#include #include #include "windows.h" #include "stress.h" #define STRESS_DEBUG int AllocDiskSpace(long lLeft, UINT uDrive) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: AllocDiskSpace %d, %ld\n", uDrive, lLeft); #endif return 1; } int AllocFileHandles(int Left) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: AllocFileHandles %d\n", Left); #endif if (Left < 0) return -1; else return 1; } BOOL AllocGDIMem(UINT uLeft) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: AllocGDIMem %d\n", uLeft); #endif return 1; } BOOL AllocMem(DWORD dwLeft) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: AllocMem %ld\n", dwLeft); #endif return 1; } BOOL AllocUserMem(UINT uContig) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: AllocUserMem %d\n", uContig); #endif return 1; } void FreeAllMem(void) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: FreeAllMem\n"); #endif } void FreeAllGDIMem(void) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: FreeAllGDIMem\n"); #endif } void FreeAllUserMem(void) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: FreeAllUserMem\n"); #endif } void GetFreeAllUserMem(void) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: GetFreeAllUserMem\n"); #endif } int GetFreeFileHandles(void) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: GetFreeFileHandles\n"); #endif #ifndef OPEN_MAX return _POSIX_OPEN_MAX #else return OPEN_MAX; #endif } void UnAllocDiskSpace(UINT drive) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: UnAllocDiskSpace %d\n", drive); #endif } void UnAllocFileHandles(void) { #ifdef STRESS_DEBUG fprintf(stderr, "stress.dll: GetFreeAllUserMem\n"); #endif }