/* * Debugger definitions * * Copyright 1995 Alexandre Julliard */ #ifndef DEBUGGER_H #define DEBUGGER_H #include "ldt.h" #include "registers.h" #include "wine.h" typedef struct { DWORD seg; /* 0xffffffff means current default segment (cs or ds) */ DWORD off; } DBG_ADDR; #define DBG_FIX_ADDR_SEG(addr,default) \ { if ((addr)->seg == 0xffffffff) (addr)->seg = (default); \ if (((addr)->seg == WINE_CODE_SELECTOR) || \ (addr)->seg == WINE_DATA_SELECTOR) (addr)->seg = 0; } #define DBG_ADDR_TO_LIN(addr) \ ((addr)->seg ? (char *)PTR_SEG_OFF_TO_LIN((addr)->seg,(addr)->off) \ : (char *)(addr)->off) enum debug_regs { REG_EAX, REG_EBX, REG_ECX, REG_EDX, REG_ESI, REG_EDI, REG_EBP, REG_EFL, REG_EIP, REG_ESP, REG_AX, REG_BX, REG_CX, REG_DX, REG_SI, REG_DI, REG_BP, REG_FL, REG_IP, REG_SP, REG_CS, REG_DS, REG_ES, REG_SS }; enum exec_mode { EXEC_CONT, /* Continuous execution */ EXEC_STEP_OVER, /* Stepping over a call */ EXEC_STEP_INSTR /* Single-stepping an instruction */ }; extern struct sigcontext_struct *DEBUG_context; /* debugger/registers.c */ extern unsigned int dbg_mode; /* debugger/break.c */ extern void DEBUG_SetBreakpoints( BOOL set ); extern int DEBUG_FindBreakpoint( const DBG_ADDR *addr ); extern void DEBUG_AddBreakpoint( const DBG_ADDR *addr ); extern void DEBUG_DelBreakpoint( int num ); extern void DEBUG_EnableBreakpoint( int num, BOOL enable ); extern void DEBUG_InfoBreakpoints(void); extern BOOL DEBUG_HandleTrap( struct sigcontext_struct *context ); extern BOOL DEBUG_ShouldContinue( struct sigcontext_struct *context, enum exec_mode mode ); extern void DEBUG_RestartExecution( struct sigcontext_struct *context, enum exec_mode mode, int instr_len ); /* debugger/db_disasm.c */ extern void DEBUG_Disasm( DBG_ADDR *addr ); /* debugger/hash.c */ extern void DEBUG_AddSymbol( const char *name, const DBG_ADDR *addr ); extern BOOL DEBUG_GetSymbolValue( const char * name, DBG_ADDR *addr ); extern BOOL DEBUG_SetSymbolValue( const char * name, const DBG_ADDR *addr ); extern const char * DEBUG_FindNearestSymbol( const DBG_ADDR *addr ); extern void DEBUG_ReadSymbolTable( const char * filename ); extern void DEBUG_LoadEntryPoints(void); /* debugger/info.c */ extern void DEBUG_Print( const DBG_ADDR *addr, int count, char format ); extern void DEBUG_PrintAddress( const DBG_ADDR *addr, int addrlen ); extern void DEBUG_Help(void); /* debugger/memory.c */ extern int DEBUG_ReadMemory( const DBG_ADDR *address ); extern void DEBUG_WriteMemory( const DBG_ADDR *address, int value ); extern void DEBUG_ExamineMemory( const DBG_ADDR *addr, int count, char format); /* debugger/registers.c */ extern void DEBUG_SetRegister( enum debug_regs reg, int val ); extern int DEBUG_GetRegister( enum debug_regs reg ); extern void DEBUG_InfoRegisters(void); /* debugger/stack.c */ extern void DEBUG_InfoStack(void); extern void DEBUG_BackTrace(void); /* debugger/dbg.y */ extern void wine_debug( int signal, struct sigcontext_struct * regs ); #endif /* DEBUGGER_H */