/* * PostScript colour functions * * Copyright 1998 Huw D M Davies * */ #include "psdrv.h" #include "debugtools.h" DEFAULT_DEBUG_CHANNEL(psdrv) /********************************************************************** * PSDRV_CmpColor * * Return TRUE if col1 == col2 */ BOOL PSDRV_CmpColor(PSCOLOR *col1, PSCOLOR *col2) { if(col1->type != col2->type) return FALSE; switch(col1->type) { case PSCOLOR_GRAY: if(col1->value.gray.i == col2->value.gray.i) return TRUE; break; case PSCOLOR_RGB: if( col1->value.rgb.r == col2->value.rgb.r && col1->value.rgb.g == col2->value.rgb.g && col1->value.rgb.b == col2->value.rgb.b ) return TRUE; break; default: ERR("Unknown colour type %d\n", col1->type); } return FALSE; } /********************************************************************** * PSDRV_CopyColor * * Copies col2 into col1. Return FALSE on error. */ BOOL PSDRV_CopyColor(PSCOLOR *col1, PSCOLOR *col2) { switch(col2->type) { case PSCOLOR_GRAY: col1->value.gray.i = col2->value.gray.i; break; case PSCOLOR_RGB: col1->value.rgb.r = col2->value.rgb.r; col1->value.rgb.g = col2->value.rgb.g; col1->value.rgb.b = col2->value.rgb.b; break; default: ERR("Unknown colour type %d\n", col1->type); return FALSE; } col1->type = col2->type; return TRUE; } /********************************************************************** * PSDRV_CreateColor * * Creates a PostScript colour from a COLORREF. * Result is grey scale if ColorDevice field of ppd is FALSE else an * rgb colour is produced. */ void PSDRV_CreateColor( PSDRV_PDEVICE *physDev, PSCOLOR *pscolor, COLORREF wincolor ) { int ctype = wincolor >> 24; float r, g, b; if(ctype != 0) FIXME("Colour is %08lx\n", wincolor); r = (wincolor & 0xff) / 256.0; g = ((wincolor >> 8) & 0xff) / 256.0; b = ((wincolor >> 16) & 0xff) / 256.0; if(physDev->pi->ppd->ColorDevice) { pscolor->type = PSCOLOR_RGB; pscolor->value.rgb.r = r; pscolor->value.rgb.g = g; pscolor->value.rgb.b = b; } else { pscolor->type = PSCOLOR_GRAY; /* FIXME configurable */ pscolor->value.gray.i = r * 0.3 + g * 0.59 + b * 0.11; } return; } /*********************************************************************** * PSDRV_SetBkColor */ COLORREF PSDRV_SetBkColor( DC *dc, COLORREF color ) { PSDRV_PDEVICE *physDev = (PSDRV_PDEVICE *)dc->physDev; COLORREF oldColor; oldColor = dc->w.backgroundColor; dc->w.backgroundColor = color; PSDRV_CreateColor(physDev, &physDev->bkColor, color); return oldColor; } /*********************************************************************** * PSDRV_SetTextColor */ COLORREF PSDRV_SetTextColor( DC *dc, COLORREF color ) { PSDRV_PDEVICE *physDev = (PSDRV_PDEVICE *)dc->physDev; COLORREF oldColor; oldColor = dc->w.textColor; dc->w.textColor = color; PSDRV_CreateColor(physDev, &physDev->font.color, color); physDev->font.set = FALSE; return oldColor; }