/* * USER input header file * Copyright 1997 David Faure * */ #ifndef __WINE_INPUT_H #define __WINE_INPUT_H #include "windef.h" extern BOOL MouseButtonsStates[3]; extern BOOL AsyncMouseButtonsStates[3]; extern BYTE InputKeyStateTable[256]; extern BYTE QueueKeyStateTable[256]; extern BYTE AsyncKeyStateTable[256]; extern DWORD PosX, PosY; extern BOOL SwappedButtons; #define GET_KEYSTATE() \ ((MouseButtonsStates[SwappedButtons ? 2 : 0] ? MK_LBUTTON : 0) | \ (MouseButtonsStates[1] ? MK_RBUTTON : 0) | \ (MouseButtonsStates[SwappedButtons ? 0 : 2] ? MK_MBUTTON : 0) | \ (InputKeyStateTable[VK_SHIFT] & 0x80 ? MK_SHIFT : 0) | \ (InputKeyStateTable[VK_CONTROL] & 0x80 ? MK_CONTROL : 0)) #endif /* __WINE_INPUT_H */