/* * Updown control * * Copyright 1997, 2002 Dimitrie O. Paun * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * NOTE * * This code was audited for completeness against the documented features * of Comctl32.dll version 6.0 on Sep. 9, 2002, by Dimitrie O. Paun. * * Unless otherwise noted, we believe this code to be complete, as per * the specification mentioned above. * If you discover missing features, or bugs, please note them below. * */ #include #include #include #include #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winuser.h" #include "winnls.h" #include "commctrl.h" #include "comctl32.h" #include "wine/unicode.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(updown); typedef struct { HWND Self; /* Handle to this up-down control */ HWND Notify; /* Handle to the parent window */ UINT AccelCount; /* Number of elements in AccelVect */ UDACCEL* AccelVect; /* Vector containing AccelCount elements */ INT AccelIndex; /* Current accel index, -1 if not accel'ing */ INT Base; /* Base to display nr in the buddy window */ INT CurVal; /* Current up-down value */ INT MinVal; /* Minimum up-down value */ INT MaxVal; /* Maximum up-down value */ HWND Buddy; /* Handle to the buddy window */ INT BuddyType; /* Remembers the buddy type BUDDY_TYPE_* */ INT Flags; /* Internal Flags FLAG_* */ BOOL UnicodeFormat; /* Marks the use of Unicode internally */ } UPDOWN_INFO; /* Control configuration constants */ #define INITIAL_DELAY 500 /* initial timer until auto-inc kicks in */ #define AUTOPRESS_DELAY 250 /* time to keep arrow pressed on KEY_DOWN */ #define REPEAT_DELAY 50 /* delay between auto-increments */ #define DEFAULT_WIDTH 14 /* default width of the ctrl */ #define DEFAULT_XSEP 0 /* default separation between buddy and ctrl */ #define DEFAULT_ADDTOP 0 /* amount to extend above the buddy window */ #define DEFAULT_ADDBOT 0 /* amount to extend below the buddy window */ #define DEFAULT_BUDDYBORDER 2 /* Width/height of the buddy border */ #define DEFAULT_BUDDYSPACER 2 /* Spacer between the buddy and the ctrl */ /* Work constants */ #define FLAG_INCR 0x01 #define FLAG_DECR 0x02 #define FLAG_MOUSEIN 0x04 #define FLAG_PRESSED 0x08 #define FLAG_ARROW (FLAG_INCR | FLAG_DECR) #define BUDDY_TYPE_UNKNOWN 0 #define BUDDY_TYPE_LISTBOX 1 #define BUDDY_TYPE_EDIT 2 #define TIMER_AUTOREPEAT 1 #define TIMER_ACCEL 2 #define TIMER_AUTOPRESS 3 #define BUDDY_UPDOWN_HWND "buddyUpDownHWND" #define BUDDY_SUPERCLASS_WNDPROC "buddySupperClassWndProc" #define UPDOWN_GetInfoPtr(hwnd) ((UPDOWN_INFO *)GetWindowLongPtrW (hwnd,0)) #define COUNT_OF(a) (sizeof(a)/sizeof(a[0])) static void UPDOWN_DoAction (UPDOWN_INFO *infoPtr, int delta, int action); /*********************************************************************** * UPDOWN_IsBuddyEdit * Tests if our buddy is an edit control. */ static inline BOOL UPDOWN_IsBuddyEdit(UPDOWN_INFO *infoPtr) { return infoPtr->BuddyType == BUDDY_TYPE_EDIT; } /*********************************************************************** * UPDOWN_IsBuddyListbox * Tests if our buddy is a listbox control. */ static inline BOOL UPDOWN_IsBuddyListbox(UPDOWN_INFO *infoPtr) { return infoPtr->BuddyType == BUDDY_TYPE_LISTBOX; } /*********************************************************************** * UPDOWN_InBounds * Tests if a given value 'val' is between the Min&Max limits */ static BOOL UPDOWN_InBounds(UPDOWN_INFO *infoPtr, int val) { if(infoPtr->MaxVal > infoPtr->MinVal) return (infoPtr->MinVal <= val) && (val <= infoPtr->MaxVal); else return (infoPtr->MaxVal <= val) && (val <= infoPtr->MinVal); } /*********************************************************************** * UPDOWN_OffsetVal * Change the current value by delta. * It returns TRUE is the value was changed successfuly, or FALSE * if the value was not changed, as it would go out of bounds. */ static BOOL UPDOWN_OffsetVal(UPDOWN_INFO *infoPtr, int delta) { /* check if we can do the modification first */ if(!UPDOWN_InBounds (infoPtr, infoPtr->CurVal+delta)) { if (GetWindowLongW (infoPtr->Self, GWL_STYLE) & UDS_WRAP) { delta += (delta < 0 ? -1 : 1) * (infoPtr->MaxVal < infoPtr->MinVal ? -1 : 1) * (infoPtr->MinVal - infoPtr->MaxVal) + (delta < 0 ? 1 : -1); } else return FALSE; } infoPtr->CurVal += delta; return TRUE; } /*********************************************************************** * UPDOWN_HasBuddyBorder * * When we have a buddy set and that we are aligned on our buddy, we * want to draw a sunken edge to make like we are part of that control. */ static BOOL UPDOWN_HasBuddyBorder(UPDOWN_INFO* infoPtr) { DWORD dwStyle = GetWindowLongW (infoPtr->Self, GWL_STYLE); return ( ((dwStyle & (UDS_ALIGNLEFT | UDS_ALIGNRIGHT)) != 0) && UPDOWN_IsBuddyEdit(infoPtr) ); } /*********************************************************************** * UPDOWN_GetArrowRect * wndPtr - pointer to the up-down wnd * rect - will hold the rectangle * arrow - FLAG_INCR to get the "increment" rect (up or right) * FLAG_DECR to get the "decrement" rect (down or left) * If both flags are pressent, the envelope is returned. */ static void UPDOWN_GetArrowRect (UPDOWN_INFO* infoPtr, RECT *rect, int arrow) { DWORD dwStyle = GetWindowLongW (infoPtr->Self, GWL_STYLE); GetClientRect (infoPtr->Self, rect); /* * Make sure we calculate the rectangle to fit even if we draw the * border. */ if (UPDOWN_HasBuddyBorder(infoPtr)) { if (dwStyle & UDS_ALIGNLEFT) rect->left += DEFAULT_BUDDYBORDER; else rect->right -= DEFAULT_BUDDYBORDER; InflateRect(rect, 0, -DEFAULT_BUDDYBORDER); } /* now figure out if we need a space away from the buddy */ if ( IsWindow(infoPtr->Buddy) ) { if (dwStyle & UDS_ALIGNLEFT) rect->right -= DEFAULT_BUDDYSPACER; else rect->left += DEFAULT_BUDDYSPACER; } /* * We're calculating the midpoint to figure-out where the * separation between the buttons will lay. We make sure that we * round the uneven numbers by adding 1. */ if (dwStyle & UDS_HORZ) { int len = rect->right - rect->left + 1; /* compute the width */ if (arrow & FLAG_INCR) rect->left = rect->left + len/2; if (arrow & FLAG_DECR) rect->right = rect->left + len/2 - 1; } else { int len = rect->bottom - rect->top + 1; /* compute the height */ if (arrow & FLAG_INCR) rect->bottom = rect->top + len/2 - 1; if (arrow & FLAG_DECR) rect->top = rect->top + len/2; } } /*********************************************************************** * UPDOWN_GetArrowFromPoint * Returns the rectagle (for the up or down arrow) that contains pt. * If it returns the up rect, it returns TRUE. * If it returns the down rect, it returns FALSE. */ static BOOL UPDOWN_GetArrowFromPoint (UPDOWN_INFO* infoPtr, RECT *rect, POINT pt) { UPDOWN_GetArrowRect (infoPtr, rect, FLAG_INCR); if(PtInRect(rect, pt)) return FLAG_INCR; UPDOWN_GetArrowRect (infoPtr, rect, FLAG_DECR); if(PtInRect(rect, pt)) return FLAG_DECR; return 0; } /*********************************************************************** * UPDOWN_GetThousandSep * Returns the thousand sep. If an error occurs, it returns ','. */ static WCHAR UPDOWN_GetThousandSep() { WCHAR sep[2]; if(GetLocaleInfoW(LOCALE_USER_DEFAULT, LOCALE_STHOUSAND, sep, 2) != 1) sep[0] = ','; return sep[0]; } /*********************************************************************** * UPDOWN_GetBuddyInt * Tries to read the pos from the buddy window and if it succeeds, * it stores it in the control's CurVal * returns: * TRUE - if it read the integer from the buddy successfully * FALSE - if an error occurred */ static BOOL UPDOWN_GetBuddyInt (UPDOWN_INFO *infoPtr) { WCHAR txt[20], sep, *src, *dst; int newVal; if (!IsWindow(infoPtr->Buddy)) return FALSE; /*if the buddy is a list window, we must set curr index */ if (UPDOWN_IsBuddyListbox(infoPtr)) { newVal = SendMessageW(infoPtr->Buddy, LB_GETCARETINDEX, 0, 0); if(newVal < 0) return FALSE; } else { /* we have a regular window, so will get the text */ if (!GetWindowTextW(infoPtr->Buddy, txt, COUNT_OF(txt))) return FALSE; sep = UPDOWN_GetThousandSep(); /* now get rid of the separators */ for(src = dst = txt; *src; src++) if(*src != sep) *dst++ = *src; *dst = 0; /* try to convert the number and validate it */ newVal = strtolW(txt, &src, infoPtr->Base); if(*src || !UPDOWN_InBounds (infoPtr, newVal)) return FALSE; } TRACE("new value(%d) from buddy (old=%d)\n", newVal, infoPtr->CurVal); infoPtr->CurVal = newVal; return TRUE; } /*********************************************************************** * UPDOWN_SetBuddyInt * Tries to set the pos to the buddy window based on current pos * returns: * TRUE - if it set the caption of the buddy successfully * FALSE - if an error occurred */ static BOOL UPDOWN_SetBuddyInt (UPDOWN_INFO *infoPtr) { WCHAR fmt[3] = { '%', 'd', '\0' }; WCHAR txt[20]; int len; if (!IsWindow(infoPtr->Buddy)) return FALSE; TRACE("set new value(%d) to buddy.\n", infoPtr->CurVal); /*if the buddy is a list window, we must set curr index */ if (UPDOWN_IsBuddyListbox(infoPtr)) { return SendMessageW(infoPtr->Buddy, LB_SETCURSEL, infoPtr->CurVal, 0) != LB_ERR; } /* Regular window, so set caption to the number */ if (infoPtr->Base == 16) fmt[1] = 'X'; len = wsprintfW(txt, fmt, infoPtr->CurVal); /* Do thousands separation if necessary */ if (!(GetWindowLongW (infoPtr->Self, GWL_STYLE) & UDS_NOTHOUSANDS) && (len > 3)) { WCHAR tmp[COUNT_OF(txt)], *src = tmp, *dst = txt; WCHAR sep = UPDOWN_GetThousandSep(); int start = len % 3; memcpy(tmp, txt, sizeof(txt)); if (start == 0) start = 3; dst += start; src += start; for (len=0; *src; len++) { if (len % 3 == 0) *dst++ = sep; *dst++ = *src++; } *dst = 0; } return SetWindowTextW(infoPtr->Buddy, txt); } /*********************************************************************** * UPDOWN_Draw * * Draw the arrows. The background need not be erased. */ static LRESULT UPDOWN_Draw (UPDOWN_INFO *infoPtr, HDC hdc) { DWORD dwStyle = GetWindowLongW (infoPtr->Self, GWL_STYLE); BOOL pressed, hot; RECT rect; /* Draw the common border between ourselves and our buddy */ if (UPDOWN_HasBuddyBorder(infoPtr)) { GetClientRect(infoPtr->Self, &rect); DrawEdge(hdc, &rect, EDGE_SUNKEN, BF_BOTTOM | BF_TOP | (dwStyle & UDS_ALIGNLEFT ? BF_LEFT : BF_RIGHT)); } /* Draw the incr button */ UPDOWN_GetArrowRect (infoPtr, &rect, FLAG_INCR); pressed = (infoPtr->Flags & FLAG_PRESSED) && (infoPtr->Flags & FLAG_INCR); hot = (infoPtr->Flags & FLAG_INCR) && (infoPtr->Flags & FLAG_MOUSEIN); DrawFrameControl(hdc, &rect, DFC_SCROLL, (dwStyle & UDS_HORZ ? DFCS_SCROLLRIGHT : DFCS_SCROLLUP) | ((dwStyle & UDS_HOTTRACK) && hot ? DFCS_HOT : 0) | (pressed ? DFCS_PUSHED : 0) | (dwStyle & WS_DISABLED ? DFCS_INACTIVE : 0) ); /* Draw the decr button */ UPDOWN_GetArrowRect(infoPtr, &rect, FLAG_DECR); pressed = (infoPtr->Flags & FLAG_PRESSED) && (infoPtr->Flags & FLAG_DECR); hot = (infoPtr->Flags & FLAG_DECR) && (infoPtr->Flags & FLAG_MOUSEIN); DrawFrameControl(hdc, &rect, DFC_SCROLL, (dwStyle & UDS_HORZ ? DFCS_SCROLLLEFT : DFCS_SCROLLDOWN) | ((dwStyle & UDS_HOTTRACK) && hot ? DFCS_HOT : 0) | (pressed ? DFCS_PUSHED : 0) | (dwStyle & WS_DISABLED ? DFCS_INACTIVE : 0) ); return 0; } /*********************************************************************** * UPDOWN_Paint * * Asynchronous drawing (must ONLY be used in WM_PAINT). * Calls UPDOWN_Draw. */ static LRESULT UPDOWN_Paint (UPDOWN_INFO *infoPtr, HDC hdc) { PAINTSTRUCT ps; if (hdc) return UPDOWN_Draw (infoPtr, hdc); hdc = BeginPaint (infoPtr->Self, &ps); UPDOWN_Draw (infoPtr, hdc); EndPaint (infoPtr->Self, &ps); return 0; } /*********************************************************************** * UPDOWN_KeyPressed * * Handle key presses (up & down) when we have to do so */ static LRESULT UPDOWN_KeyPressed(UPDOWN_INFO *infoPtr, int key) { int arrow; if (key == VK_UP) arrow = FLAG_INCR; else if (key == VK_DOWN) arrow = FLAG_DECR; else return 1; UPDOWN_GetBuddyInt (infoPtr); infoPtr->Flags &= ~FLAG_ARROW; infoPtr->Flags |= FLAG_PRESSED | arrow; InvalidateRect (infoPtr->Self, NULL, FALSE); SetTimer(infoPtr->Self, TIMER_AUTOPRESS, AUTOPRESS_DELAY, 0); UPDOWN_DoAction (infoPtr, 1, arrow); return 0; } /*********************************************************************** * UPDOWN_Buddy_SubclassProc used to handle messages sent to the buddy * control. */ static LRESULT CALLBACK UPDOWN_Buddy_SubclassProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { WNDPROC superClassWndProc = (WNDPROC)GetPropA(hwnd, BUDDY_SUPERCLASS_WNDPROC); TRACE("hwnd=%p, wndProc=%d, uMsg=%04x, wParam=%d, lParam=%d\n", hwnd, (INT)superClassWndProc, uMsg, wParam, (UINT)lParam); if (uMsg == WM_KEYDOWN) { HWND upDownHwnd = GetPropA(hwnd, BUDDY_UPDOWN_HWND); UPDOWN_KeyPressed(UPDOWN_GetInfoPtr(upDownHwnd), (int)wParam); } return CallWindowProcW( superClassWndProc, hwnd, uMsg, wParam, lParam); } /*********************************************************************** * UPDOWN_SetBuddy * * Sets bud as a new Buddy. * Then, it should subclass the buddy * If window has the UDS_ARROWKEYS, it subcalsses the buddy window to * process the UP/DOWN arrow keys. * If window has the UDS_ALIGNLEFT or UDS_ALIGNRIGHT style * the size/pos of the buddy and the control are adjusted accordingly. */ static HWND UPDOWN_SetBuddy (UPDOWN_INFO* infoPtr, HWND bud) { DWORD dwStyle = GetWindowLongW (infoPtr->Self, GWL_STYLE); RECT budRect; /* new coord for the buddy */ int x, width; /* new x position and width for the up-down */ WNDPROC baseWndProc; CHAR buddyClass[40]; HWND ret; TRACE("(hwnd=%p, bud=%p)\n", infoPtr->Self, bud); ret = infoPtr->Buddy; /* there is already a body assigned */ if (infoPtr->Buddy) RemovePropA(infoPtr->Buddy, BUDDY_UPDOWN_HWND); if(!IsWindow(bud)) bud = 0; /* Store buddy window handle */ infoPtr->Buddy = bud; if(bud) { /* keep upDown ctrl hwnd in a buddy property */ SetPropA( bud, BUDDY_UPDOWN_HWND, infoPtr->Self); /* Store buddy window class type */ infoPtr->BuddyType = BUDDY_TYPE_UNKNOWN; if (GetClassNameA(bud, buddyClass, COUNT_OF(buddyClass))) { if (lstrcmpiA(buddyClass, "Edit") == 0) infoPtr->BuddyType = BUDDY_TYPE_EDIT; else if (lstrcmpiA(buddyClass, "Listbox") == 0) infoPtr->BuddyType = BUDDY_TYPE_LISTBOX; } if(dwStyle & UDS_ARROWKEYS){ /* Note that I don't clear the BUDDY_SUPERCLASS_WNDPROC property when we reset the upDown ctrl buddy to another buddy because it is not good to break the window proc chain. */ if (!GetPropA(bud, BUDDY_SUPERCLASS_WNDPROC)) { baseWndProc = (WNDPROC)SetWindowLongPtrW(bud, GWLP_WNDPROC, (LPARAM)UPDOWN_Buddy_SubclassProc); SetPropA(bud, BUDDY_SUPERCLASS_WNDPROC, (HANDLE)baseWndProc); } } /* Get the rect of the buddy relative to its parent */ GetWindowRect(infoPtr->Buddy, &budRect); MapWindowPoints(HWND_DESKTOP, GetParent(infoPtr->Buddy), (POINT *)(&budRect.left), 2); /* now do the positioning */ if (dwStyle & UDS_ALIGNLEFT) { x = budRect.left; budRect.left += DEFAULT_WIDTH + DEFAULT_XSEP; } else if (dwStyle & UDS_ALIGNRIGHT) { budRect.right -= DEFAULT_WIDTH + DEFAULT_XSEP; x = budRect.right+DEFAULT_XSEP; } else { x = budRect.right+DEFAULT_XSEP; } /* first adjust the buddy to accomodate the up/down */ SetWindowPos(infoPtr->Buddy, 0, budRect.left, budRect.top, budRect.right - budRect.left, budRect.bottom - budRect.top, SWP_NOACTIVATE|SWP_NOZORDER); /* now position the up/down */ /* Since the UDS_ALIGN* flags were used, */ /* we will pick the position and size of the window. */ width = DEFAULT_WIDTH; /* * If the updown has a buddy border, it has to overlap with the buddy * to look as if it is integrated with the buddy control. * We nudge the control or change it size to overlap. */ if (UPDOWN_HasBuddyBorder(infoPtr)) { if(dwStyle & UDS_ALIGNLEFT) width += DEFAULT_BUDDYBORDER; else x -= DEFAULT_BUDDYBORDER; } SetWindowPos(infoPtr->Self, infoPtr->Buddy, x, budRect.top - DEFAULT_ADDTOP, width, budRect.bottom - budRect.top + DEFAULT_ADDTOP + DEFAULT_ADDBOT, SWP_NOACTIVATE|SWP_FRAMECHANGED|SWP_NOZORDER); } else { RECT rect; GetWindowRect(infoPtr->Self, &rect); MapWindowPoints(HWND_DESKTOP, GetParent(infoPtr->Self), (POINT *)&rect, 2); SetWindowPos(infoPtr->Self, 0, rect.left, rect.top, DEFAULT_WIDTH, rect.bottom - rect.top, SWP_NOACTIVATE|SWP_FRAMECHANGED|SWP_NOZORDER); } return ret; } /*********************************************************************** * UPDOWN_DoAction * * This function increments/decrements the CurVal by the * 'delta' amount according to the 'action' flag which can be a * combination of FLAG_INCR and FLAG_DECR * It notifies the parent as required. * It handles wraping and non-wraping correctly. * It is assumed that delta>0 */ static void UPDOWN_DoAction (UPDOWN_INFO *infoPtr, int delta, int action) { DWORD dwStyle = GetWindowLongW (infoPtr->Self, GWL_STYLE); NM_UPDOWN ni; TRACE("%d by %d\n", action, delta); /* check if we can do the modification first */ delta *= (action & FLAG_INCR ? 1 : -1) * (infoPtr->MaxVal < infoPtr->MinVal ? -1 : 1); if ( (action & FLAG_INCR) && (action & FLAG_DECR) ) delta = 0; /* We must notify parent now to obtain permission */ ni.iPos = infoPtr->CurVal; ni.iDelta = delta; ni.hdr.hwndFrom = infoPtr->Self; ni.hdr.idFrom = GetWindowLongPtrW (infoPtr->Self, GWLP_ID); ni.hdr.code = UDN_DELTAPOS; if (!SendMessageW(infoPtr->Notify, WM_NOTIFY, (WPARAM)ni.hdr.idFrom, (LPARAM)&ni)) { /* Parent said: OK to adjust */ /* Now adjust value with (maybe new) delta */ if (UPDOWN_OffsetVal (infoPtr, ni.iDelta)) { /* Now take care about our buddy */ if (dwStyle & UDS_SETBUDDYINT) UPDOWN_SetBuddyInt (infoPtr); } } /* Also, notify it. This message is sent in any case. */ SendMessageW( infoPtr->Notify, dwStyle & UDS_HORZ ? WM_HSCROLL : WM_VSCROLL, MAKELONG(SB_THUMBPOSITION, infoPtr->CurVal), (LPARAM)infoPtr->Self); } /*********************************************************************** * UPDOWN_IsEnabled * * Returns TRUE if it is enabled as well as its buddy (if any) * FALSE otherwise */ static BOOL UPDOWN_IsEnabled (UPDOWN_INFO *infoPtr) { if(GetWindowLongW (infoPtr->Self, GWL_STYLE) & WS_DISABLED) return FALSE; if(infoPtr->Buddy) return IsWindowEnabled(infoPtr->Buddy); return TRUE; } /*********************************************************************** * UPDOWN_CancelMode * * Deletes any timers, releases the mouse and does redraw if necessary. * If the control is not in "capture" mode, it does nothing. * If the control was not in cancel mode, it returns FALSE. * If the control was in cancel mode, it returns TRUE. */ static BOOL UPDOWN_CancelMode (UPDOWN_INFO *infoPtr) { if (!(infoPtr->Flags & FLAG_PRESSED)) return FALSE; KillTimer (infoPtr->Self, TIMER_AUTOREPEAT); KillTimer (infoPtr->Self, TIMER_ACCEL); KillTimer (infoPtr->Self, TIMER_AUTOPRESS); if (GetCapture() == infoPtr->Self) { NMHDR hdr; hdr.hwndFrom = infoPtr->Self; hdr.idFrom = GetWindowLongPtrW (infoPtr->Self, GWLP_ID); hdr.code = NM_RELEASEDCAPTURE; SendMessageW(infoPtr->Notify, WM_NOTIFY, hdr.idFrom, (LPARAM)&hdr); ReleaseCapture(); } infoPtr->Flags &= ~FLAG_PRESSED; InvalidateRect (infoPtr->Self, NULL, FALSE); return TRUE; } /*********************************************************************** * UPDOWN_HandleMouseEvent * * Handle a mouse event for the updown. * 'pt' is the location of the mouse event in client or * windows coordinates. */ static void UPDOWN_HandleMouseEvent (UPDOWN_INFO *infoPtr, UINT msg, POINTS pts) { DWORD dwStyle = GetWindowLongW (infoPtr->Self, GWL_STYLE); POINT pt = { pts.x, pts.y }; RECT rect; int temp, arrow; switch(msg) { case WM_LBUTTONDOWN: /* Initialise mouse tracking */ /* If we are inside an arrow, then nothing to do */ if(!(infoPtr->Flags & FLAG_MOUSEIN)) return; /* If the buddy is an edit, will set focus to it */ if (UPDOWN_IsBuddyEdit(infoPtr)) SetFocus(infoPtr->Buddy); /* Now see which one is the 'active' arrow */ if (infoPtr->Flags & FLAG_ARROW) { /* Update the CurVal if necessary */ if (dwStyle & UDS_SETBUDDYINT) UPDOWN_GetBuddyInt (infoPtr); /* Set up the correct flags */ infoPtr->Flags |= FLAG_PRESSED; /* repaint the control */ InvalidateRect (infoPtr->Self, NULL, FALSE); /* process the click */ UPDOWN_DoAction (infoPtr, 1, infoPtr->Flags & FLAG_ARROW); /* now capture all mouse messages */ SetCapture (infoPtr->Self); /* and startup the first timer */ SetTimer(infoPtr->Self, TIMER_AUTOREPEAT, INITIAL_DELAY, 0); } break; case WM_MOUSEMOVE: /* save the flags to see if any got modified */ temp = infoPtr->Flags; /* Now see which one is the 'active' arrow */ arrow = UPDOWN_GetArrowFromPoint (infoPtr, &rect, pt); /* Update the flags if we are in/out */ infoPtr->Flags &= ~(FLAG_MOUSEIN | FLAG_ARROW); if(arrow) { infoPtr->Flags |= FLAG_MOUSEIN | arrow; } else { if(infoPtr->AccelIndex != -1) infoPtr->AccelIndex = 0; } /* If state changed, redraw the control */ if(temp != infoPtr->Flags) InvalidateRect (infoPtr->Self, &rect, FALSE); break; default: ERR("Impossible case (msg=%x)!\n", msg); } } /*********************************************************************** * UpDownWndProc */ static LRESULT WINAPI UpDownWindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { UPDOWN_INFO *infoPtr = UPDOWN_GetInfoPtr (hwnd); DWORD dwStyle = GetWindowLongW (hwnd, GWL_STYLE); int temp; if (!infoPtr && (message != WM_CREATE)) return DefWindowProcW (hwnd, message, wParam, lParam); switch(message) { case WM_CREATE: SetWindowLongW (hwnd, GWL_STYLE, dwStyle & ~WS_BORDER); infoPtr = (UPDOWN_INFO*)Alloc (sizeof(UPDOWN_INFO)); SetWindowLongPtrW (hwnd, 0, (DWORD_PTR)infoPtr); /* initialize the info struct */ infoPtr->Self = hwnd; infoPtr->Notify = ((LPCREATESTRUCTA)lParam)->hwndParent; infoPtr->AccelCount = 0; infoPtr->AccelVect = 0; infoPtr->AccelIndex = -1; infoPtr->CurVal = 0; infoPtr->MinVal = 100; infoPtr->MaxVal = 0; infoPtr->Base = 10; /* Default to base 10 */ infoPtr->Buddy = 0; /* No buddy window yet */ infoPtr->Flags = 0; /* And no flags */ /* Do we pick the buddy win ourselves? */ if (dwStyle & UDS_AUTOBUDDY) UPDOWN_SetBuddy (infoPtr, GetWindow (hwnd, GW_HWNDPREV)); TRACE("UpDown Ctrl creation, hwnd=%p\n", hwnd); break; case WM_DESTROY: if(infoPtr->AccelVect) Free (infoPtr->AccelVect); if(infoPtr->Buddy) RemovePropA(infoPtr->Buddy, BUDDY_UPDOWN_HWND); Free (infoPtr); SetWindowLongPtrW (hwnd, 0, 0); TRACE("UpDown Ctrl destruction, hwnd=%p\n", hwnd); break; case WM_ENABLE: if (dwStyle & WS_DISABLED) UPDOWN_CancelMode (infoPtr); InvalidateRect (infoPtr->Self, NULL, FALSE); break; case WM_TIMER: /* is this the auto-press timer? */ if(wParam == TIMER_AUTOPRESS) { KillTimer(hwnd, TIMER_AUTOPRESS); infoPtr->Flags &= ~(FLAG_PRESSED | FLAG_ARROW); InvalidateRect(infoPtr->Self, NULL, FALSE); } /* if initial timer, kill it and start the repeat timer */ if(wParam == TIMER_AUTOREPEAT) { KillTimer(hwnd, TIMER_AUTOREPEAT); /* if no accel info given, used default timer */ if(infoPtr->AccelCount==0 || infoPtr->AccelVect==0) { infoPtr->AccelIndex = -1; temp = REPEAT_DELAY; } else { infoPtr->AccelIndex = 0; /* otherwise, use it */ temp = infoPtr->AccelVect[infoPtr->AccelIndex].nSec * 1000 + 1; } SetTimer(hwnd, TIMER_ACCEL, temp, 0); } /* now, if the mouse is above us, do the thing...*/ if(infoPtr->Flags & FLAG_MOUSEIN) { temp = infoPtr->AccelIndex == -1 ? 1 : infoPtr->AccelVect[infoPtr->AccelIndex].nInc; UPDOWN_DoAction(infoPtr, temp, infoPtr->Flags & FLAG_ARROW); if(infoPtr->AccelIndex != -1 && infoPtr->AccelIndex < infoPtr->AccelCount-1) { KillTimer(hwnd, TIMER_ACCEL); infoPtr->AccelIndex++; /* move to the next accel info */ temp = infoPtr->AccelVect[infoPtr->AccelIndex].nSec * 1000 + 1; /* make sure we have at least 1ms intervals */ SetTimer(hwnd, TIMER_ACCEL, temp, 0); } } break; case WM_CANCELMODE: return UPDOWN_CancelMode (infoPtr); case WM_LBUTTONUP: if (GetCapture() != infoPtr->Self) break; if ( (infoPtr->Flags & FLAG_MOUSEIN) && (infoPtr->Flags & FLAG_ARROW) ) { SendMessageW( infoPtr->Notify, dwStyle & UDS_HORZ ? WM_HSCROLL : WM_VSCROLL, MAKELONG(SB_ENDSCROLL, infoPtr->CurVal), (LPARAM)hwnd); if (UPDOWN_IsBuddyEdit(infoPtr)) SendMessageW(infoPtr->Buddy, EM_SETSEL, 0, MAKELONG(0, -1)); } UPDOWN_CancelMode(infoPtr); break; case WM_LBUTTONDOWN: case WM_MOUSEMOVE: if(UPDOWN_IsEnabled(infoPtr)) UPDOWN_HandleMouseEvent (infoPtr, message, MAKEPOINTS(lParam)); break; case WM_KEYDOWN: if((dwStyle & UDS_ARROWKEYS) && UPDOWN_IsEnabled(infoPtr)) return UPDOWN_KeyPressed(infoPtr, (int)wParam); break; case WM_PAINT: return UPDOWN_Paint (infoPtr, (HDC)wParam); case UDM_GETACCEL: if (wParam==0 && lParam==0) return infoPtr->AccelCount; if (wParam && lParam) { temp = min(infoPtr->AccelCount, wParam); memcpy((void *)lParam, infoPtr->AccelVect, temp*sizeof(UDACCEL)); return temp; } return 0; case UDM_SETACCEL: TRACE("UpDown Ctrl new accel info, hwnd=%p\n", hwnd); if(infoPtr->AccelVect) { Free (infoPtr->AccelVect); infoPtr->AccelCount = 0; infoPtr->AccelVect = 0; } if(wParam==0) return TRUE; infoPtr->AccelVect = Alloc (wParam*sizeof(UDACCEL)); if(infoPtr->AccelVect == 0) return FALSE; memcpy(infoPtr->AccelVect, (void*)lParam, wParam*sizeof(UDACCEL)); return TRUE; case UDM_GETBASE: return infoPtr->Base; case UDM_SETBASE: TRACE("UpDown Ctrl new base(%d), hwnd=%p\n", wParam, hwnd); if (wParam==10 || wParam==16) { temp = infoPtr->Base; infoPtr->Base = wParam; return temp; } break; case UDM_GETBUDDY: return (LRESULT)infoPtr->Buddy; case UDM_SETBUDDY: return (LRESULT)UPDOWN_SetBuddy (infoPtr, (HWND)wParam); case UDM_GETPOS: temp = UPDOWN_GetBuddyInt (infoPtr); return MAKELONG(infoPtr->CurVal, temp ? 0 : 1); case UDM_SETPOS: temp = (short)LOWORD(lParam); TRACE("UpDown Ctrl new value(%d), hwnd=%p\n", temp, hwnd); if(!UPDOWN_InBounds(infoPtr, temp)) { if(temp < infoPtr->MinVal) temp = infoPtr->MinVal; if(temp > infoPtr->MaxVal) temp = infoPtr->MaxVal; } wParam = infoPtr->CurVal; infoPtr->CurVal = temp; if(dwStyle & UDS_SETBUDDYINT) UPDOWN_SetBuddyInt (infoPtr); return wParam; /* return prev value */ case UDM_GETRANGE: return MAKELONG(infoPtr->MaxVal, infoPtr->MinVal); case UDM_SETRANGE: /* we must have: */ infoPtr->MaxVal = (short)(lParam); /* UD_MINVAL <= Max <= UD_MAXVAL */ infoPtr->MinVal = (short)HIWORD(lParam); /* UD_MINVAL <= Min <= UD_MAXVAL */ /* |Max-Min| <= UD_MAXVAL */ TRACE("UpDown Ctrl new range(%d to %d), hwnd=%p\n", infoPtr->MinVal, infoPtr->MaxVal, hwnd); break; case UDM_GETRANGE32: if (wParam) *(LPINT)wParam = infoPtr->MinVal; if (lParam) *(LPINT)lParam = infoPtr->MaxVal; break; case UDM_SETRANGE32: infoPtr->MinVal = (INT)wParam; infoPtr->MaxVal = (INT)lParam; if (infoPtr->MaxVal <= infoPtr->MinVal) infoPtr->MaxVal = infoPtr->MinVal + 1; TRACE("UpDown Ctrl new range(%d to %d), hwnd=%p\n", infoPtr->MinVal, infoPtr->MaxVal, hwnd); break; case UDM_GETPOS32: if ((LPBOOL)lParam != NULL) *((LPBOOL)lParam) = TRUE; return infoPtr->CurVal; case UDM_SETPOS32: if(!UPDOWN_InBounds(infoPtr, (int)lParam)) { if((int)lParam < infoPtr->MinVal) lParam = infoPtr->MinVal; if((int)lParam > infoPtr->MaxVal) lParam = infoPtr->MaxVal; } temp = infoPtr->CurVal; /* save prev value */ infoPtr->CurVal = (int)lParam; /* set the new value */ if(dwStyle & UDS_SETBUDDYINT) UPDOWN_SetBuddyInt (infoPtr); return temp; /* return prev value */ case UDM_GETUNICODEFORMAT: /* we lie a bit here, we're always using Unicode internally */ return infoPtr->UnicodeFormat; case UDM_SETUNICODEFORMAT: /* do we really need to honour this flag? */ temp = infoPtr->UnicodeFormat; infoPtr->UnicodeFormat = (BOOL)wParam; return temp; default: if ((message >= WM_USER) && (message < WM_APP)) ERR("unknown msg %04x wp=%04x lp=%08lx\n", message, wParam, lParam); return DefWindowProcW (hwnd, message, wParam, lParam); } return 0; } /*********************************************************************** * UPDOWN_Register [Internal] * * Registers the updown window class. */ void UPDOWN_Register(void) { WNDCLASSW wndClass; ZeroMemory( &wndClass, sizeof( WNDCLASSW ) ); wndClass.style = CS_GLOBALCLASS | CS_VREDRAW | CS_HREDRAW; wndClass.lpfnWndProc = UpDownWindowProc; wndClass.cbClsExtra = 0; wndClass.cbWndExtra = sizeof(UPDOWN_INFO*); wndClass.hCursor = LoadCursorW( 0, (LPWSTR)IDC_ARROW ); wndClass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1); wndClass.lpszClassName = UPDOWN_CLASSW; RegisterClassW( &wndClass ); } /*********************************************************************** * UPDOWN_Unregister [Internal] * * Unregisters the updown window class. */ void UPDOWN_Unregister (void) { UnregisterClassW (UPDOWN_CLASSW, NULL); }