/* * Copyright (C) 2007 Google (Evan Stade) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include "windef.h" #include "winbase.h" #include "winerror.h" #include "wine/debug.h" #include "gdiplus.h" #include "gdiplus_private.h" WINE_DEFAULT_DEBUG_CHANNEL(gdiplus); /***************************************************** * DllMain */ BOOL WINAPI DllMain(HINSTANCE hinst, DWORD reason, LPVOID reserved) { TRACE("(%p, %d, %p)\n", hinst, reason, reserved); switch(reason) { case DLL_WINE_PREATTACH: return FALSE; /* prefer native version */ case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls( hinst ); break; } return TRUE; } /***************************************************** * GdiplusStartup [GDIPLUS.@] */ Status WINAPI GdiplusStartup(ULONG_PTR *token, const struct GdiplusStartupInput *input, struct GdiplusStartupOutput *output) { if(!token) return InvalidParameter; if(input->GdiplusVersion != 1) { return UnsupportedGdiplusVersion; } else if ((input->DebugEventCallback) || (input->SuppressBackgroundThread) || (input->SuppressExternalCodecs)){ FIXME("Unimplemented for non-default GdiplusStartupInput\n"); return NotImplemented; } else if(output) { FIXME("Unimplemented for non-null GdiplusStartupOutput\n"); return NotImplemented; } return Ok; } /***************************************************** * GdiplusShutdown [GDIPLUS.@] */ void WINAPI GdiplusShutdown(ULONG_PTR token) { /* FIXME: no object tracking */ } /***************************************************** * GdipAlloc [GDIPLUS.@] */ void* WINGDIPAPI GdipAlloc(SIZE_T size) { return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size); } /***************************************************** * GdipFree [GDIPLUS.@] */ void WINGDIPAPI GdipFree(void* ptr) { HeapFree(GetProcessHeap(), 0, ptr); } /* Calculates the bezier points needed to fill in the arc portion starting at * angle start and ending at end. These two angles should be no more than 90 * degrees from each other. x1, y1, x2, y2 describes the bounding box (upper * left and width and height). Angles must be in radians. write_first indicates * that the first bezier point should be written out (usually this is false). * pt is the array of GpPointFs that gets written to. **/ static void add_arc_part(GpPointF * pt, REAL x1, REAL y1, REAL x2, REAL y2, REAL start, REAL end, BOOL write_first) { REAL center_x, center_y, rad_x, rad_y, cos_start, cos_end, sin_start, sin_end, a, half; INT i; rad_x = x2 / 2.0; rad_y = y2 / 2.0; center_x = x1 + rad_x; center_y = y1 + rad_y; cos_start = cos(start); cos_end = cos(end); sin_start = sin(start); sin_end = sin(end); half = (end - start) / 2.0; a = 4.0 / 3.0 * (1 - cos(half)) / sin(half); if(write_first){ pt[0].X = cos_start; pt[0].Y = sin_start; } pt[1].X = cos_start - a * sin_start; pt[1].Y = sin_start + a * cos_start; pt[3].X = cos_end; pt[3].Y = sin_end; pt[2].X = cos_end + a * sin_end; pt[2].Y = sin_end - a * cos_end; /* expand the points back from the unit circle to the ellipse */ for(i = (write_first ? 0 : 1); i < 4; i ++){ pt[i].X = pt[i].X * rad_x + center_x; pt[i].Y = pt[i].Y * rad_y + center_y; } } /* We plot the curve as if it is on a circle then stretch the points. This * adjusts the angles so that when we stretch the points they will end in the * right place. This is only complicated because atan and atan2 do not behave * conveniently. */ static void unstretch_angle(REAL * angle, REAL rad_x, REAL rad_y) { REAL stretched; INT revs_off; *angle = deg2rad(*angle); if(cos(*angle) == 0 || sin(*angle) == 0) return; stretched = atan2(sin(*angle) / rad_y, cos(*angle) / rad_x); revs_off = roundr(*angle / (2.0 * M_PI)) - roundr(stretched / (2.0 * M_PI)); stretched += ((REAL)revs_off) * M_PI * 2.0; *angle = stretched; } /* Stores the bezier points that correspond to the arc in points. If points is * null, just return the number of points needed to represent the arc. */ INT arc2polybezier(GpPointF * points, REAL x1, REAL y1, REAL x2, REAL y2, REAL startAngle, REAL sweepAngle) { INT i, count; REAL end_angle, start_angle, endAngle; endAngle = startAngle + sweepAngle; unstretch_angle(&startAngle, x2 / 2.0, y2 / 2.0); unstretch_angle(&endAngle, x2 / 2.0, y2 / 2.0); count = ceilf(fabs(endAngle - startAngle) / M_PI_2) * 3 + 1; /* don't make more than a full circle */ count = min(MAX_ARC_PTS, count); if(count == 1) return 0; if(!points) return count; /* start_angle and end_angle are the iterative variables */ start_angle = startAngle; for(i = 0; i < count - 1; i += 3){ /* check if we've overshot the end angle */ if( sweepAngle > 0.0 ) end_angle = min(start_angle + M_PI_2, endAngle); else end_angle = max(start_angle - M_PI_2, endAngle); add_arc_part(&points[i], x1, y1, x2, y2, start_angle, end_angle, i == 0); start_angle += M_PI_2 * (sweepAngle < 0.0 ? -1.0 : 1.0); } return count; } COLORREF ARGB2COLORREF(ARGB color) { /* Packing of these color structures: COLORREF: 00bbggrr ARGB: aarrggbb FIXME:doesn't handle alpha channel */ return (COLORREF) ((color & 0x0000ff) << 16) + (color & 0x00ff00) + ((color & 0xff0000) >> 16); }