/* * Unit test suite for winsock functions * * Copyright 2002 Martin Wilck * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include "wine/test.h" #include #include #define MAX_CLIENTS 4 /* Max number of clients */ #define NUM_TESTS 2 /* Number of tests performed */ #define FIRST_CHAR 'A' /* First character in transferred pattern */ #define BIND_SLEEP 10 /* seconds to wait between attempts to bind() */ #define BIND_TRIES 6 /* Number of bind() attempts */ #define TEST_TIMEOUT 30 /* seconds to wait before killing child threads after server initialization, if something hangs */ #define wsa_ok(op, cond, msg) \ do { \ int tmp, err = 0; \ tmp = op; \ if ( !(cond tmp) ) err = WSAGetLastError(); \ ok ( cond tmp, msg, GetCurrentThreadId(), err); \ } while (0); /**************** Structs and typedefs ***************/ typedef struct thread_info { HANDLE thread; DWORD id; } thread_info; /* Information in the server about open client connections */ typedef struct sock_info { SOCKET s; struct sockaddr_in addr; struct sockaddr_in peer; char *buf; int nread; } sock_info; /* Test parameters for both server & client */ typedef struct test_params { int sock_type; int sock_prot; const char *inet_addr; short inet_port; int chunk_size; int n_chunks; int n_clients; } test_params; /* server-specific test parameters */ typedef struct server_params { test_params *general; DWORD sock_flags; int buflen; } server_params; /* client-specific test parameters */ typedef struct client_params { test_params *general; DWORD sock_flags; int buflen; } client_params; /* This type combines all information for setting up a test scenario */ typedef struct test_setup { test_params general; LPVOID srv; server_params srv_params; LPVOID clt; client_params clt_params; } test_setup; /* Thread local storage for server */ typedef struct server_memory { SOCKET s; struct sockaddr_in addr; sock_info sock[MAX_CLIENTS]; } server_memory; /* Thread local storage for client */ typedef struct client_memory { SOCKET s; struct sockaddr_in addr; char *send_buf; char *recv_buf; } client_memory; /**************** Static variables ***************/ static DWORD tls; /* Thread local storage index */ static HANDLE thread[1+MAX_CLIENTS]; static DWORD thread_id[1+MAX_CLIENTS]; static HANDLE server_ready; static HANDLE client_ready[MAX_CLIENTS]; static int client_id; /**************** General utility functions ***************/ static void set_so_opentype ( BOOL overlapped ) { int optval = !overlapped, newval, len = sizeof (int); ok ( setsockopt ( INVALID_SOCKET, SOL_SOCKET, SO_OPENTYPE, (LPVOID) &optval, sizeof (optval) ) == 0, "setting SO_OPENTYPE failed" ); ok ( getsockopt ( INVALID_SOCKET, SOL_SOCKET, SO_OPENTYPE, (LPVOID) &newval, &len ) == 0, "getting SO_OPENTYPE failed" ); ok ( optval == newval, "failed to set SO_OPENTYPE" ); } static int set_blocking ( SOCKET s, BOOL blocking ) { u_long val = !blocking; return ioctlsocket ( s, FIONBIO, &val ); } static void fill_buffer ( char *buf, int chunk_size, int n_chunks ) { char c, *p; for ( c = FIRST_CHAR, p = buf; c < FIRST_CHAR + n_chunks; c++, p += chunk_size ) memset ( p, c, chunk_size ); } static char* test_buffer ( char *buf, int chunk_size, int n_chunks ) { char c, *p; int i; for ( c = FIRST_CHAR, p = buf; c < FIRST_CHAR + n_chunks; c++, p += chunk_size ) { for ( i = 0; i < chunk_size; i++ ) if ( p[i] != c ) return p + i; } return NULL; } /* * This routine is called when a client / server does not expect any more data, * but needs to acknowedge the closing of the connection (by reasing 0 bytes). */ static void read_zero_bytes ( SOCKET s ) { char buf[256]; int tmp, n = 0; while ( ( tmp = recv ( s, buf, 256, 0 ) ) > 0 ) n += tmp; ok ( n <= 0, "garbage data received: %d bytes\n", n ); } static int do_synchronous_send ( SOCKET s, char *buf, int buflen, int sendlen ) { char* last = buf + buflen, *p; int n = 1; for ( p = buf; n > 0 && p < last; p += n ) n = send ( s, p, min ( sendlen, last - p ), 0 ); wsa_ok ( n, 0 <=, "do_synchronous_send (%lx): error %d" ); return p - buf; } static int do_synchronous_recv ( SOCKET s, char *buf, int buflen, int recvlen ) { char* last = buf + buflen, *p; int n = 1; for ( p = buf; n > 0 && p < last; p += n ) n = recv ( s, p, min ( recvlen, last - p ), 0 ); wsa_ok ( n, 0 <=, "do_synchronous_recv (%lx): error %d:" ); return p - buf; } /* * Call this routine right after thread startup. * SO_OPENTYPE must by 0, regardless what the server did. */ static void check_so_opentype (void) { int tmp = 1, len; len = sizeof (tmp); getsockopt ( INVALID_SOCKET, SOL_SOCKET, SO_OPENTYPE, (LPVOID) &tmp, &len ); ok ( tmp == 0, "check_so_opentype: wrong startup value of SO_OPENTYPE: %d", tmp ); } /**************** Server utility functions ***************/ /* * Even if we have closed our server socket cleanly, * the OS may mark the address "in use" for some time - * this happens with native Linux apps, too. */ static void do_bind ( SOCKET s, struct sockaddr* addr, int addrlen ) { int err, wsaerr = 0, n_try = BIND_TRIES; while ( ( err = bind ( s, addr, addrlen ) ) != 0 && ( wsaerr = WSAGetLastError () ) == WSAEADDRINUSE && n_try-- >= 0) { trace ( "address in use, waiting ...\n" ); Sleep ( 1000 * BIND_SLEEP ); } ok ( err == 0, "failed to bind: %d\n", wsaerr ); } static void server_start ( server_params *par ) { int i; test_params *gen = par->general; server_memory *mem = (LPVOID) LocalAlloc ( LPTR, sizeof (server_memory)); TlsSetValue ( tls, mem ); mem->s = WSASocketA ( AF_INET, gen->sock_type, gen->sock_prot, NULL, 0, par->sock_flags ); ok ( mem->s != INVALID_SOCKET, "Server: WSASocket failed" ); mem->addr.sin_family = AF_INET; mem->addr.sin_addr.s_addr = inet_addr ( gen->inet_addr ); mem->addr.sin_port = htons ( gen->inet_port ); for (i = 0; i < MAX_CLIENTS; i++) { mem->sock[i].s = INVALID_SOCKET; mem->sock[i].buf = (LPVOID) LocalAlloc ( LPTR, gen->n_chunks * gen->chunk_size ); mem->sock[i].nread = 0; } if ( gen->sock_type == SOCK_STREAM ) do_bind ( mem->s, (struct sockaddr*) &mem->addr, sizeof (mem->addr) ); } static void server_stop (void) { int i; server_memory *mem = TlsGetValue ( tls ); for (i = 0; i < MAX_CLIENTS; i++ ) { LocalFree ( (HANDLE) mem->sock[i].buf ); if ( mem->sock[i].s != INVALID_SOCKET ) closesocket ( mem->sock[i].s ); } ok ( closesocket ( mem->s ) == 0, "closesocket failed" ); LocalFree ( (HANDLE) mem ); ExitThread ( GetCurrentThreadId () ); } /**************** Client utilitiy functions ***************/ static void client_start ( client_params *par ) { test_params *gen = par->general; client_memory *mem = (LPVOID) LocalAlloc (LPTR, sizeof (client_memory)); TlsSetValue ( tls, mem ); WaitForSingleObject ( server_ready, INFINITE ); mem->s = WSASocketA ( AF_INET, gen->sock_type, gen->sock_prot, NULL, 0, par->sock_flags ); mem->addr.sin_family = AF_INET; mem->addr.sin_addr.s_addr = inet_addr ( gen->inet_addr ); mem->addr.sin_port = htons ( gen->inet_port ); ok ( mem->s != INVALID_SOCKET, "Client: WSASocket failed" ); mem->send_buf = (LPVOID) LocalAlloc ( LPTR, 2 * gen->n_chunks * gen->chunk_size ); mem->recv_buf = mem->send_buf + gen->n_chunks * gen->chunk_size; fill_buffer ( mem->send_buf, gen->chunk_size, gen->n_chunks ); SetEvent ( client_ready[client_id] ); /* Wait for the other clients to come up */ WaitForMultipleObjects ( min ( gen->n_clients, MAX_CLIENTS ), client_ready, TRUE, INFINITE ); } static void client_stop (void) { client_memory *mem = TlsGetValue ( tls ); wsa_ok ( closesocket ( mem->s ), 0 ==, "closesocket error (%lx): %d\n" ); LocalFree ( (HANDLE) mem->send_buf ); LocalFree ( (HANDLE) mem ); ExitThread(0); } /**************** Servers ***************/ /* * simple_server: A very basic server doing synchronous IO. */ static VOID WINAPI simple_server ( server_params *par ) { test_params *gen = par->general; server_memory *mem; int n_recvd, n_sent, n_expected = gen->n_chunks * gen->chunk_size, tmp, i, id = GetCurrentThreadId(); char *p; trace ( "simple_server (%x) starting\n", id ); set_so_opentype ( FALSE ); /* non-overlapped */ server_start ( par ); mem = TlsGetValue ( tls ); wsa_ok ( set_blocking ( mem->s, TRUE ), 0 ==, "simple_server (%lx): failed to set blocking mode: %d"); wsa_ok ( listen ( mem->s, SOMAXCONN ), 0 ==, "simple_server (%lx): listen failed: %d"); trace ( "simple_server (%x) ready\n", id ); SetEvent ( server_ready ); /* notify clients */ for ( i = 0; i < min ( gen->n_clients, MAX_CLIENTS ); i++ ) { trace ( "simple_server (%x): waiting for client\n", id ); /* accept a single connection */ tmp = sizeof ( mem->sock[0].peer ); mem->sock[0].s = accept ( mem->s, (struct sockaddr*) &mem->sock[0].peer, &tmp ); wsa_ok ( mem->sock[0].s, INVALID_SOCKET !=, "simple_server (%lx): accept failed: %d" ); ok ( mem->sock[0].peer.sin_addr.s_addr == inet_addr ( gen->inet_addr ), "simple_server (%x): strange peer address", id ); /* Receive data & check it */ n_recvd = do_synchronous_recv ( mem->sock[0].s, mem->sock[0].buf, n_expected, par->buflen ); ok ( n_recvd == n_expected, "simple_server (%x): received less data then expected: %d of %d", id, n_recvd, n_expected ); p = test_buffer ( mem->sock[0].buf, gen->chunk_size, gen->n_chunks ); ok ( p == NULL, "simple_server (%x): test pattern error: %d", id, p - mem->sock[0].buf); /* Echo data back */ n_sent = do_synchronous_send ( mem->sock[0].s, mem->sock[0].buf, n_expected, par->buflen ); ok ( n_sent == n_expected, "simple_server (%x): sent less data then expected: %d of %d", id, n_sent, n_expected ); /* cleanup */ read_zero_bytes ( mem->sock[0].s ); wsa_ok ( closesocket ( mem->sock[0].s ), 0 ==, "simple_server (%lx): closesocket error: %d" ); mem->sock[0].s = INVALID_SOCKET; } trace ( "simple_server (%x) exiting\n", id ); server_stop (); } /**************** Clients ***************/ /* * simple_client: A very basic client doing synchronous IO. */ static VOID WINAPI simple_client ( client_params *par ) { test_params *gen = par->general; client_memory *mem; int n_sent, n_recvd, n_expected = gen->n_chunks * gen->chunk_size, id; char *p; id = GetCurrentThreadId(); trace ( "simple_client (%x): starting\n", id ); /* wait here because we want to call set_so_opentype before creating a socket */ WaitForSingleObject ( server_ready, INFINITE ); trace ( "simple_client (%x): server ready\n", id ); check_so_opentype (); set_so_opentype ( FALSE ); /* non-overlapped */ client_start ( par ); mem = TlsGetValue ( tls ); /* Connect */ wsa_ok ( connect ( mem->s, (struct sockaddr*) &mem->addr, sizeof ( mem->addr ) ), 0 ==, "simple_client (%lx): connect error: %d" ); ok ( set_blocking ( mem->s, TRUE ) == 0, "simple_client (%x): failed to set blocking mode", id ); trace ( "simple_client (%x) connected\n", id ); /* send data to server */ n_sent = do_synchronous_send ( mem->s, mem->send_buf, n_expected, par->buflen ); ok ( n_sent == n_expected, "simple_client (%x): sent less data then expected: %d of %d", id, n_sent, n_expected ); /* shutdown send direction */ wsa_ok ( shutdown ( mem->s, SD_SEND ), 0 ==, "simple_client (%lx): shutdown failed: %d" ); /* Receive data echoed back & check it */ n_recvd = do_synchronous_recv ( mem->s, mem->recv_buf, n_expected, par->buflen ); ok ( n_recvd == n_expected, "simple_client (%x): received less data then expected: %d of %d", id, n_recvd, n_expected ); /* check data */ p = test_buffer ( mem->recv_buf, gen->chunk_size, gen->n_chunks ); ok ( p == NULL, "simple_client (%x): test pattern error: %d", id, p - mem->recv_buf); /* cleanup */ read_zero_bytes ( mem->s ); trace ( "simple_client (%x) exiting\n", id ); client_stop (); } /* * event_client: An event-driven client */ static void WINAPI event_client ( client_params *par ) { test_params *gen = par->general; client_memory *mem; int id = GetCurrentThreadId(), n_expected = gen->n_chunks * gen->chunk_size, tmp, err, n; HANDLE event; WSANETWORKEVENTS wsa_events; char *send_last, *recv_last, *send_p, *recv_p; long mask = FD_READ | FD_WRITE | FD_CLOSE; trace ( "event_client (%x): starting\n", id ); client_start ( par ); trace ( "event_client (%x): server ready\n", id ); mem = TlsGetValue ( tls ); /* Prepare event notification for connect, makes socket nonblocking */ event = WSACreateEvent (); WSAEventSelect ( mem->s, event, FD_CONNECT ); tmp = connect ( mem->s, (struct sockaddr*) &mem->addr, sizeof ( mem->addr ) ); if ( tmp != 0 && ( err = WSAGetLastError () ) != WSAEWOULDBLOCK ) ok ( 0, "event_client (%x): connect error: %d", id, err ); tmp = WaitForSingleObject ( event, INFINITE ); ok ( tmp == WAIT_OBJECT_0, "event_client (%x): wait for connect event failed: %d", id, tmp ); err = WSAEnumNetworkEvents ( mem->s, event, &wsa_events ); wsa_ok ( err, 0 ==, "event_client (%lx): WSAEnumNetworkEvents error: %d\n" ); err = wsa_events.iErrorCode[ FD_CONNECT_BIT ]; ok ( err == 0, "event_client (%x): connect error: %d", id, err ); if ( err ) goto out; trace ( "event_client (%x) connected\n", id ); WSAEventSelect ( mem->s, event, mask ); recv_p = mem->recv_buf; recv_last = mem->recv_buf + n_expected; send_p = mem->send_buf; send_last = mem->send_buf + n_expected; while ( TRUE ) { err = WaitForSingleObject ( event, INFINITE ); ok ( err == WAIT_OBJECT_0, "event_client (%x): wait failed", id ); err = WSAEnumNetworkEvents ( mem->s, event, &wsa_events ); wsa_ok ( err, 0 ==, "event_client (%lx): WSAEnumNetworkEvents error: %d\n" ); if ( wsa_events.lNetworkEvents & FD_WRITE ) { err = wsa_events.iErrorCode[ FD_WRITE_BIT ]; ok ( err == 0, "event_client (%x): FD_WRITE error code: %d\n", id, err ); if ( err== 0 ) do { n = send ( mem->s, send_p, min ( send_last - send_p, par->buflen ), 0 ); if ( n < 0 ) { err = WSAGetLastError (); ok ( err == WSAEWOULDBLOCK, "event_client (%x): send error: %d\n", id, err ); } else send_p += n; } while ( n >= 0 && send_p < send_last ); if ( send_p == send_last ) { trace ( "event_client (%x): all data sent - shutdown\n", id ); shutdown ( mem->s, SD_SEND ); mask &= ~FD_WRITE; WSAEventSelect ( mem->s, event, mask ); } } if ( wsa_events.lNetworkEvents & FD_READ ) { err = wsa_events.iErrorCode[ FD_READ_BIT ]; ok ( err == 0, "event_client (%x): FD_READ error code: %d\n", id, err ); if ( err != 0 ) break; /* First read must succeed */ n = recv ( mem->s, recv_p, min ( recv_last - recv_p, par->buflen ), 0 ); wsa_ok ( n, 0 <=, "event_client (%lx): recv error: %d\n" ); while ( n >= 0 ) { recv_p += n; if ( recv_p == recv_last ) { mask &= ~FD_READ; trace ( "event_client (%x): all data received\n", id ); WSAEventSelect ( mem->s, event, mask ); break; } n = recv ( mem->s, recv_p, min ( recv_last - recv_p, par->buflen ), 0 ); if ( n < 0 && ( err = WSAGetLastError()) != WSAEWOULDBLOCK ) ok ( 0, "event_client (%x): read error: %d\n", id, err ); } } if ( wsa_events.lNetworkEvents & FD_CLOSE ) { trace ( "event_client (%x): close event\n", id ); err = wsa_events.iErrorCode[ FD_CLOSE_BIT ]; ok ( err == 0, "event_client (%x): FD_CLOSE error code: %d\n", id, err ); break; } } ok ( send_p == send_last, "simple_client (%x): sent less data then expected: %d of %d", id, send_p - mem->send_buf, n_expected ); ok ( recv_p == recv_last, "simple_client (%x): received less data then expected: %d of %d", id, recv_p - mem->recv_buf, n_expected ); recv_p = test_buffer ( mem->recv_buf, gen->chunk_size, gen->n_chunks ); ok ( recv_p == NULL, "event_client (%x): test pattern error: %d", id, recv_p - mem->recv_buf); out: WSACloseEvent ( event ); trace ( "event_client (%x) exiting\n", id ); client_stop (); } /**************** Main program utility functions ***************/ static void Init (void) { WORD ver = MAKEWORD (2, 2); WSADATA data; ok ( WSAStartup ( ver, &data ) == 0, "WSAStartup failed" ); tls = TlsAlloc(); } static void Exit (void) { TlsFree ( tls ); ok ( WSACleanup() == 0, "WSACleanup failed" ); } static void StartServer (LPTHREAD_START_ROUTINE routine, test_params *general, server_params *par) { par->general = general; thread[0] = CreateThread ( NULL, 0, routine, par, 0, &thread_id[0] ); ok ( thread[0] != NULL, "Failed to create server thread" ); } static void StartClients (LPTHREAD_START_ROUTINE routine, test_params *general, client_params *par) { int i; par->general = general; for ( i = 1; i <= min ( general->n_clients, MAX_CLIENTS ); i++ ) { client_id = i - 1; thread[i] = CreateThread ( NULL, 0, routine, par, 0, &thread_id[i] ); ok ( thread[i] != NULL, "Failed to create client thread" ); /* Make sure the client is up and running */ WaitForSingleObject ( client_ready[client_id], INFINITE ); }; } static void do_test( test_setup *test ) { DWORD i, n = min (test->general.n_clients, MAX_CLIENTS); DWORD wait; server_ready = CreateEventA ( NULL, TRUE, FALSE, NULL ); for (i = 0; i <= n; i++) client_ready[i] = CreateEventA ( NULL, TRUE, FALSE, NULL ); StartServer ( test->srv, &test->general, &test->srv_params ); StartClients ( test->clt, &test->general, &test->clt_params ); WaitForSingleObject ( server_ready, INFINITE ); wait = WaitForMultipleObjects ( 1 + n, thread, TRUE, 1000 * TEST_TIMEOUT ); ok ( wait >= WAIT_OBJECT_0 && wait <= WAIT_OBJECT_0 + n , "some threads have not completed: %lx\n", wait ); if ( ! ( wait >= WAIT_OBJECT_0 && wait <= WAIT_OBJECT_0 + n ) ) { for (i = 0; i <= n; i++) { trace ("terminating thread %08lx\n", thread_id[i]); if ( WaitForSingleObject ( thread[i], 0 ) != WAIT_OBJECT_0 ) TerminateThread ( thread [i], 0 ); } } CloseHandle ( server_ready ); for (i = 0; i <= n; i++) CloseHandle ( client_ready[i] ); } /************* Array containing the tests to run **********/ #define STD_STREAM_SOCKET \ SOCK_STREAM, \ 0, \ "127.0.0.1", \ 9374 static test_setup tests [NUM_TESTS] = { /* Test 0: synchronous client and server */ { { STD_STREAM_SOCKET, 2048, 16, 2 }, simple_server, { NULL, 0, 64 }, simple_client, { NULL, 0, 128 } }, /* Test 1: event-driven client, synchronous server */ { { STD_STREAM_SOCKET, 2048, 16, 2 }, simple_server, { NULL, 0, 64 }, event_client, { NULL, WSA_FLAG_OVERLAPPED, 128 } } }; /**************** Main program ***************/ START_TEST( sock ) { int i; Init(); for (i = 0; i < NUM_TESTS; i++) { trace ( " **** STARTING TEST %d **** \n", i ); do_test ( &tests[i] ); trace ( " **** TEST %d COMPLETE **** \n", i ); } Exit(); }