/* * Process synchronisation * * Copyright 1996, 1997, 1998 Marcus Meissner * Copyright 1997, 1999 Alexandre Julliard * Copyright 1999, 2000 Juergen Schmied * Copyright 2003 Eric Pouech * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include #include #include #ifdef HAVE_SYS_TIME_H # include #endif #ifdef HAVE_POLL_H #include #endif #ifdef HAVE_SYS_POLL_H # include #endif #ifdef HAVE_UNISTD_H # include #endif #ifdef HAVE_SCHED_H # include #endif #include #include #include #include #include #define NONAMELESSUNION #define NONAMELESSSTRUCT #include "ntstatus.h" #define WIN32_NO_STATUS #include "windef.h" #include "winternl.h" #include "wine/server.h" #include "wine/debug.h" #include "ntdll_misc.h" WINE_DEFAULT_DEBUG_CHANNEL(ntdll); HANDLE keyed_event = NULL; static inline int interlocked_dec_if_nonzero( int *dest ) { int val, tmp; for (val = *dest;; val = tmp) { if (!val || (tmp = interlocked_cmpxchg( dest, val - 1, val )) == val) break; } return val; } /* creates a struct security_descriptor and contained information in one contiguous piece of memory */ NTSTATUS NTDLL_create_struct_sd(PSECURITY_DESCRIPTOR nt_sd, struct security_descriptor **server_sd, data_size_t *server_sd_len) { unsigned int len; PSID owner, group; ACL *dacl, *sacl; BOOLEAN owner_present, group_present, dacl_present, sacl_present; BOOLEAN defaulted; NTSTATUS status; unsigned char *ptr; if (!nt_sd) { *server_sd = NULL; *server_sd_len = 0; return STATUS_SUCCESS; } len = sizeof(struct security_descriptor); status = RtlGetOwnerSecurityDescriptor(nt_sd, &owner, &owner_present); if (status != STATUS_SUCCESS) return status; status = RtlGetGroupSecurityDescriptor(nt_sd, &group, &group_present); if (status != STATUS_SUCCESS) return status; status = RtlGetSaclSecurityDescriptor(nt_sd, &sacl_present, &sacl, &defaulted); if (status != STATUS_SUCCESS) return status; status = RtlGetDaclSecurityDescriptor(nt_sd, &dacl_present, &dacl, &defaulted); if (status != STATUS_SUCCESS) return status; if (owner_present) len += RtlLengthSid(owner); if (group_present) len += RtlLengthSid(group); if (sacl_present && sacl) len += sacl->AclSize; if (dacl_present && dacl) len += dacl->AclSize; /* fix alignment for the Unicode name that follows the structure */ len = (len + sizeof(WCHAR) - 1) & ~(sizeof(WCHAR) - 1); *server_sd = RtlAllocateHeap(GetProcessHeap(), 0, len); if (!*server_sd) return STATUS_NO_MEMORY; (*server_sd)->control = ((SECURITY_DESCRIPTOR *)nt_sd)->Control & ~SE_SELF_RELATIVE; (*server_sd)->owner_len = owner_present ? RtlLengthSid(owner) : 0; (*server_sd)->group_len = group_present ? RtlLengthSid(group) : 0; (*server_sd)->sacl_len = (sacl_present && sacl) ? sacl->AclSize : 0; (*server_sd)->dacl_len = (dacl_present && dacl) ? dacl->AclSize : 0; ptr = (unsigned char *)(*server_sd + 1); memcpy(ptr, owner, (*server_sd)->owner_len); ptr += (*server_sd)->owner_len; memcpy(ptr, group, (*server_sd)->group_len); ptr += (*server_sd)->group_len; memcpy(ptr, sacl, (*server_sd)->sacl_len); ptr += (*server_sd)->sacl_len; memcpy(ptr, dacl, (*server_sd)->dacl_len); *server_sd_len = len; return STATUS_SUCCESS; } /* frees a struct security_descriptor allocated by NTDLL_create_struct_sd */ void NTDLL_free_struct_sd(struct security_descriptor *server_sd) { RtlFreeHeap(GetProcessHeap(), 0, server_sd); } /* * Semaphores */ /****************************************************************************** * NtCreateSemaphore (NTDLL.@) */ NTSTATUS WINAPI NtCreateSemaphore( OUT PHANDLE SemaphoreHandle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES *attr OPTIONAL, IN LONG InitialCount, IN LONG MaximumCount ) { DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; NTSTATUS ret; struct object_attributes objattr; struct security_descriptor *sd = NULL; if (MaximumCount <= 0 || InitialCount < 0 || InitialCount > MaximumCount) return STATUS_INVALID_PARAMETER; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; objattr.rootdir = wine_server_obj_handle( attr ? attr->RootDirectory : 0 ); objattr.sd_len = 0; objattr.name_len = len; if (attr) { ret = NTDLL_create_struct_sd( attr->SecurityDescriptor, &sd, &objattr.sd_len ); if (ret != STATUS_SUCCESS) return ret; } SERVER_START_REQ( create_semaphore ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; req->initial = InitialCount; req->max = MaximumCount; wine_server_add_data( req, &objattr, sizeof(objattr) ); if (objattr.sd_len) wine_server_add_data( req, sd, objattr.sd_len ); if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); ret = wine_server_call( req ); *SemaphoreHandle = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; NTDLL_free_struct_sd( sd ); return ret; } /****************************************************************************** * NtOpenSemaphore (NTDLL.@) */ NTSTATUS WINAPI NtOpenSemaphore( OUT PHANDLE SemaphoreHandle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES *attr ) { DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; NTSTATUS ret; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( open_semaphore ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; req->rootdir = wine_server_obj_handle( attr ? attr->RootDirectory : 0 ); if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); ret = wine_server_call( req ); *SemaphoreHandle = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; return ret; } /****************************************************************************** * NtQuerySemaphore (NTDLL.@) */ NTSTATUS WINAPI NtQuerySemaphore( HANDLE handle, SEMAPHORE_INFORMATION_CLASS class, void *info, ULONG len, ULONG *ret_len ) { NTSTATUS ret; SEMAPHORE_BASIC_INFORMATION *out = info; if (class != SemaphoreBasicInformation) { FIXME("(%p,%d,%u) Unknown class\n", handle, class, len); return STATUS_INVALID_INFO_CLASS; } if (len != sizeof(SEMAPHORE_BASIC_INFORMATION)) return STATUS_INFO_LENGTH_MISMATCH; SERVER_START_REQ( query_semaphore ) { req->handle = wine_server_obj_handle( handle ); if (!(ret = wine_server_call( req ))) { out->CurrentCount = reply->current; out->MaximumCount = reply->max; if (ret_len) *ret_len = sizeof(SEMAPHORE_BASIC_INFORMATION); } } SERVER_END_REQ; return ret; } /****************************************************************************** * NtReleaseSemaphore (NTDLL.@) */ NTSTATUS WINAPI NtReleaseSemaphore( HANDLE handle, ULONG count, PULONG previous ) { NTSTATUS ret; SERVER_START_REQ( release_semaphore ) { req->handle = wine_server_obj_handle( handle ); req->count = count; if (!(ret = wine_server_call( req ))) { if (previous) *previous = reply->prev_count; } } SERVER_END_REQ; return ret; } /* * Events */ /************************************************************************** * NtCreateEvent (NTDLL.@) * ZwCreateEvent (NTDLL.@) */ NTSTATUS WINAPI NtCreateEvent( PHANDLE EventHandle, ACCESS_MASK DesiredAccess, const OBJECT_ATTRIBUTES *attr, EVENT_TYPE type, BOOLEAN InitialState) { DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; NTSTATUS ret; struct security_descriptor *sd = NULL; struct object_attributes objattr; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; objattr.rootdir = wine_server_obj_handle( attr ? attr->RootDirectory : 0 ); objattr.sd_len = 0; objattr.name_len = len; if (attr) { ret = NTDLL_create_struct_sd( attr->SecurityDescriptor, &sd, &objattr.sd_len ); if (ret != STATUS_SUCCESS) return ret; } SERVER_START_REQ( create_event ) { req->access = DesiredAccess; req->attributes = (attr) ? attr->Attributes : 0; req->manual_reset = (type == NotificationEvent); req->initial_state = InitialState; wine_server_add_data( req, &objattr, sizeof(objattr) ); if (objattr.sd_len) wine_server_add_data( req, sd, objattr.sd_len ); if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); ret = wine_server_call( req ); *EventHandle = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; NTDLL_free_struct_sd( sd ); return ret; } /****************************************************************************** * NtOpenEvent (NTDLL.@) * ZwOpenEvent (NTDLL.@) */ NTSTATUS WINAPI NtOpenEvent( OUT PHANDLE EventHandle, IN ACCESS_MASK DesiredAccess, IN const OBJECT_ATTRIBUTES *attr ) { DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; NTSTATUS ret; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( open_event ) { req->access = DesiredAccess; req->attributes = (attr) ? attr->Attributes : 0; req->rootdir = wine_server_obj_handle( attr ? attr->RootDirectory : 0 ); if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); ret = wine_server_call( req ); *EventHandle = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; return ret; } /****************************************************************************** * NtSetEvent (NTDLL.@) * ZwSetEvent (NTDLL.@) */ NTSTATUS WINAPI NtSetEvent( HANDLE handle, PULONG NumberOfThreadsReleased ) { NTSTATUS ret; /* FIXME: set NumberOfThreadsReleased */ SERVER_START_REQ( event_op ) { req->handle = wine_server_obj_handle( handle ); req->op = SET_EVENT; ret = wine_server_call( req ); } SERVER_END_REQ; return ret; } /****************************************************************************** * NtResetEvent (NTDLL.@) */ NTSTATUS WINAPI NtResetEvent( HANDLE handle, PULONG NumberOfThreadsReleased ) { NTSTATUS ret; /* resetting an event can't release any thread... */ if (NumberOfThreadsReleased) *NumberOfThreadsReleased = 0; SERVER_START_REQ( event_op ) { req->handle = wine_server_obj_handle( handle ); req->op = RESET_EVENT; ret = wine_server_call( req ); } SERVER_END_REQ; return ret; } /****************************************************************************** * NtClearEvent (NTDLL.@) * * FIXME * same as NtResetEvent ??? */ NTSTATUS WINAPI NtClearEvent ( HANDLE handle ) { return NtResetEvent( handle, NULL ); } /****************************************************************************** * NtPulseEvent (NTDLL.@) * * FIXME * PulseCount */ NTSTATUS WINAPI NtPulseEvent( HANDLE handle, PULONG PulseCount ) { NTSTATUS ret; if (PulseCount) FIXME("(%p,%d)\n", handle, *PulseCount); SERVER_START_REQ( event_op ) { req->handle = wine_server_obj_handle( handle ); req->op = PULSE_EVENT; ret = wine_server_call( req ); } SERVER_END_REQ; return ret; } /****************************************************************************** * NtQueryEvent (NTDLL.@) */ NTSTATUS WINAPI NtQueryEvent( HANDLE handle, EVENT_INFORMATION_CLASS class, void *info, ULONG len, ULONG *ret_len ) { NTSTATUS ret; EVENT_BASIC_INFORMATION *out = info; if (class != EventBasicInformation) { FIXME("(%p, %d, %d) Unknown class\n", handle, class, len); return STATUS_INVALID_INFO_CLASS; } if (len != sizeof(EVENT_BASIC_INFORMATION)) return STATUS_INFO_LENGTH_MISMATCH; SERVER_START_REQ( query_event ) { req->handle = wine_server_obj_handle( handle ); if (!(ret = wine_server_call( req ))) { out->EventType = reply->manual_reset ? NotificationEvent : SynchronizationEvent; out->EventState = reply->state; if (ret_len) *ret_len = sizeof(EVENT_BASIC_INFORMATION); } } SERVER_END_REQ; return ret; } /* * Mutants (known as Mutexes in Kernel32) */ /****************************************************************************** * NtCreateMutant [NTDLL.@] * ZwCreateMutant [NTDLL.@] */ NTSTATUS WINAPI NtCreateMutant(OUT HANDLE* MutantHandle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES* attr OPTIONAL, IN BOOLEAN InitialOwner) { NTSTATUS status; DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; struct security_descriptor *sd = NULL; struct object_attributes objattr; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; objattr.rootdir = wine_server_obj_handle( attr ? attr->RootDirectory : 0 ); objattr.sd_len = 0; objattr.name_len = len; if (attr) { status = NTDLL_create_struct_sd( attr->SecurityDescriptor, &sd, &objattr.sd_len ); if (status != STATUS_SUCCESS) return status; } SERVER_START_REQ( create_mutex ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; req->owned = InitialOwner; wine_server_add_data( req, &objattr, sizeof(objattr) ); if (objattr.sd_len) wine_server_add_data( req, sd, objattr.sd_len ); if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); status = wine_server_call( req ); *MutantHandle = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; NTDLL_free_struct_sd( sd ); return status; } /************************************************************************** * NtOpenMutant [NTDLL.@] * ZwOpenMutant [NTDLL.@] */ NTSTATUS WINAPI NtOpenMutant(OUT HANDLE* MutantHandle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES* attr ) { NTSTATUS status; DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( open_mutex ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; req->rootdir = wine_server_obj_handle( attr ? attr->RootDirectory : 0 ); if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); status = wine_server_call( req ); *MutantHandle = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; return status; } /************************************************************************** * NtReleaseMutant [NTDLL.@] * ZwReleaseMutant [NTDLL.@] */ NTSTATUS WINAPI NtReleaseMutant( IN HANDLE handle, OUT PLONG prev_count OPTIONAL) { NTSTATUS status; SERVER_START_REQ( release_mutex ) { req->handle = wine_server_obj_handle( handle ); status = wine_server_call( req ); if (prev_count) *prev_count = reply->prev_count; } SERVER_END_REQ; return status; } /****************************************************************** * NtQueryMutant [NTDLL.@] * ZwQueryMutant [NTDLL.@] */ NTSTATUS WINAPI NtQueryMutant(IN HANDLE handle, IN MUTANT_INFORMATION_CLASS MutantInformationClass, OUT PVOID MutantInformation, IN ULONG MutantInformationLength, OUT PULONG ResultLength OPTIONAL ) { FIXME("(%p %u %p %u %p): stub!\n", handle, MutantInformationClass, MutantInformation, MutantInformationLength, ResultLength); return STATUS_NOT_IMPLEMENTED; } /* * Jobs */ /****************************************************************************** * NtCreateJobObject [NTDLL.@] * ZwCreateJobObject [NTDLL.@] */ NTSTATUS WINAPI NtCreateJobObject( PHANDLE handle, ACCESS_MASK access, const OBJECT_ATTRIBUTES *attr ) { FIXME( "stub: %p %x %s\n", handle, access, attr ? debugstr_us(attr->ObjectName) : "" ); *handle = (HANDLE)0xdead; return STATUS_SUCCESS; } /****************************************************************************** * NtOpenJobObject [NTDLL.@] * ZwOpenJobObject [NTDLL.@] */ NTSTATUS WINAPI NtOpenJobObject( PHANDLE handle, ACCESS_MASK access, const OBJECT_ATTRIBUTES *attr ) { FIXME( "stub: %p %x %s\n", handle, access, attr ? debugstr_us(attr->ObjectName) : "" ); return STATUS_NOT_IMPLEMENTED; } /****************************************************************************** * NtTerminateJobObject [NTDLL.@] * ZwTerminateJobObject [NTDLL.@] */ NTSTATUS WINAPI NtTerminateJobObject( HANDLE handle, NTSTATUS status ) { FIXME( "stub: %p %x\n", handle, status ); return STATUS_SUCCESS; } /****************************************************************************** * NtQueryInformationJobObject [NTDLL.@] * ZwQueryInformationJobObject [NTDLL.@] */ NTSTATUS WINAPI NtQueryInformationJobObject( HANDLE handle, JOBOBJECTINFOCLASS class, PVOID info, ULONG len, PULONG ret_len ) { FIXME( "stub: %p %u %p %u %p\n", handle, class, info, len, ret_len ); return STATUS_NOT_IMPLEMENTED; } /****************************************************************************** * NtSetInformationJobObject [NTDLL.@] * ZwSetInformationJobObject [NTDLL.@] */ NTSTATUS WINAPI NtSetInformationJobObject( HANDLE handle, JOBOBJECTINFOCLASS class, PVOID info, ULONG len ) { FIXME( "stub: %p %u %p %u\n", handle, class, info, len ); return STATUS_SUCCESS; } /****************************************************************************** * NtIsProcessInJob [NTDLL.@] * ZwIsProcessInJob [NTDLL.@] */ NTSTATUS WINAPI NtIsProcessInJob( HANDLE process, HANDLE job ) { FIXME( "stub: %p %p\n", process, job ); return STATUS_PROCESS_NOT_IN_JOB; } /****************************************************************************** * NtAssignProcessToJobObject [NTDLL.@] * ZwAssignProcessToJobObject [NTDLL.@] */ NTSTATUS WINAPI NtAssignProcessToJobObject( HANDLE job, HANDLE process ) { FIXME( "stub: %p %p\n", job, process ); return STATUS_SUCCESS; } /* * Timers */ /************************************************************************** * NtCreateTimer [NTDLL.@] * ZwCreateTimer [NTDLL.@] */ NTSTATUS WINAPI NtCreateTimer(OUT HANDLE *handle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES *attr OPTIONAL, IN TIMER_TYPE timer_type) { DWORD len = (attr && attr->ObjectName) ? attr->ObjectName->Length : 0; NTSTATUS status; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; if (timer_type != NotificationTimer && timer_type != SynchronizationTimer) return STATUS_INVALID_PARAMETER; SERVER_START_REQ( create_timer ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; req->rootdir = wine_server_obj_handle( attr ? attr->RootDirectory : 0 ); req->manual = (timer_type == NotificationTimer); if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); status = wine_server_call( req ); *handle = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; return status; } /************************************************************************** * NtOpenTimer [NTDLL.@] * ZwOpenTimer [NTDLL.@] */ NTSTATUS WINAPI NtOpenTimer(OUT PHANDLE handle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES* attr ) { DWORD len = (attr && attr->ObjectName) ? attr->ObjectName->Length : 0; NTSTATUS status; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( open_timer ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; req->rootdir = wine_server_obj_handle( attr ? attr->RootDirectory : 0 ); if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); status = wine_server_call( req ); *handle = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; return status; } /************************************************************************** * NtSetTimer [NTDLL.@] * ZwSetTimer [NTDLL.@] */ NTSTATUS WINAPI NtSetTimer(IN HANDLE handle, IN const LARGE_INTEGER* when, IN PTIMER_APC_ROUTINE callback, IN PVOID callback_arg, IN BOOLEAN resume, IN ULONG period OPTIONAL, OUT PBOOLEAN state OPTIONAL) { NTSTATUS status = STATUS_SUCCESS; TRACE("(%p,%p,%p,%p,%08x,0x%08x,%p) stub\n", handle, when, callback, callback_arg, resume, period, state); SERVER_START_REQ( set_timer ) { req->handle = wine_server_obj_handle( handle ); req->period = period; req->expire = when->QuadPart; req->callback = wine_server_client_ptr( callback ); req->arg = wine_server_client_ptr( callback_arg ); status = wine_server_call( req ); if (state) *state = reply->signaled; } SERVER_END_REQ; /* set error but can still succeed */ if (resume && status == STATUS_SUCCESS) return STATUS_TIMER_RESUME_IGNORED; return status; } /************************************************************************** * NtCancelTimer [NTDLL.@] * ZwCancelTimer [NTDLL.@] */ NTSTATUS WINAPI NtCancelTimer(IN HANDLE handle, OUT BOOLEAN* state) { NTSTATUS status; SERVER_START_REQ( cancel_timer ) { req->handle = wine_server_obj_handle( handle ); status = wine_server_call( req ); if (state) *state = reply->signaled; } SERVER_END_REQ; return status; } /****************************************************************************** * NtQueryTimer (NTDLL.@) * * Retrieves information about a timer. * * PARAMS * TimerHandle [I] The timer to retrieve information about. * TimerInformationClass [I] The type of information to retrieve. * TimerInformation [O] Pointer to buffer to store information in. * Length [I] The length of the buffer pointed to by TimerInformation. * ReturnLength [O] Optional. The size of buffer actually used. * * RETURNS * Success: STATUS_SUCCESS * Failure: STATUS_INFO_LENGTH_MISMATCH, if Length doesn't match the required data * size for the class specified. * STATUS_INVALID_INFO_CLASS, if an invalid TimerInformationClass was specified. * STATUS_ACCESS_DENIED, if TimerHandle does not have TIMER_QUERY_STATE access * to the timer. */ NTSTATUS WINAPI NtQueryTimer( HANDLE TimerHandle, TIMER_INFORMATION_CLASS TimerInformationClass, PVOID TimerInformation, ULONG Length, PULONG ReturnLength) { TIMER_BASIC_INFORMATION * basic_info = TimerInformation; NTSTATUS status; LARGE_INTEGER now; TRACE("(%p,%d,%p,0x%08x,%p)\n", TimerHandle, TimerInformationClass, TimerInformation, Length, ReturnLength); switch (TimerInformationClass) { case TimerBasicInformation: if (Length < sizeof(TIMER_BASIC_INFORMATION)) return STATUS_INFO_LENGTH_MISMATCH; SERVER_START_REQ(get_timer_info) { req->handle = wine_server_obj_handle( TimerHandle ); status = wine_server_call(req); /* convert server time to absolute NTDLL time */ basic_info->RemainingTime.QuadPart = reply->when; basic_info->TimerState = reply->signaled; } SERVER_END_REQ; /* convert from absolute into relative time */ NtQuerySystemTime(&now); if (now.QuadPart > basic_info->RemainingTime.QuadPart) basic_info->RemainingTime.QuadPart = 0; else basic_info->RemainingTime.QuadPart -= now.QuadPart; if (ReturnLength) *ReturnLength = sizeof(TIMER_BASIC_INFORMATION); return status; } FIXME("Unhandled class %d\n", TimerInformationClass); return STATUS_INVALID_INFO_CLASS; } /****************************************************************************** * NtQueryTimerResolution [NTDLL.@] */ NTSTATUS WINAPI NtQueryTimerResolution(OUT ULONG* min_resolution, OUT ULONG* max_resolution, OUT ULONG* current_resolution) { FIXME("(%p,%p,%p), stub!\n", min_resolution, max_resolution, current_resolution); return STATUS_NOT_IMPLEMENTED; } /****************************************************************************** * NtSetTimerResolution [NTDLL.@] */ NTSTATUS WINAPI NtSetTimerResolution(IN ULONG resolution, IN BOOLEAN set_resolution, OUT ULONG* current_resolution ) { FIXME("(%u,%u,%p), stub!\n", resolution, set_resolution, current_resolution); return STATUS_NOT_IMPLEMENTED; } /* wait operations */ /****************************************************************** * NtWaitForMultipleObjects (NTDLL.@) */ NTSTATUS WINAPI NtWaitForMultipleObjects( DWORD count, const HANDLE *handles, BOOLEAN wait_all, BOOLEAN alertable, const LARGE_INTEGER *timeout ) { select_op_t select_op; UINT i, flags = SELECT_INTERRUPTIBLE; if (!count || count > MAXIMUM_WAIT_OBJECTS) return STATUS_INVALID_PARAMETER_1; if (alertable) flags |= SELECT_ALERTABLE; select_op.wait.op = wait_all ? SELECT_WAIT_ALL : SELECT_WAIT; for (i = 0; i < count; i++) select_op.wait.handles[i] = wine_server_obj_handle( handles[i] ); return server_select( &select_op, offsetof( select_op_t, wait.handles[count] ), flags, timeout ); } /****************************************************************** * NtWaitForSingleObject (NTDLL.@) */ NTSTATUS WINAPI NtWaitForSingleObject(HANDLE handle, BOOLEAN alertable, const LARGE_INTEGER *timeout ) { return NtWaitForMultipleObjects( 1, &handle, FALSE, alertable, timeout ); } /****************************************************************** * NtSignalAndWaitForSingleObject (NTDLL.@) */ NTSTATUS WINAPI NtSignalAndWaitForSingleObject( HANDLE hSignalObject, HANDLE hWaitObject, BOOLEAN alertable, const LARGE_INTEGER *timeout ) { select_op_t select_op; UINT flags = SELECT_INTERRUPTIBLE; if (!hSignalObject) return STATUS_INVALID_HANDLE; if (alertable) flags |= SELECT_ALERTABLE; select_op.signal_and_wait.op = SELECT_SIGNAL_AND_WAIT; select_op.signal_and_wait.wait = wine_server_obj_handle( hWaitObject ); select_op.signal_and_wait.signal = wine_server_obj_handle( hSignalObject ); return server_select( &select_op, sizeof(select_op.signal_and_wait), flags, timeout ); } /****************************************************************** * NtYieldExecution (NTDLL.@) */ NTSTATUS WINAPI NtYieldExecution(void) { #ifdef HAVE_SCHED_YIELD sched_yield(); return STATUS_SUCCESS; #else return STATUS_NO_YIELD_PERFORMED; #endif } /****************************************************************** * NtDelayExecution (NTDLL.@) */ NTSTATUS WINAPI NtDelayExecution( BOOLEAN alertable, const LARGE_INTEGER *timeout ) { /* if alertable, we need to query the server */ if (alertable) return server_select( NULL, 0, SELECT_INTERRUPTIBLE | SELECT_ALERTABLE, timeout ); if (!timeout || timeout->QuadPart == TIMEOUT_INFINITE) /* sleep forever */ { for (;;) select( 0, NULL, NULL, NULL, NULL ); } else { LARGE_INTEGER now; timeout_t when, diff; if ((when = timeout->QuadPart) < 0) { NtQuerySystemTime( &now ); when = now.QuadPart - when; } /* Note that we yield after establishing the desired timeout */ NtYieldExecution(); if (!when) return STATUS_SUCCESS; for (;;) { struct timeval tv; NtQuerySystemTime( &now ); diff = (when - now.QuadPart + 9) / 10; if (diff <= 0) break; tv.tv_sec = diff / 1000000; tv.tv_usec = diff % 1000000; if (select( 0, NULL, NULL, NULL, &tv ) != -1) break; } } return STATUS_SUCCESS; } /****************************************************************************** * NtCreateKeyedEvent (NTDLL.@) */ NTSTATUS WINAPI NtCreateKeyedEvent( HANDLE *handle, ACCESS_MASK access, const OBJECT_ATTRIBUTES *attr, ULONG flags ) { DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; NTSTATUS ret; struct security_descriptor *sd = NULL; struct object_attributes objattr; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; objattr.rootdir = wine_server_obj_handle( attr ? attr->RootDirectory : 0 ); objattr.sd_len = 0; objattr.name_len = len; if (attr) { ret = NTDLL_create_struct_sd( attr->SecurityDescriptor, &sd, &objattr.sd_len ); if (ret != STATUS_SUCCESS) return ret; } SERVER_START_REQ( create_keyed_event ) { req->access = access; req->attributes = attr ? attr->Attributes : 0; wine_server_add_data( req, &objattr, sizeof(objattr) ); if (objattr.sd_len) wine_server_add_data( req, sd, objattr.sd_len ); if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); ret = wine_server_call( req ); *handle = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; NTDLL_free_struct_sd( sd ); return ret; } /****************************************************************************** * NtOpenKeyedEvent (NTDLL.@) */ NTSTATUS WINAPI NtOpenKeyedEvent( HANDLE *handle, ACCESS_MASK access, const OBJECT_ATTRIBUTES *attr ) { DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; NTSTATUS ret; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( open_keyed_event ) { req->access = access; req->attributes = attr ? attr->Attributes : 0; req->rootdir = wine_server_obj_handle( attr ? attr->RootDirectory : 0 ); if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); ret = wine_server_call( req ); *handle = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; return ret; } /****************************************************************************** * NtWaitForKeyedEvent (NTDLL.@) */ NTSTATUS WINAPI NtWaitForKeyedEvent( HANDLE handle, const void *key, BOOLEAN alertable, const LARGE_INTEGER *timeout ) { select_op_t select_op; UINT flags = SELECT_INTERRUPTIBLE; if ((ULONG_PTR)key & 1) return STATUS_INVALID_PARAMETER_1; if (alertable) flags |= SELECT_ALERTABLE; select_op.keyed_event.op = SELECT_KEYED_EVENT_WAIT; select_op.keyed_event.handle = wine_server_obj_handle( handle ); select_op.keyed_event.key = wine_server_client_ptr( key ); return server_select( &select_op, sizeof(select_op.keyed_event), flags, timeout ); } /****************************************************************************** * NtReleaseKeyedEvent (NTDLL.@) */ NTSTATUS WINAPI NtReleaseKeyedEvent( HANDLE handle, const void *key, BOOLEAN alertable, const LARGE_INTEGER *timeout ) { select_op_t select_op; UINT flags = SELECT_INTERRUPTIBLE; if ((ULONG_PTR)key & 1) return STATUS_INVALID_PARAMETER_1; if (alertable) flags |= SELECT_ALERTABLE; select_op.keyed_event.op = SELECT_KEYED_EVENT_RELEASE; select_op.keyed_event.handle = wine_server_obj_handle( handle ); select_op.keyed_event.key = wine_server_client_ptr( key ); return server_select( &select_op, sizeof(select_op.keyed_event), flags, timeout ); } /****************************************************************** * NtCreateIoCompletion (NTDLL.@) * ZwCreateIoCompletion (NTDLL.@) * * Creates I/O completion object. * * PARAMS * CompletionPort [O] created completion object handle will be placed there * DesiredAccess [I] desired access to a handle (combination of IO_COMPLETION_*) * ObjectAttributes [I] completion object attributes * NumberOfConcurrentThreads [I] desired number of concurrent active worker threads * */ NTSTATUS WINAPI NtCreateIoCompletion( PHANDLE CompletionPort, ACCESS_MASK DesiredAccess, POBJECT_ATTRIBUTES ObjectAttributes, ULONG NumberOfConcurrentThreads ) { NTSTATUS status; TRACE("(%p, %x, %p, %d)\n", CompletionPort, DesiredAccess, ObjectAttributes, NumberOfConcurrentThreads); if (!CompletionPort) return STATUS_INVALID_PARAMETER; SERVER_START_REQ( create_completion ) { req->access = DesiredAccess; req->attributes = ObjectAttributes ? ObjectAttributes->Attributes : 0; req->rootdir = wine_server_obj_handle( ObjectAttributes ? ObjectAttributes->RootDirectory : 0 ); req->concurrent = NumberOfConcurrentThreads; if (ObjectAttributes && ObjectAttributes->ObjectName) wine_server_add_data( req, ObjectAttributes->ObjectName->Buffer, ObjectAttributes->ObjectName->Length ); if (!(status = wine_server_call( req ))) *CompletionPort = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; return status; } /****************************************************************** * NtSetIoCompletion (NTDLL.@) * ZwSetIoCompletion (NTDLL.@) * * Inserts completion message into queue * * PARAMS * CompletionPort [I] HANDLE to completion object * CompletionKey [I] completion key * CompletionValue [I] completion value (usually pointer to OVERLAPPED) * Status [I] operation status * NumberOfBytesTransferred [I] number of bytes transferred */ NTSTATUS WINAPI NtSetIoCompletion( HANDLE CompletionPort, ULONG_PTR CompletionKey, ULONG_PTR CompletionValue, NTSTATUS Status, SIZE_T NumberOfBytesTransferred ) { NTSTATUS status; TRACE("(%p, %lx, %lx, %x, %lx)\n", CompletionPort, CompletionKey, CompletionValue, Status, NumberOfBytesTransferred); SERVER_START_REQ( add_completion ) { req->handle = wine_server_obj_handle( CompletionPort ); req->ckey = CompletionKey; req->cvalue = CompletionValue; req->status = Status; req->information = NumberOfBytesTransferred; status = wine_server_call( req ); } SERVER_END_REQ; return status; } /****************************************************************** * NtRemoveIoCompletion (NTDLL.@) * ZwRemoveIoCompletion (NTDLL.@) * * (Wait for and) retrieve first completion message from completion object's queue * * PARAMS * CompletionPort [I] HANDLE to I/O completion object * CompletionKey [O] completion key * CompletionValue [O] Completion value given in NtSetIoCompletion or in async operation * iosb [O] IO_STATUS_BLOCK of completed asynchronous operation * WaitTime [I] optional wait time in NTDLL format * */ NTSTATUS WINAPI NtRemoveIoCompletion( HANDLE CompletionPort, PULONG_PTR CompletionKey, PULONG_PTR CompletionValue, PIO_STATUS_BLOCK iosb, PLARGE_INTEGER WaitTime ) { NTSTATUS status; TRACE("(%p, %p, %p, %p, %p)\n", CompletionPort, CompletionKey, CompletionValue, iosb, WaitTime); for(;;) { SERVER_START_REQ( remove_completion ) { req->handle = wine_server_obj_handle( CompletionPort ); if (!(status = wine_server_call( req ))) { *CompletionKey = reply->ckey; *CompletionValue = reply->cvalue; iosb->Information = reply->information; iosb->u.Status = reply->status; } } SERVER_END_REQ; if (status != STATUS_PENDING) break; status = NtWaitForSingleObject( CompletionPort, FALSE, WaitTime ); if (status != WAIT_OBJECT_0) break; } return status; } /****************************************************************** * NtOpenIoCompletion (NTDLL.@) * ZwOpenIoCompletion (NTDLL.@) * * Opens I/O completion object * * PARAMS * CompletionPort [O] completion object handle will be placed there * DesiredAccess [I] desired access to a handle (combination of IO_COMPLETION_*) * ObjectAttributes [I] completion object name * */ NTSTATUS WINAPI NtOpenIoCompletion( PHANDLE CompletionPort, ACCESS_MASK DesiredAccess, POBJECT_ATTRIBUTES ObjectAttributes ) { NTSTATUS status; TRACE("(%p, 0x%x, %p)\n", CompletionPort, DesiredAccess, ObjectAttributes); if (!CompletionPort || !ObjectAttributes || !ObjectAttributes->ObjectName) return STATUS_INVALID_PARAMETER; SERVER_START_REQ( open_completion ) { req->access = DesiredAccess; req->rootdir = wine_server_obj_handle( ObjectAttributes->RootDirectory ); wine_server_add_data( req, ObjectAttributes->ObjectName->Buffer, ObjectAttributes->ObjectName->Length ); if (!(status = wine_server_call( req ))) *CompletionPort = wine_server_ptr_handle( reply->handle ); } SERVER_END_REQ; return status; } /****************************************************************** * NtQueryIoCompletion (NTDLL.@) * ZwQueryIoCompletion (NTDLL.@) * * Requests information about given I/O completion object * * PARAMS * CompletionPort [I] HANDLE to completion port to request * InformationClass [I] information class * CompletionInformation [O] user-provided buffer for data * BufferLength [I] buffer length * RequiredLength [O] required buffer length * */ NTSTATUS WINAPI NtQueryIoCompletion( HANDLE CompletionPort, IO_COMPLETION_INFORMATION_CLASS InformationClass, PVOID CompletionInformation, ULONG BufferLength, PULONG RequiredLength ) { NTSTATUS status; TRACE("(%p, %d, %p, 0x%x, %p)\n", CompletionPort, InformationClass, CompletionInformation, BufferLength, RequiredLength); if (!CompletionInformation) return STATUS_INVALID_PARAMETER; switch( InformationClass ) { case IoCompletionBasicInformation: { ULONG *info = CompletionInformation; if (RequiredLength) *RequiredLength = sizeof(*info); if (BufferLength != sizeof(*info)) status = STATUS_INFO_LENGTH_MISMATCH; else { SERVER_START_REQ( query_completion ) { req->handle = wine_server_obj_handle( CompletionPort ); if (!(status = wine_server_call( req ))) *info = reply->depth; } SERVER_END_REQ; } } break; default: status = STATUS_INVALID_PARAMETER; break; } return status; } NTSTATUS NTDLL_AddCompletion( HANDLE hFile, ULONG_PTR CompletionValue, NTSTATUS CompletionStatus, ULONG Information ) { NTSTATUS status; SERVER_START_REQ( add_fd_completion ) { req->handle = wine_server_obj_handle( hFile ); req->cvalue = CompletionValue; req->status = CompletionStatus; req->information = Information; status = wine_server_call( req ); } SERVER_END_REQ; return status; } /****************************************************************** * RtlRunOnceInitialize (NTDLL.@) */ void WINAPI RtlRunOnceInitialize( RTL_RUN_ONCE *once ) { once->Ptr = NULL; } /****************************************************************** * RtlRunOnceBeginInitialize (NTDLL.@) */ DWORD WINAPI RtlRunOnceBeginInitialize( RTL_RUN_ONCE *once, ULONG flags, void **context ) { if (flags & RTL_RUN_ONCE_CHECK_ONLY) { ULONG_PTR val = (ULONG_PTR)once->Ptr; if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER; if ((val & 3) != 2) return STATUS_UNSUCCESSFUL; if (context) *context = (void *)(val & ~3); return STATUS_SUCCESS; } for (;;) { ULONG_PTR next, val = (ULONG_PTR)once->Ptr; switch (val & 3) { case 0: /* first time */ if (!interlocked_cmpxchg_ptr( &once->Ptr, (flags & RTL_RUN_ONCE_ASYNC) ? (void *)3 : (void *)1, 0 )) return STATUS_PENDING; break; case 1: /* in progress, wait */ if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER; next = val & ~3; if (interlocked_cmpxchg_ptr( &once->Ptr, (void *)((ULONG_PTR)&next | 1), (void *)val ) == (void *)val) NtWaitForKeyedEvent( keyed_event, &next, FALSE, NULL ); break; case 2: /* done */ if (context) *context = (void *)(val & ~3); return STATUS_SUCCESS; case 3: /* in progress, async */ if (!(flags & RTL_RUN_ONCE_ASYNC)) return STATUS_INVALID_PARAMETER; return STATUS_PENDING; } } } /****************************************************************** * RtlRunOnceComplete (NTDLL.@) */ DWORD WINAPI RtlRunOnceComplete( RTL_RUN_ONCE *once, ULONG flags, void *context ) { if ((ULONG_PTR)context & 3) return STATUS_INVALID_PARAMETER; if (flags & RTL_RUN_ONCE_INIT_FAILED) { if (context) return STATUS_INVALID_PARAMETER; if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER; } else context = (void *)((ULONG_PTR)context | 2); for (;;) { ULONG_PTR val = (ULONG_PTR)once->Ptr; switch (val & 3) { case 1: /* in progress */ if (interlocked_cmpxchg_ptr( &once->Ptr, context, (void *)val ) != (void *)val) break; val &= ~3; while (val) { ULONG_PTR next = *(ULONG_PTR *)val; NtReleaseKeyedEvent( keyed_event, (void *)val, FALSE, NULL ); val = next; } return STATUS_SUCCESS; case 3: /* in progress, async */ if (!(flags & RTL_RUN_ONCE_ASYNC)) return STATUS_INVALID_PARAMETER; if (interlocked_cmpxchg_ptr( &once->Ptr, context, (void *)val ) != (void *)val) break; return STATUS_SUCCESS; default: return STATUS_UNSUCCESSFUL; } } } /****************************************************************** * RtlRunOnceExecuteOnce (NTDLL.@) */ DWORD WINAPI RtlRunOnceExecuteOnce( RTL_RUN_ONCE *once, PRTL_RUN_ONCE_INIT_FN func, void *param, void **context ) { DWORD ret = RtlRunOnceBeginInitialize( once, 0, context ); if (ret != STATUS_PENDING) return ret; if (!func( once, param, context )) { RtlRunOnceComplete( once, RTL_RUN_ONCE_INIT_FAILED, NULL ); return STATUS_UNSUCCESSFUL; } return RtlRunOnceComplete( once, 0, context ? *context : NULL ); } /* SRW locks implementation * * The memory layout used by the lock is: * * 32 31 16 0 * ________________ ________________ * | X| #exclusive | #shared | * ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ * Since there is no space left for a separate counter of shared access * threads inside the locked section the #shared field is used for multiple * purposes. The following table lists all possible states the lock can be * in, notation: [X, #exclusive, #shared]: * * [0, 0, N] -> locked by N shared access threads, if N=0 its unlocked * [0, >=1, >=1] -> threads are requesting exclusive locks, but there are * still shared access threads inside. #shared should not be incremented * anymore! * [1, >=1, >=0] -> lock is owned by an exclusive thread and the #shared * counter can be used again to count the number of threads waiting in the * queue for shared access. * * the following states are invalid and will never occur: * [0, >=1, 0], [1, 0, >=0] * * The main problem arising from the fact that we have no separate counter * of shared access threads inside the locked section is that in the state * [0, >=1, >=1] above we cannot add additional waiting threads to the * shared access queue - it wouldn't be possible to distinguish waiting * threads and those that are still inside. To solve this problem the lock * uses the following approach: A thread that isn't able to allocate a * shared lock just uses the exclusive queue instead. As soon as the thread * is woken up it is in the state [1, >=1, >=0]. In this state its again * possible to use the shared access queue. The thread atomically moves * itself to the shared access queue and releases the exclusive lock, such * that the "real" exclusive access threads have a chance. As soon as they * are all ready the shared access threads are processed. */ #define SRWLOCK_MASK_IN_EXCLUSIVE 0x80000000 #define SRWLOCK_MASK_EXCLUSIVE_QUEUE 0x7fff0000 #define SRWLOCK_MASK_SHARED_QUEUE 0x0000ffff #define SRWLOCK_RES_EXCLUSIVE 0x00010000 #define SRWLOCK_RES_SHARED 0x00000001 #ifdef WORDS_BIGENDIAN #define srwlock_key_exclusive(lock) (&lock->Ptr) #define srwlock_key_shared(lock) ((void *)((char *)&lock->Ptr + 2)) #else #define srwlock_key_exclusive(lock) ((void *)((char *)&lock->Ptr + 2)) #define srwlock_key_shared(lock) (&lock->Ptr) #endif static inline unsigned int srwlock_lock_exclusive( unsigned int *dest, int incr ) { unsigned int val, tmp; /* Atomically modifies the value of *dest by adding incr. If the shared * queue is empty and there are threads waiting for exclusive access, then * sets the mark SRWLOCK_MASK_IN_EXCLUSIVE to signal other threads that * they are allowed to use again the shared queue counter. */ for (val = *dest;; val = tmp) { tmp = val + incr; if ((tmp & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(tmp & SRWLOCK_MASK_SHARED_QUEUE)) tmp |= SRWLOCK_MASK_IN_EXCLUSIVE; if ((tmp = interlocked_cmpxchg( (int *)dest, tmp, val )) == val) break; } return val; } static inline unsigned int srwlock_unlock_exclusive( unsigned int *dest, int incr ) { unsigned int val, tmp; /* Atomically modifies the value of *dest by adding incr. If the queue of * threads waiting for exclusive access is empty, then remove the * SRWLOCK_MASK_IN_EXCLUSIVE flag (only the shared queue counter will * remain). */ for (val = *dest;; val = tmp) { tmp = val + incr; if (!(tmp & SRWLOCK_MASK_EXCLUSIVE_QUEUE)) tmp &= SRWLOCK_MASK_SHARED_QUEUE; if ((tmp = interlocked_cmpxchg( (int *)dest, tmp, val )) == val) break; } return val; } static inline void srwlock_leave_exclusive( RTL_SRWLOCK *lock, unsigned int val ) { /* Used when a thread leaves an exclusive section. If there are other * exclusive access threads they are processed first, afterwards process * the shared waiters. */ if (val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) NtReleaseKeyedEvent( keyed_event, srwlock_key_exclusive(lock), FALSE, NULL ); else { val &= SRWLOCK_MASK_SHARED_QUEUE; /* remove SRWLOCK_MASK_IN_EXCLUSIVE */ while (val--) NtReleaseKeyedEvent( keyed_event, srwlock_key_shared(lock), FALSE, NULL ); } } static inline void srwlock_leave_shared( RTL_SRWLOCK *lock, unsigned int val ) { /* Wake up one exclusive thread as soon as the last shared access thread * has left. */ if ((val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(val & SRWLOCK_MASK_SHARED_QUEUE)) NtReleaseKeyedEvent( keyed_event, srwlock_key_exclusive(lock), FALSE, NULL ); } /*********************************************************************** * RtlInitializeSRWLock (NTDLL.@) * * NOTES * Please note that SRWLocks do not keep track of the owner of a lock. * It doesn't make any difference which thread for example unlocks an * SRWLock (see corresponding tests). This implementation uses two * keyed events (one for the exclusive waiters and one for the shared * waiters) and is limited to 2^15-1 waiting threads. */ void WINAPI RtlInitializeSRWLock( RTL_SRWLOCK *lock ) { lock->Ptr = NULL; } /*********************************************************************** * RtlAcquireSRWLockExclusive (NTDLL.@) * * NOTES * Unlike RtlAcquireResourceExclusive this function doesn't allow * nested calls from the same thread. "Upgrading" a shared access lock * to an exclusive access lock also doesn't seem to be supported. */ void WINAPI RtlAcquireSRWLockExclusive( RTL_SRWLOCK *lock ) { if (srwlock_lock_exclusive( (unsigned int *)&lock->Ptr, SRWLOCK_RES_EXCLUSIVE )) NtWaitForKeyedEvent( keyed_event, srwlock_key_exclusive(lock), FALSE, NULL ); } /*********************************************************************** * RtlAcquireSRWLockShared (NTDLL.@) */ void WINAPI RtlAcquireSRWLockShared( RTL_SRWLOCK *lock ) { unsigned int val, tmp; /* Acquires a shared lock. If it's currently not possible to add elements to * the shared queue, then request exclusive access instead. */ for (val = *(unsigned int *)&lock->Ptr;; val = tmp) { if ((val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(val & SRWLOCK_MASK_IN_EXCLUSIVE)) tmp = val + SRWLOCK_RES_EXCLUSIVE; else tmp = val + SRWLOCK_RES_SHARED; if ((tmp = interlocked_cmpxchg( (int *)&lock->Ptr, tmp, val )) == val) break; } /* Drop exclusive access again and instead requeue for shared access. */ if ((val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(val & SRWLOCK_MASK_IN_EXCLUSIVE)) { NtWaitForKeyedEvent( keyed_event, srwlock_key_exclusive(lock), FALSE, NULL ); val = srwlock_unlock_exclusive( (unsigned int *)&lock->Ptr, (SRWLOCK_RES_SHARED - SRWLOCK_RES_EXCLUSIVE) ) - SRWLOCK_RES_EXCLUSIVE; srwlock_leave_exclusive( lock, val ); } if (val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) NtWaitForKeyedEvent( keyed_event, srwlock_key_shared(lock), FALSE, NULL ); } /*********************************************************************** * RtlReleaseSRWLockExclusive (NTDLL.@) */ void WINAPI RtlReleaseSRWLockExclusive( RTL_SRWLOCK *lock ) { srwlock_leave_exclusive( lock, srwlock_unlock_exclusive( (unsigned int *)&lock->Ptr, - SRWLOCK_RES_EXCLUSIVE ) - SRWLOCK_RES_EXCLUSIVE ); } /*********************************************************************** * RtlReleaseSRWLockShared (NTDLL.@) */ void WINAPI RtlReleaseSRWLockShared( RTL_SRWLOCK *lock ) { srwlock_leave_shared( lock, srwlock_lock_exclusive( (unsigned int *)&lock->Ptr, - SRWLOCK_RES_SHARED ) - SRWLOCK_RES_SHARED ); } /*********************************************************************** * RtlInitializeConditionVariable (NTDLL.@) * * Initializes the condition variable with NULL. * * PARAMS * variable [O] condition variable * * RETURNS * Nothing. */ void WINAPI RtlInitializeConditionVariable( RTL_CONDITION_VARIABLE *variable ) { variable->Ptr = NULL; } /*********************************************************************** * RtlWakeConditionVariable (NTDLL.@) * * Wakes up one thread waiting on the condition variable. * * PARAMS * variable [I/O] condition variable to wake up. * * RETURNS * Nothing. * * NOTES * The calling thread does not have to own any lock in order to call * this function. */ void WINAPI RtlWakeConditionVariable( RTL_CONDITION_VARIABLE *variable ) { if (interlocked_dec_if_nonzero( (int *)&variable->Ptr )) NtReleaseKeyedEvent( keyed_event, &variable->Ptr, FALSE, NULL ); } /*********************************************************************** * RtlWakeAllConditionVariable (NTDLL.@) * * See WakeConditionVariable, wakes up all waiting threads. */ void WINAPI RtlWakeAllConditionVariable( RTL_CONDITION_VARIABLE *variable ) { int val = interlocked_xchg( (int *)&variable->Ptr, 0 ); while (val-- > 0) NtReleaseKeyedEvent( keyed_event, &variable->Ptr, FALSE, NULL ); } /*********************************************************************** * RtlSleepConditionVariableCS (NTDLL.@) * * Atomically releases the critical section and suspends the thread, * waiting for a Wake(All)ConditionVariable event. Afterwards it enters * the critical section again and returns. * * PARAMS * variable [I/O] condition variable * crit [I/O] critical section to leave temporarily * timeout [I] timeout * * RETURNS * see NtWaitForKeyedEvent for all possible return values. */ NTSTATUS WINAPI RtlSleepConditionVariableCS( RTL_CONDITION_VARIABLE *variable, RTL_CRITICAL_SECTION *crit, const LARGE_INTEGER *timeout ) { NTSTATUS status; interlocked_xchg_add( (int *)&variable->Ptr, 1 ); RtlLeaveCriticalSection( crit ); status = NtWaitForKeyedEvent( keyed_event, &variable->Ptr, FALSE, timeout ); if (status != STATUS_SUCCESS) { if (!interlocked_dec_if_nonzero( (int *)&variable->Ptr )) status = NtWaitForKeyedEvent( keyed_event, &variable->Ptr, FALSE, NULL ); } RtlEnterCriticalSection( crit ); return status; }