/* * RPC server API * * Copyright 2001 Ove Kåven, TransGaming Technologies * Copyright 2004 Filip Navara * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * * TODO: * - a whole lot */ #include "config.h" #include "wine/port.h" #include #include #include #include #include "windef.h" #include "winbase.h" #include "winerror.h" #include "winreg.h" #include "rpc.h" #include "rpcndr.h" #include "excpt.h" #include "wine/debug.h" #include "wine/exception.h" #include "rpc_server.h" #include "rpc_misc.h" #include "rpc_message.h" #include "rpc_defs.h" WINE_DEFAULT_DEBUG_CHANNEL(rpc); typedef struct _RpcPacket { struct _RpcConnection* conn; RpcPktHdr* hdr; RPC_MESSAGE* msg; } RpcPacket; typedef struct _RpcObjTypeMap { /* FIXME: a hash table would be better. */ struct _RpcObjTypeMap *next; UUID Object; UUID Type; } RpcObjTypeMap; static RpcObjTypeMap *RpcObjTypeMaps; /* list of type RpcServerProtseq */ static struct list protseqs = LIST_INIT(protseqs); static RpcServerInterface* ifs; static CRITICAL_SECTION server_cs; static CRITICAL_SECTION_DEBUG server_cs_debug = { 0, 0, &server_cs, { &server_cs_debug.ProcessLocksList, &server_cs_debug.ProcessLocksList }, 0, 0, { (DWORD_PTR)(__FILE__ ": server_cs") } }; static CRITICAL_SECTION server_cs = { &server_cs_debug, -1, 0, 0, 0, 0 }; static CRITICAL_SECTION listen_cs; static CRITICAL_SECTION_DEBUG listen_cs_debug = { 0, 0, &listen_cs, { &listen_cs_debug.ProcessLocksList, &listen_cs_debug.ProcessLocksList }, 0, 0, { (DWORD_PTR)(__FILE__ ": listen_cs") } }; static CRITICAL_SECTION listen_cs = { &listen_cs_debug, -1, 0, 0, 0, 0 }; /* whether the server is currently listening */ static BOOL std_listen; /* number of manual listeners (calls to RpcServerListen) */ static LONG manual_listen_count; /* total listeners including auto listeners */ static LONG listen_count; static UUID uuid_nil; inline static RpcObjTypeMap *LookupObjTypeMap(UUID *ObjUuid) { RpcObjTypeMap *rslt = RpcObjTypeMaps; RPC_STATUS dummy; while (rslt) { if (! UuidCompare(ObjUuid, &rslt->Object, &dummy)) break; rslt = rslt->next; } return rslt; } inline static UUID *LookupObjType(UUID *ObjUuid) { RpcObjTypeMap *map = LookupObjTypeMap(ObjUuid); if (map) return &map->Type; else return &uuid_nil; } static RpcServerInterface* RPCRT4_find_interface(UUID* object, RPC_SYNTAX_IDENTIFIER* if_id, BOOL check_object) { UUID* MgrType = NULL; RpcServerInterface* cif = NULL; RPC_STATUS status; if (check_object) MgrType = LookupObjType(object); EnterCriticalSection(&server_cs); cif = ifs; while (cif) { if (!memcmp(if_id, &cif->If->InterfaceId, sizeof(RPC_SYNTAX_IDENTIFIER)) && (check_object == FALSE || UuidEqual(MgrType, &cif->MgrTypeUuid, &status)) && std_listen) break; cif = cif->Next; } LeaveCriticalSection(&server_cs); TRACE("returning %p for %s\n", cif, debugstr_guid(object)); return cif; } static WINE_EXCEPTION_FILTER(rpc_filter) { WARN("exception caught with code 0x%08lx = %ld\n", GetExceptionCode(), GetExceptionCode()); TRACE("returning failure packet\n"); /* catch every exception */ return EXCEPTION_EXECUTE_HANDLER; } static void RPCRT4_process_packet(RpcConnection* conn, RpcPktHdr* hdr, RPC_MESSAGE* msg) { RpcServerInterface* sif; RPC_DISPATCH_FUNCTION func; UUID *object_uuid; RpcPktHdr *response; void *buf = msg->Buffer; RPC_STATUS status; switch (hdr->common.ptype) { case PKT_BIND: TRACE("got bind packet\n"); /* FIXME: do more checks! */ if (hdr->bind.max_tsize < RPC_MIN_PACKET_SIZE || !UuidIsNil(&conn->ActiveInterface.SyntaxGUID, &status)) { TRACE("packet size less than min size, or active interface syntax guid non-null\n"); sif = NULL; } else { sif = RPCRT4_find_interface(NULL, &hdr->bind.abstract, FALSE); } if (sif == NULL) { TRACE("rejecting bind request on connection %p\n", conn); /* Report failure to client. */ response = RPCRT4_BuildBindNackHeader(NDR_LOCAL_DATA_REPRESENTATION, RPC_VER_MAJOR, RPC_VER_MINOR); } else { TRACE("accepting bind request on connection %p\n", conn); /* accept. */ response = RPCRT4_BuildBindAckHeader(NDR_LOCAL_DATA_REPRESENTATION, RPC_MAX_PACKET_SIZE, RPC_MAX_PACKET_SIZE, conn->Endpoint, RESULT_ACCEPT, NO_REASON, &sif->If->TransferSyntax); /* save the interface for later use */ conn->ActiveInterface = hdr->bind.abstract; conn->MaxTransmissionSize = hdr->bind.max_tsize; } status = RPCRT4_Send(conn, response, NULL, 0); RPCRT4_FreeHeader(response); if (status != RPC_S_OK) goto fail; break; case PKT_REQUEST: TRACE("got request packet\n"); /* fail if the connection isn't bound with an interface */ if (UuidIsNil(&conn->ActiveInterface.SyntaxGUID, &status)) { response = RPCRT4_BuildFaultHeader(NDR_LOCAL_DATA_REPRESENTATION, status); RPCRT4_Send(conn, response, NULL, 0); RPCRT4_FreeHeader(response); break; } if (hdr->common.flags & RPC_FLG_OBJECT_UUID) { object_uuid = (UUID*)(&hdr->request + 1); } else { object_uuid = NULL; } sif = RPCRT4_find_interface(object_uuid, &conn->ActiveInterface, TRUE); msg->RpcInterfaceInformation = sif->If; /* copy the endpoint vector from sif to msg so that midl-generated code will use it */ msg->ManagerEpv = sif->MgrEpv; if (object_uuid != NULL) { RPCRT4_SetBindingObject(msg->Handle, object_uuid); } /* find dispatch function */ msg->ProcNum = hdr->request.opnum; if (sif->Flags & RPC_IF_OLE) { /* native ole32 always gives us a dispatch table with a single entry * (I assume that's a wrapper for IRpcStubBuffer::Invoke) */ func = *sif->If->DispatchTable->DispatchTable; } else { if (msg->ProcNum >= sif->If->DispatchTable->DispatchTableCount) { ERR("invalid procnum\n"); func = NULL; } func = sif->If->DispatchTable->DispatchTable[msg->ProcNum]; } /* put in the drep. FIXME: is this more universally applicable? perhaps we should move this outward... */ msg->DataRepresentation = MAKELONG( MAKEWORD(hdr->common.drep[0], hdr->common.drep[1]), MAKEWORD(hdr->common.drep[2], hdr->common.drep[3])); /* dispatch */ __TRY { if (func) func(msg); } __EXCEPT(rpc_filter) { if (msg->Buffer != buf) I_RpcFreeBuffer(msg); /* this will cause a failure packet to be sent in I_RpcSend */ msg->RpcFlags |= WINE_RPCFLAG_EXCEPTION; msg->BufferLength = sizeof(DWORD); I_RpcGetBuffer(msg); *(DWORD*)msg->Buffer = GetExceptionCode(); } __ENDTRY /* send response packet */ I_RpcSend(msg); msg->RpcInterfaceInformation = NULL; break; default: FIXME("unhandled packet type\n"); break; } fail: /* clean up */ if (msg->Buffer == buf) msg->Buffer = NULL; TRACE("freeing Buffer=%p\n", buf); HeapFree(GetProcessHeap(), 0, buf); RPCRT4_DestroyBinding(msg->Handle); msg->Handle = 0; I_RpcFreeBuffer(msg); msg->Buffer = NULL; RPCRT4_FreeHeader(hdr); HeapFree(GetProcessHeap(), 0, msg); } static DWORD CALLBACK RPCRT4_worker_thread(LPVOID the_arg) { RpcPacket *pkt = the_arg; RPCRT4_process_packet(pkt->conn, pkt->hdr, pkt->msg); HeapFree(GetProcessHeap(), 0, pkt); return 0; } static DWORD CALLBACK RPCRT4_io_thread(LPVOID the_arg) { RpcConnection* conn = (RpcConnection*)the_arg; RpcPktHdr *hdr; RpcBinding *pbind; RPC_MESSAGE *msg; RPC_STATUS status; RpcPacket *packet; TRACE("(%p)\n", conn); for (;;) { msg = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RPC_MESSAGE)); /* create temporary binding for dispatch, it will be freed in * RPCRT4_process_packet */ RPCRT4_MakeBinding(&pbind, conn); msg->Handle = (RPC_BINDING_HANDLE)pbind; status = RPCRT4_Receive(conn, &hdr, msg); if (status != RPC_S_OK) { WARN("receive failed with error %lx\n", status); HeapFree(GetProcessHeap(), 0, msg); break; } #if 0 RPCRT4_process_packet(conn, hdr, msg); #else packet = HeapAlloc(GetProcessHeap(), 0, sizeof(RpcPacket)); packet->conn = conn; packet->hdr = hdr; packet->msg = msg; QueueUserWorkItem(RPCRT4_worker_thread, packet, WT_EXECUTEDEFAULT); #endif msg = NULL; } RPCRT4_DestroyConnection(conn); return 0; } void RPCRT4_new_client(RpcConnection* conn) { HANDLE thread = CreateThread(NULL, 0, RPCRT4_io_thread, conn, 0, NULL); if (!thread) { DWORD err = GetLastError(); ERR("failed to create thread, error=%08lx\n", err); RPCRT4_DestroyConnection(conn); } /* we could set conn->thread, but then we'd have to make the io_thread wait * for that, otherwise the thread might finish, destroy the connection, and * free the memory we'd write to before we did, causing crashes and stuff - * so let's implement that later, when we really need conn->thread */ CloseHandle( thread ); } static DWORD CALLBACK RPCRT4_server_thread(LPVOID the_arg) { int res; unsigned int count; void *objs = NULL; RpcServerProtseq* cps = the_arg; RpcConnection* conn; BOOL set_ready_event = FALSE; TRACE("(the_arg == ^%p)\n", the_arg); for (;;) { objs = cps->ops->get_wait_array(cps, objs, &count); if (set_ready_event) { /* signal to function that changed state that we are now sync'ed */ SetEvent(cps->server_ready_event); set_ready_event = FALSE; } /* start waiting */ res = cps->ops->wait_for_new_connection(cps, count, objs); if (res == -1) break; else if (res == 0) { if (!std_listen) { SetEvent(cps->server_ready_event); break; } set_ready_event = TRUE; } } cps->ops->free_wait_array(cps, objs); EnterCriticalSection(&cps->cs); /* close connections */ conn = cps->conn; while (conn) { RPCRT4_CloseConnection(conn); conn = conn->Next; } LeaveCriticalSection(&cps->cs); return 0; } /* tells the server thread that the state has changed and waits for it to * make the changes */ static void RPCRT4_sync_with_server_thread(RpcServerProtseq *ps) { /* make sure we are the only thread sync'ing the server state, otherwise * there is a race with the server thread setting an older state and setting * the server_ready_event when the new state hasn't yet been applied */ WaitForSingleObject(ps->mgr_mutex, INFINITE); ps->ops->signal_state_changed(ps); /* wait for server thread to make the requested changes before returning */ WaitForSingleObject(ps->server_ready_event, INFINITE); ReleaseMutex(ps->mgr_mutex); } static RPC_STATUS RPCRT4_start_listen_protseq(RpcServerProtseq *ps, BOOL auto_listen) { RPC_STATUS status = RPC_S_OK; HANDLE server_thread; EnterCriticalSection(&listen_cs); if (ps->is_listening) goto done; if (!ps->mgr_mutex) ps->mgr_mutex = CreateMutexW(NULL, FALSE, NULL); if (!ps->server_ready_event) ps->server_ready_event = CreateEventW(NULL, FALSE, FALSE, NULL); server_thread = CreateThread(NULL, 0, RPCRT4_server_thread, ps, 0, NULL); if (!server_thread) { status = RPC_S_OUT_OF_RESOURCES; goto done; } ps->is_listening = TRUE; CloseHandle(server_thread); done: LeaveCriticalSection(&listen_cs); return status; } static RPC_STATUS RPCRT4_start_listen(BOOL auto_listen) { RPC_STATUS status = RPC_S_ALREADY_LISTENING; RpcServerProtseq *cps; TRACE("\n"); EnterCriticalSection(&listen_cs); if (auto_listen || (manual_listen_count++ == 0)) { status = RPC_S_OK; if (++listen_count == 1) std_listen = TRUE; } LeaveCriticalSection(&listen_cs); if (std_listen) { EnterCriticalSection(&server_cs); LIST_FOR_EACH_ENTRY(cps, &protseqs, RpcServerProtseq, entry) { status = RPCRT4_start_listen_protseq(cps, TRUE); if (status != RPC_S_OK) break; /* make sure server is actually listening on the interface before * returning */ RPCRT4_sync_with_server_thread(cps); } LeaveCriticalSection(&server_cs); } return status; } static void RPCRT4_stop_listen(BOOL auto_listen) { EnterCriticalSection(&listen_cs); if (auto_listen || (--manual_listen_count == 0)) { if (listen_count != 0 && --listen_count == 0) { RpcServerProtseq *cps; std_listen = FALSE; LeaveCriticalSection(&listen_cs); LIST_FOR_EACH_ENTRY(cps, &protseqs, RpcServerProtseq, entry) RPCRT4_sync_with_server_thread(cps); return; } assert(listen_count >= 0); } LeaveCriticalSection(&listen_cs); } static RPC_STATUS RPCRT4_use_protseq(RpcServerProtseq* ps) { RPC_STATUS status; status = RPCRT4_CreateConnection(&ps->conn, TRUE, ps->Protseq, NULL, ps->Endpoint, NULL, NULL, NULL); if (status != RPC_S_OK) return status; EnterCriticalSection(&server_cs); list_add_head(&protseqs, &ps->entry); LeaveCriticalSection(&server_cs); if (std_listen) { status = RPCRT4_start_listen_protseq(ps, FALSE); if (status == RPC_S_OK) RPCRT4_sync_with_server_thread(ps); } return status; } /*********************************************************************** * RpcServerInqBindings (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerInqBindings( RPC_BINDING_VECTOR** BindingVector ) { RPC_STATUS status; DWORD count; RpcServerProtseq* ps; RpcConnection* conn; if (BindingVector) TRACE("(*BindingVector == ^%p)\n", *BindingVector); else ERR("(BindingVector == NULL!!?)\n"); EnterCriticalSection(&server_cs); /* count connections */ count = 0; LIST_FOR_EACH_ENTRY(ps, &protseqs, RpcServerProtseq, entry) { EnterCriticalSection(&ps->cs); conn = ps->conn; while (conn) { count++; conn = conn->Next; } LeaveCriticalSection(&ps->cs); } if (count) { /* export bindings */ *BindingVector = HeapAlloc(GetProcessHeap(), 0, sizeof(RPC_BINDING_VECTOR) + sizeof(RPC_BINDING_HANDLE)*(count-1)); (*BindingVector)->Count = count; count = 0; LIST_FOR_EACH_ENTRY(ps, &protseqs, RpcServerProtseq, entry) { EnterCriticalSection(&ps->cs); conn = ps->conn; while (conn) { RPCRT4_MakeBinding((RpcBinding**)&(*BindingVector)->BindingH[count], conn); count++; conn = conn->Next; } LeaveCriticalSection(&ps->cs); } status = RPC_S_OK; } else { *BindingVector = NULL; status = RPC_S_NO_BINDINGS; } LeaveCriticalSection(&server_cs); return status; } /*********************************************************************** * RpcServerUseProtseqEpA (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqEpA( RPC_CSTR Protseq, UINT MaxCalls, RPC_CSTR Endpoint, LPVOID SecurityDescriptor ) { RPC_POLICY policy; TRACE( "(%s,%u,%s,%p)\n", Protseq, MaxCalls, Endpoint, SecurityDescriptor ); /* This should provide the default behaviour */ policy.Length = sizeof( policy ); policy.EndpointFlags = 0; policy.NICFlags = 0; return RpcServerUseProtseqEpExA( Protseq, MaxCalls, Endpoint, SecurityDescriptor, &policy ); } /*********************************************************************** * RpcServerUseProtseqEpW (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqEpW( RPC_WSTR Protseq, UINT MaxCalls, RPC_WSTR Endpoint, LPVOID SecurityDescriptor ) { RPC_POLICY policy; TRACE( "(%s,%u,%s,%p)\n", debugstr_w( Protseq ), MaxCalls, debugstr_w( Endpoint ), SecurityDescriptor ); /* This should provide the default behaviour */ policy.Length = sizeof( policy ); policy.EndpointFlags = 0; policy.NICFlags = 0; return RpcServerUseProtseqEpExW( Protseq, MaxCalls, Endpoint, SecurityDescriptor, &policy ); } /*********************************************************************** * alloc_serverprotoseq (internal) */ static RpcServerProtseq *alloc_serverprotoseq(UINT MaxCalls, char *Protseq, char *Endpoint) { RpcServerProtseq* ps; const struct protseq_ops *ops = rpcrt4_get_protseq_ops(Protseq); if (!ops) return NULL; ps = ops->alloc(); if (!ps) return NULL; ps->MaxCalls = MaxCalls; ps->Protseq = Protseq; ps->Endpoint = Endpoint; ps->ops = ops; ps->MaxCalls = 0; ps->conn = NULL; InitializeCriticalSection(&ps->cs); ps->is_listening = FALSE; ps->mgr_mutex = NULL; ps->server_ready_event = NULL; return ps; } /*********************************************************************** * RpcServerUseProtseqEpExA (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqEpExA( RPC_CSTR Protseq, UINT MaxCalls, RPC_CSTR Endpoint, LPVOID SecurityDescriptor, PRPC_POLICY lpPolicy ) { char *szps = (char*)Protseq, *szep = (char*)Endpoint; RpcServerProtseq* ps; TRACE("(%s,%u,%s,%p,{%u,%lu,%lu})\n", debugstr_a(szps), MaxCalls, debugstr_a(szep), SecurityDescriptor, lpPolicy->Length, lpPolicy->EndpointFlags, lpPolicy->NICFlags ); ps = alloc_serverprotoseq(MaxCalls, RPCRT4_strdupA(szps), RPCRT4_strdupA(szep)); return RPCRT4_use_protseq(ps); } /*********************************************************************** * RpcServerUseProtseqEpExW (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqEpExW( RPC_WSTR Protseq, UINT MaxCalls, RPC_WSTR Endpoint, LPVOID SecurityDescriptor, PRPC_POLICY lpPolicy ) { RpcServerProtseq* ps; TRACE("(%s,%u,%s,%p,{%u,%lu,%lu})\n", debugstr_w( Protseq ), MaxCalls, debugstr_w( Endpoint ), SecurityDescriptor, lpPolicy->Length, lpPolicy->EndpointFlags, lpPolicy->NICFlags ); ps = alloc_serverprotoseq(MaxCalls, RPCRT4_strdupWtoA(Protseq), RPCRT4_strdupWtoA(Endpoint)); return RPCRT4_use_protseq(ps); } /*********************************************************************** * RpcServerUseProtseqA (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqA(RPC_CSTR Protseq, unsigned int MaxCalls, void *SecurityDescriptor) { TRACE("(Protseq == %s, MaxCalls == %d, SecurityDescriptor == ^%p)\n", debugstr_a((char*)Protseq), MaxCalls, SecurityDescriptor); return RpcServerUseProtseqEpA(Protseq, MaxCalls, NULL, SecurityDescriptor); } /*********************************************************************** * RpcServerUseProtseqW (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUseProtseqW(RPC_WSTR Protseq, unsigned int MaxCalls, void *SecurityDescriptor) { TRACE("Protseq == %s, MaxCalls == %d, SecurityDescriptor == ^%p)\n", debugstr_w(Protseq), MaxCalls, SecurityDescriptor); return RpcServerUseProtseqEpW(Protseq, MaxCalls, NULL, SecurityDescriptor); } /*********************************************************************** * RpcServerRegisterIf (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerRegisterIf( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv ) { TRACE("(%p,%s,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv); return RpcServerRegisterIf2( IfSpec, MgrTypeUuid, MgrEpv, 0, RPC_C_LISTEN_MAX_CALLS_DEFAULT, (UINT)-1, NULL ); } /*********************************************************************** * RpcServerRegisterIfEx (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerRegisterIfEx( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv, UINT Flags, UINT MaxCalls, RPC_IF_CALLBACK_FN* IfCallbackFn ) { TRACE("(%p,%s,%p,%u,%u,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv, Flags, MaxCalls, IfCallbackFn); return RpcServerRegisterIf2( IfSpec, MgrTypeUuid, MgrEpv, Flags, MaxCalls, (UINT)-1, IfCallbackFn ); } /*********************************************************************** * RpcServerRegisterIf2 (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerRegisterIf2( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv, UINT Flags, UINT MaxCalls, UINT MaxRpcSize, RPC_IF_CALLBACK_FN* IfCallbackFn ) { PRPC_SERVER_INTERFACE If = (PRPC_SERVER_INTERFACE)IfSpec; RpcServerInterface* sif; unsigned int i; TRACE("(%p,%s,%p,%u,%u,%u,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv, Flags, MaxCalls, MaxRpcSize, IfCallbackFn); TRACE(" interface id: %s %d.%d\n", debugstr_guid(&If->InterfaceId.SyntaxGUID), If->InterfaceId.SyntaxVersion.MajorVersion, If->InterfaceId.SyntaxVersion.MinorVersion); TRACE(" transfer syntax: %s %d.%d\n", debugstr_guid(&If->TransferSyntax.SyntaxGUID), If->TransferSyntax.SyntaxVersion.MajorVersion, If->TransferSyntax.SyntaxVersion.MinorVersion); TRACE(" dispatch table: %p\n", If->DispatchTable); if (If->DispatchTable) { TRACE(" dispatch table count: %d\n", If->DispatchTable->DispatchTableCount); for (i=0; iDispatchTable->DispatchTableCount; i++) { TRACE(" entry %d: %p\n", i, If->DispatchTable->DispatchTable[i]); } TRACE(" reserved: %ld\n", If->DispatchTable->Reserved); } TRACE(" protseq endpoint count: %d\n", If->RpcProtseqEndpointCount); TRACE(" default manager epv: %p\n", If->DefaultManagerEpv); TRACE(" interpreter info: %p\n", If->InterpreterInfo); sif = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RpcServerInterface)); sif->If = If; if (MgrTypeUuid) { memcpy(&sif->MgrTypeUuid, MgrTypeUuid, sizeof(UUID)); sif->MgrEpv = MgrEpv; } else { memset(&sif->MgrTypeUuid, 0, sizeof(UUID)); sif->MgrEpv = If->DefaultManagerEpv; } sif->Flags = Flags; sif->MaxCalls = MaxCalls; sif->MaxRpcSize = MaxRpcSize; sif->IfCallbackFn = IfCallbackFn; EnterCriticalSection(&server_cs); sif->Next = ifs; ifs = sif; LeaveCriticalSection(&server_cs); if (sif->Flags & RPC_IF_AUTOLISTEN) RPCRT4_start_listen(TRUE); return RPC_S_OK; } /*********************************************************************** * RpcServerUnregisterIf (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUnregisterIf( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, UINT WaitForCallsToComplete ) { FIXME("(IfSpec == (RPC_IF_HANDLE)^%p, MgrTypeUuid == %s, WaitForCallsToComplete == %u): stub\n", IfSpec, debugstr_guid(MgrTypeUuid), WaitForCallsToComplete); return RPC_S_OK; } /*********************************************************************** * RpcServerUnregisterIfEx (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerUnregisterIfEx( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, int RundownContextHandles ) { FIXME("(IfSpec == (RPC_IF_HANDLE)^%p, MgrTypeUuid == %s, RundownContextHandles == %d): stub\n", IfSpec, debugstr_guid(MgrTypeUuid), RundownContextHandles); return RPC_S_OK; } /*********************************************************************** * RpcObjectSetType (RPCRT4.@) * * PARAMS * ObjUuid [I] "Object" UUID * TypeUuid [I] "Type" UUID * * RETURNS * RPC_S_OK The call succeeded * RPC_S_INVALID_OBJECT The provided object (nil) is not valid * RPC_S_ALREADY_REGISTERED The provided object is already registered * * Maps "Object" UUIDs to "Type" UUID's. Passing the nil UUID as the type * resets the mapping for the specified object UUID to nil (the default). * The nil object is always associated with the nil type and cannot be * reassigned. Servers can support multiple implementations on the same * interface by registering different end-point vectors for the different * types. There's no need to call this if a server only supports the nil * type, as is typical. */ RPC_STATUS WINAPI RpcObjectSetType( UUID* ObjUuid, UUID* TypeUuid ) { RpcObjTypeMap *map = RpcObjTypeMaps, *prev = NULL; RPC_STATUS dummy; TRACE("(ObjUUID == %s, TypeUuid == %s).\n", debugstr_guid(ObjUuid), debugstr_guid(TypeUuid)); if ((! ObjUuid) || UuidIsNil(ObjUuid, &dummy)) { /* nil uuid cannot be remapped */ return RPC_S_INVALID_OBJECT; } /* find the mapping for this object if there is one ... */ while (map) { if (! UuidCompare(ObjUuid, &map->Object, &dummy)) break; prev = map; map = map->next; } if ((! TypeUuid) || UuidIsNil(TypeUuid, &dummy)) { /* ... and drop it from the list */ if (map) { if (prev) prev->next = map->next; else RpcObjTypeMaps = map->next; HeapFree(GetProcessHeap(), 0, map); } } else { /* ... , fail if we found it ... */ if (map) return RPC_S_ALREADY_REGISTERED; /* ... otherwise create a new one and add it in. */ map = HeapAlloc(GetProcessHeap(), 0, sizeof(RpcObjTypeMap)); memcpy(&map->Object, ObjUuid, sizeof(UUID)); memcpy(&map->Type, TypeUuid, sizeof(UUID)); map->next = NULL; if (prev) prev->next = map; /* prev is the last map in the linklist */ else RpcObjTypeMaps = map; } return RPC_S_OK; } /*********************************************************************** * RpcServerRegisterAuthInfoA (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerRegisterAuthInfoA( RPC_CSTR ServerPrincName, unsigned long AuthnSvc, RPC_AUTH_KEY_RETRIEVAL_FN GetKeyFn, LPVOID Arg ) { FIXME( "(%s,%lu,%p,%p): stub\n", ServerPrincName, AuthnSvc, GetKeyFn, Arg ); return RPC_S_UNKNOWN_AUTHN_SERVICE; /* We don't know any authentication services */ } /*********************************************************************** * RpcServerRegisterAuthInfoW (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerRegisterAuthInfoW( RPC_WSTR ServerPrincName, unsigned long AuthnSvc, RPC_AUTH_KEY_RETRIEVAL_FN GetKeyFn, LPVOID Arg ) { FIXME( "(%s,%lu,%p,%p): stub\n", debugstr_w( ServerPrincName ), AuthnSvc, GetKeyFn, Arg ); return RPC_S_UNKNOWN_AUTHN_SERVICE; /* We don't know any authentication services */ } /*********************************************************************** * RpcServerListen (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerListen( UINT MinimumCallThreads, UINT MaxCalls, UINT DontWait ) { RPC_STATUS status = RPC_S_OK; TRACE("(%u,%u,%u)\n", MinimumCallThreads, MaxCalls, DontWait); if (list_empty(&protseqs)) return RPC_S_NO_PROTSEQS_REGISTERED; status = RPCRT4_start_listen(FALSE); if (DontWait || (status != RPC_S_OK)) return status; return RpcMgmtWaitServerListen(); } /*********************************************************************** * RpcMgmtServerWaitListen (RPCRT4.@) */ RPC_STATUS WINAPI RpcMgmtWaitServerListen( void ) { TRACE("()\n"); EnterCriticalSection(&listen_cs); if (!std_listen) { LeaveCriticalSection(&listen_cs); return RPC_S_NOT_LISTENING; } LeaveCriticalSection(&listen_cs); FIXME("not waiting for server calls to finish\n"); return RPC_S_OK; } /*********************************************************************** * RpcMgmtStopServerListening (RPCRT4.@) */ RPC_STATUS WINAPI RpcMgmtStopServerListening ( RPC_BINDING_HANDLE Binding ) { TRACE("(Binding == (RPC_BINDING_HANDLE)^%p)\n", Binding); if (Binding) { FIXME("client-side invocation not implemented.\n"); return RPC_S_WRONG_KIND_OF_BINDING; } RPCRT4_stop_listen(FALSE); return RPC_S_OK; } /*********************************************************************** * RpcMgmtEnableIdleCleanup (RPCRT4.@) */ RPC_STATUS WINAPI RpcMgmtEnableIdleCleanup(void) { FIXME("(): stub\n"); return RPC_S_OK; } /*********************************************************************** * I_RpcServerStartListening (RPCRT4.@) */ RPC_STATUS WINAPI I_RpcServerStartListening( HWND hWnd ) { FIXME( "(%p): stub\n", hWnd ); return RPC_S_OK; } /*********************************************************************** * I_RpcServerStopListening (RPCRT4.@) */ RPC_STATUS WINAPI I_RpcServerStopListening( void ) { FIXME( "(): stub\n" ); return RPC_S_OK; } /*********************************************************************** * I_RpcWindowProc (RPCRT4.@) */ UINT WINAPI I_RpcWindowProc( void *hWnd, UINT Message, UINT wParam, ULONG lParam ) { FIXME( "(%p,%08x,%08x,%08lx): stub\n", hWnd, Message, wParam, lParam ); return 0; } /*********************************************************************** * RpcMgmtInqIfIds (RPCRT4.@) */ RPC_STATUS WINAPI RpcMgmtInqIfIds(RPC_BINDING_HANDLE Binding, RPC_IF_ID_VECTOR **IfIdVector) { FIXME("(%p,%p): stub\n", Binding, IfIdVector); return RPC_S_INVALID_BINDING; } /*********************************************************************** * RpcMgmtEpEltInqBegin (RPCRT4.@) */ RPC_STATUS WINAPI RpcMgmtEpEltInqBegin(RPC_BINDING_HANDLE Binding, unsigned long InquiryType, RPC_IF_ID *IfId, unsigned long VersOption, UUID *ObjectUuid, RPC_EP_INQ_HANDLE* InquiryContext) { FIXME("(%p,%lu,%p,%lu,%p,%p): stub\n", Binding, InquiryType, IfId, VersOption, ObjectUuid, InquiryContext); return RPC_S_INVALID_BINDING; } /*********************************************************************** * RpcMgmtIsServerListening (RPCRT4.@) */ RPC_STATUS WINAPI RpcMgmtIsServerListening(RPC_BINDING_HANDLE Binding) { FIXME("(%p): stub\n", Binding); return RPC_S_INVALID_BINDING; } /*********************************************************************** * RpcMgmtSetServerStackSize (RPCRT4.@) */ RPC_STATUS WINAPI RpcMgmtSetServerStackSize(unsigned long ThreadStackSize) { FIXME("(0x%lx): stub\n", ThreadStackSize); return RPC_S_OK; }