/* * Message queues related functions * * Copyright 1993, 1994 Alexandre Julliard */ #include #include #include #include #include #include "winbase.h" #include "wingdi.h" #include "winuser.h" #include "message.h" #include "winerror.h" #include "wine/server.h" #include "win.h" #include "heap.h" #include "hook.h" #include "input.h" #include "spy.h" #include "winpos.h" #include "dde.h" #include "queue.h" #include "winproc.h" #include "user.h" #include "thread.h" #include "task.h" #include "controls.h" #include "debugtools.h" DEFAULT_DEBUG_CHANNEL(msg); DECLARE_DEBUG_CHANNEL(key); #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE #define WM_NCMOUSELAST WM_NCMBUTTONDBLCLK static BYTE QueueKeyStateTable[256]; /*********************************************************************** * is_keyboard_message */ inline static BOOL is_keyboard_message( UINT message ) { return (message >= WM_KEYFIRST && message <= WM_KEYLAST); } /*********************************************************************** * is_mouse_message */ inline static BOOL is_mouse_message( UINT message ) { return ((message >= WM_NCMOUSEFIRST && message <= WM_NCMOUSELAST) || (message >= WM_MOUSEFIRST && message <= WM_MOUSELAST)); } /*********************************************************************** * check_message_filter */ inline static BOOL check_message_filter( const MSG *msg, HWND hwnd, UINT first, UINT last ) { if (hwnd) { if (msg->hwnd != hwnd && !IsChild( hwnd, msg->hwnd )) return FALSE; } if (first || last) { return (msg->message >= first && msg->message <= last); } return TRUE; } /*********************************************************************** * process_sent_messages * * Process all pending sent messages. */ inline static void process_sent_messages(void) { MSG msg; MSG_peek_message( &msg, 0, 0, 0, GET_MSG_REMOVE | GET_MSG_SENT_ONLY ); } /*********************************************************************** * queue_hardware_message * * store a hardware message in the thread queue */ static void queue_hardware_message( MSG *msg, ULONG_PTR extra_info, enum message_type type ) { SERVER_START_REQ( send_message ) { req->type = type; req->id = (void *)GetWindowThreadProcessId( msg->hwnd, NULL ); req->win = msg->hwnd; req->msg = msg->message; req->wparam = msg->wParam; req->lparam = msg->lParam; req->x = msg->pt.x; req->y = msg->pt.y; req->time = msg->time; req->info = extra_info; req->timeout = 0; wine_server_call( req ); } SERVER_END_REQ; } /*********************************************************************** * update_queue_key_state */ static void update_queue_key_state( UINT msg, WPARAM wp ) { BOOL down = FALSE; switch (msg) { case WM_LBUTTONDOWN: down = TRUE; /* fall through */ case WM_LBUTTONUP: wp = VK_LBUTTON; break; case WM_MBUTTONDOWN: down = TRUE; /* fall through */ case WM_MBUTTONUP: wp = VK_MBUTTON; break; case WM_RBUTTONDOWN: down = TRUE; /* fall through */ case WM_RBUTTONUP: wp = VK_RBUTTON; break; case WM_KEYDOWN: case WM_SYSKEYDOWN: down = TRUE; /* fall through */ case WM_KEYUP: case WM_SYSKEYUP: wp = wp & 0xff; break; } if (down) { BYTE *p = &QueueKeyStateTable[wp]; if (!(*p & 0x80)) *p ^= 0x01; *p |= 0x80; } else QueueKeyStateTable[wp] &= ~0x80; } /*********************************************************************** * MSG_SendParentNotify * * Send a WM_PARENTNOTIFY to all ancestors of the given window, unless * the window has the WS_EX_NOPARENTNOTIFY style. */ static void MSG_SendParentNotify( HWND hwnd, WORD event, WORD idChild, POINT pt ) { /* pt has to be in the client coordinates of the parent window */ MapWindowPoints( 0, hwnd, &pt, 1 ); for (;;) { HWND parent; if (!(GetWindowLongA( hwnd, GWL_STYLE ) & WS_CHILD)) break; if (GetWindowLongA( hwnd, GWL_EXSTYLE ) & WS_EX_NOPARENTNOTIFY) break; if (!(parent = GetParent(hwnd))) break; MapWindowPoints( hwnd, parent, &pt, 1 ); hwnd = parent; SendMessageA( hwnd, WM_PARENTNOTIFY, MAKEWPARAM( event, idChild ), MAKELPARAM( pt.x, pt.y ) ); } } /*********************************************************************** * MSG_JournalPlayBackMsg * * Get an EVENTMSG struct via call JOURNALPLAYBACK hook function */ void MSG_JournalPlayBackMsg(void) { EVENTMSG tmpMsg; MSG msg; LRESULT wtime; int keyDown,i; if (!HOOK_IsHooked( WH_JOURNALPLAYBACK )) return; wtime=HOOK_CallHooksA( WH_JOURNALPLAYBACK, HC_GETNEXT, 0, (LPARAM)&tmpMsg ); /* TRACE(msg,"Playback wait time =%ld\n",wtime); */ if (wtime<=0) { wtime=0; msg.message = tmpMsg.message; msg.hwnd = tmpMsg.hwnd; msg.time = tmpMsg.time; if ((tmpMsg.message >= WM_KEYFIRST) && (tmpMsg.message <= WM_KEYLAST)) { msg.wParam = tmpMsg.paramL & 0xFF; msg.lParam = MAKELONG(tmpMsg.paramH&0x7ffff,tmpMsg.paramL>>8); if (tmpMsg.message == WM_KEYDOWN || tmpMsg.message == WM_SYSKEYDOWN) { for (keyDown=i=0; i<256 && !keyDown; i++) if (InputKeyStateTable[i] & 0x80) keyDown++; if (!keyDown) msg.lParam |= 0x40000000; InputKeyStateTable[msg.wParam] |= 0x80; AsyncKeyStateTable[msg.wParam] |= 0x80; } else /* WM_KEYUP, WM_SYSKEYUP */ { msg.lParam |= 0xC0000000; InputKeyStateTable[msg.wParam] &= ~0x80; } if (InputKeyStateTable[VK_MENU] & 0x80) msg.lParam |= 0x20000000; if (tmpMsg.paramH & 0x8000) /*special_key bit*/ msg.lParam |= 0x01000000; msg.pt.x = msg.pt.y = 0; queue_hardware_message( &msg, 0, MSG_HARDWARE_RAW ); } else if ((tmpMsg.message>= WM_MOUSEFIRST) && (tmpMsg.message <= WM_MOUSELAST)) { switch (tmpMsg.message) { case WM_LBUTTONDOWN: InputKeyStateTable[VK_LBUTTON] |= 0x80; AsyncKeyStateTable[VK_LBUTTON] |= 0x80; break; case WM_LBUTTONUP: InputKeyStateTable[VK_LBUTTON] &= ~0x80; break; case WM_MBUTTONDOWN: InputKeyStateTable[VK_MBUTTON] |= 0x80; AsyncKeyStateTable[VK_MBUTTON] |= 0x80; break; case WM_MBUTTONUP: InputKeyStateTable[VK_MBUTTON] &= ~0x80; break; case WM_RBUTTONDOWN: InputKeyStateTable[VK_RBUTTON] |= 0x80; AsyncKeyStateTable[VK_RBUTTON] |= 0x80; break; case WM_RBUTTONUP: InputKeyStateTable[VK_RBUTTON] &= ~0x80; break; } SetCursorPos(tmpMsg.paramL,tmpMsg.paramH); msg.lParam=MAKELONG(tmpMsg.paramL,tmpMsg.paramH); msg.wParam=0; if (InputKeyStateTable[VK_LBUTTON] & 0x80) msg.wParam |= MK_LBUTTON; if (InputKeyStateTable[VK_MBUTTON] & 0x80) msg.wParam |= MK_MBUTTON; if (InputKeyStateTable[VK_RBUTTON] & 0x80) msg.wParam |= MK_RBUTTON; msg.pt.x = tmpMsg.paramL; msg.pt.y = tmpMsg.paramH; queue_hardware_message( &msg, 0, MSG_HARDWARE_RAW ); } HOOK_CallHooksA( WH_JOURNALPLAYBACK, HC_SKIP, 0, (LPARAM)&tmpMsg); } else { if( tmpMsg.message == WM_QUEUESYNC ) if (HOOK_IsHooked( WH_CBT )) HOOK_CallHooksA( WH_CBT, HCBT_QS, 0, 0L); } } /*********************************************************************** * process_raw_keyboard_message * * returns TRUE if the contents of 'msg' should be passed to the application */ static BOOL process_raw_keyboard_message( MSG *msg, ULONG_PTR extra_info ) { if (!(msg->hwnd = GetFocus())) { /* Send the message to the active window instead, */ /* translating messages to their WM_SYS equivalent */ msg->hwnd = GetActiveWindow(); if (msg->message < WM_SYSKEYDOWN) msg->message += WM_SYSKEYDOWN - WM_KEYDOWN; } if (HOOK_IsHooked( WH_JOURNALRECORD )) { EVENTMSG event; event.message = msg->message; event.hwnd = msg->hwnd; event.time = msg->time; event.paramL = (msg->wParam & 0xFF) | (HIWORD(msg->lParam) << 8); event.paramH = msg->lParam & 0x7FFF; if (HIWORD(msg->lParam) & 0x0100) event.paramH |= 0x8000; /* special_key - bit */ HOOK_CallHooksA( WH_JOURNALRECORD, HC_ACTION, 0, (LPARAM)&event ); } return (msg->hwnd != 0); } /*********************************************************************** * process_cooked_keyboard_message * * returns TRUE if the contents of 'msg' should be passed to the application */ static BOOL process_cooked_keyboard_message( MSG *msg, BOOL remove ) { if (remove) { update_queue_key_state( msg->message, msg->wParam ); /* Handle F1 key by sending out WM_HELP message */ if ((msg->message == WM_KEYUP) && (msg->wParam == VK_F1) && (msg->hwnd != GetDesktopWindow()) && !MENU_IsMenuActive()) { HELPINFO hi; hi.cbSize = sizeof(HELPINFO); hi.iContextType = HELPINFO_WINDOW; hi.iCtrlId = GetWindowLongA( msg->hwnd, GWL_ID ); hi.hItemHandle = msg->hwnd; hi.dwContextId = GetWindowContextHelpId( msg->hwnd ); hi.MousePos = msg->pt; SendMessageA(msg->hwnd, WM_HELP, 0, (LPARAM)&hi); } } if (HOOK_CallHooksA( WH_KEYBOARD, remove ? HC_ACTION : HC_NOREMOVE, LOWORD(msg->wParam), msg->lParam )) { /* skip this message */ HOOK_CallHooksA( WH_CBT, HCBT_KEYSKIPPED, LOWORD(msg->wParam), msg->lParam ); return FALSE; } return TRUE; } /*********************************************************************** * process_raw_mouse_message * * returns TRUE if the contents of 'msg' should be passed to the application */ static BOOL process_raw_mouse_message( MSG *msg, ULONG_PTR extra_info ) { static MSG clk_msg; POINT pt; INT ht, hittest; /* find the window to dispatch this mouse message to */ hittest = HTCLIENT; if (!(msg->hwnd = PERQDATA_GetCaptureWnd( &ht ))) { /* If no capture HWND, find window which contains the mouse position. * Also find the position of the cursor hot spot (hittest) */ HWND hWndScope = (HWND)extra_info; if (!IsWindow(hWndScope)) hWndScope = 0; if (!(msg->hwnd = WINPOS_WindowFromPoint( hWndScope, msg->pt, &hittest ))) msg->hwnd = GetDesktopWindow(); ht = hittest; } if (HOOK_IsHooked( WH_JOURNALRECORD )) { EVENTMSG event; event.message = msg->message; event.time = msg->time; event.hwnd = msg->hwnd; event.paramL = msg->pt.x; event.paramH = msg->pt.y; HOOK_CallHooksA( WH_JOURNALRECORD, HC_ACTION, 0, (LPARAM)&event ); } /* translate double clicks */ if ((msg->message == WM_LBUTTONDOWN) || (msg->message == WM_RBUTTONDOWN) || (msg->message == WM_MBUTTONDOWN)) { BOOL update = TRUE; /* translate double clicks - * note that ...MOUSEMOVEs can slip in between * ...BUTTONDOWN and ...BUTTONDBLCLK messages */ if (GetClassLongA( msg->hwnd, GCL_STYLE ) & CS_DBLCLKS || ht != HTCLIENT ) { if ((msg->message == clk_msg.message) && (msg->hwnd == clk_msg.hwnd) && (msg->time - clk_msg.time < GetDoubleClickTime()) && (abs(msg->pt.x - clk_msg.pt.x) < GetSystemMetrics(SM_CXDOUBLECLK)/2) && (abs(msg->pt.y - clk_msg.pt.y) < GetSystemMetrics(SM_CYDOUBLECLK)/2)) { msg->message += (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN); clk_msg.message = 0; update = FALSE; } } /* update static double click conditions */ if (update) clk_msg = *msg; } pt = msg->pt; /* Note: windows has no concept of a non-client wheel message */ if (hittest != HTCLIENT && msg->message != WM_MOUSEWHEEL) { msg->message += WM_NCMOUSEMOVE - WM_MOUSEMOVE; msg->wParam = hittest; } else ScreenToClient( msg->hwnd, &pt ); msg->lParam = MAKELONG( pt.x, pt.y ); return TRUE; } /*********************************************************************** * process_cooked_mouse_message * * returns TRUE if the contents of 'msg' should be passed to the application */ static BOOL process_cooked_mouse_message( MSG *msg, ULONG_PTR extra_info, BOOL remove ) { INT hittest = HTCLIENT; UINT raw_message = msg->message; BOOL eatMsg; if (msg->message >= WM_NCMOUSEFIRST && msg->message <= WM_NCMOUSELAST) { raw_message += WM_MOUSEFIRST - WM_NCMOUSEFIRST; hittest = msg->wParam; } if (raw_message == WM_LBUTTONDBLCLK || raw_message == WM_RBUTTONDBLCLK || raw_message == WM_MBUTTONDBLCLK) { raw_message += WM_LBUTTONDOWN - WM_LBUTTONDBLCLK; } if (remove) update_queue_key_state( raw_message, 0 ); if (HOOK_IsHooked( WH_MOUSE )) { MOUSEHOOKSTRUCT hook; hook.pt = msg->pt; hook.hwnd = msg->hwnd; hook.wHitTestCode = hittest; hook.dwExtraInfo = extra_info; if (HOOK_CallHooksA( WH_MOUSE, remove ? HC_ACTION : HC_NOREMOVE, msg->message, (LPARAM)&hook )) { hook.pt = msg->pt; hook.hwnd = msg->hwnd; hook.wHitTestCode = hittest; hook.dwExtraInfo = extra_info; HOOK_CallHooksA( WH_CBT, HCBT_CLICKSKIPPED, msg->message, (LPARAM)&hook ); return FALSE; } } if ((hittest == HTERROR) || (hittest == HTNOWHERE)) { SendMessageA( msg->hwnd, WM_SETCURSOR, msg->hwnd, MAKELONG( hittest, raw_message )); return FALSE; } if (!remove || GetCapture()) return TRUE; eatMsg = FALSE; if ((raw_message == WM_LBUTTONDOWN) || (raw_message == WM_RBUTTONDOWN) || (raw_message == WM_MBUTTONDOWN)) { HWND hwndTop = GetAncestor( msg->hwnd, GA_ROOT ); /* Send the WM_PARENTNOTIFY, * note that even for double/nonclient clicks * notification message is still WM_L/M/RBUTTONDOWN. */ MSG_SendParentNotify( msg->hwnd, raw_message, 0, msg->pt ); /* Activate the window if needed */ if (msg->hwnd != GetActiveWindow() && hwndTop != GetDesktopWindow()) { LONG ret = SendMessageA( msg->hwnd, WM_MOUSEACTIVATE, hwndTop, MAKELONG( hittest, raw_message ) ); switch(ret) { case MA_NOACTIVATEANDEAT: eatMsg = TRUE; /* fall through */ case MA_NOACTIVATE: break; case MA_ACTIVATEANDEAT: eatMsg = TRUE; /* fall through */ case MA_ACTIVATE: case 0: if (hwndTop != GetForegroundWindow() ) { if (!WINPOS_SetActiveWindow( hwndTop, TRUE , TRUE )) eatMsg = TRUE; } break; default: WARN( "unknown WM_MOUSEACTIVATE code %ld\n", ret ); break; } } } /* send the WM_SETCURSOR message */ /* Windows sends the normal mouse message as the message parameter in the WM_SETCURSOR message even if it's non-client mouse message */ SendMessageA( msg->hwnd, WM_SETCURSOR, msg->hwnd, MAKELONG( hittest, raw_message )); return !eatMsg; } /*********************************************************************** * process_hardware_message * * returns TRUE if the contents of 'msg' should be passed to the application */ BOOL MSG_process_raw_hardware_message( MSG *msg, ULONG_PTR extra_info, HWND hwnd_filter, UINT first, UINT last, BOOL remove ) { if (is_keyboard_message( msg->message )) { if (!process_raw_keyboard_message( msg, extra_info )) return FALSE; } else if (is_mouse_message( msg->message )) { if (!process_raw_mouse_message( msg, extra_info )) return FALSE; } else { ERR( "unknown message type %x\n", msg->message ); return FALSE; } /* check destination thread and filters */ if (!check_message_filter( msg, hwnd_filter, first, last ) || !WIN_IsCurrentThread( msg->hwnd )) { /* queue it for later, or for another thread */ queue_hardware_message( msg, extra_info, MSG_HARDWARE_COOKED ); return FALSE; } /* save the message in the cooked queue if we didn't want to remove it */ if (!remove) queue_hardware_message( msg, extra_info, MSG_HARDWARE_COOKED ); return TRUE; } /*********************************************************************** * MSG_process_cooked_hardware_message * * returns TRUE if the contents of 'msg' should be passed to the application */ BOOL MSG_process_cooked_hardware_message( MSG *msg, ULONG_PTR extra_info, BOOL remove ) { if (is_keyboard_message( msg->message )) return process_cooked_keyboard_message( msg, remove ); if (is_mouse_message( msg->message )) return process_cooked_mouse_message( msg, extra_info, remove ); ERR( "unknown message type %x\n", msg->message ); return FALSE; } /********************************************************************** * GetKeyState (USER.106) */ INT16 WINAPI GetKeyState16(INT16 vkey) { return GetKeyState(vkey); } /********************************************************************** * GetKeyState (USER32.@) * * An application calls the GetKeyState function in response to a * keyboard-input message. This function retrieves the state of the key * at the time the input message was generated. (SDK 3.1 Vol 2. p 390) */ SHORT WINAPI GetKeyState(INT vkey) { INT retval; if (vkey >= 'a' && vkey <= 'z') vkey += 'A' - 'a'; retval = ((WORD)(QueueKeyStateTable[vkey] & 0x80) << 8 ) | (QueueKeyStateTable[vkey] & 0x01); /* TRACE(key, "(0x%x) -> %x\n", vkey, retval); */ return retval; } /********************************************************************** * GetKeyboardState (USER.222) * GetKeyboardState (USER32.@) * * An application calls the GetKeyboardState function in response to a * keyboard-input message. This function retrieves the state of the keyboard * at the time the input message was generated. (SDK 3.1 Vol 2. p 387) */ BOOL WINAPI GetKeyboardState(LPBYTE lpKeyState) { TRACE_(key)("(%p)\n", lpKeyState); if (lpKeyState) memcpy(lpKeyState, QueueKeyStateTable, 256); return TRUE; } /********************************************************************** * SetKeyboardState (USER.223) * SetKeyboardState (USER32.@) */ BOOL WINAPI SetKeyboardState(LPBYTE lpKeyState) { TRACE_(key)("(%p)\n", lpKeyState); if (lpKeyState) memcpy(QueueKeyStateTable, lpKeyState, 256); return TRUE; } /*********************************************************************** * WaitMessage (USER.112) Suspend thread pending messages * WaitMessage (USER32.@) Suspend thread pending messages * * WaitMessage() suspends a thread until events appear in the thread's * queue. */ BOOL WINAPI WaitMessage(void) { return (MsgWaitForMultipleObjectsEx( 0, NULL, INFINITE, QS_ALLINPUT, 0 ) != WAIT_FAILED); } /*********************************************************************** * MsgWaitForMultipleObjectsEx (USER32.@) */ DWORD WINAPI MsgWaitForMultipleObjectsEx( DWORD count, CONST HANDLE *pHandles, DWORD timeout, DWORD mask, DWORD flags ) { HANDLE handles[MAXIMUM_WAIT_OBJECTS]; DWORD i, ret; MESSAGEQUEUE *msgQueue; if (count > MAXIMUM_WAIT_OBJECTS-1) { SetLastError( ERROR_INVALID_PARAMETER ); return WAIT_FAILED; } if (!(msgQueue = QUEUE_Current())) return WAIT_FAILED; /* set the queue mask */ SERVER_START_REQ( set_queue_mask ) { req->wake_mask = (flags & MWMO_INPUTAVAILABLE) ? mask : 0; req->changed_mask = mask; req->skip_wait = 0; wine_server_call( req ); } SERVER_END_REQ; /* Add the thread event to the handle list */ for (i = 0; i < count; i++) handles[i] = pHandles[i]; handles[count] = msgQueue->server_queue; if (USER_Driver.pMsgWaitForMultipleObjectsEx) { ret = USER_Driver.pMsgWaitForMultipleObjectsEx( count+1, handles, timeout, mask, flags ); if (ret == count+1) ret = count; /* pretend the msg queue is ready */ } else ret = WaitForMultipleObjectsEx( count+1, handles, flags & MWMO_WAITALL, timeout, flags & MWMO_ALERTABLE ); return ret; } /*********************************************************************** * MsgWaitForMultipleObjects (USER32.@) */ DWORD WINAPI MsgWaitForMultipleObjects( DWORD count, CONST HANDLE *handles, BOOL wait_all, DWORD timeout, DWORD mask ) { return MsgWaitForMultipleObjectsEx( count, handles, timeout, mask, wait_all ? MWMO_WAITALL : 0 ); } /*********************************************************************** * WaitForInputIdle (USER32.@) */ DWORD WINAPI WaitForInputIdle( HANDLE hProcess, DWORD dwTimeOut ) { DWORD start_time, elapsed, ret; HANDLE idle_event = -1; SERVER_START_REQ( wait_input_idle ) { req->handle = hProcess; req->timeout = dwTimeOut; if (!(ret = wine_server_call_err( req ))) idle_event = reply->event; } SERVER_END_REQ; if (ret) return WAIT_FAILED; /* error */ if (!idle_event) return 0; /* no event to wait on */ start_time = GetTickCount(); elapsed = 0; TRACE("waiting for %x\n", idle_event ); do { ret = MsgWaitForMultipleObjects ( 1, &idle_event, FALSE, dwTimeOut - elapsed, QS_SENDMESSAGE ); switch (ret) { case WAIT_OBJECT_0+1: process_sent_messages(); break; case WAIT_TIMEOUT: case WAIT_FAILED: TRACE("timeout or error\n"); return ret; default: TRACE("finished\n"); return 0; } if (dwTimeOut != INFINITE) { elapsed = GetTickCount() - start_time; if (elapsed > dwTimeOut) break; } } while (1); return WAIT_TIMEOUT; } /*********************************************************************** * UserYield (USER.332) * UserYield16 (USER32.@) */ void WINAPI UserYield16(void) { DWORD count; /* Handle sent messages */ process_sent_messages(); /* Yield */ ReleaseThunkLock(&count); if (count) { RestoreThunkLock(count); /* Handle sent messages again */ process_sent_messages(); } } struct accent_char { BYTE ac_accent; BYTE ac_char; BYTE ac_result; }; static const struct accent_char accent_chars[] = { /* A good idea should be to read /usr/X11/lib/X11/locale/iso8859-x/Compose */ {'`', 'A', '\300'}, {'`', 'a', '\340'}, {'\'', 'A', '\301'}, {'\'', 'a', '\341'}, {'^', 'A', '\302'}, {'^', 'a', '\342'}, {'~', 'A', '\303'}, {'~', 'a', '\343'}, {'"', 'A', '\304'}, {'"', 'a', '\344'}, {'O', 'A', '\305'}, {'o', 'a', '\345'}, {'0', 'A', '\305'}, {'0', 'a', '\345'}, {'A', 'A', '\305'}, {'a', 'a', '\345'}, {'A', 'E', '\306'}, {'a', 'e', '\346'}, {',', 'C', '\307'}, {',', 'c', '\347'}, {'`', 'E', '\310'}, {'`', 'e', '\350'}, {'\'', 'E', '\311'}, {'\'', 'e', '\351'}, {'^', 'E', '\312'}, {'^', 'e', '\352'}, {'"', 'E', '\313'}, {'"', 'e', '\353'}, {'`', 'I', '\314'}, {'`', 'i', '\354'}, {'\'', 'I', '\315'}, {'\'', 'i', '\355'}, {'^', 'I', '\316'}, {'^', 'i', '\356'}, {'"', 'I', '\317'}, {'"', 'i', '\357'}, {'-', 'D', '\320'}, {'-', 'd', '\360'}, {'~', 'N', '\321'}, {'~', 'n', '\361'}, {'`', 'O', '\322'}, {'`', 'o', '\362'}, {'\'', 'O', '\323'}, {'\'', 'o', '\363'}, {'^', 'O', '\324'}, {'^', 'o', '\364'}, {'~', 'O', '\325'}, {'~', 'o', '\365'}, {'"', 'O', '\326'}, {'"', 'o', '\366'}, {'/', 'O', '\330'}, {'/', 'o', '\370'}, {'`', 'U', '\331'}, {'`', 'u', '\371'}, {'\'', 'U', '\332'}, {'\'', 'u', '\372'}, {'^', 'U', '\333'}, {'^', 'u', '\373'}, {'"', 'U', '\334'}, {'"', 'u', '\374'}, {'\'', 'Y', '\335'}, {'\'', 'y', '\375'}, {'T', 'H', '\336'}, {'t', 'h', '\376'}, {'s', 's', '\337'}, {'"', 'y', '\377'}, {'s', 'z', '\337'}, {'i', 'j', '\377'}, /* iso-8859-2 uses this */ {'<', 'L', '\245'}, {'<', 'l', '\265'}, /* caron */ {'<', 'S', '\251'}, {'<', 's', '\271'}, {'<', 'T', '\253'}, {'<', 't', '\273'}, {'<', 'Z', '\256'}, {'<', 'z', '\276'}, {'<', 'C', '\310'}, {'<', 'c', '\350'}, {'<', 'E', '\314'}, {'<', 'e', '\354'}, {'<', 'D', '\317'}, {'<', 'd', '\357'}, {'<', 'N', '\322'}, {'<', 'n', '\362'}, {'<', 'R', '\330'}, {'<', 'r', '\370'}, {';', 'A', '\241'}, {';', 'a', '\261'}, /* ogonek */ {';', 'E', '\312'}, {';', 'e', '\332'}, {'\'', 'Z', '\254'}, {'\'', 'z', '\274'}, /* acute */ {'\'', 'R', '\300'}, {'\'', 'r', '\340'}, {'\'', 'L', '\305'}, {'\'', 'l', '\345'}, {'\'', 'C', '\306'}, {'\'', 'c', '\346'}, {'\'', 'N', '\321'}, {'\'', 'n', '\361'}, /* collision whith S, from iso-8859-9 !!! */ {',', 'S', '\252'}, {',', 's', '\272'}, /* cedilla */ {',', 'T', '\336'}, {',', 't', '\376'}, {'.', 'Z', '\257'}, {'.', 'z', '\277'}, /* dot above */ {'/', 'L', '\243'}, {'/', 'l', '\263'}, /* slash */ {'/', 'D', '\320'}, {'/', 'd', '\360'}, {'(', 'A', '\303'}, {'(', 'a', '\343'}, /* breve */ {'\275', 'O', '\325'}, {'\275', 'o', '\365'}, /* double acute */ {'\275', 'U', '\334'}, {'\275', 'u', '\374'}, {'0', 'U', '\332'}, {'0', 'u', '\372'}, /* ring above */ /* iso-8859-3 uses this */ {'/', 'H', '\241'}, {'/', 'h', '\261'}, /* slash */ {'>', 'H', '\246'}, {'>', 'h', '\266'}, /* circumflex */ {'>', 'J', '\254'}, {'>', 'j', '\274'}, {'>', 'C', '\306'}, {'>', 'c', '\346'}, {'>', 'G', '\330'}, {'>', 'g', '\370'}, {'>', 'S', '\336'}, {'>', 's', '\376'}, /* collision whith G( from iso-8859-9 !!! */ {'(', 'G', '\253'}, {'(', 'g', '\273'}, /* breve */ {'(', 'U', '\335'}, {'(', 'u', '\375'}, /* collision whith I. from iso-8859-3 !!! */ {'.', 'I', '\251'}, {'.', 'i', '\271'}, /* dot above */ {'.', 'C', '\305'}, {'.', 'c', '\345'}, {'.', 'G', '\325'}, {'.', 'g', '\365'}, /* iso-8859-4 uses this */ {',', 'R', '\243'}, {',', 'r', '\263'}, /* cedilla */ {',', 'L', '\246'}, {',', 'l', '\266'}, {',', 'G', '\253'}, {',', 'g', '\273'}, {',', 'N', '\321'}, {',', 'n', '\361'}, {',', 'K', '\323'}, {',', 'k', '\363'}, {'~', 'I', '\245'}, {'~', 'i', '\265'}, /* tilde */ {'-', 'E', '\252'}, {'-', 'e', '\272'}, /* macron */ {'-', 'A', '\300'}, {'-', 'a', '\340'}, {'-', 'I', '\317'}, {'-', 'i', '\357'}, {'-', 'O', '\322'}, {'-', 'o', '\362'}, {'-', 'U', '\336'}, {'-', 'u', '\376'}, {'/', 'T', '\254'}, {'/', 't', '\274'}, /* slash */ {'.', 'E', '\314'}, {'.', 'e', '\344'}, /* dot above */ {';', 'I', '\307'}, {';', 'i', '\347'}, /* ogonek */ {';', 'U', '\331'}, {';', 'u', '\371'}, /* iso-8859-9 uses this */ /* iso-8859-9 has really bad choosen G( S, and I. as they collide * whith the same letters on other iso-8859-x (that is they are on * different places :-( ), if you use turkish uncomment these and * comment out the lines in iso-8859-2 and iso-8859-3 sections * FIXME: should be dynamic according to chosen language * if/when Wine has turkish support. */ /* collision whith G( from iso-8859-3 !!! */ /* {'(', 'G', '\320'}, {'(', 'g', '\360'}, */ /* breve */ /* collision whith S, from iso-8859-2 !!! */ /* {',', 'S', '\336'}, {',', 's', '\376'}, */ /* cedilla */ /* collision whith I. from iso-8859-3 !!! */ /* {'.', 'I', '\335'}, {'.', 'i', '\375'}, */ /* dot above */ }; /*********************************************************************** * TranslateMessage (USER32.@) * * Implementation of TranslateMessage. * * TranslateMessage translates virtual-key messages into character-messages, * as follows : * WM_KEYDOWN/WM_KEYUP combinations produce a WM_CHAR or WM_DEADCHAR message. * ditto replacing WM_* with WM_SYS* * This produces WM_CHAR messages only for keys mapped to ASCII characters * by the keyboard driver. */ BOOL WINAPI TranslateMessage( const MSG *msg ) { static int dead_char; UINT message; WCHAR wp[2]; if (msg->message >= WM_KEYFIRST && msg->message <= WM_KEYLAST) TRACE_(key)("(%s, %04X, %08lX)\n", SPY_GetMsgName(msg->message, msg->hwnd), msg->wParam, msg->lParam ); if ((msg->message != WM_KEYDOWN) && (msg->message != WM_SYSKEYDOWN)) return FALSE; TRACE_(key)("Translating key %s (%04x), scancode %02x\n", SPY_GetVKeyName(msg->wParam), msg->wParam, LOBYTE(HIWORD(msg->lParam))); /* FIXME : should handle ToUnicode yielding 2 */ switch (ToUnicode(msg->wParam, HIWORD(msg->lParam), QueueKeyStateTable, wp, 2, 0)) { case 1: message = (msg->message == WM_KEYDOWN) ? WM_CHAR : WM_SYSCHAR; /* Should dead chars handling go in ToAscii ? */ if (dead_char) { int i; if (wp[0] == ' ') wp[0] = dead_char; if (dead_char == 0xa2) dead_char = '('; else if (dead_char == 0xa8) dead_char = '"'; else if (dead_char == 0xb2) dead_char = ';'; else if (dead_char == 0xb4) dead_char = '\''; else if (dead_char == 0xb7) dead_char = '<'; else if (dead_char == 0xb8) dead_char = ','; else if (dead_char == 0xff) dead_char = '.'; for (i = 0; i < sizeof(accent_chars)/sizeof(accent_chars[0]); i++) if ((accent_chars[i].ac_accent == dead_char) && (accent_chars[i].ac_char == wp[0])) { wp[0] = accent_chars[i].ac_result; break; } dead_char = 0; } TRACE_(key)("1 -> PostMessage(%s)\n", SPY_GetMsgName(message, msg->hwnd)); PostMessageW( msg->hwnd, message, wp[0], msg->lParam ); return TRUE; case -1: message = (msg->message == WM_KEYDOWN) ? WM_DEADCHAR : WM_SYSDEADCHAR; dead_char = wp[0]; TRACE_(key)("-1 -> PostMessage(%s)\n", SPY_GetMsgName(message, msg->hwnd)); PostMessageW( msg->hwnd, message, wp[0], msg->lParam ); return TRUE; } return FALSE; } /*********************************************************************** * DispatchMessageA (USER32.@) */ LONG WINAPI DispatchMessageA( const MSG* msg ) { WND * wndPtr; LONG retval; int painting; WNDPROC winproc; /* Process timer messages */ if ((msg->message == WM_TIMER) || (msg->message == WM_SYSTIMER)) { if (msg->lParam) { /* HOOK_CallHooks32A( WH_CALLWNDPROC, HC_ACTION, 0, FIXME ); */ /* before calling window proc, verify whether timer is still valid; there's a slim chance that the application kills the timer between GetMessage and DispatchMessage API calls */ if (!TIMER_IsTimerValid(msg->hwnd, (UINT) msg->wParam, (HWINDOWPROC) msg->lParam)) return 0; /* invalid winproc */ return CallWindowProcA( (WNDPROC)msg->lParam, msg->hwnd, msg->message, msg->wParam, GetTickCount() ); } } if (!(wndPtr = WIN_GetPtr( msg->hwnd ))) { if (msg->hwnd) SetLastError( ERROR_INVALID_WINDOW_HANDLE ); return 0; } if (wndPtr == WND_OTHER_PROCESS) { if (IsWindow( msg->hwnd )) ERR( "cannot dispatch msg to other process window %x\n", msg->hwnd ); SetLastError( ERROR_INVALID_WINDOW_HANDLE ); return 0; } if (!(winproc = wndPtr->winproc)) { WIN_ReleasePtr( wndPtr ); return 0; } painting = (msg->message == WM_PAINT); if (painting) wndPtr->flags |= WIN_NEEDS_BEGINPAINT; WIN_ReleasePtr( wndPtr ); /* hook_CallHooks32A( WH_CALLWNDPROC, HC_ACTION, 0, FIXME ); */ SPY_EnterMessage( SPY_DISPATCHMESSAGE, msg->hwnd, msg->message, msg->wParam, msg->lParam ); retval = CallWindowProcA( winproc, msg->hwnd, msg->message, msg->wParam, msg->lParam ); SPY_ExitMessage( SPY_RESULT_OK, msg->hwnd, msg->message, retval, msg->wParam, msg->lParam ); if (painting && (wndPtr = WIN_GetPtr( msg->hwnd )) && (wndPtr != WND_OTHER_PROCESS)) { BOOL validate = ((wndPtr->flags & WIN_NEEDS_BEGINPAINT) && wndPtr->hrgnUpdate); wndPtr->flags &= ~WIN_NEEDS_BEGINPAINT; WIN_ReleasePtr( wndPtr ); if (validate) { ERR( "BeginPaint not called on WM_PAINT for hwnd %04x!\n", msg->hwnd ); /* Validate the update region to avoid infinite WM_PAINT loop */ RedrawWindow( msg->hwnd, NULL, 0, RDW_NOFRAME | RDW_VALIDATE | RDW_NOCHILDREN | RDW_NOINTERNALPAINT ); } } return retval; } /*********************************************************************** * DispatchMessageW (USER32.@) Process Message * * Process the message specified in the structure *_msg_. * * If the lpMsg parameter points to a WM_TIMER message and the * parameter of the WM_TIMER message is not NULL, the lParam parameter * points to the function that is called instead of the window * procedure. * * The message must be valid. * * RETURNS * * DispatchMessage() returns the result of the window procedure invoked. * * CONFORMANCE * * ECMA-234, Win32 * */ LONG WINAPI DispatchMessageW( const MSG* msg ) { WND * wndPtr; LONG retval; int painting; WNDPROC winproc; /* Process timer messages */ if ((msg->message == WM_TIMER) || (msg->message == WM_SYSTIMER)) { if (msg->lParam) { /* HOOK_CallHooks32W( WH_CALLWNDPROC, HC_ACTION, 0, FIXME ); */ /* before calling window proc, verify whether timer is still valid; there's a slim chance that the application kills the timer between GetMessage and DispatchMessage API calls */ if (!TIMER_IsTimerValid(msg->hwnd, (UINT) msg->wParam, (HWINDOWPROC) msg->lParam)) return 0; /* invalid winproc */ return CallWindowProcW( (WNDPROC)msg->lParam, msg->hwnd, msg->message, msg->wParam, GetTickCount() ); } } if (!(wndPtr = WIN_GetPtr( msg->hwnd ))) { if (msg->hwnd) SetLastError( ERROR_INVALID_WINDOW_HANDLE ); return 0; } if (wndPtr == WND_OTHER_PROCESS) { if (IsWindow( msg->hwnd )) ERR( "cannot dispatch msg to other process window %x\n", msg->hwnd ); SetLastError( ERROR_INVALID_WINDOW_HANDLE ); return 0; } if (!(winproc = wndPtr->winproc)) { WIN_ReleasePtr( wndPtr ); return 0; } painting = (msg->message == WM_PAINT); if (painting) wndPtr->flags |= WIN_NEEDS_BEGINPAINT; WIN_ReleasePtr( wndPtr ); /* HOOK_CallHooks32W( WH_CALLWNDPROC, HC_ACTION, 0, FIXME ); */ SPY_EnterMessage( SPY_DISPATCHMESSAGE, msg->hwnd, msg->message, msg->wParam, msg->lParam ); retval = CallWindowProcW( winproc, msg->hwnd, msg->message, msg->wParam, msg->lParam ); SPY_ExitMessage( SPY_RESULT_OK, msg->hwnd, msg->message, retval, msg->wParam, msg->lParam ); if (painting && (wndPtr = WIN_GetPtr( msg->hwnd )) && (wndPtr != WND_OTHER_PROCESS)) { BOOL validate = ((wndPtr->flags & WIN_NEEDS_BEGINPAINT) && wndPtr->hrgnUpdate); wndPtr->flags &= ~WIN_NEEDS_BEGINPAINT; WIN_ReleasePtr( wndPtr ); if (validate) { ERR( "BeginPaint not called on WM_PAINT for hwnd %04x!\n", msg->hwnd ); /* Validate the update region to avoid infinite WM_PAINT loop */ RedrawWindow( msg->hwnd, NULL, 0, RDW_NOFRAME | RDW_VALIDATE | RDW_NOCHILDREN | RDW_NOINTERNALPAINT ); } } return retval; } /*********************************************************************** * RegisterWindowMessage (USER.118) * RegisterWindowMessageA (USER32.@) */ WORD WINAPI RegisterWindowMessageA( LPCSTR str ) { TRACE("%s\n", str ); return GlobalAddAtomA( str ); } /*********************************************************************** * RegisterWindowMessageW (USER32.@) */ WORD WINAPI RegisterWindowMessageW( LPCWSTR str ) { TRACE("%p\n", str ); return GlobalAddAtomW( str ); } /*********************************************************************** * BroadcastSystemMessage (USER32.@) */ LONG WINAPI BroadcastSystemMessage( DWORD dwFlags,LPDWORD recipients,UINT uMessage,WPARAM wParam, LPARAM lParam ) { FIXME("(%08lx,%08lx,%08x,%08x,%08lx): stub!\n", dwFlags,*recipients,uMessage,wParam,lParam ); return 0; }