/* * Direct3D wine OpenGL include file * * Copyright 2002-2003 The wine-d3d team * Copyright 2002-2003 Jason Edmeades * Raphael Junqueira * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __WINE_WINED3D_GL_H #define __WINE_WINED3D_GL_H #ifndef __WINE_CONFIG_H # error You must include config.h to use this header #endif #ifdef HAVE_OPENGL #undef APIENTRY #undef CALLBACK #undef WINAPI #define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */ #include #include #ifdef HAVE_GL_GLEXT_H # include #endif #undef XMD_H #undef APIENTRY #undef CALLBACK #undef WINAPI /** * file where we merge all d3d-opengl specific stuff */ /* Redefines the constants */ #define CALLBACK __stdcall #define WINAPI __stdcall #define APIENTRY WINAPI #endif /* HAVE_OPENGL */ #endif /* __WINE_WINED3D_GL */