/* * Wine server processes * * Copyright (C) 1999 Alexandre Julliard */ #ifndef __WINE_SERVER_PROCESS_H #define __WINE_SERVER_PROCESS_H #ifndef __WINE_SERVER__ #error This file can only be used in the Wine server #endif #include "object.h" /* process structures */ struct process { struct object obj; /* object header */ struct process *next; /* system-wide process list */ struct process *prev; struct thread *thread_list; /* head of the thread list */ struct process *debug_next; /* per-debugger process list */ struct process *debug_prev; struct thread *debugger; /* thread debugging this process */ struct object *handles; /* handle entries */ int exit_code; /* process exit code */ int running_threads; /* number of threads running in this process */ struct timeval start_time; /* absolute time at process start */ struct timeval end_time; /* absolute time at process end */ int priority; /* priority class */ int affinity; /* process affinity mask */ int suspend; /* global process suspend count */ struct object *console_in; /* console input */ struct object *console_out; /* console output */ struct new_process_request *info; /* startup info (freed after startup) */ }; struct process_snapshot { struct process *process; /* process ptr */ struct process *parent; /* process parent */ int threads; /* number of threads */ int priority; /* priority class */ }; /* process functions */ extern struct process *create_initial_process(void); extern struct process *get_process_from_id( void *id ); extern struct process *get_process_from_handle( int handle, unsigned int access ); extern int process_set_debugger( struct process *process, struct thread *thread ); extern void add_process_thread( struct process *process, struct thread *thread ); extern void remove_process_thread( struct process *process, struct thread *thread ); extern void suspend_process( struct process *process ); extern void resume_process( struct process *process ); extern void kill_process( struct process *process, int exit_code ); extern int alloc_console( struct process *process ); extern int free_console( struct process *process ); extern struct object *get_console( struct process *process, int output ); extern struct process_snapshot *process_snap( int *count ); #endif /* __WINE_SERVER_PROCESS_H */