/* * Client part of the client/server communication * * Copyright (C) 1998 Alexandre Julliard */ #include "config.h" #include #include #include #include #include #include #include #include #include #ifdef HAVE_SYS_SOCKET_H # include #endif #ifdef HAVE_SYS_WAIT_H #include #endif #include #ifdef HAVE_SYS_MMAN_H #include #endif #include #include #include #include #include "process.h" #include "thread.h" #include "server.h" #include "winerror.h" #include "options.h" /* Some versions of glibc don't define this */ #ifndef SCM_RIGHTS #define SCM_RIGHTS 1 #endif #define CONFDIR "/.wine" /* directory for Wine config relative to $HOME */ #define SERVERDIR "/wineserver-" /* server socket directory (hostname appended) */ #define SOCKETNAME "socket" /* name of the socket file */ /* data structure used to pass an fd with sendmsg/recvmsg */ struct cmsg_fd { int len; /* sizeof structure */ int level; /* SOL_SOCKET */ int type; /* SCM_RIGHTS */ int fd; /* fd to pass */ }; static void *boot_thread_id; /* die on a fatal error; use only during initialization */ static void fatal_error( const char *err, ... ) WINE_NORETURN; static void fatal_error( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "wine: " ); vfprintf( stderr, err, args ); va_end( args ); exit(1); } /* die on a fatal error; use only during initialization */ static void fatal_perror( const char *err, ... ) WINE_NORETURN; static void fatal_perror( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "wine: " ); vfprintf( stderr, err, args ); perror( " " ); va_end( args ); exit(1); } /*********************************************************************** * server_protocol_error */ void server_protocol_error( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid ); vfprintf( stderr, err, args ); va_end( args ); SYSDEPS_ExitThread(1); } /*********************************************************************** * server_perror */ static void server_perror( const char *err ) { fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid ); perror( err ); SYSDEPS_ExitThread(1); } /*********************************************************************** * server_exception_handler */ DWORD server_exception_handler( PEXCEPTION_RECORD record, EXCEPTION_FRAME *frame, CONTEXT *context, EXCEPTION_FRAME **pdispatcher ) { struct __server_exception_frame *server_frame = (struct __server_exception_frame *)frame; if ((record->ExceptionFlags & (EH_UNWINDING | EH_EXIT_UNWIND))) *NtCurrentTeb()->buffer_info = server_frame->info; return ExceptionContinueSearch; } /*********************************************************************** * server_alloc_req */ void *server_alloc_req( size_t fixed_size, size_t var_size ) { unsigned int pos = NtCurrentTeb()->buffer_info->cur_pos; union generic_request *req = (union generic_request *)((char *)NtCurrentTeb()->buffer + pos); size_t size = sizeof(*req) + var_size; assert( fixed_size <= sizeof(*req) ); assert( var_size <= REQUEST_MAX_VAR_SIZE ); if ((char *)req + size > (char *)NtCurrentTeb()->buffer_info) server_protocol_error( "buffer overflow %d bytes\n", (char *)req + size - (char *)NtCurrentTeb()->buffer_info ); NtCurrentTeb()->buffer_info->cur_pos = pos + size; req->header.fixed_size = fixed_size; req->header.var_size = var_size; return req; } /*********************************************************************** * send_request * * Send a request to the server. */ static void send_request( enum request req, struct request_header *header ) { header->req = req; NtCurrentTeb()->buffer_info->cur_req = (char *)header - (char *)NtCurrentTeb()->buffer; /* write a single byte; the value is ignored anyway */ if (write( NtCurrentTeb()->socket, header, 1 ) == -1) { if (errno == EPIPE) SYSDEPS_ExitThread(0); server_perror( "sendmsg" ); } } /*********************************************************************** * send_request_fd * * Send a request to the server, passing a file descriptor. */ static void send_request_fd( enum request req, struct request_header *header, int fd ) { #ifndef HAVE_MSGHDR_ACCRIGHTS struct cmsg_fd cmsg; #endif struct msghdr msghdr; struct iovec vec; /* write a single byte; the value is ignored anyway */ vec.iov_base = (void *)header; vec.iov_len = 1; msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = &vec; msghdr.msg_iovlen = 1; #ifdef HAVE_MSGHDR_ACCRIGHTS msghdr.msg_accrights = (void *)&fd; msghdr.msg_accrightslen = sizeof(fd); #else /* HAVE_MSGHDR_ACCRIGHTS */ cmsg.len = sizeof(cmsg); cmsg.level = SOL_SOCKET; cmsg.type = SCM_RIGHTS; cmsg.fd = fd; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg); msghdr.msg_flags = 0; #endif /* HAVE_MSGHDR_ACCRIGHTS */ header->req = req; if (sendmsg( NtCurrentTeb()->socket, &msghdr, 0 ) == -1) { if (errno == EPIPE) SYSDEPS_ExitThread(0); server_perror( "sendmsg" ); } } /*********************************************************************** * wait_reply * * Wait for a reply from the server. */ static void wait_reply(void) { int ret; char dummy[1]; for (;;) { if ((ret = read( NtCurrentTeb()->socket, dummy, 1 )) > 0) return; if (!ret) break; if (errno == EINTR) continue; if (errno == EPIPE) break; server_perror("read"); } /* the server closed the connection; time to die... */ SYSDEPS_ExitThread(0); } /*********************************************************************** * wait_reply_fd * * Wait for a reply from the server, when a file descriptor is passed. */ static void wait_reply_fd( int *fd ) { struct iovec vec; int ret; char dummy[1]; #ifdef HAVE_MSGHDR_ACCRIGHTS struct msghdr msghdr; *fd = -1; msghdr.msg_accrights = (void *)fd; msghdr.msg_accrightslen = sizeof(*fd); #else /* HAVE_MSGHDR_ACCRIGHTS */ struct msghdr msghdr; struct cmsg_fd cmsg; cmsg.len = sizeof(cmsg); cmsg.level = SOL_SOCKET; cmsg.type = SCM_RIGHTS; cmsg.fd = -1; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg); msghdr.msg_flags = 0; #endif /* HAVE_MSGHDR_ACCRIGHTS */ msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = &vec; msghdr.msg_iovlen = 1; vec.iov_base = (void *)dummy; vec.iov_len = 1; for (;;) { if ((ret = recvmsg( NtCurrentTeb()->socket, &msghdr, 0 )) > 0) { #ifndef HAVE_MSGHDR_ACCRIGHTS *fd = cmsg.fd; #endif return; } if (!ret) break; if (errno == EINTR) continue; if (errno == EPIPE) break; server_perror("recvmsg"); } /* the server closed the connection; time to die... */ SYSDEPS_ExitThread(0); } /*********************************************************************** * server_call_noerr * * Perform a server call. */ unsigned int server_call_noerr( enum request req ) { void *req_ptr = get_req_buffer(); send_request( req, req_ptr ); wait_reply(); return ((struct request_header *)req_ptr)->error; } /*********************************************************************** * server_call_fd * * Perform a server call, passing a file descriptor. * If *fd is != -1, it will be passed to the server. * If the server passes an fd, it will be stored into *fd. */ unsigned int server_call_fd( enum request req, int fd_out, int *fd_in ) { unsigned int res; void *req_ptr = get_req_buffer(); if (fd_out == -1) send_request( req, req_ptr ); else send_request_fd( req, req_ptr, fd_out ); if (fd_in) wait_reply_fd( fd_in ); else wait_reply(); if ((res = ((struct request_header *)req_ptr)->error)) SetLastError( RtlNtStatusToDosError(res) ); return res; /* error code */ } /*********************************************************************** * get_config_dir * * Return the configuration directory ($WINEPREFIX or $HOME/.wine) */ const char *get_config_dir(void) { static char *confdir; if (!confdir) { const char *prefix = getenv( "WINEPREFIX" ); if (prefix) { int len = strlen(prefix); if (!(confdir = strdup( prefix ))) fatal_error( "out of memory\n" ); if (len > 1 && confdir[len-1] == '/') confdir[len-1] = 0; } else { const char *home = getenv( "HOME" ); if (!home) { struct passwd *pwd = getpwuid( getuid() ); if (!pwd) fatal_error( "could not find your home directory\n" ); home = pwd->pw_dir; } if (!(confdir = malloc( strlen(home) + strlen(CONFDIR) + 1 ))) fatal_error( "out of memory\n" ); strcpy( confdir, home ); strcat( confdir, CONFDIR ); } mkdir( confdir, 0755 ); /* just in case */ } return confdir; } /*********************************************************************** * start_server * * Start a new wine server. */ static void start_server( const char *oldcwd ) { static int started; /* we only try once */ char *path, *p; if (!started) { int status; int pid = fork(); if (pid == -1) fatal_perror( "fork" ); if (!pid) { /* if server is explicitly specified, use this */ if ((p = getenv("WINESERVER"))) { execl( p, "wineserver", NULL ); fatal_perror( "could not exec the server '%s'\n" " specified in the WINESERVER environment variable", p ); } /* first try the installation dir */ execl( BINDIR "/wineserver", "wineserver", NULL ); /* now try the dir we were launched from */ if (full_argv0) { if (!(path = malloc( strlen(full_argv0) + 20 ))) fatal_error( "out of memory\n" ); if ((p = strrchr( strcpy( path, full_argv0 ), '/' ))) { strcpy( p, "/wineserver" ); execl( path, "wineserver", NULL ); strcpy( p, "/server/wineserver" ); execl( path, "wineserver", NULL ); } free(path); } /* now try the path */ execlp( "wineserver", "wineserver", NULL ); /* and finally the current dir */ if (!(path = malloc( strlen(oldcwd) + 20 ))) fatal_error( "out of memory\n" ); p = strcpy( path, oldcwd ) + strlen( oldcwd ); strcpy( p, "/wineserver" ); execl( path, "wineserver", NULL ); strcpy( p, "/server/wineserver" ); execl( path, "wineserver", NULL ); free(path); fatal_error( "could not exec wineserver\n" ); } started = 1; waitpid( pid, &status, 0 ); status = WIFEXITED(status) ? WEXITSTATUS(status) : 1; if (status) exit(status); /* server failed */ } } /*********************************************************************** * server_connect * * Attempt to connect to an existing server socket. * We need to be in the server directory already. */ static int server_connect( const char *oldcwd, const char *serverdir ) { struct sockaddr_un addr; struct stat st; int s, slen, retry; /* chdir to the server directory */ if (chdir( serverdir ) == -1) { if (errno != ENOENT) fatal_perror( "chdir to %s", serverdir ); start_server( "." ); if (chdir( serverdir ) == -1) fatal_perror( "chdir to %s", serverdir ); } /* make sure we are at the right place */ if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir ); if (st.st_uid != getuid()) fatal_error( "'%s' is not owned by you\n", serverdir ); if (st.st_mode & 077) fatal_error( "'%s' must not be accessible by other users\n", serverdir ); for (retry = 0; retry < 3; retry++) { /* if not the first try, wait a bit to leave the server time to exit */ if (retry) usleep( 100000 * retry * retry ); /* check for an existing socket */ if (lstat( SOCKETNAME, &st ) == -1) { if (errno != ENOENT) fatal_perror( "lstat %s/%s", serverdir, SOCKETNAME ); start_server( oldcwd ); if (lstat( SOCKETNAME, &st ) == -1) fatal_perror( "lstat %s/%s", serverdir, SOCKETNAME ); } /* make sure the socket is sane */ if (!S_ISSOCK(st.st_mode)) fatal_error( "'%s/%s' is not a socket\n", serverdir, SOCKETNAME ); if (st.st_uid != getuid()) fatal_error( "'%s/%s' is not owned by you\n", serverdir, SOCKETNAME ); /* try to connect to it */ addr.sun_family = AF_UNIX; strcpy( addr.sun_path, SOCKETNAME ); slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1; #ifdef HAVE_SOCKADDR_SUN_LEN addr.sun_len = slen; #endif if ((s = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" ); if (connect( s, (struct sockaddr *)&addr, slen ) != -1) { fcntl( s, F_SETFD, 1 ); /* set close on exec flag */ return s; } close( s ); } fatal_error( "file '%s/%s' exists,\n" " but I cannot connect to it; maybe the server has crashed?\n" " If this is the case, you should remove this socket file and try again.\n", serverdir, SOCKETNAME ); } /*********************************************************************** * CLIENT_InitServer * * Start the server and create the initial socket pair. */ int CLIENT_InitServer(void) { int fd, size; char hostname[64]; char *oldcwd, *serverdir; const char *configdir; /* retrieve the current directory */ for (size = 512; ; size *= 2) { if (!(oldcwd = malloc( size ))) break; if (getcwd( oldcwd, size )) break; free( oldcwd ); if (errno == ERANGE) continue; oldcwd = NULL; break; } /* if argv[0] is a relative path, make it absolute */ full_argv0 = argv0; if (oldcwd && argv0[0] != '/' && strchr( argv0, '/' )) { char *new_argv0 = malloc( strlen(oldcwd) + strlen(argv0) + 2 ); if (new_argv0) { strcpy( new_argv0, oldcwd ); strcat( new_argv0, "/" ); strcat( new_argv0, argv0 ); full_argv0 = new_argv0; } } /* get the server directory name */ if (gethostname( hostname, sizeof(hostname) ) == -1) fatal_perror( "gethostname" ); configdir = get_config_dir(); serverdir = malloc( strlen(configdir) + strlen(SERVERDIR) + strlen(hostname) + 1 ); if (!serverdir) fatal_error( "out of memory\n" ); strcpy( serverdir, configdir ); strcat( serverdir, SERVERDIR ); strcat( serverdir, hostname ); /* connect to the server */ fd = server_connect( oldcwd, serverdir ); /* switch back to the starting directory */ if (oldcwd) { chdir( oldcwd ); free( oldcwd ); } return fd; } /*********************************************************************** * CLIENT_InitThread * * Send an init thread request. Return 0 if OK. */ int CLIENT_InitThread(void) { struct get_thread_buffer_request *req; TEB *teb = NtCurrentTeb(); int fd, ret, size; /* ignore SIGPIPE so that we get a EPIPE error instead */ signal( SIGPIPE, SIG_IGN ); wait_reply_fd( &fd ); if (fd == -1) server_protocol_error( "no fd passed on first request\n" ); if ((size = lseek( fd, 0, SEEK_END )) == -1) server_perror( "lseek" ); teb->buffer = mmap( 0, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0 ); close( fd ); if (teb->buffer == (void*)-1) server_perror( "mmap" ); teb->buffer_info = (struct server_buffer_info *)((char *)teb->buffer + size) - 1; req = (struct get_thread_buffer_request *)teb->buffer; teb->pid = req->pid; teb->tid = req->tid; if (req->version != SERVER_PROTOCOL_VERSION) server_protocol_error( "version mismatch %d/%d.\n" "Your %s binary was not upgraded correctly,\n" "or you have an older one somewhere in your PATH.\n", req->version, SERVER_PROTOCOL_VERSION, (req->version > SERVER_PROTOCOL_VERSION) ? "wine" : "wineserver" ); if (req->boot) boot_thread_id = teb->tid; else if (boot_thread_id == teb->tid) boot_thread_id = 0; SERVER_START_REQ { struct init_thread_request *req = server_alloc_req( sizeof(*req), 0 ); req->unix_pid = getpid(); req->teb = teb; req->entry = teb->entry_point; ret = server_call_noerr( REQ_INIT_THREAD ); } SERVER_END_REQ; return ret; } /*********************************************************************** * CLIENT_BootDone * * Signal that we have finished booting, and set debug level. */ int CLIENT_BootDone( int debug_level ) { int ret; SERVER_START_REQ { struct boot_done_request *req = server_alloc_req( sizeof(*req), 0 ); req->debug_level = debug_level; ret = server_call( REQ_BOOT_DONE ); } SERVER_END_REQ; return ret; } /*********************************************************************** * CLIENT_IsBootThread * * Return TRUE if current thread is the boot thread. */ int CLIENT_IsBootThread(void) { return (GetCurrentThreadId() == (DWORD)boot_thread_id); }