindowSize(HANDLE hConsoleOutput) { union { COORD c; DWORD w; } x; x.c.X = 80; x.c.Y = 24; return x.w; } #endif /* defined(__i386__) */ /*********************************************************************** * GetLargestConsoleWindowSize (KERNEL32.@) * * NOTE * This should return a COORD, but calling convention for returning * structures is different between Windows and gcc on i386. * * VERSION: [!i386] */ #ifndef __i386__ COORD WINAPI GetLargestConsoleWindowSize(HANDLE hConsoleOutput) { COORD c; c.X = 80; c.Y = 24; return c; } #endif /* defined(__i386__) */ static WCHAR* S_EditString /* = NULL */; static unsigned S_EditStrPos /* = 0 */; /*********************************************************************** * FreeConsole (KERNEL32.@) */ BOOL WINAPI FreeConsole(VOID) { BOOL ret; SERVER_START_REQ(free_console) { ret = !wine_server_call_err( req ); } SERVER_END_REQ; return ret; } /****************************************************************** * start_console_renderer * * helper for AllocConsole * starts the renderer process */ static BOOL start_console_renderer_helper(const char* appname, STARTUPINFOA* si, HANDLE hEvent) { char buffer[1024]; int ret; PROCESS_INFORMATION pi; /* FIXME: use dynamic allocation for most of the buffers below */ ret = snprintf(buffer, sizeof(buffer), "%s --use-event=%d", appname, (INT)hEvent); if ((ret > -1) && (ret < sizeof(buffer)) && CreateProcessA(NULL, buffer, NULL, NULL, TRUE, DETACHED_PROCESS, NULL, NULL, si, &pi)) { if (WaitForSingleObject(hEvent, INFINITE) != WAIT_OBJECT_0) return FALSE; TRACE("Started wineconsole pid=%08lx tid=%08lx\n", pi.dwProcessId, pi.dwThreadId); return TRUE; } return FALSE; } static BOOL start_console_renderer(STARTUPINFOA* si) { HANDLE hEvent = 0; LPSTR p; OBJECT_ATTRIBUTES attr; BOOL ret = FALSE; attr.Length = sizeof(attr); attr.RootDirectory = 0; attr.Attributes = OBJ_INHERIT; attr.ObjectName = NULL; attr.SecurityDescriptor = NULL; attr.SecurityQualityOfService = NULL; NtCreateEvent(&hEvent, EVENT_ALL_ACCESS, &attr, TRUE, FALSE); if (!hEvent) return FALSE; /* first try environment variable */ if ((p = getenv("WINECONSOLE")) != NULL) { ret = start_console_renderer_helper(p, si, hEvent); if (!ret) ERR("Couldn't launch Wine console from WINECONSOLE env var (%s)... " "trying default access\n", p); } /* then try the regular PATH */ if (!ret) ret = start_console_renderer_helper("wineconsole", si, hEvent); CloseHandle(hEvent); return ret; } /*********************************************************************** * AllocConsole (KERNEL32.@) * * creates an xterm with a pty to our program */ BOOL WINAPI AllocConsole(void) { HANDLE handle_in = INVALID_HANDLE_VALUE; HANDLE handle_out = INVALID_HANDLE_VALUE; HANDLE handle_err = INVALID_HANDLE_VALUE; STARTUPINFOA siCurrent; STARTUPINFOA siConsole; char buffer[1024]; SECURITY_ATTRIBUTES sa; TRACE("()\n"); handle_in = CreateFileA( "CONIN$", GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE, 0, NULL, OPEN_EXISTING, 0, 0 ); if (handle_in != INVALID_HANDLE_VALUE) { /* we already have a console opened on this process, don't create a new one */ CloseHandle(handle_in); return FALSE; } GetStartupInfoA(&siCurrent); memset(&siConsole, 0, sizeof(siConsole)); siConsole.cb = sizeof(siConsole); /* setup a view arguments for wineconsole (it'll use them as default values) */ if (siCurrent.dwFlags & STARTF_USECOUNTCHARS) { siConsole.dwFlags |= STARTF_USECOUNTCHARS; siConsole.dwXCountChars = siCurrent.dwXCountChars; siConsole.dwYCountChars = siCurrent.dwYCountChars; } if (siCurrent.dwFlags & STARTF_USEFILLATTRIBUTE) { siConsole.dwFlags |= STARTF_USEFILLATTRIBUTE; siConsole.dwFillAttribute = siCurrent.dwFillAttribute; } /* FIXME (should pass the unicode form) */ if (siCurrent.lpTitle) siConsole.lpTitle = siCurrent.lpTitle; else if (GetModuleFileNameA(0, buffer, sizeof(buffer))) siConsole.lpTitle = buffer; if (!start_console_renderer(&siConsole)) goto the_end; /* all std I/O handles are inheritable by default */ sa.nLength = sizeof(sa); sa.lpSecurityDescriptor = NULL; sa.bInheritHandle = TRUE; handle_in = CreateFileA( "CONIN$", GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE, 0, &sa, OPEN_EXISTING, 0, 0 ); if (handle_in == INVALID_HANDLE_VALUE) goto the_end; handle_out = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, &sa, OPEN_EXISTING, 0, 0 ); if (handle_out == INVALID_HANDLE_VALUE) goto the_end; if (!DuplicateHandle(GetCurrentProcess(), handle_out, GetCurrentProcess(), &handle_err, 0, TRUE, DUPLICATE_SAME_ACCESS)) goto the_end; /* NT resets the STD_*_HANDLEs on console alloc */ SetStdHandle(STD_INPUT_HANDLE, handle_in); SetStdHandle(STD_OUTPUT_HANDLE, handle_out); SetStdHandle(STD_ERROR_HANDLE, handle_err); SetLastError(ERROR_SUCCESS); return TRUE; the_end: ERR("Can't allocate console\n"); if (handle_in != INVALID_HANDLE_VALUE) CloseHandle(handle_in); if (handle_out != INVALID_HANDLE_VALUE) CloseHandle(handle_out); if (handle_err != INVALID_HANDLE_VALUE) CloseHandle(handle_err); FreeConsole(); return FALSE; } /*********************************************************************** * ReadConsoleA (KERNEL32.@) */ BOOL WINAPI ReadConsoleA(HANDLE hConsoleInput, LPVOID lpBuffer, DWORD nNumberOfCharsToRead, LPDWORD lpNumberOfCharsRead, LPVOID lpReserved) { LPWSTR ptr = HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead * sizeof(WCHAR)); DWORD ncr = 0; BOOL ret; if ((ret = ReadConsoleW(hConsoleInput, ptr, nNumberOfCharsToRead, &ncr, NULL))) ncr = WideCharToMultiByte(CP_ACP, 0, ptr, ncr, lpBuffer, nNumberOfCharsToRead, NULL, NULL); if (lpNumberOfCharsRead) *lpNumberOfCharsRead = ncr; HeapFree(GetProcessHeap(), 0, ptr); return ret; } /*********************************************************************** * ReadConsoleW (KERNEL32.@) */ BOOL WINAPI ReadConsoleW(HANDLE hConsoleInput, LPVOID lpBuffer, DWORD nNumberOfCharsToRead, LPDWORD lpNumberOfCharsRead, LPVOID lpReserved) { DWORD charsread; LPWSTR xbuf = (LPWSTR)lpBuffer; DWORD mode; TRACE("(%p,%p,%ld,%p,%p)\n", hConsoleInput, lpBuffer, nNumberOfCharsToRead, lpNumberOfCharsRead, lpReserved); if (!GetConsoleMode(hConsoleInput, &mode)) return FALSE; if (mode & ENABLE_LINE_INPUT) { if (!S_EditString || S_EditString[S_EditStrPos] == 0) { if (S_EditString) HeapFree(GetProcessHeap(), 0, S_EditString); if (!(S_EditString = CONSOLE_Readline(hConsoleInput))) return FALSE; S_EditStrPos = 0; } charsread = lstrlenW(&S_EditString[S_EditStrPos]); if (charsread > nNumberOfCharsToRead) charsread = nNumberOfCharsToRead; memcpy(xbuf, &S_EditString[S_EditStrPos], charsread * sizeof(WCHAR)); S_EditStrPos += charsread; } else { INPUT_RECORD ir; DWORD timeout = INFINITE; /* FIXME: should we read at least 1 char? The SDK does not say */ /* wait for at least one available input record (it doesn't mean we'll have * chars stored in xbuf...) */ charsread = 0; do { if (read_console_input(hConsoleInput, &ir, timeout) != rci_gotone) break; timeout = 0; if (ir.EventType == KEY_EVENT && ir.Event.KeyEvent.bKeyDown && ir.Event.KeyEvent.uChar.UnicodeChar && !(ir.Event.KeyEvent.dwControlKeyState & ENHANCED_KEY)) { xbuf[charsread++] = ir.Event.KeyEvent.uChar.UnicodeChar; } } while (charsread < nNumberOfCharsToRead); /* nothing has been read */ if (timeout == INFINITE) return FALSE; } if (lpNumberOfCharsRead) *lpNumberOfCharsRead = charsread; return TRUE; } /*********************************************************************** * ReadConsoleInputW (KERNEL32.@) */ BOOL WINAPI ReadConsoleInputW(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer, DWORD nLength, LPDWORD lpNumberOfEventsRead) { DWORD idx = 0; DWORD timeout = INFINITE; if (!nLength) { if (lpNumberOfEventsRead) *lpNumberOfEventsRead = 0; return TRUE; } /* loop until we get at least one event */ while (read_console_input(hConsoleInput, &lpBuffer[idx], timeout) == rci_gotone && ++idx < nLength) timeout = 0; if (lpNumberOfEventsRead) *lpNumberOfEventsRead = idx; return idx != 0; } /****************************************************************************** * WriteConsoleOutputCharacterW [KERNEL32.@] Copies character to consecutive * cells in the console screen buffer * * PARAMS * hConsoleOutput [I] Handle to screen buffer * str [I] Pointer to buffer with chars to write * length [I] Number of cells to write to * coord [I] Coords of first cell * lpNumCharsWritten [O] Pointer to number of cells written * * RETURNS * Success: TRUE * Failure: FALSE * */ BOOL WINAPI WriteConsoleOutputCharacterW( HANDLE hConsoleOutput, LPCWSTR str, DWORD length, COORD coord, LPDWORD lpNumCharsWritten ) { BOOL ret; TRACE("(%p,%s,%ld,%dx%d,%p)\n", hConsoleOutput, debugstr_wn(str, length), length, coord.X, coord.Y, lpNumCharsWritten); SERVER_START_REQ( write_console_output ) { req->handle = console_handle_unmap(hConsoleOutput); req->x = coord.X; req->y = coord.Y; req->mode = CHAR_INFO_MODE_TEXT; req->wrap = TRUE; wine_server_add_data( req, str, length * sizeof(WCHAR) ); if ((ret = !wine_server_call_err( req ))) { if (lpNumCharsWritten) *lpNumCharsWritten = reply->written; } } SERVER_END_REQ; return ret; } /****************************************************************************** * SetConsoleTitleW [KERNEL32.@] Sets title bar string for console * * PARAMS * title [I] Address of new title * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI SetConsoleTitleW(LPCWSTR title) { BOOL ret; SERVER_START_REQ( set_console_input_info ) { req->handle = 0; req->mask = SET_CONSOLE_INPUT_INFO_TITLE; wine_server_add_data( req, title, strlenW(title) * sizeof(WCHAR) ); ret = !wine_server_call_err( req ); } SERVER_END_REQ; return ret; } /*********************************************************************** * GetNumberOfConsoleMouseButtons (KERNEL32.@) */ BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons) { FIXME("(%p): stub\n", nrofbuttons); *nrofbuttons = 2; return TRUE; } /****************************************************************************** * SetConsoleInputExeNameW [KERNEL32.@] * * BUGS * Unimplemented */ BOOL WINAPI SetConsoleInputExeNameW(LPCWSTR name) { FIXME("(%s): stub!\n", debugstr_w(name)); SetLastError(ERROR_CALL_NOT_IMPLEMENTED); return TRUE; } /****************************************************************************** * SetConsoleInputExeNameA [KERNEL32.@] * * BUGS * Unimplemented */ BOOL WINAPI SetConsoleInputExeNameA(LPCSTR name) { int len = MultiByteToWideChar(CP_ACP, 0, name, -1, NULL, 0); LPWSTR xptr = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR)); BOOL ret; if (!xptr) return FALSE; MultiByteToWideChar(CP_ACP, 0, name, -1, xptr, len); ret = SetConsoleInputExeNameW(xptr); HeapFree(GetProcessHeap(), 0, xptr); return ret; } /****************************************************************** * CONSOLE_DefaultHandler * * Final control event handler */ static BOOL WINAPI CONSOLE_DefaultHandler(DWORD dwCtrlType) { FIXME("Terminating process %lx on event %lx\n", GetCurrentProcessId(), dwCtrlType); ExitProcess(0); /* should never go here */ return TRUE; } /****************************************************************************** * SetConsoleCtrlHandler [KERNEL32.@] Adds function to calling process list * * PARAMS * func [I] Address of handler function * add [I] Handler to add or remove * * RETURNS * Success: TRUE * Failure: FALSE * * CHANGED * James Sutherland (JamesSutherland@gmx.de) * Added global variables console_ignore_ctrl_c and handlers[] * Does not yet do any error checking, or set LastError if failed. * This doesn't yet matter, since these handlers are not yet called...! */ struct ConsoleHandler { PHANDLER_ROUTINE handler; struct ConsoleHandler* next; }; static unsigned int CONSOLE_IgnoreCtrlC = 0; /* FIXME: this should be inherited somehow */ static struct ConsoleHandler CONSOLE_DefaultConsoleHandler = {CONSOLE_DefaultHandler, NULL}; static struct ConsoleHandler* CONSOLE_Handlers = &CONSOLE_DefaultConsoleHandler; static CRITICAL_SECTION CONSOLE_CritSect; static CRITICAL_SECTION_DEBUG critsect_debug = { 0, 0, &CONSOLE_CritSect, { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList }, 0, 0, { 0, (DWORD)(__FILE__ ": CONSOLE_CritSect") } }; static CRITICAL_SECTION CONSOLE_CritSect = { &critsect_debug, -1, 0, 0, 0, 0 }; /*****************************************************************************/ BOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE func, BOOL add) { BOOL ret = TRUE; FIXME("(%p,%i) - no error checking or testing yet\n", func, add); if (!func) { CONSOLE_IgnoreCtrlC = add; } else if (add) { struct ConsoleHandler* ch = HeapAlloc(GetProcessHeap(), 0, sizeof(struct ConsoleHandler)); if (!ch) return FALSE; ch->handler = func; RtlEnterCriticalSection(&CONSOLE_CritSect); ch->next = CONSOLE_Handlers; CONSOLE_Handlers = ch; RtlLeaveCriticalSection(&CONSOLE_CritSect); } else { struct ConsoleHandler** ch; RtlEnterCriticalSection(&CONSOLE_CritSect); for (ch = &CONSOLE_Handlers; *ch; *ch = (*ch)->next) { if ((*ch)->handler == func) break; } if (*ch) { struct ConsoleHandler* rch = *ch; /* sanity check */ if (rch == &CONSOLE_DefaultConsoleHandler) { ERR("Who's trying to remove default handler???\n"); ret = FALSE; } else { rch = *ch; *ch = (*ch)->next; HeapFree(GetProcessHeap(), 0, rch); } } else { WARN("Attempt to remove non-installed CtrlHandler %p\n", func); ret = FALSE; } RtlLeaveCriticalSection(&CONSOLE_CritSect); } return ret; } static WINE_EXCEPTION_FILTER(CONSOLE_CtrlEventHandler) { TRACE("(%lx)\n", GetExceptionCode()); return EXCEPTION_EXECUTE_HANDLER; } static DWORD WINAPI CONSOLE_HandleCtrlCEntry(void* pmt) { struct ConsoleHandler* ch; RtlEnterCriticalSection(&CONSOLE_CritSect); /* the debugger didn't continue... so, pass to ctrl handlers */ for (ch = CONSOLE_Handlers; ch; ch = ch->next) { if (ch->handler((DWORD)pmt)) break; } RtlLeaveCriticalSection(&CONSOLE_CritSect); return 0; } /****************************************************************** * CONSOLE_HandleCtrlC * * Check whether the shall manipulate CtrlC events */ int CONSOLE_HandleCtrlC(unsigned sig) { /* FIXME: better test whether a console is attached to this process ??? */ extern unsigned CONSOLE_GetNumHistoryEntries(void); if (CONSOLE_GetNumHistoryEntries() == (unsigned)-1) return 0; if (CONSOLE_IgnoreCtrlC) return 1; /* try to pass the exception to the debugger * if it continues, there's nothing more to do * otherwise, we need to send the ctrl-event to the handlers */ __TRY { RaiseException( DBG_CONTROL_C, 0, 0, NULL ); } __EXCEPT(CONSOLE_CtrlEventHandler) { /* Create a separate thread to signal all the events. This would allow to * synchronize between setting the handlers and actually calling them */ CreateThread(NULL, 0, CONSOLE_HandleCtrlCEntry, (void*)CTRL_C_EVENT, 0, NULL); } __ENDTRY; return 1; } /****************************************************************************** * GenerateConsoleCtrlEvent [KERNEL32.@] Simulate a CTRL-C or CTRL-BREAK * * PARAMS * dwCtrlEvent [I] Type of event * dwProcessGroupID [I] Process group ID to send event to * * RETURNS * Success: True * Failure: False (and *should* [but doesn't] set LastError) */ BOOL WINAPI GenerateConsoleCtrlEvent(DWORD dwCtrlEvent, DWORD dwProcessGroupID) { BOOL ret; TRACE("(%ld, %ld)\n", dwCtrlEvent, dwProcessGroupID); if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT) { ERR("Invalid event %ld for PGID %ld\n", dwCtrlEvent, dwProcessGroupID); return FALSE; } SERVER_START_REQ( send_console_signal ) { req->signal = dwCtrlEvent; req->group_id = dwProcessGroupID; ret = !wine_server_call_err( req ); } SERVER_END_REQ; return ret; } /****************************************************************************** * CreateConsoleScreenBuffer [KERNEL32.@] Creates a console screen buffer * * PARAMS * dwDesiredAccess [I] Access flag * dwShareMode [I] Buffer share mode * sa [I] Security attributes * dwFlags [I] Type of buffer to create * lpScreenBufferData [I] Reserved * * NOTES * Should call SetLastError * * RETURNS * Success: Handle to new console screen buffer * Failure: INVALID_HANDLE_VALUE */ HANDLE WINAPI CreateConsoleScreenBuffer(DWORD dwDesiredAccess, DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa, DWORD dwFlags, LPVOID lpScreenBufferData) { HANDLE ret = INVALID_HANDLE_VALUE; TRACE("(%ld,%ld,%p,%ld,%p)\n", dwDesiredAccess, dwShareMode, sa, dwFlags, lpScreenBufferData); if (dwFlags != CONSOLE_TEXTMODE_BUFFER || lpScreenBufferData != NULL) { SetLastError(ERROR_INVALID_PARAMETER); return INVALID_HANDLE_VALUE; } SERVER_START_REQ(create_console_output) { req->handle_in = 0; req->access = dwDesiredAccess; req->share = dwShareMode; req->inherit = (sa && sa->bInheritHandle); if (!wine_server_call_err( req )) ret = reply->handle_out; } SERVER_END_REQ; return ret; } /*********************************************************************** * GetConsoleScreenBufferInfo (KERNEL32.@) */ BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE hConsoleOutput, LPCONSOLE_SCREEN_BUFFER_INFO csbi) { BOOL ret; SERVER_START_REQ(get_console_output_info) { req->handle = console_handle_unmap(hConsoleOutput); if ((ret = !wine_server_call_err( req ))) { csbi->dwSize.X = reply->width; csbi->dwSize.Y = reply->height; csbi->dwCursorPosition.X = reply->cursor_x; csbi->dwCursorPosition.Y = reply->cursor_y; csbi->wAttributes = reply->attr; csbi->srWindow.Left = reply->win_left; csbi->srWindow.Right = reply->win_right; csbi->srWindow.Top = reply->win_top; csbi->srWindow.Bottom = reply->win_bottom; csbi->dwMaximumWindowSize.X = reply->max_width; csbi->dwMaximumWindowSize.Y = reply->max_height; } } SERVER_END_REQ; return ret; } /****************************************************************************** * SetConsoleActiveScreenBuffer [KERNEL32.@] Sets buffer to current console * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI SetConsoleActiveScreenBuffer(HANDLE hConsoleOutput) { BOOL ret; TRACE("(%p)\n", hConsoleOutput); SERVER_START_REQ( set_console_input_info ) { req->handle = 0; req->mask = SET_CONSOLE_INPUT_INFO_ACTIVE_SB; req->active_sb = hConsoleOutput; ret = !wine_server_call_err( req ); } SERVER_END_REQ; return ret; } /*********************************************************************** * GetConsoleMode (KERNEL32.@) */ BOOL WINAPI GetConsoleMode(HANDLE hcon, LPDWORD mode) { BOOL ret; SERVER_START_REQ(get_console_mode) { req->handle = console_handle_unmap(hcon); ret = !wine_server_call_err( req ); if (ret && mode) *mode = reply->mode; } SERVER_END_REQ; return ret; } /****************************************************************************** * SetConsoleMode [KERNEL32.@] Sets input mode of console's input buffer * * PARAMS * hcon [I] Handle to console input or screen buffer * mode [I] Input or output mode to set * * RETURNS * Success: TRUE * Failure: FALSE * * mode: * ENABLE_PROCESSED_INPUT 0x01 * ENABLE_LINE_INPUT 0x02 * ENABLE_ECHO_INPUT 0x04 * ENABLE_WINDOW_INPUT 0x08 * ENABLE_MOUSE_INPUT 0x10 */ BOOL WINAPI SetConsoleMode(HANDLE hcon, DWORD mode) { BOOL ret; SERVER_START_REQ(set_console_mode) { req->handle = console_handle_unmap(hcon); req->mode = mode; ret = !wine_server_call_err( req ); } SERVER_END_REQ; /* FIXME: when resetting a console input to editline mode, I think we should * empty the S_EditString buffer */ TRACE("(%p,%lx) retval == %d\n", hcon, mode, ret); return ret; } /****************************************************************** * CONSOLE_WriteChars * * WriteConsoleOutput helper: hides server call semantics * writes a string at a given pos with standard attribute */ int CONSOLE_WriteChars(HANDLE hCon, LPCWSTR lpBuffer, int nc, COORD* pos) { int written = -1; if (!nc) return 0; SERVER_START_REQ( write_console_output ) { req->handle = console_handle_unmap(hCon); req->x = pos->X; req->y = pos->Y; req->mode = CHAR_INFO_MODE_TEXTSTDATTR; req->wrap = FALSE; wine_server_add_data( req, lpBuffer, nc * sizeof(WCHAR) ); if (!wine_server_call_err( req )) written = reply->written; } SERVER_END_REQ; if (written > 0) pos->X += written; return written; } /****************************************************************** * next_line * * WriteConsoleOutput helper: handles passing to next line (+scrolling if necessary) * */ static int next_line(HANDLE hCon, CONSOLE_SCREEN_BUFFER_INFO* csbi) { SMALL_RECT src; CHAR_INFO ci; COORD dst; csbi->dwCursorPosition.X = 0; csbi->dwCursorPosition.Y++; if (csbi->dwCursorPosition.Y < csbi->dwSize.Y) return 1; src.Top = 1; src.Bottom = csbi->dwSize.Y - 1; src.Left = 0; src.Right = csbi->dwSize.X - 1; dst.X = 0; dst.Y = 0; ci.Attributes = csbi->wAttributes; ci.Char.UnicodeChar = ' '; csbi->dwCursorPosition.Y--; if (!ScrollConsoleScreenBufferW(hCon, &src, NULL, dst, &ci)) return 0; return 1; } /****************************************************************** * write_block * * WriteConsoleOutput helper: writes a block of non special characters * Block can spread on several lines, and wrapping, if needed, is * handled * */ static int write_block(HANDLE hCon, CONSOLE_SCREEN_BUFFER_INFO* csbi, DWORD mode, LPWSTR ptr, int len) { int blk; /* number of chars to write on current line */ int done; /* number of chars already written */ if (len <= 0) return 1; if (mode & ENABLE_WRAP_AT_EOL_OUTPUT) /* writes remaining on next line */ { for (done = 0; done < len; done += blk) { blk = min(len - done, csbi->dwSize.X - csbi->dwCursorPosition.X); if (CONSOLE_WriteChars(hCon, ptr + done, blk, &csbi->dwCursorPosition) != blk) return 0; if (csbi->dwCursorPosition.X == csbi->dwSize.X && !next_line(hCon, csbi)) return 0; } } else { int pos = csbi->dwCursorPosition.X; /* FIXME: we could reduce the number of loops * but, in most cases we wouldn't gain lots of time (it would only * happen if we're asked to overwrite more than twice the part of the line, * which is unlikely */ for (blk = done = 0; done < len; done += blk) { blk = min(len - done, csbi->dwSize.X - csbi->dwCursorPosition.X); csbi->dwCursorPosition.X = pos; if (CONSOLE_WriteChars(hCon, ptr + done, blk, &csbi->dwCursorPosition) != blk) return 0; } } return 1; } /*********************************************************************** * WriteConsoleW (KERNEL32.@) */ BOOL WINAPI WriteConsoleW(HANDLE hConsoleOutput, LPCVOID lpBuffer, DWORD nNumberOfCharsToWrite, LPDWORD lpNumberOfCharsWritten, LPVOID lpReserved) { DWORD mode; DWORD nw = 0; WCHAR* psz = (WCHAR*)lpBuffer; CONSOLE_SCREEN_BUFFER_INFO csbi; int k, first = 0; TRACE("%p %s %ld %p %p\n", hConsoleOutput, debugstr_wn(lpBuffer, nNumberOfCharsToWrite), nNumberOfCharsToWrite, lpNumberOfCharsWritten, lpReserved); if (lpNumberOfCharsWritten) *lpNumberOfCharsWritten = 0; if (!GetConsoleMode(hConsoleOutput, &mode) || !GetConsoleScreenBufferInfo(hConsoleOutput, &csbi)) return FALSE; if (mode & ENABLE_PROCESSED_OUTPUT) { int i; for (i = 0; i < nNumberOfCharsToWrite; i++) { switch (psz[i]) { case '\b': case '\t': case '\n': case '\a': case '\r': /* don't handle here the i-th char... done below */ if ((k = i - first) > 0) { if (!write_block(hConsoleOutput, &csbi, mode, &psz[first], k)) goto the_end; nw += k; } first = i + 1; nw++; } switch (psz[i]) { case '\b': if (csbi.dwCursorPosition.X > 0) csbi.dwCursorPosition.X--; break; case '\t': { WCHAR tmp[8] = {' ',' ',' ',' ',' ',' ',' ',' '}; if (!write_block(hConsoleOutput, &csbi, mode, tmp, ((csbi.dwCursorPosition.X + 8) & ~7) - csbi.dwCursorPosition.X)) goto the_end; } break; case '\n': next_line(hConsoleOutput, &csbi); break; case '\a': Beep(400, 300); break; case '\r': csbi.dwCursorPosition.X = 0; break; default: break; } } } /* write the remaining block (if any) if processed output is enabled, or the * entire buffer otherwise */ if ((k = nNumberOfCharsToWrite - first) > 0) { if (!write_block(hConsoleOutput, &csbi, mode, &psz[first], k)) goto the_end; nw += k; } the_end: SetConsoleCursorPosition(hConsoleOutput, csbi.dwCursorPosition); if (lpNumberOfCharsWritten) *lpNumberOfCharsWritten = nw; return nw != 0; } /*********************************************************************** * WriteConsoleA (KERNEL32.@) */ BOOL WINAPI WriteConsoleA(HANDLE hConsoleOutput, LPCVOID lpBuffer, DWORD nNumberOfCharsToWrite, LPDWORD lpNumberOfCharsWritten, LPVOID lpReserved) { BOOL ret; LPWSTR xstring; DWORD n; n = MultiByteToWideChar(CP_ACP, 0, lpBuffer, nNumberOfCharsToWrite, NULL, 0); if (lpNumberOfCharsWritten) *lpNumberOfCharsWritten = 0; xstring = HeapAlloc(GetProcessHeap(), 0, n * sizeof(WCHAR)); if (!xstring) return 0; MultiByteToWideChar(CP_ACP, 0, lpBuffer, nNumberOfCharsToWrite, xstring, n); ret = WriteConsoleW(hConsoleOutput, xstring, n, lpNumberOfCharsWritten, 0); HeapFree(GetProcessHeap(), 0, xstring); return ret; } /****************************************************************************** * SetConsoleCursorPosition [KERNEL32.@] * Sets the cursor position in console * * PARAMS * hConsoleOutput [I] Handle of console screen buffer * dwCursorPosition [I] New cursor position coordinates * * RETURNS STD */ BOOL WINAPI SetConsoleCursorPosition(HANDLE hcon, COORD pos) { BOOL ret; CONSOLE_SCREEN_BUFFER_INFO csbi; int do_move = 0; int w, h; TRACE("%p %d %d\n", hcon, pos.X, pos.Y); SERVER_START_REQ(set_console_output_info) { req->handle = console_handle_unmap(hcon); req->cursor_x = pos.X; req->cursor_y = pos.Y; req->mask = SET_CONSOLE_OUTPUT_INFO_CURSOR_POS; ret = !wine_server_call_err( req ); } SERVER_END_REQ; if (!ret || !GetConsoleScreenBufferInfo(hcon, &csbi)) return FALSE; /* if cursor is no longer visible, scroll the visible window... */ w = csbi.srWindow.Right - csbi.srWindow.Left + 1; h = csbi.srWindow.Bottom - csbi.srWindow.Top + 1; if (pos.X < csbi.srWindow.Left) { csbi.srWindow.Left = min(pos.X, csbi.dwSize.X - w); do_move++; } else if (pos.X > csbi.srWindow.Right) { csbi.srWindow.Left = max(pos.X, w) - w + 1; do_move++; } csbi.srWindow.Right = csbi.srWindow.Left + w - 1; if (pos.Y < csbi.srWindow.Top) { csbi.srWindow.Top = min(pos.Y, csbi.dwSize.Y - h); do_move++; } else if (pos.Y > csbi.srWindow.Bottom) { csbi.srWindow.Top = max(pos.Y, h) - h + 1; do_move++; } csbi.srWindow.Bottom = csbi.srWindow.Top + h - 1; ret = (do_move) ? SetConsoleWindowInfo(hcon, TRUE, &csbi.srWindow) : TRUE; return ret; } /****************************************************************************** * GetConsoleCursorInfo [KERNEL32.@] Gets size and visibility of console * * PARAMS * hcon [I] Handle to console screen buffer * cinfo [O] Address of cursor information * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI GetConsoleCursorInfo(HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo) { BOOL ret; SERVER_START_REQ(get_console_output_info) { req->handle = console_handle_unmap(hcon); ret = !wine_server_call_err( req ); if (ret && cinfo) { cinfo->dwSize = reply->cursor_size; cinfo->bVisible = reply->cursor_visible; } } SERVER_END_REQ; return ret; } /****************************************************************************** * SetConsoleCursorInfo [KERNEL32.@] Sets size and visibility of cursor * * PARAMS * hcon [I] Handle to console screen buffer * cinfo [I] Address of cursor information * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI SetConsoleCursorInfo(HANDLE hCon, LPCONSOLE_CURSOR_INFO cinfo) { BOOL ret; SERVER_START_REQ(set_console_output_info) { req->handle = console_handle_unmap(hCon); req->cursor_size = cinfo->dwSize; req->cursor_visible = cinfo->bVisible; req->mask = SET_CONSOLE_OUTPUT_INFO_CURSOR_GEOM; ret = !wine_server_call_err( req ); } SERVER_END_REQ; return ret; } /****************************************************************************** * SetConsoleWindowInfo [KERNEL32.@] Sets size and position of console * * PARAMS * hcon [I] Handle to console screen buffer * bAbsolute [I] Coordinate type flag * window [I] Address of new window rectangle * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI SetConsoleWindowInfo(HANDLE hCon, BOOL bAbsolute, LPSMALL_RECT window) { SMALL_RECT p = *window; BOOL ret; if (!bAbsolute) { CONSOLE_SCREEN_BUFFER_INFO csbi; if (!GetConsoleScreenBufferInfo(hCon, &csbi)) return FALSE; p.Left += csbi.srWindow.Left; p.Top += csbi.srWindow.Top; p.Right += csbi.srWindow.Left; p.Bottom += csbi.srWindow.Top; } SERVER_START_REQ(set_console_output_info) { req->handle = console_handle_unmap(hCon); req->win_left = p.Left; req->win_top = p.Top; req->win_right = p.Right; req->win_bottom = p.Bottom; req->mask = SET_CONSOLE_OUTPUT_INFO_DISPLAY_WINDOW; ret = !wine_server_call_err( req ); } SERVER_END_REQ; return ret; } /****************************************************************************** * SetConsoleTextAttribute [KERNEL32.@] Sets colors for text * * Sets the foreground and background color attributes of characters * written to the screen buffer. * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput, WORD wAttr) { BOOL ret; SERVER_START_REQ(set_console_output_info) { req->handle = console_handle_unmap(hConsoleOutput); req->attr = wAttr; req->mask = SET_CONSOLE_OUTPUT_INFO_ATTR; ret = !wine_server_call_err( req ); } SERVER_END_REQ; return ret; } /****************************************************************************** * SetConsoleScreenBufferSize [KERNEL32.@] Changes size of console * * PARAMS * hConsoleOutput [I] Handle to console screen buffer * dwSize [I] New size in character rows and cols * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL WINAPI SetConsoleScreenBufferSize(HANDLE hConsoleOutput, COORD dwSize) { BOOL ret; SERVER_START_REQ(set_console_output_info) { req->handle = console_handle_unmap(hConsoleOutput); req->width = dwSize.X; req->height = dwSize.Y; req->mask = SET_CONSOLE_OUTPUT_INFO_SIZE; ret = !wine_server_call_err( req ); } SERVER_END_REQ; return ret; } /****************************************************************************** * ScrollConsoleScreenBufferA [KERNEL32.@] * */ BOOL WINAPI ScrollConsoleScreenBufferA(HANDLE hConsoleOutput, LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect, COORD dwDestOrigin, LPCHAR_INFO lpFill) { CHAR_INFO ciw; ciw.Attributes = lpFill->Attributes; MultiByteToWideChar(CP_ACP, 0, &lpFill->Char.AsciiChar, 1, &ciw.Char.UnicodeChar, 1); return ScrollConsoleScreenBufferW(hConsoleOutput, lpScrollRect, lpClipRect, dwDestOrigin, &ciw); } /****************************************************************** * CONSOLE_FillLineUniform * * Helper function for ScrollConsoleScreenBufferW * Fills a part of a line with a constant character info */ void CONSOLE_FillLineUniform(HANDLE hConsoleOutput, int i, int j, int len, LPCHAR_INFO lpFill) { SERVER_START_REQ( fill_console_output ) { req->handle = console_handle_unmap(hConsoleOutput); req->mode = CHAR_INFO_MODE_TEXTATTR; req->x = i; req->y = j; req->count = len; req->wrap = FALSE; req->data.ch = lpFill->Char.UnicodeChar; req->data.attr = lpFill->Attributes; wine_server_call_err( req ); } SERVER_END_REQ; } /****************************************************************************** * ScrollConsoleScreenBufferW [KERNEL32.@] * */ BOOL WINAPI ScrollConsoleScreenBufferW(HANDLE hConsoleOutput, LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect, COORD dwDestOrigin, LPCHAR_INFO lpFill) { SMALL_RECT dst; DWORD ret; int i, j; int start = -1; SMALL_RECT clip; CONSOLE_SCREEN_BUFFER_INFO csbi; BOOL inside; if (lpClipRect) TRACE("(%p,(%d,%d-%d,%d),(%d,%d-%d,%d),%d-%d,%p)\n", hConsoleOutput, lpScrollRect->Left, lpScrollRect->Top, lpScrollRect->Right, lpScrollRect->Bottom, lpClipRect->Left, lpClipRect->Top, lpClipRect->Right, lpClipRect->Bottom, dwDestOrigin.X, dwDestOrigin.Y, lpFill); else TRACE("(%p,(%d,%d-%d,%d),(nil),%d-%d,%p)\n", hConsoleOutput, lpScrollRect->Left, lpScrollRect->Top, lpScrollRect->Right, lpScrollRect->Bottom, dwDestOrigin.X, dwDestOrigin.Y, lpFill); if (!GetConsoleScreenBufferInfo(hConsoleOutput, &csbi)) return FALSE; /* step 1: get dst rect */ dst.Left = dwDestOrigin.X; dst.Top = dwDestOrigin.Y; dst.Right = dst.Left + (lpScrollRect->Right - lpScrollRect->Left); dst.Bottom = dst.Top + (lpScrollRect->Bottom - lpScrollRect->Top); /* step 2a: compute the final clip rect (optional passed clip and screen buffer limits */ if (lpClipRect) { clip.Left = max(0, lpClipRect->Left); clip.Right = min(csbi.dwSize.X - 1, lpClipRect->Right); clip.Top = max(0, lpClipRect->Top); clip.Bottom = min(csbi.dwSize.Y - 1, lpClipRect->Bottom); } else { clip.Left = 0; clip.Right = csbi.dwSize.X - 1; clip.Top = 0; clip.Bottom = csbi.dwSize.Y - 1; } if (clip.Left > clip.Right || clip.Top > clip.Bottom) return FALSE; /* step 2b: clip dst rect */ if (dst.Left < clip.Left ) dst.Left = clip.Left; if (dst.Top < clip.Top ) dst.Top = clip.Top; if (dst.Right > clip.Right ) dst.Right = clip.Right; if (dst.Bottom > clip.Bottom) dst.Bottom = clip.Bottom; /* step 3: transfer the bits */ SERVER_START_REQ(move_console_output) { req->handle = console_handle_unmap(hConsoleOutput); req->x_src = lpScrollRect->Left; req->y_src = lpScrollRect->Top; req->x_dst = dst.Left; req->y_dst = dst.Top; req->w = dst.Right - dst.Left + 1; req->h = dst.Bottom - dst.Top + 1; ret = !wine_server_call_err( req ); } SERVER_END_REQ; if (!ret) return FALSE; /* step 4: clean out the exposed part */ /* have to write cell [i,j] if it is not in dst rect (because it has already * been written to by the scroll) and is in clip (we shall not write * outside of clip) */ for (j = max(lpScrollRect->Top, clip.Top); j <= min(lpScrollRect->Bottom, clip.Bottom); j++) { inside = dst.Top <= j && j <= dst.Bottom; start = -1; for (i = max(lpScrollRect->Left, clip.Left); i <= min(lpScrollRect->Right, clip.Right); i++) { if (inside && dst.Left <= i && i <= dst.Right) { if (start != -1) { CONSOLE_FillLineUniform(hConsoleOutput, start, j, i - start, lpFill); start = -1; } } else { if (start == -1) start = i; } } if (start != -1) CONSOLE_FillLineUniform(hConsoleOutput, start, j, i - start, lpFill); } return TRUE; } /* ==================================================================== * * Console manipulation functions * * ====================================================================*/ /* some missing functions... * FIXME: those are likely to be defined as undocumented function in kernel32 (or part of them) * should get the right API and implement them * GetConsoleCommandHistory[AW] (dword dword dword) * GetConsoleCommandHistoryLength[AW] * SetConsoleCommandHistoryMode * SetConsoleNumberOfCommands[AW] */ int CONSOLE_GetHistory(int idx, WCHAR* buf, int buf_len) { int len = 0; SERVER_START_REQ( get_console_input_history ) { req->handle = 0; req->index = idx; if (buf && buf_len > 1) { wine_server_set_reply( req, buf, (buf_len - 1) * sizeof(WCHAR) ); } if (!wine_server_call_err( req )) { if (buf) buf[wine_server_reply_size(reply) / sizeof(WCHAR)] = 0; len = reply->total / sizeof(WCHAR) + 1; } } SERVER_END_REQ; return len; } /****************************************************************** * CONSOLE_AppendHistory * * */ BOOL CONSOLE_AppendHistory(const WCHAR* ptr) { size_t len = strlenW(ptr); BOOL ret; while (len && (ptr[len - 1] == '\n' || ptr[len - 1] == '\r')) len--; SERVER_START_REQ( append_console_input_history ) { req->handle = 0; wine_server_add_data( req, ptr, len * sizeof(WCHAR) ); ret = !wine_server_call_err( req ); } SERVER_END_REQ; return ret; } /****************************************************************** * CONSOLE_GetNumHistoryEntries * * */ unsigned CONSOLE_GetNumHistoryEntries(void) { unsigned ret = -1; SERVER_START_REQ(get_console_input_info) { req->handle = 0; if (!wine_server_call_err( req )) ret = reply->history_index; } SERVER_END_REQ; return ret; } /****************************************************************** * CONSOLE_GetEditionMode * * */ BOOL CONSOLE_GetEditionMode(HANDLE hConIn, int* mode) { unsigned ret = FALSE; SERVER_START_REQ(get_console_input_info) { req->handle = console_handle_unmap(hConIn); if ((ret = !wine_server_call_err( req ))) *mode = reply->edition_mode; } SERVER_END_REQ; return ret; }