/* * Unit tests for dsound functions * * Copyright (c) 2002 Francois Gouget * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #define NONAMELESSSTRUCT #define NONAMELESSUNION #include #include #include #include "wine/test.h" #include "windef.h" #include "wingdi.h" #include "dsound.h" static const unsigned int formats[][3]={ { 8000, 8, 1}, { 8000, 8, 2}, { 8000, 16, 1}, { 8000, 16, 2}, {11025, 8, 1}, {11025, 8, 2}, {11025, 16, 1}, {11025, 16, 2}, {22050, 8, 1}, {22050, 8, 2}, {22050, 16, 1}, {22050, 16, 2}, {44100, 8, 1}, {44100, 8, 2}, {44100, 16, 1}, {44100, 16, 2}, {48000, 8, 1}, {48000, 8, 2}, {48000, 16, 1}, {48000, 16, 2}, {96000, 8, 1}, {96000, 8, 2}, {96000, 16, 1}, {96000, 16, 2} }; #define NB_FORMATS (sizeof(formats)/sizeof(*formats)) /* The time slice determines how often we will service the buffer and the * buffer will be four time slices long */ #define TIME_SLICE 100 #define BUFFER_LEN (4*TIME_SLICE) #define TONE_DURATION (6*TIME_SLICE) /* This test can play a test tone. But this only makes sense if someone * is going to carefully listen to it, and would only bother everyone else. * So this is only done if the test is being run in interactive mode. */ #define PI 3.14159265358979323846 static char* wave_generate_la(WAVEFORMATEX* wfx, double duration, DWORD* size) { int i; int nb_samples; char* buf; char* b; nb_samples=(int)(duration*wfx->nSamplesPerSec); *size=nb_samples*wfx->nBlockAlign; b=buf=malloc(*size); for (i=0;inSamplesPerSec); if (wfx->wBitsPerSample==8) { unsigned char sample=(unsigned char)((double)127.5*(y+1.0)); *b++=sample; if (wfx->nChannels==2) *b++=sample; } else { signed short sample=(signed short)((double)32767.5*y-0.5); b[0]=sample & 0xff; b[1]=sample >> 8; b+=2; if (wfx->nChannels==2) { b[0]=sample & 0xff; b[1]=sample >> 8; b+=2; } } } return buf; } static HWND get_hwnd() { HWND hwnd=GetForegroundWindow(); if (!hwnd) hwnd=GetDesktopWindow(); return hwnd; } static void init_format(WAVEFORMATEX* wfx, int rate, int depth, int channels) { wfx->wFormatTag=WAVE_FORMAT_PCM; wfx->nChannels=channels; wfx->wBitsPerSample=depth; wfx->nSamplesPerSec=rate; wfx->nBlockAlign=wfx->nChannels*wfx->wBitsPerSample/8; wfx->nAvgBytesPerSec=wfx->nSamplesPerSec*wfx->nBlockAlign; wfx->cbSize=0; } typedef struct { char* wave; DWORD wave_len; LPDIRECTSOUNDBUFFER dsbo; LPWAVEFORMATEX wfx; DWORD buffer_size; DWORD written; DWORD offset; DWORD last_pos; } play_state_t; static int buffer_refill(play_state_t* state, DWORD size) { LPVOID ptr1,ptr2; DWORD len1,len2; HRESULT rc; if (size>state->wave_len-state->written) size=state->wave_len-state->written; rc=IDirectSoundBuffer_Lock(state->dsbo,state->offset,size, &ptr1,&len1,&ptr2,&len2,0); ok(rc==DS_OK,"Lock: 0x%lx",rc); if (rc!=DS_OK) return -1; memcpy(ptr1,state->wave+state->written,len1); state->written+=len1; if (ptr2!=NULL) { memcpy(ptr2,state->wave+state->written,len2); state->written+=len2; } state->offset=state->written % state->buffer_size; rc=IDirectSoundBuffer_Unlock(state->dsbo,ptr1,len1,ptr2,len2); ok(rc==DS_OK,"Unlock: 0x%lx",rc); if (rc!=DS_OK) return -1; return size; } static int buffer_silence(play_state_t* state, DWORD size) { LPVOID ptr1,ptr2; DWORD len1,len2; HRESULT rc; BYTE s; rc=IDirectSoundBuffer_Lock(state->dsbo,state->offset,size, &ptr1,&len1,&ptr2,&len2,0); ok(rc==DS_OK,"Lock: 0x%lx",rc); if (rc!=DS_OK) return -1; s=(state->wfx->wBitsPerSample==8?0x80:0); memset(ptr1,s,len1); if (ptr2!=NULL) { memset(ptr2,s,len2); } state->offset=(state->offset+size) % state->buffer_size; rc=IDirectSoundBuffer_Unlock(state->dsbo,ptr1,len1,ptr2,len2); ok(rc==DS_OK,"Unlock: 0x%lx",rc); if (rc!=DS_OK) return -1; return size; } static int buffer_service(play_state_t* state) { DWORD play_pos,write_pos,buf_free; HRESULT rc; rc=IDirectSoundBuffer_GetCurrentPosition(state->dsbo,&play_pos,&write_pos); ok(rc==DS_OK,"GetCurrentPosition: %lx",rc); if (rc!=DS_OK) { goto STOP; } /* Refill the buffer */ if (state->offset<=play_pos) { buf_free=play_pos-state->offset; } else { buf_free=state->buffer_size-state->offset+play_pos; } if (winetest_debug > 1) trace("buf pos=%ld free=%ld written=%ld / %ld\n", play_pos,buf_free,state->written,state->wave_len); if (buf_free==0) return 1; if (state->writtenwave_len) { int w=buffer_refill(state,buf_free); if (w==-1) goto STOP; buf_free-=w; if (state->written==state->wave_len) { state->last_pos=(state->offset 1) trace("last sound byte at %ld\n", (state->written % state->buffer_size)); } } else { if (state->last_pos!=0 && play_poslast_pos) { /* We wrapped around the end of the buffer */ state->last_pos=0; } if (state->last_pos==0 && play_pos>(state->written % state->buffer_size)) { /* Now everything has been played */ goto STOP; } } if (buf_free>0) { /* Fill with silence */ if (winetest_debug > 1) trace("writing %ld bytes of silence\n",buf_free); if (buffer_silence(state,buf_free)==-1) goto STOP; } return 1; STOP: if (winetest_debug > 1) trace("stopping playback\n"); rc=IDirectSoundBuffer_Stop(state->dsbo); ok(rc==DS_OK,"Stop failed: rc=%ld",rc); return 0; } static void test_buffer(LPDIRECTSOUND dso, LPDIRECTSOUNDBUFFER dsbo, int is_primary, BOOL set_volume, LONG volume, BOOL set_pan, LONG pan, int play, int buffer3d, LPDIRECTSOUND3DLISTENER listener, int move_listener, int move_sound) { HRESULT rc; DSBCAPS dsbcaps; WAVEFORMATEX wfx,wfx2; DWORD size,status,freq; int ref; /* DSOUND: Error: Invalid caps pointer */ rc=IDirectSoundBuffer_GetCaps(dsbo,0); ok(rc==DSERR_INVALIDPARAM,"GetCaps should have failed: 0x%lx\n",rc); ZeroMemory(&dsbcaps, sizeof(dsbcaps)); /* DSOUND: Error: Invalid caps pointer */ rc=IDirectSoundBuffer_GetCaps(dsbo,&dsbcaps); ok(rc==DSERR_INVALIDPARAM,"GetCaps should have failed: 0x%lx\n",rc); dsbcaps.dwSize=sizeof(dsbcaps); rc=IDirectSoundBuffer_GetCaps(dsbo,&dsbcaps); ok(rc==DS_OK,"GetCaps failed: 0x%lx\n",rc); if (rc==DS_OK) { trace(" Caps: flags=0x%08lx size=%ld\n",dsbcaps.dwFlags, dsbcaps.dwBufferBytes); } /* Query the format size. Note that it may not match sizeof(wfx) */ size=0; rc=IDirectSoundBuffer_GetFormat(dsbo,NULL,0,&size); ok(rc==DS_OK && size!=0, "GetFormat should have returned the needed size: rc=0x%lx size=%ld\n", rc,size); rc=IDirectSoundBuffer_GetFormat(dsbo,&wfx,sizeof(wfx),NULL); ok(rc==DS_OK,"GetFormat failed: 0x%lx\n",rc); if (rc==DS_OK) { trace(" tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n", wfx.wFormatTag,wfx.nSamplesPerSec,wfx.wBitsPerSample, wfx.nChannels,wfx.nAvgBytesPerSec,wfx.nBlockAlign); } /* DSOUND: Error: Invalid frequency buffer */ rc=IDirectSoundBuffer_GetFrequency(dsbo,0); ok(rc==DSERR_INVALIDPARAM,"GetFrequency should have failed: 0x%lx\n",rc); /* DSOUND: Error: Primary buffers don't support CTRLFREQUENCY */ rc=IDirectSoundBuffer_GetFrequency(dsbo,&freq); ok((rc==DS_OK&&!is_primary) || (rc==DSERR_CONTROLUNAVAIL&&is_primary) || (rc==DSERR_CONTROLUNAVAIL&&!(dsbcaps.dwFlags&DSBCAPS_CTRLFREQUENCY)), "GetFrequency failed: 0x%lx\n",rc); if (rc==DS_OK) { ok(freq==wfx.nSamplesPerSec, "The frequency returned by GetFrequency %ld does not match the format %ld\n", freq,wfx.nSamplesPerSec); } /* DSOUND: Error: Invalid status pointer */ rc=IDirectSoundBuffer_GetStatus(dsbo,0); ok(rc==DSERR_INVALIDPARAM,"GetStatus should have failed: 0x%lx\n",rc); rc=IDirectSoundBuffer_GetStatus(dsbo,&status); ok(rc==DS_OK,"GetStatus failed: 0x%lx\n",rc); if (rc==DS_OK) { trace(" status=0x%04lx\n",status); } if (is_primary) { /* We must call SetCooperativeLevel to be allowed to call SetFormat */ /* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */ rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY); ok(rc==DS_OK,"SetCooperativeLevel failed: 0x%0lx\n",rc); if(rc!=DS_OK) return; /* DSOUND: Error: Invalid format pointer */ rc=IDirectSoundBuffer_SetFormat(dsbo,0); ok(rc==DSERR_INVALIDPARAM,"SetFormat should have failed: 0x%lx\n",rc); init_format(&wfx2,11025,16,2); rc=IDirectSoundBuffer_SetFormat(dsbo,&wfx2); ok(rc==DS_OK,"SetFormat failed: 0x%lx\n",rc); /* There is no garantee that SetFormat will actually change the * format to what we asked for. It depends on what the soundcard * supports. So we must re-query the format. */ rc=IDirectSoundBuffer_GetFormat(dsbo,&wfx,sizeof(wfx),NULL); ok(rc==DS_OK,"GetFormat failed: 0x%lx\n",rc); if (rc==DS_OK) { trace(" tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n", wfx.wFormatTag,wfx.nSamplesPerSec,wfx.wBitsPerSample, wfx.nChannels,wfx.nAvgBytesPerSec,wfx.nBlockAlign); } /* Set the CooperativeLevel back to normal */ /* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */ rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL); ok(rc==DS_OK,"SetCooperativeLevel failed: 0x%0lx\n",rc); } if (play) { play_state_t state; LPDIRECTSOUND3DBUFFER buffer=NULL; DS3DBUFFER buffer_param; DS3DLISTENER listener_param; trace(" Playing 440Hz LA at %ldx%dx%d\n", wfx.nSamplesPerSec, wfx.wBitsPerSample,wfx.nChannels); if (is_primary) { /* We must call SetCooperativeLevel to be allowed to call Lock */ /* DSOUND: Setting DirectSound cooperative level to DSSCL_WRITEPRIMARY */ rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_WRITEPRIMARY); ok(rc==DS_OK,"SetCooperativeLevel failed: 0x%0lx\n",rc); if (rc!=DS_OK) return; } if (buffer3d) { LPDIRECTSOUNDBUFFER temp_buffer; rc=IDirectSoundBuffer_QueryInterface(dsbo,&IID_IDirectSound3DBuffer,(LPVOID *)&buffer); ok(rc==DS_OK,"QueryInterface failed: 0x%lx\n",rc); if(rc!=DS_OK) return; /* check the COM interface */ rc=IDirectSoundBuffer_QueryInterface(dsbo, &IID_IDirectSoundBuffer,(LPVOID *)&temp_buffer); ok(rc==DS_OK&&temp_buffer!=NULL,"QueryInterface failed: 0x%lx\n",rc); ok(temp_buffer==dsbo,"COM interface broken: 0x%08lx != 0x%08lx\n",(DWORD)temp_buffer,(DWORD)dsbo); ref=IDirectSoundBuffer_Release(temp_buffer); ok(ref==1,"IDirectSoundBuffer_Release has %d references, should have 1\n",ref); temp_buffer=NULL; rc=IDirectSound3DBuffer_QueryInterface(dsbo, &IID_IDirectSoundBuffer,(LPVOID *)&temp_buffer); ok(rc==DS_OK&&temp_buffer!=NULL,"IDirectSound3DBuffer_QueryInterface failed: 0x%lx\n",rc); ok(temp_buffer==dsbo,"COM interface broken: 0x%08lx != 0x%08lx\n",(DWORD)temp_buffer,(DWORD)dsbo); ref=IDirectSoundBuffer_Release(temp_buffer); ok(ref==1,"IDirectSoundBuffer_Release has %d references, should have 1\n",ref); #if 0 /* FIXME: this works on windows */ ref=IDirectSoundBuffer_Release(dsbo); ok(ref==0,"IDirectSoundBuffer_Release has %d references, should have 0\n",ref); rc=IDirectSound3DBuffer_QueryInterface(buffer, &IID_IDirectSoundBuffer,(LPVOID *)&dsbo); ok(rc==DS_OK&&dsbo!=NULL,"IDirectSound3DBuffer_QueryInterface failed: 0x%lx\n",rc); #endif /* DSOUND: Error: Invalid buffer */ rc=IDirectSound3DBuffer_GetAllParameters(buffer,0); ok(rc==DSERR_INVALIDPARAM,"IDirectSound3DBuffer_GetAllParameters failed: 0x%lx\n",rc); ZeroMemory(&buffer_param, sizeof(buffer_param)); /* DSOUND: Error: Invalid buffer */ rc=IDirectSound3DBuffer_GetAllParameters(buffer,&buffer_param); ok(rc==DSERR_INVALIDPARAM,"IDirectSound3DBuffer_GetAllParameters failed: 0x%lx\n",rc); buffer_param.dwSize=sizeof(buffer_param); rc=IDirectSound3DBuffer_GetAllParameters(buffer,&buffer_param); ok(rc==DS_OK,"IDirectSound3DBuffer_GetAllParameters failed: 0x%lx\n",rc); } if (set_volume) { rc=IDirectSoundBuffer_SetVolume(dsbo,volume); ok(rc==DS_OK,"SetVolume failed: 0x%lx\n",rc); rc=IDirectSoundBuffer_GetVolume(dsbo,&volume); trace(" volume=%ld\n",volume); } else { if (dsbcaps.dwFlags & DSBCAPS_CTRLVOLUME) { rc=IDirectSoundBuffer_GetVolume(dsbo,&volume); ok(rc==DS_OK,"GetVolume failed: 0x%lx\n",rc); rc=IDirectSoundBuffer_SetVolume(dsbo,-300); ok(rc==DS_OK,"SetVolume failed: 0x%lx\n",rc); rc=IDirectSoundBuffer_GetVolume(dsbo,&volume); trace(" volume=%ld\n",volume); } else { /* DSOUND: Error: Buffer does not have CTRLVOLUME */ rc=IDirectSoundBuffer_GetVolume(dsbo,&volume); ok(rc==DSERR_CONTROLUNAVAIL,"GetVolume should have failed: 0x%lx\n",rc); } } if (set_pan) { rc=IDirectSoundBuffer_SetPan(dsbo,pan); ok(rc==DS_OK,"SetPan failed: 0x%lx\n",rc); rc=IDirectSoundBuffer_GetPan(dsbo,&pan); trace(" pan=%ld\n",pan); } else { if (dsbcaps.dwFlags & DSBCAPS_CTRLPAN) { rc=IDirectSoundBuffer_GetPan(dsbo,&pan); ok(rc==DS_OK,"GetPan failed: 0x%lx\n",rc); rc=IDirectSoundBuffer_SetPan(dsbo,0); ok(rc==DS_OK,"SetPan failed: 0x%lx\n",rc); rc=IDirectSoundBuffer_GetPan(dsbo,&pan); trace(" pan=%ld\n",pan); } else { /* DSOUND: Error: Buffer does not have CTRLPAN */ rc=IDirectSoundBuffer_GetPan(dsbo,&pan); ok(rc==DSERR_CONTROLUNAVAIL,"GetPan should have failed: 0x%lx\n",rc); } } state.wave=wave_generate_la(&wfx,((double)TONE_DURATION)/1000,&state.wave_len); state.dsbo=dsbo; state.wfx=&wfx; state.buffer_size=dsbcaps.dwBufferBytes; state.written=state.offset=0; buffer_refill(&state,state.buffer_size); rc=IDirectSoundBuffer_Play(dsbo,0,0,DSBPLAY_LOOPING); ok(rc==DS_OK,"Play: 0x%lx\n",rc); rc=IDirectSoundBuffer_GetStatus(dsbo,&status); ok(rc==DS_OK,"GetStatus failed: 0x%lx\n",rc); ok(status==(DSBSTATUS_PLAYING|DSBSTATUS_LOOPING), "GetStatus: bad status: %lx",status); if (listener) { ZeroMemory(&listener_param,sizeof(listener_param)); listener_param.dwSize=sizeof(listener_param); rc=IDirectSound3DListener_GetAllParameters(listener,&listener_param); ok(rc==DS_OK,"IDirectSound3dListener_GetAllParameters failed 0x%lx\n",rc); if (move_listener) listener_param.vPosition.x = -5.0; else listener_param.vPosition.x = 0.0; listener_param.vPosition.y = 0.0; listener_param.vPosition.z = 0.0; rc=IDirectSound3DListener_SetPosition(listener,listener_param.vPosition.x,listener_param.vPosition.y,listener_param.vPosition.z,DS3D_IMMEDIATE); ok(rc==DS_OK,"IDirectSound3dListener_SetPosition failed 0x%lx\n",rc); } if (buffer3d) { if (move_sound) buffer_param.vPosition.x = 5.0; else buffer_param.vPosition.x = 0.0; buffer_param.vPosition.y = 0.0; buffer_param.vPosition.z = 0.0; rc=IDirectSound3DBuffer_SetPosition(buffer,buffer_param.vPosition.x,buffer_param.vPosition.y,buffer_param.vPosition.z,DS3D_IMMEDIATE); ok(rc==DS_OK,"IDirectSound3dBuffer_SetPosition failed 0x%lx\n",rc); } while (buffer_service(&state)) { WaitForSingleObject(GetCurrentProcess(),TIME_SLICE/2); if (listener&&move_listener) { listener_param.vPosition.x += 0.5; rc=IDirectSound3DListener_SetPosition(listener,listener_param.vPosition.x,listener_param.vPosition.y,listener_param.vPosition.z,DS3D_IMMEDIATE); ok(rc==DS_OK,"IDirectSound3dListener_SetPosition failed 0x%lx\n",rc); } if (buffer3d&&move_sound) { buffer_param.vPosition.x -= 0.5; rc=IDirectSound3DBuffer_SetPosition(buffer,buffer_param.vPosition.x,buffer_param.vPosition.y,buffer_param.vPosition.z,DS3D_IMMEDIATE); ok(rc==DS_OK,"IDirectSound3dBuffer_SetPosition failed 0x%lx\n",rc); } } if (dsbcaps.dwFlags & DSBCAPS_CTRLVOLUME) { rc=IDirectSoundBuffer_SetVolume(dsbo,volume); ok(rc==DS_OK,"SetVolume failed: 0x%lx\n",rc); } free(state.wave); if (is_primary) { /* Set the CooperativeLevel back to normal */ /* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */ rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL); ok(rc==DS_OK,"SetCooperativeLevel failed: 0x%0lx\n",rc); } if (buffer3d) { ref=IDirectSound3DBuffer_Release(buffer); ok(ref==0,"IDirectSound3DBuffer_Release has %d references, should have 0\n",ref); } } } static HRESULT test_secondary(LPGUID lpGuid, int play, int has_3d, int has_3dbuffer, int has_listener, int has_duplicate, int move_listener, int move_sound) { HRESULT rc; LPDIRECTSOUND dso=NULL; LPDIRECTSOUNDBUFFER primary=NULL,secondary=NULL; LPDIRECTSOUND3DLISTENER listener=NULL; DSBUFFERDESC bufdesc; DSCAPS dscaps; WAVEFORMATEX wfx; int f,ref; /* Create the DirectSound object */ rc=DirectSoundCreate(lpGuid,&dso,NULL); ok(rc==DS_OK,"DirectSoundCreate failed: 0x%lx\n",rc); if (rc!=DS_OK) return rc; /* Get the device capabilities */ ZeroMemory(&dscaps, sizeof(dscaps)); dscaps.dwSize=sizeof(dscaps); rc=IDirectSound_GetCaps(dso,&dscaps); ok(rc==DS_OK,"GetCaps failed: 0x%lx\n",rc); if (rc!=DS_OK) goto EXIT; /* We must call SetCooperativeLevel before creating primary buffer */ /* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */ rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY); ok(rc==DS_OK,"SetCooperativeLevel failed: 0x%0lx\n",rc); if(rc!=DS_OK) goto EXIT; ZeroMemory(&bufdesc, sizeof(bufdesc)); bufdesc.dwSize=sizeof(bufdesc); bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER; if (has_3d) bufdesc.dwFlags|=DSBCAPS_CTRL3D; else bufdesc.dwFlags|=(DSBCAPS_CTRLVOLUME|DSBCAPS_CTRLPAN); rc=IDirectSound_CreateSoundBuffer(dso,&bufdesc,&primary,NULL); ok(rc==DS_OK&&primary!=NULL,"CreateSoundBuffer failed to create a %sprimary buffer 0x%lx\n",has_3d?"3D ":"", rc); if (rc==DS_OK&&primary!=NULL) { if (has_listener) { rc=IDirectSoundBuffer_QueryInterface(primary,&IID_IDirectSound3DListener,(void **)&listener); ok(rc==DS_OK&&listener!=NULL,"IDirectSoundBuffer_QueryInterface failed to get a 3D listener 0x%lx\n",rc); ref=IDirectSoundBuffer_Release(primary); ok(ref==0,"IDirectSoundBuffer_Release primary has %d references, should have 0\n",ref); if(rc==DS_OK&&listener!=NULL) { DS3DLISTENER listener_param; ZeroMemory(&listener_param,sizeof(listener_param)); /* DSOUND: Error: Invalid buffer */ rc=IDirectSound3DListener_GetAllParameters(listener,0); ok(rc==DSERR_INVALIDPARAM,"IDirectSound3dListener_GetAllParameters failed 0x%lx\n",rc); /* DSOUND: Error: Invalid buffer */ rc=IDirectSound3DListener_GetAllParameters(listener,&listener_param); ok(rc==DSERR_INVALIDPARAM,"IDirectSound3dListener_GetAllParameters failed 0x%lx\n",rc); listener_param.dwSize=sizeof(listener_param); rc=IDirectSound3DListener_GetAllParameters(listener,&listener_param); ok(rc==DS_OK,"IDirectSound3dListener_GetAllParameters failed 0x%lx\n",rc); } else goto EXIT; } for (f=0;f