#ifndef WINE_DSHOW_SEEKPASS_H #define WINE_DSHOW_SEEKPASS_H /* implements CLSID_SeekingPassThru. - At least, the following interfaces should be implemented: IUnknown + ISeekingPassThru */ #include "iunk.h" /****************************************************************************/ typedef struct CPassThruImpl { struct { ICOM_VFIELD(IMediaPosition); } mpos; struct { ICOM_VFIELD(IMediaSeeking); } mseek; IUnknown* punk; IPin* pPin; } CPassThruImpl; #define CPassThruImpl_THIS(iface,member) CPassThruImpl* This = ((CPassThruImpl*)(((char*)iface)-offsetof(CPassThruImpl,member))) HRESULT CPassThruImpl_InitIMediaPosition( CPassThruImpl* pImpl ); void CPassThruImpl_UninitIMediaPosition( CPassThruImpl* pImpl ); HRESULT CPassThruImpl_InitIMediaSeeking( CPassThruImpl* pImpl ); void CPassThruImpl_UninitIMediaSeeking( CPassThruImpl* pImpl ); HRESULT CPassThruImpl_QueryPosPass( CPassThruImpl* pImpl, IMediaPosition** ppPosition ); HRESULT CPassThruImpl_QuerySeekPass( CPassThruImpl* pImpl, IMediaSeeking** ppSeeking ); /****************************************************************************/ typedef struct QUARTZ_ISeekingPassThruImpl { ICOM_VFIELD(ISeekingPassThru); } QUARTZ_ISeekingPassThruImpl; typedef struct CSeekingPassThru { QUARTZ_IUnkImpl unk; QUARTZ_ISeekingPassThruImpl seekpass; /* ISeekingPassThru fields. */ CRITICAL_SECTION cs; CPassThruImpl passthru; } CSeekingPassThru; #define CSeekingPassThru_THIS(iface,member) CSeekingPassThru* This = ((CSeekingPassThru*)(((char*)iface)-offsetof(CSeekingPassThru,member))) HRESULT QUARTZ_CreateSeekingPassThru(IUnknown* punkOuter,void** ppobj); HRESULT QUARTZ_CreateSeekingPassThruInternal(IUnknown* punkOuter,CSeekingPassThru** ppobj,BOOL bRendering,IPin* pPin); #endif /* WINE_DSHOW_SEEKPASS_H */