TOPSRCDIR = @top_srcdir@ TOPOBJDIR = ../.. SRCDIR = @srcdir@ VPATH = @srcdir@ MODULE = opengl32.dll IMPORTS = user32 gdi32 kernel32 EXTRALIBS = $(LIBTSX11) $(X_LIBS) $(XLIB) LDDLLFLAGS = @LDDLLFLAGS@ SYMBOLFILE = $(MODULE).tmp.o C_SRCS = \ wgl.c \ opengl_norm.c \ opengl_ext.c @MAKE_DLL_RULES@ ### Dependencies: