/* * based on Windows Sockets 1.1 specs * (ftp.microsoft.com:/Advsys/winsock/spec11/WINSOCK.TXT) * * Copyright (C) 1993,1994,1996,1997 John Brezak, Erik Bos, Alex Korobka. * Copyright (C) 2005 Marcus Meissner * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * * NOTE: If you make any changes to fix a particular app, make sure * they don't break something else like Netscape or telnet and ftp * clients and servers (www.winsite.com got a lot of those). */ #include "config.h" #include "wine/port.h" #include #include #include #include #ifdef HAVE_SYS_IPC_H # include #endif #ifdef HAVE_SYS_IOCTL_H # include #endif #ifdef HAVE_SYS_FILIO_H # include #endif #ifdef HAVE_SYS_SOCKIO_H # include #endif #if defined(__EMX__) # include #endif #ifdef HAVE_SYS_PARAM_H # include #endif #ifdef HAVE_SYS_MSG_H # include #endif #ifdef HAVE_SYS_WAIT_H # include #endif #ifdef HAVE_SYS_UIO_H # include #endif #ifdef HAVE_SYS_SOCKET_H #include #endif #ifdef HAVE_NETINET_IN_H # include #endif #ifdef HAVE_NETINET_TCP_H # include #endif #ifdef HAVE_ARPA_INET_H # include #endif #include #include #include #ifdef HAVE_SYS_ERRNO_H #include #endif #ifdef HAVE_NETDB_H #include #endif #ifdef HAVE_UNISTD_H # include #endif #include #ifdef HAVE_ARPA_NAMESER_H # include #endif #ifdef HAVE_RESOLV_H # include #endif #ifdef HAVE_NET_IF_H # include #endif #ifdef HAVE_NETIPX_IPX_H # include # define HAVE_IPX #elif defined(HAVE_LINUX_IPX_H) # ifdef HAVE_ASM_TYPES_H # include # endif # include # define HAVE_IPX #endif #ifdef HAVE_POLL_H #include #endif #ifdef HAVE_SYS_POLL_H # include #endif #ifdef HAVE_SYS_TIME_H # include #endif #define NONAMELESSUNION #define NONAMELESSSTRUCT #include "ntstatus.h" #define WIN32_NO_STATUS #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winuser.h" #include "winerror.h" #include "winnls.h" #include "winsock2.h" #include "mswsock.h" #include "ws2tcpip.h" #include "ws2spi.h" #include "wsipx.h" #include "winnt.h" #include "iphlpapi.h" #include "thread.h" #include "wine/server.h" #include "wine/debug.h" #include "wine/unicode.h" #ifdef HAVE_IPX # include "wsnwlink.h" #endif #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) # define sipx_network sipx_addr.x_net # define sipx_node sipx_addr.x_host.c_host #endif /* __FreeBSD__ */ #ifndef INADDR_NONE #define INADDR_NONE ~0UL #endif WINE_DEFAULT_DEBUG_CHANNEL(winsock); /* critical section to protect some non-rentrant net function */ extern CRITICAL_SECTION csWSgetXXXbyYYY; inline static const char *debugstr_sockaddr( const struct WS_sockaddr *a ) { if (!a) return "(nil)"; return wine_dbg_sprintf("{ family %d, address %s, port %d }", ((const struct sockaddr_in *)a)->sin_family, inet_ntoa(((const struct sockaddr_in *)a)->sin_addr), ntohs(((const struct sockaddr_in *)a)->sin_port)); } /* HANDLE<->SOCKET conversion (SOCKET is UINT_PTR). */ #define SOCKET2HANDLE(s) ((HANDLE)(s)) #define HANDLE2SOCKET(h) ((SOCKET)(h)) /**************************************************************** * Async IO declarations ****************************************************************/ typedef struct ws2_async { HANDLE hSocket; enum ws2_mode {ws2m_read, ws2m_write, ws2m_sd_read, ws2m_sd_write} mode; LPWSAOVERLAPPED user_overlapped; LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_func; struct iovec *iovec; int n_iovecs; struct WS_sockaddr *addr; union { int val; /* for send operations */ int *ptr; /* for recv operations */ } addrlen; DWORD flags; HANDLE event; } ws2_async; /****************************************************************/ /* ----------------------------------- internal data */ /* ws_... struct conversion flags */ typedef struct /* WSAAsyncSelect() control struct */ { HANDLE service, event, sock; HWND hWnd; UINT uMsg; LONG lEvent; } ws_select_info; #define WS_MAX_SOCKETS_PER_PROCESS 128 /* reasonable guess */ #define WS_MAX_UDP_DATAGRAM 1024 static INT WINAPI WSA_DefaultBlockingHook( FARPROC x ); /* hostent's, servent's and protent's are stored in one buffer per thread, * as documented on MSDN for the functions that return any of the buffers */ struct per_thread_data { int opentype; struct WS_hostent *he_buffer; struct WS_servent *se_buffer; struct WS_protoent *pe_buffer; int he_len; int se_len; int pe_len; }; static INT num_startup; /* reference counter */ static FARPROC blocking_hook = WSA_DefaultBlockingHook; /* function prototypes */ static struct WS_hostent *WS_dup_he(const struct hostent* p_he); static struct WS_protoent *WS_dup_pe(const struct protoent* p_pe); static struct WS_servent *WS_dup_se(const struct servent* p_se); int WSAIOCTL_GetInterfaceCount(void); int WSAIOCTL_GetInterfaceName(int intNumber, char *intName); UINT wsaErrno(void); UINT wsaHerrno(int errnr); #define MAP_OPTION(opt) { WS_##opt, opt } static const int ws_sock_map[][2] = { MAP_OPTION( SO_DEBUG ), MAP_OPTION( SO_ACCEPTCONN ), MAP_OPTION( SO_REUSEADDR ), MAP_OPTION( SO_KEEPALIVE ), MAP_OPTION( SO_DONTROUTE ), MAP_OPTION( SO_BROADCAST ), MAP_OPTION( SO_LINGER ), MAP_OPTION( SO_OOBINLINE ), MAP_OPTION( SO_SNDBUF ), MAP_OPTION( SO_RCVBUF ), MAP_OPTION( SO_ERROR ), MAP_OPTION( SO_TYPE ), #ifdef SO_RCVTIMEO MAP_OPTION( SO_RCVTIMEO ), #endif #ifdef SO_SNDTIMEO MAP_OPTION( SO_SNDTIMEO ), #endif }; static const int ws_tcp_map[][2] = { #ifdef TCP_NODELAY MAP_OPTION( TCP_NODELAY ), #endif }; static const int ws_ip_map[][2] = { MAP_OPTION( IP_MULTICAST_IF ), MAP_OPTION( IP_MULTICAST_TTL ), MAP_OPTION( IP_MULTICAST_LOOP ), MAP_OPTION( IP_ADD_MEMBERSHIP ), MAP_OPTION( IP_DROP_MEMBERSHIP ), MAP_OPTION( IP_OPTIONS ), #ifdef IP_HDRINCL MAP_OPTION( IP_HDRINCL ), #endif MAP_OPTION( IP_TOS ), MAP_OPTION( IP_TTL ), }; static const int ws_af_map[][2] = { MAP_OPTION( AF_UNSPEC ), MAP_OPTION( AF_INET ), MAP_OPTION( AF_INET6 ), #ifdef HAVE_IPX MAP_OPTION( AF_IPX ), #endif }; static const int ws_socktype_map[][2] = { MAP_OPTION( SOCK_DGRAM ), MAP_OPTION( SOCK_STREAM ), MAP_OPTION( SOCK_RAW ), }; static const int ws_proto_map[][2] = { MAP_OPTION( IPPROTO_IP ), MAP_OPTION( IPPROTO_TCP ), MAP_OPTION( IPPROTO_UDP ), MAP_OPTION( IPPROTO_ICMP ), MAP_OPTION( IPPROTO_IGMP ), MAP_OPTION( IPPROTO_RAW ), }; static const int ws_aiflag_map[][2] = { MAP_OPTION( AI_PASSIVE ), MAP_OPTION( AI_CANONNAME ), MAP_OPTION( AI_NUMERICHOST ), /* Linux/UNIX knows a lot more. But Windows only * has 3 as far as I could see. -Marcus */ }; static const int ws_eai_map[][2] = { MAP_OPTION( EAI_AGAIN ), MAP_OPTION( EAI_BADFLAGS ), MAP_OPTION( EAI_FAIL ), MAP_OPTION( EAI_FAMILY ), MAP_OPTION( EAI_MEMORY ), /* Note: EAI_NODATA is deprecated, but still * used by Windows and Linux... We map the newer * EAI_NONAME to EAI_NODATA for now until Windows * changes too. */ #ifdef EAI_NODATA MAP_OPTION( EAI_NODATA ), #endif #ifdef EAI_NONAME { WS_EAI_NODATA, EAI_NONAME }, #endif MAP_OPTION( EAI_SERVICE ), MAP_OPTION( EAI_SOCKTYPE ), { 0, 0 } }; inline static DWORD NtStatusToWSAError( const DWORD status ) { /* We only need to cover the status codes set by server async request handling */ DWORD wserr; switch ( status ) { case STATUS_SUCCESS: wserr = 0; break; case STATUS_PENDING: wserr = WSA_IO_PENDING; break; case STATUS_INVALID_HANDLE: wserr = WSAENOTSOCK; break; /* WSAEBADF ? */ case STATUS_INVALID_PARAMETER: wserr = WSAEINVAL; break; case STATUS_PIPE_DISCONNECTED: wserr = WSAESHUTDOWN; break; case STATUS_CANCELLED: wserr = WSA_OPERATION_ABORTED; break; case STATUS_TIMEOUT: wserr = WSAETIMEDOUT; break; case STATUS_NO_MEMORY: wserr = WSAEFAULT; break; default: if ( status >= WSABASEERR && status <= WSABASEERR+1004 ) /* It is not a NT status code but a winsock error */ wserr = status; else { wserr = RtlNtStatusToDosError( status ); FIXME( "Status code %08x converted to DOS error code %x\n", status, wserr ); } } return wserr; } /* set last error code from NT status without mapping WSA errors */ inline static unsigned int set_error( unsigned int err ) { if (err) { err = NtStatusToWSAError( err ); SetLastError( err ); } return err; } inline static int get_sock_fd( SOCKET s, DWORD access, int *flags ) { int fd; if (set_error( wine_server_handle_to_fd( SOCKET2HANDLE(s), access, &fd, flags ) )) return -1; return fd; } inline static void release_sock_fd( SOCKET s, int fd ) { wine_server_release_fd( SOCKET2HANDLE(s), fd ); } static void _enable_event( HANDLE s, unsigned int event, unsigned int sstate, unsigned int cstate ) { SERVER_START_REQ( enable_socket_event ) { req->handle = s; req->mask = event; req->sstate = sstate; req->cstate = cstate; wine_server_call( req ); } SERVER_END_REQ; } static int _is_blocking(SOCKET s) { int ret; SERVER_START_REQ( get_socket_event ) { req->handle = SOCKET2HANDLE(s); req->service = FALSE; req->c_event = 0; wine_server_call( req ); ret = (reply->state & FD_WINE_NONBLOCKING) == 0; } SERVER_END_REQ; return ret; } static unsigned int _get_sock_mask(SOCKET s) { unsigned int ret; SERVER_START_REQ( get_socket_event ) { req->handle = SOCKET2HANDLE(s); req->service = FALSE; req->c_event = 0; wine_server_call( req ); ret = reply->mask; } SERVER_END_REQ; return ret; } static void _sync_sock_state(SOCKET s) { /* do a dummy wineserver request in order to let the wineserver run through its select loop once */ (void)_is_blocking(s); } static int _get_sock_error(SOCKET s, unsigned int bit) { int events[FD_MAX_EVENTS]; SERVER_START_REQ( get_socket_event ) { req->handle = SOCKET2HANDLE(s); req->service = FALSE; req->c_event = 0; wine_server_set_reply( req, events, sizeof(events) ); wine_server_call( req ); } SERVER_END_REQ; return events[bit]; } static struct per_thread_data *get_per_thread_data(void) { struct per_thread_data * ptb = NtCurrentTeb()->WinSockData; /* lazy initialization */ if (!ptb) { ptb = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ptb) ); NtCurrentTeb()->WinSockData = ptb; } return ptb; } static void free_per_thread_data(void) { struct per_thread_data * ptb = NtCurrentTeb()->WinSockData; if (!ptb) return; /* delete scratch buffers */ HeapFree( GetProcessHeap(), 0, ptb->he_buffer ); HeapFree( GetProcessHeap(), 0, ptb->se_buffer ); HeapFree( GetProcessHeap(), 0, ptb->pe_buffer ); ptb->he_buffer = NULL; ptb->se_buffer = NULL; ptb->pe_buffer = NULL; HeapFree( GetProcessHeap(), 0, ptb ); NtCurrentTeb()->WinSockData = NULL; } /*********************************************************************** * DllMain (WS2_32.init) */ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID fImpLoad) { TRACE("%p 0x%x %p\n", hInstDLL, fdwReason, fImpLoad); switch (fdwReason) { case DLL_PROCESS_ATTACH: break; case DLL_PROCESS_DETACH: free_per_thread_data(); num_startup = 0; break; case DLL_THREAD_DETACH: free_per_thread_data(); break; } return TRUE; } /*********************************************************************** * convert_sockopt() * * Converts socket flags from Windows format. * Return 1 if converted, 0 if not (error). */ static int convert_sockopt(INT *level, INT *optname) { int i; switch (*level) { case WS_SOL_SOCKET: *level = SOL_SOCKET; for(i=0; ifd_count; i++ ) { int s = wsfds->fd_array[i]; int fd = get_sock_fd( s, access, NULL ); if (fd != -1) { lfd[ i ] = fd; if( fd > *highfd ) *highfd = fd; FD_SET(fd, fds); } else lfd[ i ] = -1; } return fds; } return NULL; } inline static int sock_error_p(int s) { unsigned int optval, optlen; optlen = sizeof(optval); getsockopt(s, SOL_SOCKET, SO_ERROR, (void *) &optval, &optlen); if (optval) WARN("\t[%i] error: %d\n", s, optval); return optval != 0; } static int fd_set_export( const fd_set* fds, fd_set* exceptfds, WS_fd_set* wsfds, int lfd[] ) { int num_err = 0; /* translate local fd set into Winsock fd set, adding * errors to exceptfds (only if app requested it) */ if( wsfds ) { int i, j, count = wsfds->fd_count; for( i = 0, j = 0; i < count; i++ ) { int fd = lfd[i]; SOCKET s = wsfds->fd_array[i]; if (fd == -1) continue; if( FD_ISSET(fd, fds) ) { if ( exceptfds && sock_error_p(fd) ) { FD_SET(fd, exceptfds); num_err++; } else wsfds->fd_array[j++] = s; } release_sock_fd( s, fd ); } wsfds->fd_count = j; } return num_err; } static void fd_set_unimport( WS_fd_set* wsfds, int lfd[] ) { if ( wsfds ) { unsigned int i; for ( i = 0; i < wsfds->fd_count; i++ ) if ( lfd[i] >= 0 ) release_sock_fd( wsfds->fd_array[i], lfd[i] ); wsfds->fd_count = 0; } } /* Utility: get the SO_RCVTIMEO or SO_SNDTIMEO socket option * from an fd and return the value converted to milli seconds * or -1 if there is an infinite time out */ static inline int get_rcvsnd_timeo( int fd, int optname) { struct timeval tv; unsigned int len = sizeof(tv); int ret = getsockopt(fd, SOL_SOCKET, optname, &tv, &len); if( ret >= 0) ret = tv.tv_sec * 1000 + tv.tv_usec / 1000; if( ret <= 0 ) /* tv == {0,0} means infinite time out */ return -1; return ret; } /* macro wrappers for portability */ #ifdef SO_RCVTIMEO #define GET_RCVTIMEO(fd) get_rcvsnd_timeo( (fd), SO_RCVTIMEO) #else #define GET_RCVTIMEO(fd) (-1) #endif #ifdef SO_SNDTIMEO #define GET_SNDTIMEO(fd) get_rcvsnd_timeo( (fd), SO_SNDTIMEO) #else #define GET_SNDTIMEO(fd) (-1) #endif /* utility: given an fd, will block until one of the events occurs */ static inline int do_block( int fd, int events, int timeout ) { struct pollfd pfd; int ret; pfd.fd = fd; pfd.events = events; while ((ret = poll(&pfd, 1, timeout)) < 0) { if (errno != EINTR) return -1; } if( ret == 0 ) return 0; return pfd.revents; } static int convert_af_w2u(int windowsaf) { int i; for (i=0;iwVersion = wVersionRequested; /* return winsock information */ lpWSAData->wHighVersion = 0x0202; strcpy(lpWSAData->szDescription, "WinSock 2.0" ); strcpy(lpWSAData->szSystemStatus, "Running" ); lpWSAData->iMaxSockets = WS_MAX_SOCKETS_PER_PROCESS; lpWSAData->iMaxUdpDg = WS_MAX_UDP_DATAGRAM; /* don't do anything with lpWSAData->lpVendorInfo */ /* (some apps don't allocate the space for this field) */ TRACE("succeeded\n"); return 0; } /*********************************************************************** * WSACleanup (WS2_32.116) */ INT WINAPI WSACleanup(void) { if (num_startup) { num_startup--; return 0; } SetLastError(WSANOTINITIALISED); return SOCKET_ERROR; } /*********************************************************************** * WSAGetLastError (WINSOCK.111) * WSAGetLastError (WS2_32.111) */ INT WINAPI WSAGetLastError(void) { return GetLastError(); } /*********************************************************************** * WSASetLastError (WS2_32.112) */ void WINAPI WSASetLastError(INT iError) { SetLastError(iError); } static struct WS_hostent *check_buffer_he(int size) { struct per_thread_data * ptb = get_per_thread_data(); if (ptb->he_buffer) { if (ptb->he_len >= size ) return ptb->he_buffer; HeapFree( GetProcessHeap(), 0, ptb->he_buffer ); } ptb->he_buffer = HeapAlloc( GetProcessHeap(), 0, (ptb->he_len = size) ); if (!ptb->he_buffer) SetLastError(WSAENOBUFS); return ptb->he_buffer; } static struct WS_servent *check_buffer_se(int size) { struct per_thread_data * ptb = get_per_thread_data(); if (ptb->se_buffer) { if (ptb->se_len >= size ) return ptb->se_buffer; HeapFree( GetProcessHeap(), 0, ptb->se_buffer ); } ptb->se_buffer = HeapAlloc( GetProcessHeap(), 0, (ptb->se_len = size) ); if (!ptb->se_buffer) SetLastError(WSAENOBUFS); return ptb->se_buffer; } static struct WS_protoent *check_buffer_pe(int size) { struct per_thread_data * ptb = get_per_thread_data(); if (ptb->pe_buffer) { if (ptb->pe_len >= size ) return ptb->pe_buffer; HeapFree( GetProcessHeap(), 0, ptb->pe_buffer ); } ptb->pe_buffer = HeapAlloc( GetProcessHeap(), 0, (ptb->pe_len = size) ); if (!ptb->pe_buffer) SetLastError(WSAENOBUFS); return ptb->pe_buffer; } /* ----------------------------------- i/o APIs */ #ifdef HAVE_IPX #define SUPPORTED_PF(pf) ((pf)==WS_AF_INET || (pf)== WS_AF_IPX || (pf) == WS_AF_INET6) #else #define SUPPORTED_PF(pf) ((pf)==WS_AF_INET || (pf) == WS_AF_INET6) #endif /**********************************************************************/ /* Returns the converted address if successful, NULL if it was too small to * start with. Note that the returned pointer may be the original pointer * if no conversion is necessary. */ static struct sockaddr* ws_sockaddr_ws2u(const struct WS_sockaddr* wsaddr, int wsaddrlen, unsigned int *uaddrlen) { switch (wsaddr->sa_family) { #ifdef HAVE_IPX case WS_AF_IPX: { const struct WS_sockaddr_ipx* wsipx=(const struct WS_sockaddr_ipx*)wsaddr; struct sockaddr_ipx* uipx; if (wsaddrlensipx_family=AF_IPX; uipx->sipx_port=wsipx->sa_socket; /* copy sa_netnum and sa_nodenum to sipx_network and sipx_node * in one go */ memcpy(&uipx->sipx_network,wsipx->sa_netnum,sizeof(uipx->sipx_network)+sizeof(uipx->sipx_node)); #ifdef IPX_FRAME_NONE uipx->sipx_type=IPX_FRAME_NONE; #endif return (struct sockaddr*)uipx; } #endif case WS_AF_INET6: { struct sockaddr_in6* uin6; const struct WS_sockaddr_in6* win6 = (struct WS_sockaddr_in6*)wsaddr; /* Note: Windows has 2 versions of the sockaddr_in6 struct, one with * scope_id, one without. Check: * http://msdn.microsoft.com/library/en-us/winsock/winsock/sockaddr_2.asp */ if (wsaddrlen >= sizeof(struct WS_sockaddr_in6_old)) { *uaddrlen=sizeof(struct sockaddr_in6); uin6=HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, *uaddrlen); uin6->sin6_family = AF_INET6; uin6->sin6_port = win6->sin6_port; uin6->sin6_flowinfo = win6->sin6_flowinfo; #ifdef HAVE_STRUCT_SOCKADDR_IN6_SIN6_SCOPE_ID if (wsaddrlen >= sizeof(struct WS_sockaddr_in6)) uin6->sin6_scope_id = win6->sin6_scope_id; #endif memcpy(&uin6->sin6_addr,&win6->sin6_addr,16); /* 16 bytes = 128 address bits */ return (struct sockaddr*)uin6; } FIXME("bad size %d for WS_sockaddr_in6\n",wsaddrlen); return NULL; } case WS_AF_INET: { struct sockaddr_in* uin; const struct WS_sockaddr_in* win = (struct WS_sockaddr_in*)wsaddr; if (wsaddrlensin_family = AF_INET; uin->sin_port = win->sin_port; memcpy(&uin->sin_addr,&win->sin_addr,4); /* 4 bytes = 32 address bits */ return (struct sockaddr*)uin; } case WS_AF_UNSPEC: { /* Try to determine the needed space by the passed windows sockaddr space */ switch (wsaddrlen) { default: /* likely a ipv4 address */ case sizeof(struct WS_sockaddr_in): *uaddrlen = sizeof(struct sockaddr_in); break; #ifdef HAVE_IPX case sizeof(struct WS_sockaddr_ipx): *uaddrlen = sizeof(struct sockaddr_ipx); break; #endif case sizeof(struct WS_sockaddr_in6): case sizeof(struct WS_sockaddr_in6_old): *uaddrlen = sizeof(struct sockaddr_in6); break; } return HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,*uaddrlen); } default: FIXME("Unknown address family %d, return NULL.\n", wsaddr->sa_family); return NULL; } } /* Allocates a Unix sockaddr structure to receive the data */ static inline struct sockaddr* ws_sockaddr_alloc(const struct WS_sockaddr* wsaddr, int* wsaddrlen, unsigned int* uaddrlen) { if (wsaddr==NULL) { ERR( "WINE shouldn't pass a NULL wsaddr! Attempting to continue\n" ); /* This is not strictly the right thing to do. Hope it works however */ *uaddrlen=0; return NULL; } if (*wsaddrlen==0) *uaddrlen=0; else *uaddrlen=max(sizeof(struct sockaddr),*wsaddrlen); return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, *uaddrlen); } /* Returns 0 if successful, -1 if the buffer is too small */ static int ws_sockaddr_u2ws(const struct sockaddr* uaddr, int uaddrlen, struct WS_sockaddr* wsaddr, int* wsaddrlen) { int res; switch(uaddr->sa_family) { #ifdef HAVE_IPX case AF_IPX: { const struct sockaddr_ipx* uipx=(const struct sockaddr_ipx*)uaddr; struct WS_sockaddr_ipx* wsipx=(struct WS_sockaddr_ipx*)wsaddr; res=-1; switch (*wsaddrlen) /* how much can we copy? */ { default: res=0; /* enough */ *wsaddrlen=uaddrlen; wsipx->sa_socket=uipx->sipx_port; /* fall through */ case 13: case 12: memcpy(wsipx->sa_nodenum,uipx->sipx_node,sizeof(wsipx->sa_nodenum)); /* fall through */ case 11: case 10: case 9: case 8: case 7: case 6: memcpy(wsipx->sa_netnum,&uipx->sipx_network,sizeof(wsipx->sa_netnum)); /* fall through */ case 5: case 4: case 3: case 2: wsipx->sa_family=WS_AF_IPX; /* fall through */ case 1: case 0: /* way too small */ break; } } break; #endif case AF_INET6: { const struct sockaddr_in6* uin6 = (struct sockaddr_in6*)uaddr; struct WS_sockaddr_in6_old* win6old = (struct WS_sockaddr_in6_old*)wsaddr; if (*wsaddrlen < sizeof(struct WS_sockaddr_in6_old)) return -1; win6old->sin6_family = WS_AF_INET6; win6old->sin6_port = uin6->sin6_port; win6old->sin6_flowinfo = uin6->sin6_flowinfo; memcpy(&win6old->sin6_addr,&uin6->sin6_addr,16); /* 16 bytes = 128 address bits */ *wsaddrlen = sizeof(struct WS_sockaddr_in6_old); #ifdef HAVE_STRUCT_SOCKADDR_IN6_SIN6_SCOPE_ID if (*wsaddrlen >= sizeof(struct WS_sockaddr_in6)) { struct WS_sockaddr_in6* win6 = (struct WS_sockaddr_in6*)wsaddr; win6->sin6_scope_id = uin6->sin6_scope_id; *wsaddrlen = sizeof(struct WS_sockaddr_in6); } #endif return 0; } case AF_INET: { struct sockaddr_in* uin = (struct sockaddr_in*)uaddr; struct WS_sockaddr_in* win = (struct WS_sockaddr_in*)wsaddr; if (*wsaddrlen < sizeof(struct WS_sockaddr_in)) return -1; win->sin_family = WS_AF_INET; win->sin_port = uin->sin_port; memcpy(&win->sin_addr,&uin->sin_addr,4); /* 4 bytes = 32 address bits */ *wsaddrlen = sizeof(struct WS_sockaddr_in); return 0; } case AF_UNSPEC: { memset(wsaddr,0,*wsaddrlen); return 0; } default: FIXME("Unknown address family %d\n", uaddr->sa_family); return -1; } return res; } /* to be called to free the memory allocated by ws_sockaddr_ws2u or * ws_sockaddr_alloc */ static inline void ws_sockaddr_free(const struct sockaddr* uaddr, const struct WS_sockaddr* wsaddr) { if (uaddr!=(const struct sockaddr*)wsaddr) HeapFree(GetProcessHeap(), 0, (void *)uaddr); } /************************************************************************** * Functions for handling overlapped I/O **************************************************************************/ static void CALLBACK ws2_async_terminate(ws2_async* as, IO_STATUS_BLOCK* iosb) { TRACE( "as: %p uovl %p ovl %p\n", as, as->user_overlapped, iosb ); if (as->event) NtSetEvent( as->event, NULL ); if (as->completion_func) as->completion_func( NtStatusToWSAError (iosb->u.Status), iosb->Information, as->user_overlapped, as->flags ); if ( !as->user_overlapped ) { #if 0 /* FIXME: I don't think this is really used */ if ( as->overlapped->hEvent != INVALID_HANDLE_VALUE ) WSACloseEvent( as->overlapped->hEvent ); #endif HeapFree( GetProcessHeap(), 0, iosb ); } HeapFree( GetProcessHeap(), 0, as->iovec ); HeapFree( GetProcessHeap(), 0, as ); } /*********************************************************************** * WS2_make_async (INTERNAL) */ static void WINAPI WS2_async_recv(void*, IO_STATUS_BLOCK*, ULONG); static void WINAPI WS2_async_send(void*, IO_STATUS_BLOCK*, ULONG); static void WINAPI WS2_async_shutdown( void*, IO_STATUS_BLOCK*, ULONG); inline static struct ws2_async* WS2_make_async(SOCKET s, enum ws2_mode mode, struct iovec *iovec, DWORD dwBufferCount, LPDWORD lpFlags, struct WS_sockaddr *addr, LPINT addrlen, LPWSAOVERLAPPED lpOverlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine, IO_STATUS_BLOCK **piosb) { struct ws2_async *wsa = HeapAlloc( GetProcessHeap(), 0, sizeof( ws2_async ) ); TRACE( "wsa %p\n", wsa ); if (!wsa) return NULL; wsa->hSocket = (HANDLE) s; wsa->mode = mode; switch (mode) { case ws2m_read: case ws2m_sd_read: wsa->flags = *lpFlags; wsa->addrlen.ptr = addrlen; break; case ws2m_write: case ws2m_sd_write: wsa->flags = 0; wsa->addrlen.val = *addrlen; break; default: ERR("Invalid async mode: %d\n", mode); } wsa->user_overlapped = lpOverlapped; wsa->completion_func = lpCompletionRoutine; wsa->iovec = iovec; wsa->n_iovecs = dwBufferCount; wsa->addr = addr; wsa->event = 0; if ( lpOverlapped ) { *piosb = (IO_STATUS_BLOCK*)lpOverlapped; if (!lpCompletionRoutine) { wsa->event = lpOverlapped->hEvent; NtResetEvent(wsa->event, NULL); } } else if (!(*piosb = HeapAlloc( GetProcessHeap(), 0, sizeof(IO_STATUS_BLOCK)))) goto error; (*piosb)->Information = 0; (*piosb)->u.Status = STATUS_PENDING; TRACE( "wsa %p, h %p, ev %p, iosb %p, uov %p, cfunc %p\n", wsa, wsa->hSocket, wsa->event, *piosb, wsa->user_overlapped, wsa->completion_func ); return wsa; error: TRACE("Error\n"); HeapFree( GetProcessHeap(), 0, wsa ); return NULL; } static ULONG ws2_queue_async(struct ws2_async* wsa, IO_STATUS_BLOCK* iosb) { PIO_APC_ROUTINE apc; int type; NTSTATUS status; switch (wsa->mode) { case ws2m_read: apc = WS2_async_recv; type = ASYNC_TYPE_READ; break; case ws2m_write: apc = WS2_async_send; type = ASYNC_TYPE_WRITE; break; case ws2m_sd_read: apc = WS2_async_shutdown; type = ASYNC_TYPE_READ; break; case ws2m_sd_write: apc = WS2_async_shutdown; type = ASYNC_TYPE_WRITE; break; default: FIXME("Unknown internal mode (%d)\n", wsa->mode); return STATUS_INVALID_PARAMETER; } SERVER_START_REQ( register_async ) { req->handle = wsa->hSocket; req->io_apc = apc; req->io_sb = iosb; req->io_user = wsa; req->type = type; req->count = iosb->Information; status = wine_server_call( req ); } SERVER_END_REQ; if ( status ) iosb->u.Status = status; if ( iosb->u.Status != STATUS_PENDING ) { /* Note: we get here a non zero status when we couldn't queue the async * in the server. Therefore, we simply terminate the async. */ status = iosb->u.Status; ws2_async_terminate(wsa, iosb); return status; } NtCurrentTeb()->num_async_io++; return STATUS_SUCCESS; } /*********************************************************************** * WS2_recv (INTERNAL) * * Workhorse for both synchronous and asynchronous recv() operations. */ static int WS2_recv( int fd, struct iovec* iov, int count, struct WS_sockaddr *lpFrom, LPINT lpFromlen, LPDWORD lpFlags ) { struct msghdr hdr; int n; TRACE( "fd %d, iovec %p, count %d addr %s, len %p, flags %x\n", fd, iov, count, debugstr_sockaddr(lpFrom), lpFromlen, *lpFlags); hdr.msg_name = NULL; if ( lpFrom ) { hdr.msg_namelen = *lpFromlen; hdr.msg_name = ws_sockaddr_alloc( lpFrom, lpFromlen, &hdr.msg_namelen ); if ( !hdr.msg_name ) { WSASetLastError( WSAEFAULT ); n = -1; goto out; } } else hdr.msg_namelen = 0; hdr.msg_iov = iov; hdr.msg_iovlen = count; #ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS hdr.msg_accrights = NULL; hdr.msg_accrightslen = 0; #else hdr.msg_control = NULL; hdr.msg_controllen = 0; hdr.msg_flags = 0; #endif if ( (n = recvmsg(fd, &hdr, *lpFlags)) == -1 ) { TRACE( "recvmsg error %d\n", errno); goto out; } if ( lpFrom && ws_sockaddr_u2ws( hdr.msg_name, hdr.msg_namelen, lpFrom, lpFromlen ) != 0 ) { /* The from buffer was too small, but we read the data * anyway. Is that really bad? */ WSASetLastError( WSAEFAULT ); WARN( "Address buffer too small\n" ); } out: ws_sockaddr_free( hdr.msg_name, lpFrom ); TRACE("-> %d\n", n); return n; } /*********************************************************************** * WS2_async_recv (INTERNAL) * * Handler for overlapped recv() operations. */ static void WINAPI WS2_async_recv( void* ovp, IO_STATUS_BLOCK* iosb, ULONG status) { ws2_async* wsa = (ws2_async*) ovp; int result, fd, err; TRACE( "(%p %p %x)\n", wsa, iosb, status ); switch (status) { case STATUS_ALERTED: if ((iosb->u.Status = wine_server_handle_to_fd( wsa->hSocket, FILE_READ_DATA, &fd, NULL ) )) { ws2_async_terminate(wsa, iosb); break; } result = WS2_recv( fd, wsa->iovec, wsa->n_iovecs, wsa->addr, wsa->addrlen.ptr, &wsa->flags ); wine_server_release_fd( wsa->hSocket, fd ); if (result >= 0) { iosb->u.Status = STATUS_SUCCESS; iosb->Information = result; TRACE( "received %d bytes\n", result ); _enable_event( wsa->hSocket, FD_READ, 0, 0 ); } else { err = wsaErrno(); if ( err == WSAEINTR || err == WSAEWOULDBLOCK ) /* errno: EINTR / EAGAIN */ { iosb->u.Status = STATUS_PENDING; _enable_event( wsa->hSocket, FD_READ, 0, 0 ); TRACE( "still pending\n" ); } else { iosb->u.Status = err; /* FIXME: is this correct ???? */ TRACE( "Error: %x\n", err ); } } if (iosb->u.Status == STATUS_PENDING) ws2_queue_async(wsa, iosb); else ws2_async_terminate(wsa, iosb); break; default: FIXME( "status: %d\n", status ); iosb->u.Status = status; ws2_async_terminate(wsa, iosb); return; } } /*********************************************************************** * WS2_send (INTERNAL) * * Workhorse for both synchronous and asynchronous send() operations. */ static int WS2_send( int fd, struct iovec* iov, int count, const struct WS_sockaddr *to, INT tolen, DWORD dwFlags ) { struct msghdr hdr; int n = -1; TRACE( "fd %d, iovec %p, count %d addr %s, len %d, flags %x\n", fd, iov, count, debugstr_sockaddr(to), tolen, dwFlags); hdr.msg_name = NULL; if ( to ) { hdr.msg_name = (struct sockaddr*) ws_sockaddr_ws2u( to, tolen, &hdr.msg_namelen ); if ( !hdr.msg_name ) { WSASetLastError( WSAEFAULT ); goto out; } #ifdef HAVE_IPX if(to->sa_family == WS_AF_IPX) { #ifdef SOL_IPX struct sockaddr_ipx* uipx = (struct sockaddr_ipx*)hdr.msg_name; int val=0; unsigned int len=sizeof(int); /* The packet type is stored at the ipx socket level; At least the linux kernel seems * to do something with it in case hdr.msg_name is NULL. Nonetheless can we use it to store * the packet type and then we can retrieve it using getsockopt. After that we can set the * ipx type in the sockaddr_opx structure with the stored value. */ if(getsockopt(fd, SOL_IPX, IPX_TYPE, &val, &len) != -1) { TRACE("ptype: %d (fd:%d)\n", val, fd); uipx->sipx_type = val; } #endif } #endif } else hdr.msg_namelen = 0; hdr.msg_iov = iov; hdr.msg_iovlen = count; #ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS hdr.msg_accrights = NULL; hdr.msg_accrightslen = 0; #else hdr.msg_control = NULL; hdr.msg_controllen = 0; hdr.msg_flags = 0; #endif n = sendmsg(fd, &hdr, dwFlags); out: ws_sockaddr_free( hdr.msg_name, to ); return n; } /*********************************************************************** * WS2_async_send (INTERNAL) * * Handler for overlapped send() operations. */ static void WINAPI WS2_async_send(void* as, IO_STATUS_BLOCK* iosb, ULONG status) { ws2_async* wsa = (ws2_async*) as; int result, fd; TRACE( "(%p %p %x)\n", wsa, iosb, status ); switch (status) { case STATUS_ALERTED: if (iosb->u.Status != STATUS_PENDING) FIXME("wrong %08x\n", iosb->u.Status); if ((iosb->u.Status = wine_server_handle_to_fd( wsa->hSocket, FILE_WRITE_DATA, &fd, NULL ) )) { ws2_async_terminate(wsa, iosb); break; } /* check to see if the data is ready (non-blocking) */ result = WS2_send( fd, wsa->iovec, wsa->n_iovecs, wsa->addr, wsa->addrlen.val, wsa->flags ); wine_server_release_fd( wsa->hSocket, fd ); if (result >= 0) { iosb->u.Status = STATUS_SUCCESS; iosb->Information = result; TRACE( "sent %d bytes\n", result ); _enable_event( wsa->hSocket, FD_WRITE, 0, 0 ); } else { int err = wsaErrno(); if ( err == WSAEINTR ) { iosb->u.Status = STATUS_PENDING; _enable_event( wsa->hSocket, FD_WRITE, 0, 0 ); TRACE( "still pending\n" ); } else { /* We set the status to a winsock error code and check for that later in NtStatusToWSAError () */ iosb->u.Status = err; TRACE( "Error: %x\n", err ); } } if (iosb->u.Status == STATUS_PENDING) ws2_queue_async(wsa, iosb); else ws2_async_terminate(wsa, iosb); break; default: FIXME( "status: %d\n", status ); iosb->u.Status = status; ws2_async_terminate(wsa, iosb); return; } } /*********************************************************************** * WS2_async_shutdown (INTERNAL) * * Handler for shutdown() operations on overlapped sockets. */ static void WINAPI WS2_async_shutdown( void* as, PIO_STATUS_BLOCK iosb, ULONG status ) { ws2_async* wsa = (ws2_async*) as; int fd, err = 1; TRACE( "async %p %d\n", wsa, wsa->mode ); switch (status) { case STATUS_ALERTED: if ((iosb->u.Status = wine_server_handle_to_fd( wsa->hSocket, 0, &fd, NULL ) )) { ws2_async_terminate(wsa, iosb); break; } switch ( wsa->mode ) { case ws2m_sd_read: err = shutdown( fd, 0 ); break; case ws2m_sd_write: err = shutdown( fd, 1 ); break; default: ERR("invalid mode: %d\n", wsa->mode ); } wine_server_release_fd( wsa->hSocket, fd ); iosb->u.Status = err ? wsaErrno() : STATUS_SUCCESS; if (iosb->u.Status == STATUS_PENDING) ws2_queue_async(wsa, iosb); else ws2_async_terminate(wsa, iosb); break; default: iosb->u.Status = status; ws2_async_terminate(wsa, iosb); break; } } /*********************************************************************** * WS2_register_async_shutdown (INTERNAL) * * Helper function for WS_shutdown() on overlapped sockets. */ static int WS2_register_async_shutdown( SOCKET s, enum ws2_mode mode ) { struct ws2_async *wsa; int ret, err = WSAEFAULT; DWORD dwflags = 0; int len = 0; LPWSAOVERLAPPED ovl = HeapAlloc(GetProcessHeap(), 0, sizeof( WSAOVERLAPPED )); IO_STATUS_BLOCK *iosb = NULL; TRACE("s %d mode %d\n", s, mode); if (!ovl) goto out; ovl->hEvent = WSACreateEvent(); if ( ovl->hEvent == WSA_INVALID_EVENT ) goto out_free; wsa = WS2_make_async( s, mode, NULL, 0, &dwflags, NULL, &len, ovl, NULL, &iosb ); if ( !wsa ) goto out_close; /* Hack: this will cause ws2_async_terminate() to free the overlapped structure */ wsa->user_overlapped = NULL; if ( (ret = ws2_queue_async( wsa, iosb )) ) { err = NtStatusToWSAError( ret ); goto out; } /* Try immediate completion */ while ( WaitForSingleObjectEx( ovl->hEvent, 0, TRUE ) == STATUS_USER_APC ); return 0; out_close: WSACloseEvent( ovl->hEvent ); out_free: HeapFree( GetProcessHeap(), 0, ovl ); out: return err; } /*********************************************************************** * accept (WS2_32.1) */ SOCKET WINAPI WS_accept(SOCKET s, struct WS_sockaddr *addr, int *addrlen32) { SOCKET as; BOOL is_blocking; TRACE("socket %04x\n", s ); is_blocking = _is_blocking(s); do { if (is_blocking) { int fd = get_sock_fd( s, FILE_READ_DATA, NULL ); if (fd == -1) return INVALID_SOCKET; /* block here */ do_block(fd, POLLIN, -1); _sync_sock_state(s); /* let wineserver notice connection */ release_sock_fd( s, fd ); /* retrieve any error codes from it */ SetLastError(_get_sock_error(s, FD_ACCEPT_BIT)); /* FIXME: care about the error? */ } SERVER_START_REQ( accept_socket ) { req->lhandle = SOCKET2HANDLE(s); req->access = GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE; req->attributes = OBJ_INHERIT; set_error( wine_server_call( req ) ); as = HANDLE2SOCKET( reply->handle ); } SERVER_END_REQ; if (as) { if (addr) WS_getpeername(as, addr, addrlen32); return as; } } while (is_blocking); return INVALID_SOCKET; } /*********************************************************************** * bind (WS2_32.2) */ int WINAPI WS_bind(SOCKET s, const struct WS_sockaddr* name, int namelen) { int fd = get_sock_fd( s, 0, NULL ); int res = SOCKET_ERROR; TRACE("socket %04x, ptr %p %s, length %d\n", s, name, debugstr_sockaddr(name), namelen); if (fd != -1) { if (!name || (name->sa_family && !SUPPORTED_PF(name->sa_family))) { SetLastError(WSAEAFNOSUPPORT); } else { const struct sockaddr* uaddr; unsigned int uaddrlen; uaddr=ws_sockaddr_ws2u(name,namelen,&uaddrlen); if (uaddr == NULL) { SetLastError(WSAEFAULT); } else { if (bind(fd, uaddr, uaddrlen) < 0) { int loc_errno = errno; WARN("\tfailure - errno = %i\n", errno); errno = loc_errno; switch (errno) { case EBADF: SetLastError(WSAENOTSOCK); break; case EADDRNOTAVAIL: SetLastError(WSAEINVAL); break; default: SetLastError(wsaErrno()); break; } } else { res=0; /* success */ } ws_sockaddr_free(uaddr,name); } } release_sock_fd( s, fd ); } return res; } /*********************************************************************** * closesocket (WS2_32.3) */ int WINAPI WS_closesocket(SOCKET s) { TRACE("socket %04x\n", s); if (CloseHandle(SOCKET2HANDLE(s))) return 0; return SOCKET_ERROR; } /*********************************************************************** * connect (WS2_32.4) */ int WINAPI WS_connect(SOCKET s, const struct WS_sockaddr* name, int namelen) { int fd = get_sock_fd( s, FILE_READ_DATA, NULL ); TRACE("socket %04x, ptr %p %s, length %d\n", s, name, debugstr_sockaddr(name), namelen); if (fd != -1) { const struct sockaddr* uaddr; unsigned int uaddrlen; uaddr=ws_sockaddr_ws2u(name,namelen,&uaddrlen); if (uaddr == NULL) { SetLastError(WSAEFAULT); } else { int rc; rc=connect(fd, uaddr, uaddrlen); ws_sockaddr_free(uaddr,name); if (rc == 0) goto connect_success; } if (errno == EINPROGRESS) { /* tell wineserver that a connection is in progress */ _enable_event(SOCKET2HANDLE(s), FD_CONNECT|FD_READ|FD_WRITE, FD_CONNECT|FD_READ|FD_WRITE, FD_WINE_CONNECTED|FD_WINE_LISTENING); if (_is_blocking(s)) { int result; /* block here */ do_block(fd, POLLIN | POLLOUT, -1); _sync_sock_state(s); /* let wineserver notice connection */ /* retrieve any error codes from it */ result = _get_sock_error(s, FD_CONNECT_BIT); if (result) SetLastError(result); else { goto connect_success; } } else { SetLastError(WSAEWOULDBLOCK); } } else { SetLastError(wsaErrno()); } release_sock_fd( s, fd ); } return SOCKET_ERROR; connect_success: release_sock_fd( s, fd ); _enable_event(SOCKET2HANDLE(s), FD_CONNECT|FD_READ|FD_WRITE, FD_WINE_CONNECTED|FD_READ|FD_WRITE, FD_CONNECT|FD_WINE_LISTENING); return 0; } /*********************************************************************** * WSAConnect (WS2_32.30) */ int WINAPI WSAConnect( SOCKET s, const struct WS_sockaddr* name, int namelen, LPWSABUF lpCallerData, LPWSABUF lpCalleeData, LPQOS lpSQOS, LPQOS lpGQOS ) { if ( lpCallerData || lpCalleeData || lpSQOS || lpGQOS ) FIXME("unsupported parameters!\n"); return WS_connect( s, name, namelen ); } /*********************************************************************** * getpeername (WS2_32.5) */ int WINAPI WS_getpeername(SOCKET s, struct WS_sockaddr *name, int *namelen) { int fd; int res; TRACE("socket: %04x, ptr %p, len %08x\n", s, name, *namelen); /* Check if what we've received is valid. Should we use IsBadReadPtr? */ if( (name == NULL) || (namelen == NULL) ) { SetLastError( WSAEFAULT ); return SOCKET_ERROR; } fd = get_sock_fd( s, 0, NULL ); res = SOCKET_ERROR; if (fd != -1) { struct sockaddr* uaddr; unsigned int uaddrlen; uaddr=ws_sockaddr_alloc(name,namelen,&uaddrlen); if (getpeername(fd, uaddr, &uaddrlen) != 0) { SetLastError(wsaErrno()); } else if (ws_sockaddr_u2ws(uaddr,uaddrlen,name,namelen) != 0) { /* The buffer was too small */ SetLastError(WSAEFAULT); } else { res=0; } ws_sockaddr_free(uaddr,name); release_sock_fd( s, fd ); } return res; } /*********************************************************************** * getsockname (WS2_32.6) */ int WINAPI WS_getsockname(SOCKET s, struct WS_sockaddr *name, int *namelen) { int fd; int res; TRACE("socket: %04x, ptr %p, len %8x\n", s, name, *namelen); /* Check if what we've received is valid. Should we use IsBadReadPtr? */ if( (name == NULL) || (namelen == NULL) ) { SetLastError( WSAEFAULT ); return SOCKET_ERROR; } fd = get_sock_fd( s, 0, NULL ); res = SOCKET_ERROR; if (fd != -1) { struct sockaddr* uaddr; unsigned int uaddrlen; uaddr=ws_sockaddr_alloc(name,namelen,&uaddrlen); if (getsockname(fd, uaddr, &uaddrlen) != 0) { SetLastError(wsaErrno()); } else if (ws_sockaddr_u2ws(uaddr,uaddrlen,name,namelen) != 0) { /* The buffer was too small */ SetLastError(WSAEFAULT); } else { res=0; } ws_sockaddr_free(uaddr,name); release_sock_fd( s, fd ); } return res; } /*********************************************************************** * getsockopt (WS2_32.7) */ INT WINAPI WS_getsockopt(SOCKET s, INT level, INT optname, char *optval, INT *optlen) { int fd; INT ret = 0; TRACE("socket: %04x, level 0x%x, name 0x%x, ptr %p, len %d\n", s, level, optname, optval, *optlen); /* SO_OPENTYPE does not require a valid socket handle. */ if (level == WS_SOL_SOCKET && optname == WS_SO_OPENTYPE) { if (!optlen || *optlen < sizeof(int) || !optval) { SetLastError(WSAEFAULT); return SOCKET_ERROR; } *(int *)optval = get_per_thread_data()->opentype; *optlen = sizeof(int); TRACE("getting global SO_OPENTYPE = 0x%x\n", *((int*)optval) ); return 0; } #ifdef HAVE_IPX if(level == NSPROTO_IPX) { struct WS_sockaddr_ipx addr; IPX_ADDRESS_DATA *data; int namelen; switch(optname) { case IPX_PTYPE: fd = get_sock_fd( s, 0, NULL ); #ifdef SOL_IPX if(getsockopt(fd, SOL_IPX, IPX_TYPE, optval, (unsigned int*)optlen) == -1) { return SOCKET_ERROR; } #else { struct ipx val; socklen_t len=sizeof(struct ipx); if(getsockopt(fd, 0, SO_DEFAULT_HEADERS, &val, &len) == -1 ) return SOCKET_ERROR; *optval = (int)val.ipx_pt; } #endif TRACE("ptype: %d (fd: %d)\n", *(int*)optval, fd); release_sock_fd( s, fd ); return 0; case IPX_ADDRESS: /* * On a Win2000 system with one network card there are usually three ipx devices one with a speed of 28.8kbps, 10Mbps and 100Mbps. * Using this call you can then retrieve info about this all. In case of Linux it is a bit different. Usually you have * only "one" device active and further it is not possible to query things like the linkspeed. */ FIXME("IPX_ADDRESS\n"); namelen = sizeof(struct WS_sockaddr_ipx); memset(&addr, 0, sizeof(struct WS_sockaddr_ipx)); WS_getsockname(s, (struct WS_sockaddr*)&addr, &namelen); data = (IPX_ADDRESS_DATA*)optval; memcpy(data->nodenum,&addr.sa_nodenum,sizeof(data->nodenum)); memcpy(data->netnum,&addr.sa_netnum,sizeof(data->netnum)); data->adapternum = 0; data->wan = FALSE; /* We are not on a wan for now .. */ data->status = FALSE; /* Since we are not on a wan, the wan link isn't up */ data->maxpkt = 1467; /* This value is the default one, at least on Win2k/WinXP */ data->linkspeed = 100000; /* Set the line speed in 100bit/s to 10 Mbit; note 1MB = 1000kB in this case */ return 0; case IPX_MAX_ADAPTER_NUM: FIXME("IPX_MAX_ADAPTER_NUM\n"); *(int*)optval = 1; /* As noted under IPX_ADDRESS we have just one card. */ return 0; default: FIXME("IPX optname:%x\n", optname); return SOCKET_ERROR; } } #endif if( (fd = get_sock_fd( s, 0, NULL )) == -1) return SOCKET_ERROR; if (!convert_sockopt(&level, &optname)) { SetLastError(WSAENOPROTOOPT); /* Unknown option */ ret = SOCKET_ERROR; } else { struct timeval tv; struct linger lingval; unsigned int len, *plen = (unsigned int*)optlen; char *pval = optval; if(level == SOL_SOCKET && is_timeout_option(optname)) { len = sizeof(tv); plen = &len; pval = (char *) &tv; } else if( level == SOL_SOCKET && optname == SO_LINGER) { len = sizeof(lingval); plen = &len; pval = (char *) &lingval; } if (getsockopt(fd, (int) level, optname, pval, plen) != 0 ) { SetLastError((errno == EBADF) ? WSAENOTSOCK : wsaErrno()); ret = SOCKET_ERROR; } else if(level == SOL_SOCKET && is_timeout_option(optname)) { if( *optlen >= sizeof(INT) ) { *optlen = sizeof(INT); *(INT*)optval = tv.tv_sec * 1000 + tv.tv_usec / 1000; } else { SetLastError(WSAEFAULT); ret = SOCKET_ERROR; } } else if( level == SOL_SOCKET && optname == SO_LINGER) { if( *optlen >= sizeof( LINGER) ) { (( LINGER *) optval)->l_onoff = lingval.l_onoff; (( LINGER *) optval)->l_linger = lingval.l_linger; } else { SetLastError(WSAEFAULT); ret = SOCKET_ERROR; } } } release_sock_fd( s, fd ); return ret; } /*********************************************************************** * htonl (WINSOCK.8) * htonl (WS2_32.8) */ WS_u_long WINAPI WS_htonl(WS_u_long hostlong) { return htonl(hostlong); } /*********************************************************************** * htons (WINSOCK.9) * htons (WS2_32.9) */ WS_u_short WINAPI WS_htons(WS_u_short hostshort) { return htons(hostshort); } /*********************************************************************** * WSAHtonl (WS2_32.46) * From MSDN decription of error codes, this function should also * check if WinSock has been initialized and the socket is a valid * socket. But why? This function only translates a host byte order * u_long into a network byte order u_long... */ int WINAPI WSAHtonl(SOCKET s, WS_u_long hostlong, WS_u_long *lpnetlong) { if (lpnetlong) { *lpnetlong = htonl(hostlong); return 0; } WSASetLastError(WSAEFAULT); return SOCKET_ERROR; } /*********************************************************************** * WSAHtons (WS2_32.47) * From MSDN decription of error codes, this function should also * check if WinSock has been initialized and the socket is a valid * socket. But why? This function only translates a host byte order * u_short into a network byte order u_short... */ int WINAPI WSAHtons(SOCKET s, WS_u_short hostshort, WS_u_short *lpnetshort) { if (lpnetshort) { *lpnetshort = htons(hostshort); return 0; } WSASetLastError(WSAEFAULT); return SOCKET_ERROR; } /*********************************************************************** * inet_addr (WINSOCK.10) * inet_addr (WS2_32.11) */ WS_u_long WINAPI WS_inet_addr(const char *cp) { return inet_addr(cp); } /*********************************************************************** * ntohl (WINSOCK.14) * ntohl (WS2_32.14) */ WS_u_long WINAPI WS_ntohl(WS_u_long netlong) { return ntohl(netlong); } /*********************************************************************** * ntohs (WINSOCK.15) * ntohs (WS2_32.15) */ WS_u_short WINAPI WS_ntohs(WS_u_short netshort) { return ntohs(netshort); } /*********************************************************************** * inet_ntoa (WS2_32.12) */ char* WINAPI WS_inet_ntoa(struct WS_in_addr in) { /* use "buffer for dummies" here because some applications have a * propensity to decode addresses in ws_hostent structure without * saving them first... */ static char dbuffer[16]; /* Yes, 16: 4*3 digits + 3 '.' + 1 '\0' */ char* s = inet_ntoa(*((struct in_addr*)&in)); if( s ) { strcpy(dbuffer, s); return dbuffer; } SetLastError(wsaErrno()); return NULL; } /********************************************************************** * WSAIoctl (WS2_32.50) * */ INT WINAPI WSAIoctl(SOCKET s, DWORD dwIoControlCode, LPVOID lpvInBuffer, DWORD cbInBuffer, LPVOID lpbOutBuffer, DWORD cbOutBuffer, LPDWORD lpcbBytesReturned, LPWSAOVERLAPPED lpOverlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine) { TRACE("%d, 0x%08x, %p, %d, %p, %d, %p, %p, %p\n", s, dwIoControlCode, lpvInBuffer, cbInBuffer, lpbOutBuffer, cbOutBuffer, lpcbBytesReturned, lpOverlapped, lpCompletionRoutine); switch( dwIoControlCode ) { case WS_FIONBIO: if (cbInBuffer != sizeof(WS_u_long)) { WSASetLastError(WSAEFAULT); return SOCKET_ERROR; } return WS_ioctlsocket( s, WS_FIONBIO, lpvInBuffer); case WS_FIONREAD: if (cbOutBuffer != sizeof(WS_u_long)) { WSASetLastError(WSAEFAULT); return SOCKET_ERROR; } return WS_ioctlsocket( s, WS_FIONREAD, lpbOutBuffer); case SIO_GET_INTERFACE_LIST: { INTERFACE_INFO* intArray = (INTERFACE_INFO*)lpbOutBuffer; DWORD size, numInt, apiReturn; int fd; TRACE("-> SIO_GET_INTERFACE_LIST request\n"); if (!lpbOutBuffer) { WSASetLastError(WSAEFAULT); return SOCKET_ERROR; } if (!lpcbBytesReturned) { WSASetLastError(WSAEFAULT); return SOCKET_ERROR; } fd = get_sock_fd( s, 0, NULL ); if (fd == -1) return SOCKET_ERROR; apiReturn = GetAdaptersInfo(NULL, &size); if (apiReturn == ERROR_NO_DATA) { numInt = 0; } else if (apiReturn == ERROR_BUFFER_OVERFLOW) { PIP_ADAPTER_INFO table = HeapAlloc(GetProcessHeap(),0,size); if (table) { if (GetAdaptersInfo(table, &size) == NO_ERROR) { PIP_ADAPTER_INFO ptr; if (size*sizeof(INTERFACE_INFO)/sizeof(IP_ADAPTER_INFO) > cbOutBuffer) { WARN("Buffer too small = %u, cbOutBuffer = %u\n", size, cbOutBuffer); HeapFree(GetProcessHeap(),0,table); release_sock_fd( s, fd ); WSASetLastError(WSAEFAULT); return SOCKET_ERROR; } for (ptr = table, numInt = 0; ptr; ptr = ptr->Next, intArray++, numInt++) { unsigned int addr, mask, bcast; struct ifreq ifInfo; /* Socket Status Flags */ lstrcpynA(ifInfo.ifr_name, ptr->AdapterName, IFNAMSIZ); if (ioctl(fd, SIOCGIFFLAGS, &ifInfo) < 0) { ERR("Error obtaining status flags for socket!\n"); HeapFree(GetProcessHeap(),0,table); release_sock_fd( s, fd ); WSASetLastError(WSAEINVAL); return SOCKET_ERROR; } else { /* set flags; the values of IFF_* are not the same under Linux and Windows, therefore must generate new flags */ intArray->iiFlags = 0; if (ifInfo.ifr_flags & IFF_BROADCAST) intArray->iiFlags |= WS_IFF_BROADCAST; #ifdef IFF_POINTOPOINT if (ifInfo.ifr_flags & IFF_POINTOPOINT) intArray->iiFlags |= WS_IFF_POINTTOPOINT; #endif if (ifInfo.ifr_flags & IFF_LOOPBACK) intArray->iiFlags |= WS_IFF_LOOPBACK; if (ifInfo.ifr_flags & IFF_UP) intArray->iiFlags |= WS_IFF_UP; if (ifInfo.ifr_flags & IFF_MULTICAST) intArray->iiFlags |= WS_IFF_MULTICAST; } addr = inet_addr(ptr->IpAddressList.IpAddress.String); mask = inet_addr(ptr->IpAddressList.IpMask.String); bcast = addr | (addr & !mask); intArray->iiAddress.AddressIn.sin_family = AF_INET; intArray->iiAddress.AddressIn.sin_port = 0; intArray->iiAddress.AddressIn.sin_addr.WS_s_addr = addr; intArray->iiNetmask.AddressIn.sin_family = AF_INET; intArray->iiNetmask.AddressIn.sin_port = 0; intArray->iiNetmask.AddressIn.sin_addr.WS_s_addr = mask; intArray->iiBroadcastAddress.AddressIn.sin_family = AF_INET; intArray->iiBroadcastAddress.AddressIn.sin_port = 0; intArray->iiBroadcastAddress.AddressIn.sin_addr. WS_s_addr = bcast; } } else { ERR("Unable to get interface table!\n"); release_sock_fd( s, fd ); HeapFree(GetProcessHeap(),0,table); WSASetLastError(WSAEINVAL); return SOCKET_ERROR; } HeapFree(GetProcessHeap(),0,table); } else { release_sock_fd( s, fd ); WSASetLastError(WSAEINVAL); return SOCKET_ERROR; } } else { ERR("Unable to get interface table!\n"); release_sock_fd( s, fd ); WSASetLastError(WSAEINVAL); return SOCKET_ERROR; } /* Calculate the size of the array being returned */ *lpcbBytesReturned = sizeof(INTERFACE_INFO) * numInt; release_sock_fd( s, fd ); break; } case SIO_ADDRESS_LIST_CHANGE: FIXME("-> SIO_ADDRESS_LIST_CHANGE request: stub\n"); /* FIXME: error and return code depend on whether socket was created * with WSA_FLAG_OVERLAPPED, but there is no easy way to get this */ break; case SIO_FLUSH: FIXME("SIO_FLUSH: stub.\n"); break; default: FIXME("unsupported WS_IOCTL cmd (%08x)\n", dwIoControlCode); WSASetLastError(WSAEOPNOTSUPP); return SOCKET_ERROR; } return 0; } /*********************************************************************** * ioctlsocket (WS2_32.10) */ int WINAPI WS_ioctlsocket(SOCKET s, long cmd, WS_u_long *argp) { int fd; long newcmd = cmd; TRACE("socket %04x, cmd %08lx, ptr %p\n", s, cmd, argp); switch( cmd ) { case WS_FIONREAD: newcmd=FIONREAD; break; case WS_FIONBIO: if( _get_sock_mask(s) ) { /* AsyncSelect()'ed sockets are always nonblocking */ if (*argp) return 0; SetLastError(WSAEINVAL); return SOCKET_ERROR; } fd = get_sock_fd( s, 0, NULL ); if (fd != -1) { int ret; if (*argp) { _enable_event(SOCKET2HANDLE(s), 0, FD_WINE_NONBLOCKING, 0); ret = fcntl( fd, F_SETFL, O_NONBLOCK ); } else { _enable_event(SOCKET2HANDLE(s), 0, 0, FD_WINE_NONBLOCKING); ret = fcntl( fd, F_SETFL, 0 ); } release_sock_fd( s, fd ); if (!ret) return 0; SetLastError((errno == EBADF) ? WSAENOTSOCK : wsaErrno()); } return SOCKET_ERROR; case WS_SIOCATMARK: newcmd=SIOCATMARK; break; case WS_FIOASYNC: WARN("Warning: WS1.1 shouldn't be using async I/O\n"); SetLastError(WSAEINVAL); return SOCKET_ERROR; case SIOCGIFBRDADDR: case SIOCGIFNETMASK: case SIOCGIFADDR: /* These don't need any special handling. They are used by WsControl, and are here to suppress an unnecessary warning. */ break; default: /* Netscape tries hard to use bogus ioctl 0x667e */ /* FIXME: 0x667e above is ('f' << 8) | 126, and is a low word of * FIONBIO (_IOW('f', 126, u_long)), how that should be handled? */ WARN("\tunknown WS_IOCTL cmd (%08lx)\n", cmd); break; } fd = get_sock_fd( s, 0, NULL ); if (fd != -1) { if( ioctl(fd, newcmd, (char*)argp ) == 0 ) { release_sock_fd( s, fd ); return 0; } SetLastError((errno == EBADF) ? WSAENOTSOCK : wsaErrno()); release_sock_fd( s, fd ); } return SOCKET_ERROR; } /*********************************************************************** * listen (WS2_32.13) */ int WINAPI WS_listen(SOCKET s, int backlog) { int fd = get_sock_fd( s, FILE_READ_DATA, NULL ); TRACE("socket %04x, backlog %d\n", s, backlog); if (fd != -1) { if (listen(fd, backlog) == 0) { release_sock_fd( s, fd ); _enable_event(SOCKET2HANDLE(s), FD_ACCEPT, FD_WINE_LISTENING, FD_CONNECT|FD_WINE_CONNECTED); return 0; } SetLastError(wsaErrno()); release_sock_fd( s, fd ); } return SOCKET_ERROR; } /*********************************************************************** * recv (WS2_32.16) */ int WINAPI WS_recv(SOCKET s, char *buf, int len, int flags) { DWORD n, dwFlags = flags; WSABUF wsabuf; wsabuf.len = len; wsabuf.buf = buf; if ( WSARecvFrom(s, &wsabuf, 1, &n, &dwFlags, NULL, NULL, NULL, NULL) == SOCKET_ERROR ) return SOCKET_ERROR; else return n; } /*********************************************************************** * recvfrom (WS2_32.17) */ int WINAPI WS_recvfrom(SOCKET s, char *buf, INT len, int flags, struct WS_sockaddr *from, int *fromlen) { DWORD n, dwFlags = flags; WSABUF wsabuf; wsabuf.len = len; wsabuf.buf = buf; if ( WSARecvFrom(s, &wsabuf, 1, &n, &dwFlags, from, fromlen, NULL, NULL) == SOCKET_ERROR ) return SOCKET_ERROR; else return n; } /*********************************************************************** * select (WS2_32.18) */ int WINAPI WS_select(int nfds, WS_fd_set *ws_readfds, WS_fd_set *ws_writefds, WS_fd_set *ws_exceptfds, const struct WS_timeval* ws_timeout) { int highfd = 0; fd_set readfds, writefds, exceptfds; fd_set *p_read, *p_write, *p_except; int readfd[FD_SETSIZE], writefd[FD_SETSIZE], exceptfd[FD_SETSIZE]; struct timeval timeout, *timeoutaddr = NULL; TRACE("read %p, write %p, excp %p timeout %p\n", ws_readfds, ws_writefds, ws_exceptfds, ws_timeout); p_read = fd_set_import(&readfds, ws_readfds, FILE_READ_DATA, &highfd, readfd); p_write = fd_set_import(&writefds, ws_writefds, FILE_WRITE_DATA, &highfd, writefd); p_except = fd_set_import(&exceptfds, ws_exceptfds, 0, &highfd, exceptfd); if (ws_timeout) { timeoutaddr = &timeout; timeout.tv_sec=ws_timeout->tv_sec; timeout.tv_usec=ws_timeout->tv_usec; } if( (highfd = select(highfd + 1, p_read, p_write, p_except, timeoutaddr)) > 0 ) { fd_set_export(&readfds, p_except, ws_readfds, readfd); fd_set_export(&writefds, p_except, ws_writefds, writefd); if (p_except && ws_exceptfds) { unsigned int i, j; for (i = j = 0; i < ws_exceptfds->fd_count; i++) { int fd = exceptfd[i]; SOCKET s = ws_exceptfds->fd_array[i]; if (fd == -1) continue; if (FD_ISSET(fd, &exceptfds)) ws_exceptfds->fd_array[j++] = s; release_sock_fd( s, fd ); } ws_exceptfds->fd_count = j; } return highfd; } fd_set_unimport(ws_readfds, readfd); fd_set_unimport(ws_writefds, writefd); fd_set_unimport(ws_exceptfds, exceptfd); if( highfd == 0 ) return 0; SetLastError(wsaErrno()); return SOCKET_ERROR; } /*********************************************************************** * send (WS2_32.19) */ int WINAPI WS_send(SOCKET s, const char *buf, int len, int flags) { DWORD n; WSABUF wsabuf; wsabuf.len = len; wsabuf.buf = (char*) buf; if ( WSASendTo( s, &wsabuf, 1, &n, flags, NULL, 0, NULL, NULL) == SOCKET_ERROR ) return SOCKET_ERROR; else return n; } /*********************************************************************** * WSASend (WS2_32.72) */ INT WINAPI WSASend( SOCKET s, LPWSABUF lpBuffers, DWORD dwBufferCount, LPDWORD lpNumberOfBytesSent, DWORD dwFlags, LPWSAOVERLAPPED lpOverlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine ) { return WSASendTo( s, lpBuffers, dwBufferCount, lpNumberOfBytesSent, dwFlags, NULL, 0, lpOverlapped, lpCompletionRoutine ); } /*********************************************************************** * WSASendDisconnect (WS2_32.73) */ INT WINAPI WSASendDisconnect( SOCKET s, LPWSABUF lpBuffers ) { return WS_shutdown( s, SD_SEND ); } /*********************************************************************** * WSASendTo (WS2_32.74) */ INT WINAPI WSASendTo( SOCKET s, LPWSABUF lpBuffers, DWORD dwBufferCount, LPDWORD lpNumberOfBytesSent, DWORD dwFlags, const struct WS_sockaddr *to, int tolen, LPWSAOVERLAPPED lpOverlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine ) { unsigned int i; int n, fd, err = WSAENOTSOCK, flags, ret; struct iovec* iovec; struct ws2_async *wsa; IO_STATUS_BLOCK* iosb; TRACE("socket %04x, wsabuf %p, nbufs %d, flags %d, to %p, tolen %d, ovl %p, func %p\n", s, lpBuffers, dwBufferCount, dwFlags, to, tolen, lpOverlapped, lpCompletionRoutine); fd = get_sock_fd( s, FILE_WRITE_DATA, &flags ); TRACE( "fd=%d, flags=%x\n", fd, flags ); if ( fd == -1 ) return SOCKET_ERROR; if (flags & FD_FLAG_SEND_SHUTDOWN) { WSASetLastError( WSAESHUTDOWN ); goto err_close; } if ( !lpNumberOfBytesSent ) { err = WSAEFAULT; goto err_close; } iovec = HeapAlloc(GetProcessHeap(), 0, dwBufferCount * sizeof(struct iovec) ); if ( !iovec ) { err = WSAEFAULT; goto err_close; } for ( i = 0; i < dwBufferCount; i++ ) { iovec[i].iov_base = lpBuffers[i].buf; iovec[i].iov_len = lpBuffers[i].len; } if ( (lpOverlapped || lpCompletionRoutine) && flags & FD_FLAG_OVERLAPPED ) { wsa = WS2_make_async( s, ws2m_write, iovec, dwBufferCount, &dwFlags, (struct WS_sockaddr*) to, &tolen, lpOverlapped, lpCompletionRoutine, &iosb ); if ( !wsa ) { err = WSAEFAULT; goto err_free; } if ( ( ret = ws2_queue_async( wsa, iosb ) ) ) { err = NtStatusToWSAError( ret ); if ( !lpOverlapped ) HeapFree( GetProcessHeap(), 0, iosb ); HeapFree( GetProcessHeap(), 0, wsa ); goto err_free; } release_sock_fd( s, fd ); /* Try immediate completion */ if ( lpOverlapped ) { if ( WSAGetOverlappedResult( s, lpOverlapped, lpNumberOfBytesSent, FALSE, &dwFlags) ) return 0; if ( (err = WSAGetLastError()) != WSA_IO_INCOMPLETE ) goto error; } WSASetLastError( WSA_IO_PENDING ); return SOCKET_ERROR; } if (_is_blocking(s)) { /* FIXME: exceptfds? */ int timeout = GET_SNDTIMEO(fd); if( !do_block(fd, POLLOUT, timeout)) { err = WSAETIMEDOUT; goto err_free; /* msdn says a timeout in send is fatal */ } } n = WS2_send( fd, iovec, dwBufferCount, to, tolen, dwFlags ); if ( n == -1 ) { err = wsaErrno(); if ( err == WSAEWOULDBLOCK ) _enable_event(SOCKET2HANDLE(s), FD_WRITE, 0, 0); goto err_free; } TRACE(" -> %i bytes\n", n); *lpNumberOfBytesSent = n; HeapFree( GetProcessHeap(), 0, iovec ); release_sock_fd( s, fd ); return 0; err_free: HeapFree( GetProcessHeap(), 0, iovec ); err_close: release_sock_fd( s, fd ); error: WARN(" -> ERROR %d\n", err); WSASetLastError(err); return SOCKET_ERROR; } /*********************************************************************** * sendto (WS2_32.20) */ int WINAPI WS_sendto(SOCKET s, const char *buf, int len, int flags, const struct WS_sockaddr *to, int tolen) { DWORD n; WSABUF wsabuf; wsabuf.len = len; wsabuf.buf = (char*) buf; if ( WSASendTo(s, &wsabuf, 1, &n, flags, to, tolen, NULL, NULL) == SOCKET_ERROR ) return SOCKET_ERROR; else return n; } /*********************************************************************** * setsockopt (WS2_32.21) */ int WINAPI WS_setsockopt(SOCKET s, int level, int optname, const char *optval, int optlen) { int fd; int woptval; struct linger linger; struct timeval tval; TRACE("socket: %04x, level %d, name %d, ptr %p, len %d\n", s, level, optname, optval, optlen); /* SO_OPENTYPE does not require a valid socket handle. */ if (level == WS_SOL_SOCKET && optname == WS_SO_OPENTYPE) { if (optlen < sizeof(int) || !optval) { SetLastError(WSAEFAULT); return SOCKET_ERROR; } get_per_thread_data()->opentype = *(int *)optval; TRACE("setting global SO_OPENTYPE to 0x%x\n", *(int *)optval ); return 0; } /* For some reason the game GrandPrixLegends does set SO_DONTROUTE on its * socket. This will either not happen under windows or it is ignored in * windows (but it works in linux and therefore prevents the game from * finding games outside the current network) */ if ( level==WS_SOL_SOCKET && optname==WS_SO_DONTROUTE ) { FIXME("Does windows ignore SO_DONTROUTE?\n"); return 0; } #ifdef HAVE_IPX if(level == NSPROTO_IPX) { switch(optname) { case IPX_PTYPE: fd = get_sock_fd( s, 0, NULL ); TRACE("trying to set IPX_PTYPE: %d (fd: %d)\n", *(int*)optval, fd); /* We try to set the ipx type on ipx socket level. */ #ifdef SOL_IPX if(setsockopt(fd, SOL_IPX, IPX_TYPE, optval, optlen) == -1) { ERR("IPX: could not set ipx option type; expect weird behaviour\n"); return SOCKET_ERROR; } #else { struct ipx val; /* Should we retrieve val using a getsockopt call and then * set the modified one? */ val.ipx_pt = *optval; setsockopt(fd, 0, SO_DEFAULT_HEADERS, &val, sizeof(struct ipx)); } #endif release_sock_fd( s, fd ); return 0; case IPX_FILTERPTYPE: /* Sets the receive filter packet type, at the moment we don't support it */ FIXME("IPX_FILTERPTYPE: %x\n", *optval); /* Returning 0 is better for now than returning a SOCKET_ERROR */ return 0; default: FIXME("opt_name:%x\n", optname); return SOCKET_ERROR; } return 0; } #endif /* Is a privileged and useless operation, so we don't. */ if ((optname == WS_SO_DEBUG) && (level == WS_SOL_SOCKET)) { FIXME("(%d,SOL_SOCKET,SO_DEBUG,%p(%d)) attempted (is privileged). Ignoring.\n",s,optval,*(DWORD*)optval); return 0; } if(optname == WS_SO_DONTLINGER && level == WS_SOL_SOCKET) { /* This is unique to WinSock and takes special conversion */ linger.l_onoff = *((int*)optval) ? 0: 1; linger.l_linger = 0; optname=SO_LINGER; optval = (char*)&linger; optlen = sizeof(struct linger); level = SOL_SOCKET; } else { if (!convert_sockopt(&level, &optname)) { ERR("Invalid level (%d) or optname (%d)\n", level, optname); SetLastError(WSAENOPROTOOPT); return SOCKET_ERROR; } if (optname == SO_LINGER && optval) { linger.l_onoff = ((LINGER*)optval)->l_onoff; linger.l_linger = ((LINGER*)optval)->l_linger; /* FIXME: what is documented behavior if SO_LINGER optval is null?? */ optval = (char*)&linger; optlen = sizeof(struct linger); } else if (optval && optlen < sizeof(int)) { woptval= *((INT16 *) optval); optval= (char*) &woptval; optlen=sizeof(int); } if (level == SOL_SOCKET && is_timeout_option(optname)) { if (optlen == sizeof(UINT32)) { /* WinSock passes miliseconds instead of struct timeval */ tval.tv_usec = (*(PUINT32)optval % 1000) * 1000; tval.tv_sec = *(PUINT32)optval / 1000; /* min of 500 milisec */ if (tval.tv_sec == 0 && tval.tv_usec < 500000) tval.tv_usec = 500000; optlen = sizeof(struct timeval); optval = (char*)&tval; } else if (optlen == sizeof(struct timeval)) { WARN("SO_SND/RCVTIMEO for %d bytes: assuming unixism\n", optlen); } else { WARN("SO_SND/RCVTIMEO for %d bytes is weird: ignored\n", optlen); return 0; } } if (level == SOL_SOCKET && optname == SO_RCVBUF && *(int*)optval < 2048) { WARN("SO_RCVBF for %d bytes is too small: ignored\n", *(int*)optval ); return 0; } } fd = get_sock_fd( s, 0, NULL ); if (fd == -1) return SOCKET_ERROR; if (setsockopt(fd, level, optname, optval, optlen) == 0) { release_sock_fd( s, fd ); return 0; } TRACE("Setting socket error, %d\n", wsaErrno()); SetLastError(wsaErrno()); release_sock_fd( s, fd ); return SOCKET_ERROR; } /*********************************************************************** * shutdown (WS2_32.22) */ int WINAPI WS_shutdown(SOCKET s, int how) { int fd, flags, err = WSAENOTSOCK; unsigned int clear_flags = 0; fd = get_sock_fd( s, 0, &flags ); TRACE("socket %04x, how %i %x\n", s, how, flags ); if (fd == -1) return SOCKET_ERROR; switch( how ) { case 0: /* drop receives */ clear_flags |= FD_READ; break; case 1: /* drop sends */ clear_flags |= FD_WRITE; break; case 2: /* drop all */ clear_flags |= FD_READ|FD_WRITE; default: clear_flags |= FD_WINE_LISTENING; } if ( flags & FD_FLAG_OVERLAPPED ) { switch ( how ) { case SD_RECEIVE: err = WS2_register_async_shutdown( s, ws2m_sd_read ); break; case SD_SEND: err = WS2_register_async_shutdown( s, ws2m_sd_write ); break; case SD_BOTH: default: err = WS2_register_async_shutdown( s, ws2m_sd_read ); if (!err) err = WS2_register_async_shutdown( s, ws2m_sd_write ); break; } if (err) goto error; } else /* non-overlapped mode */ { if ( shutdown( fd, how ) ) { err = wsaErrno(); goto error; } } release_sock_fd( s, fd ); _enable_event( SOCKET2HANDLE(s), 0, 0, clear_flags ); if ( how > 1) WSAAsyncSelect( s, 0, 0, 0 ); return 0; error: release_sock_fd( s, fd ); _enable_event( SOCKET2HANDLE(s), 0, 0, clear_flags ); WSASetLastError( err ); return SOCKET_ERROR; } /*********************************************************************** * socket (WS2_32.23) */ SOCKET WINAPI WS_socket(int af, int type, int protocol) { TRACE("af=%d type=%d protocol=%d\n", af, type, protocol); return WSASocketA( af, type, protocol, NULL, 0, get_per_thread_data()->opentype ? 0 : WSA_FLAG_OVERLAPPED ); } /*********************************************************************** * gethostbyaddr (WS2_32.51) */ struct WS_hostent* WINAPI WS_gethostbyaddr(const char *addr, int len, int type) { struct WS_hostent *retval = NULL; struct hostent* host; #ifdef HAVE_LINUX_GETHOSTBYNAME_R_6 char *extrabuf; int ebufsize=1024; struct hostent hostentry; int locerr=ENOBUFS; host = NULL; extrabuf=HeapAlloc(GetProcessHeap(),0,ebufsize) ; while(extrabuf) { int res = gethostbyaddr_r(addr, len, type, &hostentry, extrabuf, ebufsize, &host, &locerr); if( res != ERANGE) break; ebufsize *=2; extrabuf=HeapReAlloc(GetProcessHeap(),0,extrabuf,ebufsize) ; } if (!host) SetLastError((locerr < 0) ? wsaErrno() : wsaHerrno(locerr)); #else EnterCriticalSection( &csWSgetXXXbyYYY ); host = gethostbyaddr(addr, len, type); if (!host) SetLastError((h_errno < 0) ? wsaErrno() : wsaHerrno(h_errno)); #endif if( host != NULL ) retval = WS_dup_he(host); #ifdef HAVE_LINUX_GETHOSTBYNAME_R_6 HeapFree(GetProcessHeap(),0,extrabuf); #else LeaveCriticalSection( &csWSgetXXXbyYYY ); #endif TRACE("ptr %p, len %d, type %d ret %p\n", addr, len, type, retval); return retval; } /*********************************************************************** * gethostbyname (WS2_32.52) */ struct WS_hostent* WINAPI WS_gethostbyname(const char* name) { struct WS_hostent *retval = NULL; struct hostent* host; #ifdef HAVE_LINUX_GETHOSTBYNAME_R_6 char *extrabuf; int ebufsize=1024; struct hostent hostentry; int locerr = ENOBUFS; #endif char buf[100]; if( !name) { name = buf; if( gethostname( buf, 100) == -1) { SetLastError( WSAENOBUFS); /* appropriate ? */ return retval; } } #ifdef HAVE_LINUX_GETHOSTBYNAME_R_6 host = NULL; extrabuf=HeapAlloc(GetProcessHeap(),0,ebufsize) ; while(extrabuf) { int res = gethostbyname_r(name, &hostentry, extrabuf, ebufsize, &host, &locerr); if( res != ERANGE) break; ebufsize *=2; extrabuf=HeapReAlloc(GetProcessHeap(),0,extrabuf,ebufsize) ; } if (!host) SetLastError((locerr < 0) ? wsaErrno() : wsaHerrno(locerr)); #else EnterCriticalSection( &csWSgetXXXbyYYY ); host = gethostbyname(name); if (!host) SetLastError((h_errno < 0) ? wsaErrno() : wsaHerrno(h_errno)); #endif if (host) retval = WS_dup_he(host); #ifdef HAVE_LINUX_GETHOSTBYNAME_R_6 HeapFree(GetProcessHeap(),0,extrabuf); #else LeaveCriticalSection( &csWSgetXXXbyYYY ); #endif TRACE( "%s ret %p\n", debugstr_a(name), retval ); return retval; } /*********************************************************************** * getprotobyname (WS2_32.53) */ struct WS_protoent* WINAPI WS_getprotobyname(const char* name) { struct WS_protoent* retval = NULL; #ifdef HAVE_GETPROTOBYNAME struct protoent* proto; EnterCriticalSection( &csWSgetXXXbyYYY ); if( (proto = getprotobyname(name)) != NULL ) { retval = WS_dup_pe(proto); } else { MESSAGE("protocol %s not found; You might want to add " "this to /etc/protocols\n", debugstr_a(name) ); SetLastError(WSANO_DATA); } LeaveCriticalSection( &csWSgetXXXbyYYY ); #endif TRACE( "%s ret %p\n", debugstr_a(name), retval ); return retval; } /*********************************************************************** * getprotobynumber (WS2_32.54) */ struct WS_protoent* WINAPI WS_getprotobynumber(int number) { struct WS_protoent* retval = NULL; #ifdef HAVE_GETPROTOBYNUMBER struct protoent* proto; EnterCriticalSection( &csWSgetXXXbyYYY ); if( (proto = getprotobynumber(number)) != NULL ) { retval = WS_dup_pe(proto); } else { MESSAGE("protocol number %d not found; You might want to add " "this to /etc/protocols\n", number ); SetLastError(WSANO_DATA); } LeaveCriticalSection( &csWSgetXXXbyYYY ); #endif TRACE("%i ret %p\n", number, retval); return retval; } /*********************************************************************** * getservbyname (WS2_32.55) */ struct WS_servent* WINAPI WS_getservbyname(const char *name, const char *proto) { struct WS_servent* retval = NULL; struct servent* serv; char *name_str; char *proto_str = NULL; if (!(name_str = strdup_lower(name))) return NULL; if (proto && *proto) { if (!(proto_str = strdup_lower(proto))) { HeapFree( GetProcessHeap(), 0, name_str ); return NULL; } } EnterCriticalSection( &csWSgetXXXbyYYY ); serv = getservbyname(name_str, proto_str); if( serv != NULL ) { retval = WS_dup_se(serv); } else SetLastError(WSANO_DATA); LeaveCriticalSection( &csWSgetXXXbyYYY ); HeapFree( GetProcessHeap(), 0, proto_str ); HeapFree( GetProcessHeap(), 0, name_str ); TRACE( "%s, %s ret %p\n", debugstr_a(name), debugstr_a(proto), retval ); return retval; } /*********************************************************************** * freeaddrinfo (WS2_32.@) */ void WINAPI WS_freeaddrinfo(struct WS_addrinfo *res) { while (res) { struct WS_addrinfo *next; HeapFree(GetProcessHeap(),0,res->ai_canonname); HeapFree(GetProcessHeap(),0,res->ai_addr); next = res->ai_next; HeapFree(GetProcessHeap(),0,res); res = next; } } /* helper functions for getaddrinfo() */ static int convert_aiflag_w2u(int winflags) { int i, unixflags = 0; for (i=0;iai_flags = convert_aiflag_w2u(hints->ai_flags); if (hints->ai_family == 0) /* wildcard, specific to getaddrinfo() */ punixhints->ai_family = 0; else punixhints->ai_family = convert_af_w2u(hints->ai_family); if (hints->ai_socktype == 0) /* wildcard, specific to getaddrinfo() */ punixhints->ai_socktype = 0; else punixhints->ai_socktype = convert_socktype_w2u(hints->ai_socktype); if (hints->ai_protocol == 0) /* wildcard, specific to getaddrinfo() */ punixhints->ai_protocol = 0; else punixhints->ai_protocol = convert_proto_w2u(hints->ai_protocol); } /* getaddrinfo(3) is thread safe, no need to wrap in CS */ result = getaddrinfo(nodename, servname, punixhints, &unixaires); TRACE("%s, %s %p -> %p %d\n", nodename, servname, hints, res, result); HeapFree(GetProcessHeap(), 0, node); HeapFree(GetProcessHeap(), 0, serv); if (!result) { struct addrinfo *xuai = unixaires; struct WS_addrinfo **xai = res; *xai = NULL; while (xuai) { struct WS_addrinfo *ai = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY, sizeof(struct WS_addrinfo)); int len; if (!ai) goto outofmem; *xai = ai;xai = &ai->ai_next; ai->ai_flags = convert_aiflag_u2w(xuai->ai_flags); ai->ai_family = convert_af_u2w(xuai->ai_family); ai->ai_socktype = convert_socktype_u2w(xuai->ai_socktype); ai->ai_protocol = convert_proto_u2w(xuai->ai_protocol); if (xuai->ai_canonname) { TRACE("canon name - %s\n",debugstr_a(xuai->ai_canonname)); ai->ai_canonname = HeapAlloc(GetProcessHeap(),0,strlen(xuai->ai_canonname)+1); if (!ai->ai_canonname) goto outofmem; strcpy(ai->ai_canonname,xuai->ai_canonname); } len = xuai->ai_addrlen; ai->ai_addr = HeapAlloc(GetProcessHeap(),0,len); if (!ai->ai_addr) goto outofmem; ai->ai_addrlen = len; do { int winlen = ai->ai_addrlen; if (!ws_sockaddr_u2ws(xuai->ai_addr, xuai->ai_addrlen, ai->ai_addr, &winlen)) { ai->ai_addrlen = winlen; break; } len = 2*len; ai->ai_addr = HeapReAlloc(GetProcessHeap(),0,ai->ai_addr,len); if (!ai->ai_addr) goto outofmem; ai->ai_addrlen = len; } while (1); xuai = xuai->ai_next; } freeaddrinfo(unixaires); } else { result = convert_eai_u2w(result); } return result; outofmem: if (*res) WS_freeaddrinfo(*res); if (unixaires) freeaddrinfo(unixaires); *res = NULL; return WSA_NOT_ENOUGH_MEMORY; #else FIXME("getaddrinfo() failed, not found during buildtime.\n"); return EAI_FAIL; #endif } /*********************************************************************** * GetAddrInfoW (WS2_32.@) */ int WINAPI GetAddrInfoW(LPCWSTR nodename, LPCWSTR servname, const ADDRINFOW *hints, PADDRINFOW *res) { FIXME("empty stub!\n"); return EAI_FAIL; } int WINAPI WS_getnameinfo(const SOCKADDR *sa, WS_socklen_t salen, PCHAR host, DWORD hostlen, PCHAR serv, DWORD servlen, INT flags) { #if HAVE_GETNAMEINFO int ret; const struct sockaddr* sa_u; unsigned int size; TRACE("%s %d %p %d %p %d %d\n", debugstr_sockaddr(sa), salen, host, hostlen, serv, servlen, flags); sa_u = ws_sockaddr_ws2u(sa, salen, &size); if (!sa_u) { WSASetLastError(WSAEFAULT); return WSA_NOT_ENOUGH_MEMORY; } ret = getnameinfo(sa_u, size, host, hostlen, serv, servlen, convert_aiflag_w2u(flags)); ws_sockaddr_free(sa_u, sa); return convert_eai_u2w(ret); #else FIXME("getnameinfo() failed, not found during buildtime.\n"); return EAI_FAIL; #endif } /*********************************************************************** * getservbyport (WS2_32.56) */ struct WS_servent* WINAPI WS_getservbyport(int port, const char *proto) { struct WS_servent* retval = NULL; #ifdef HAVE_GETSERVBYPORT struct servent* serv; char *proto_str = NULL; if (proto && *proto) { if (!(proto_str = strdup_lower(proto))) return NULL; } EnterCriticalSection( &csWSgetXXXbyYYY ); if( (serv = getservbyport(port, proto_str)) != NULL ) { retval = WS_dup_se(serv); } else SetLastError(WSANO_DATA); LeaveCriticalSection( &csWSgetXXXbyYYY ); HeapFree( GetProcessHeap(), 0, proto_str ); #endif TRACE("%d (i.e. port %d), %s ret %p\n", port, (int)ntohl(port), debugstr_a(proto), retval); return retval; } /*********************************************************************** * gethostname (WS2_32.57) */ int WINAPI WS_gethostname(char *name, int namelen) { TRACE("name %p, len %d\n", name, namelen); if (gethostname(name, namelen) == 0) { TRACE("<- '%s'\n", name); return 0; } SetLastError((errno == EINVAL) ? WSAEFAULT : wsaErrno()); TRACE("<- ERROR !\n"); return SOCKET_ERROR; } /* ------------------------------------- Windows sockets extensions -- * * * * ------------------------------------------------------------------- */ /*********************************************************************** * WSAEnumNetworkEvents (WS2_32.36) */ int WINAPI WSAEnumNetworkEvents(SOCKET s, WSAEVENT hEvent, LPWSANETWORKEVENTS lpEvent) { int ret; TRACE("%08x, hEvent %p, lpEvent %p\n", s, hEvent, lpEvent ); SERVER_START_REQ( get_socket_event ) { req->handle = SOCKET2HANDLE(s); req->service = TRUE; req->c_event = hEvent; wine_server_set_reply( req, lpEvent->iErrorCode, sizeof(lpEvent->iErrorCode) ); if (!(ret = wine_server_call(req))) lpEvent->lNetworkEvents = reply->pmask & reply->mask; } SERVER_END_REQ; if (!ret) return 0; SetLastError(WSAEINVAL); return SOCKET_ERROR; } /*********************************************************************** * WSAEventSelect (WS2_32.39) */ int WINAPI WSAEventSelect(SOCKET s, WSAEVENT hEvent, long lEvent) { int ret; TRACE("%08x, hEvent %p, event %08x\n", s, hEvent, (unsigned)lEvent ); SERVER_START_REQ( set_socket_event ) { req->handle = SOCKET2HANDLE(s); req->mask = lEvent; req->event = hEvent; req->window = 0; req->msg = 0; ret = wine_server_call( req ); } SERVER_END_REQ; if (!ret) return 0; SetLastError(WSAEINVAL); return SOCKET_ERROR; } /********************************************************************** * WSAGetOverlappedResult (WS2_32.40) */ BOOL WINAPI WSAGetOverlappedResult( SOCKET s, LPWSAOVERLAPPED lpOverlapped, LPDWORD lpcbTransfer, BOOL fWait, LPDWORD lpdwFlags ) { DWORD r; TRACE( "socket %04x ovl %p trans %p, wait %d flags %p\n", s, lpOverlapped, lpcbTransfer, fWait, lpdwFlags ); if ( lpOverlapped == NULL ) { ERR( "Invalid pointer\n" ); WSASetLastError(WSA_INVALID_PARAMETER); return FALSE; } if ( fWait ) { if (lpOverlapped->hEvent) while ( WaitForSingleObjectEx(lpOverlapped->hEvent, INFINITE, TRUE) == STATUS_USER_APC ); else /* busy loop */ while ( ((volatile OVERLAPPED*)lpOverlapped)->Internal == STATUS_PENDING ) Sleep( 10 ); } else if ( lpOverlapped->Internal == STATUS_PENDING ) { /* Wait in order to give APCs a chance to run. */ /* This is cheating, so we must set the event again in case of success - it may be a non-manual reset event. */ while ( (r = WaitForSingleObjectEx(lpOverlapped->hEvent, 0, TRUE)) == STATUS_USER_APC ); if ( r == WAIT_OBJECT_0 && lpOverlapped->hEvent ) NtSetEvent( lpOverlapped->hEvent, NULL ); } if ( lpcbTransfer ) *lpcbTransfer = lpOverlapped->InternalHigh; if ( lpdwFlags ) *lpdwFlags = lpOverlapped->u.s.Offset; switch ( lpOverlapped->Internal ) { case STATUS_SUCCESS: return TRUE; case STATUS_PENDING: WSASetLastError( WSA_IO_INCOMPLETE ); if (fWait) ERR("PENDING status after waiting!\n"); return FALSE; default: WSASetLastError( NtStatusToWSAError( lpOverlapped->Internal )); return FALSE; } } /*********************************************************************** * WSAAsyncSelect (WS2_32.101) */ INT WINAPI WSAAsyncSelect(SOCKET s, HWND hWnd, UINT uMsg, long lEvent) { int ret; TRACE("%x, hWnd %p, uMsg %08x, event %08lx\n", s, hWnd, uMsg, lEvent ); SERVER_START_REQ( set_socket_event ) { req->handle = SOCKET2HANDLE(s); req->mask = lEvent; req->event = 0; req->window = hWnd; req->msg = uMsg; ret = wine_server_call( req ); } SERVER_END_REQ; if (!ret) return 0; SetLastError(WSAEINVAL); return SOCKET_ERROR; } /*********************************************************************** * WSACreateEvent (WS2_32.31) * */ WSAEVENT WINAPI WSACreateEvent(void) { /* Create a manual-reset event, with initial state: unsignaled */ TRACE("\n"); return CreateEventW(NULL, TRUE, FALSE, NULL); } /*********************************************************************** * WSACloseEvent (WS2_32.29) * */ BOOL WINAPI WSACloseEvent(WSAEVENT event) { TRACE ("event=%p\n", event); return CloseHandle(event); } /*********************************************************************** * WSASocketA (WS2_32.78) * */ SOCKET WINAPI WSASocketA(int af, int type, int protocol, LPWSAPROTOCOL_INFOA lpProtocolInfo, GROUP g, DWORD dwFlags) { INT len; WSAPROTOCOL_INFOW info; TRACE("af=%d type=%d protocol=%d protocol_info=%p group=%d flags=0x%x\n", af, type, protocol, lpProtocolInfo, g, dwFlags); if (!lpProtocolInfo) return WSASocketW(af, type, protocol, NULL, g, dwFlags); memcpy(&info, lpProtocolInfo, FIELD_OFFSET(WSAPROTOCOL_INFOW, szProtocol)); len = MultiByteToWideChar(CP_ACP, 0, lpProtocolInfo->szProtocol, -1, info.szProtocol, WSAPROTOCOL_LEN + 1); if (!len) { WSASetLastError( WSAEINVAL); return SOCKET_ERROR; } return WSASocketW(af, type, protocol, &info, g, dwFlags); } /*********************************************************************** * WSASocketW (WS2_32.79) * */ SOCKET WINAPI WSASocketW(int af, int type, int protocol, LPWSAPROTOCOL_INFOW lpProtocolInfo, GROUP g, DWORD dwFlags) { SOCKET ret; /* FIXME: The "advanced" parameters of WSASocketW (lpProtocolInfo, g, dwFlags except WSA_FLAG_OVERLAPPED) are ignored. */ TRACE("af=%d type=%d protocol=%d protocol_info=%p group=%d flags=0x%x\n", af, type, protocol, lpProtocolInfo, g, dwFlags ); /* hack for WSADuplicateSocket */ if (lpProtocolInfo && lpProtocolInfo->dwServiceFlags4 == 0xff00ff00) { ret = lpProtocolInfo->dwCatalogEntryId; TRACE("\tgot duplicate %04x\n", ret); return ret; } /* check and convert the socket family */ af = convert_af_w2u(af); if (af == -1) { FIXME("Unsupported socket family %d!\n", af); SetLastError(WSAEAFNOSUPPORT); return INVALID_SOCKET; } /* check the socket type */ type = convert_socktype_w2u(type); if (type == -1) { SetLastError(WSAESOCKTNOSUPPORT); return INVALID_SOCKET; } /* check the protocol type */ if ( protocol < 0 ) /* don't support negative values */ { SetLastError(WSAEPROTONOSUPPORT); return INVALID_SOCKET; } if ( af == AF_UNSPEC) /* did they not specify the address family? */ switch(protocol) { case IPPROTO_TCP: if (type == SOCK_STREAM) { af = AF_INET; break; } case IPPROTO_UDP: if (type == SOCK_DGRAM) { af = AF_INET; break; } default: SetLastError(WSAEPROTOTYPE); return INVALID_SOCKET; } SERVER_START_REQ( create_socket ) { req->family = af; req->type = type; req->protocol = protocol; req->access = GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE; req->attributes = OBJ_INHERIT; req->flags = dwFlags; set_error( wine_server_call( req ) ); ret = HANDLE2SOCKET( reply->handle ); } SERVER_END_REQ; if (ret) { TRACE("\tcreated %04x\n", ret ); return ret; } if (GetLastError() == WSAEACCES) /* raw socket denied */ { if (type == SOCK_RAW) MESSAGE("WARNING: Trying to create a socket of type SOCK_RAW, will fail unless running as root\n"); else MESSAGE("WS_SOCKET: not enough privileges to create socket, try running as root\n"); SetLastError(WSAESOCKTNOSUPPORT); } WARN("\t\tfailed!\n"); return INVALID_SOCKET; } /*********************************************************************** * WSAJoinLeaf (WS2_32.58) * */ SOCKET WINAPI WSAJoinLeaf( SOCKET s, const struct WS_sockaddr *addr, int addrlen, LPWSABUF lpCallerData, LPWSABUF lpCalleeData, LPQOS lpSQOS, LPQOS lpGQOS, DWORD dwFlags) { FIXME("stub.\n"); return INVALID_SOCKET; } /*********************************************************************** * __WSAFDIsSet (WS2_32.151) */ int WINAPI __WSAFDIsSet(SOCKET s, WS_fd_set *set) { int i = set->fd_count; TRACE("(%d,%p(%i))\n", s, set, i); while (i--) if (set->fd_array[i] == s) return 1; return 0; } /*********************************************************************** * WSAIsBlocking (WINSOCK.114) * WSAIsBlocking (WS2_32.114) */ BOOL WINAPI WSAIsBlocking(void) { /* By default WinSock should set all its sockets to non-blocking mode * and poll in PeekMessage loop when processing "blocking" ones. This * function is supposed to tell if the program is in this loop. Our * blocking calls are truly blocking so we always return FALSE. * * Note: It is allowed to call this function without prior WSAStartup(). */ TRACE("\n"); return FALSE; } /*********************************************************************** * WSACancelBlockingCall (WINSOCK.113) * WSACancelBlockingCall (WS2_32.113) */ INT WINAPI WSACancelBlockingCall(void) { TRACE("\n"); return 0; } static INT WINAPI WSA_DefaultBlockingHook( FARPROC x ) { FIXME("How was this called?\n"); return x(); } /*********************************************************************** * WSASetBlockingHook (WS2_32.109) */ FARPROC WINAPI WSASetBlockingHook(FARPROC lpBlockFunc) { FARPROC prev = blocking_hook; blocking_hook = lpBlockFunc; TRACE("hook %p\n", lpBlockFunc); return prev; } /*********************************************************************** * WSAUnhookBlockingHook (WS2_32.110) */ INT WINAPI WSAUnhookBlockingHook(void) { blocking_hook = WSA_DefaultBlockingHook; return 0; } /* ----------------------------------- end of API stuff */ /* ----------------------------------- helper functions - * * TODO: Merge WS_dup_..() stuff into one function that * would operate with a generic structure containing internal * pointers (via a template of some kind). */ static int list_size(char** l, int item_size) { int i,j = 0; if(l) { for(i=0;l[i];i++) j += (item_size) ? item_size : strlen(l[i]) + 1; j += (i + 1) * sizeof(char*); } return j; } static int list_dup(char** l_src, char** l_to, int item_size) { char *p; int i; for (i = 0; l_src[i]; i++) ; p = (char *)(l_to + i + 1); for (i = 0; l_src[i]; i++) { int count = ( item_size ) ? item_size : strlen(l_src[i]) + 1; memcpy(p, l_src[i], count); l_to[i] = p; p += count; } l_to[i] = NULL; return p - (char *)l_to; } /* ----- hostent */ /* duplicate hostent entry * and handle all Win16/Win32 dependent things (struct size, ...) *correctly*. * Dito for protoent and servent. */ static struct WS_hostent *WS_dup_he(const struct hostent* p_he) { char *p; struct WS_hostent *p_to; int size = (sizeof(*p_he) + strlen(p_he->h_name) + 1 + list_size(p_he->h_aliases, 0) + list_size(p_he->h_addr_list, p_he->h_length)); if (!(p_to = check_buffer_he(size))) return NULL; p_to->h_addrtype = p_he->h_addrtype; p_to->h_length = p_he->h_length; p = (char *)(p_to + 1); p_to->h_name = p; strcpy(p, p_he->h_name); p += strlen(p) + 1; p_to->h_aliases = (char **)p; p += list_dup(p_he->h_aliases, p_to->h_aliases, 0); p_to->h_addr_list = (char **)p; list_dup(p_he->h_addr_list, p_to->h_addr_list, p_he->h_length); return p_to; } /* ----- protoent */ static struct WS_protoent *WS_dup_pe(const struct protoent* p_pe) { char *p; struct WS_protoent *p_to; int size = (sizeof(*p_pe) + strlen(p_pe->p_name) + 1 + list_size(p_pe->p_aliases, 0)); if (!(p_to = check_buffer_pe(size))) return NULL; p_to->p_proto = p_pe->p_proto; p = (char *)(p_to + 1); p_to->p_name = p; strcpy(p, p_pe->p_name); p += strlen(p) + 1; p_to->p_aliases = (char **)p; list_dup(p_pe->p_aliases, p_to->p_aliases, 0); return p_to; } /* ----- servent */ static struct WS_servent *WS_dup_se(const struct servent* p_se) { char *p; struct WS_servent *p_to; int size = (sizeof(*p_se) + strlen(p_se->s_proto) + 1 + strlen(p_se->s_name) + 1 + list_size(p_se->s_aliases, 0)); if (!(p_to = check_buffer_se(size))) return NULL; p_to->s_port = p_se->s_port; p = (char *)(p_to + 1); p_to->s_name = p; strcpy(p, p_se->s_name); p += strlen(p) + 1; p_to->s_proto = p; strcpy(p, p_se->s_proto); p += strlen(p) + 1; p_to->s_aliases = (char **)p; list_dup(p_se->s_aliases, p_to->s_aliases, 0); return p_to; } /* ----------------------------------- error handling */ UINT wsaErrno(void) { int loc_errno = errno; WARN("errno %d, (%s).\n", loc_errno, strerror(loc_errno)); switch(loc_errno) { case EINTR: return WSAEINTR; case EBADF: return WSAEBADF; case EPERM: case EACCES: return WSAEACCES; case EFAULT: return WSAEFAULT; case EINVAL: return WSAEINVAL; case EMFILE: return WSAEMFILE; case EWOULDBLOCK: return WSAEWOULDBLOCK; case EINPROGRESS: return WSAEINPROGRESS; case EALREADY: return WSAEALREADY; case ENOTSOCK: return WSAENOTSOCK; case EDESTADDRREQ: return WSAEDESTADDRREQ; case EMSGSIZE: return WSAEMSGSIZE; case EPROTOTYPE: return WSAEPROTOTYPE; case ENOPROTOOPT: return WSAENOPROTOOPT; case EPROTONOSUPPORT: return WSAEPROTONOSUPPORT; case ESOCKTNOSUPPORT: return WSAESOCKTNOSUPPORT; case EOPNOTSUPP: return WSAEOPNOTSUPP; case EPFNOSUPPORT: return WSAEPFNOSUPPORT; case EAFNOSUPPORT: return WSAEAFNOSUPPORT; case EADDRINUSE: return WSAEADDRINUSE; case EADDRNOTAVAIL: return WSAEADDRNOTAVAIL; case ENETDOWN: return WSAENETDOWN; case ENETUNREACH: return WSAENETUNREACH; case ENETRESET: return WSAENETRESET; case ECONNABORTED: return WSAECONNABORTED; case EPIPE: case ECONNRESET: return WSAECONNRESET; case ENOBUFS: return WSAENOBUFS; case EISCONN: return WSAEISCONN; case ENOTCONN: return WSAENOTCONN; case ESHUTDOWN: return WSAESHUTDOWN; case ETOOMANYREFS: return WSAETOOMANYREFS; case ETIMEDOUT: return WSAETIMEDOUT; case ECONNREFUSED: return WSAECONNREFUSED; case ELOOP: return WSAELOOP; case ENAMETOOLONG: return WSAENAMETOOLONG; case EHOSTDOWN: return WSAEHOSTDOWN; case EHOSTUNREACH: return WSAEHOSTUNREACH; case ENOTEMPTY: return WSAENOTEMPTY; #ifdef EPROCLIM case EPROCLIM: return WSAEPROCLIM; #endif #ifdef EUSERS case EUSERS: return WSAEUSERS; #endif #ifdef EDQUOT case EDQUOT: return WSAEDQUOT; #endif #ifdef ESTALE case ESTALE: return WSAESTALE; #endif #ifdef EREMOTE case EREMOTE: return WSAEREMOTE; #endif /* just in case we ever get here and there are no problems */ case 0: return 0; default: WARN("Unknown errno %d!\n", loc_errno); return WSAEOPNOTSUPP; } } UINT wsaHerrno(int loc_errno) { WARN("h_errno %d.\n", loc_errno); switch(loc_errno) { case HOST_NOT_FOUND: return WSAHOST_NOT_FOUND; case TRY_AGAIN: return WSATRY_AGAIN; case NO_RECOVERY: return WSANO_RECOVERY; case NO_DATA: return WSANO_DATA; case ENOBUFS: return WSAENOBUFS; case 0: return 0; default: WARN("Unknown h_errno %d!\n", loc_errno); return WSAEOPNOTSUPP; } } /*********************************************************************** * WSARecv (WS2_32.67) */ int WINAPI WSARecv(SOCKET s, LPWSABUF lpBuffers, DWORD dwBufferCount, LPDWORD NumberOfBytesReceived, LPDWORD lpFlags, LPWSAOVERLAPPED lpOverlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine) { return WSARecvFrom(s, lpBuffers, dwBufferCount, NumberOfBytesReceived, lpFlags, NULL, NULL, lpOverlapped, lpCompletionRoutine); } /*********************************************************************** * WSARecvFrom (WS2_32.69) */ INT WINAPI WSARecvFrom( SOCKET s, LPWSABUF lpBuffers, DWORD dwBufferCount, LPDWORD lpNumberOfBytesRecvd, LPDWORD lpFlags, struct WS_sockaddr *lpFrom, LPINT lpFromlen, LPWSAOVERLAPPED lpOverlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine ) { unsigned int i; int n, fd, err = WSAENOTSOCK, flags, ret; struct iovec* iovec; struct ws2_async *wsa; IO_STATUS_BLOCK* iosb; TRACE("socket %04x, wsabuf %p, nbufs %d, flags %d, from %p, fromlen %ld, ovl %p, func %p\n", s, lpBuffers, dwBufferCount, *lpFlags, lpFrom, (lpFromlen ? *lpFromlen : -1L), lpOverlapped, lpCompletionRoutine); fd = get_sock_fd( s, FILE_READ_DATA, &flags ); TRACE( "fd=%d, flags=%x\n", fd, flags ); if (fd == -1) return SOCKET_ERROR; if (flags & FD_FLAG_RECV_SHUTDOWN) { WSASetLastError( WSAESHUTDOWN ); goto err_close; } iovec = HeapAlloc( GetProcessHeap(), 0, dwBufferCount * sizeof (struct iovec) ); if ( !iovec ) { err = WSAEFAULT; goto err_close; } for (i = 0; i < dwBufferCount; i++) { iovec[i].iov_base = lpBuffers[i].buf; iovec[i].iov_len = lpBuffers[i].len; } if ( (lpOverlapped || lpCompletionRoutine) && flags & FD_FLAG_OVERLAPPED ) { wsa = WS2_make_async( s, ws2m_read, iovec, dwBufferCount, lpFlags, lpFrom, lpFromlen, lpOverlapped, lpCompletionRoutine, &iosb ); if ( !wsa ) { err = WSAEFAULT; goto err_free; } if ( ( ret = ws2_queue_async( wsa, iosb )) ) { err = NtStatusToWSAError( ret ); if ( !lpOverlapped ) HeapFree( GetProcessHeap(), 0, iosb ); HeapFree( GetProcessHeap(), 0, wsa ); goto err_free; } release_sock_fd( s, fd ); /* Try immediate completion */ if ( lpOverlapped ) { if ( WSAGetOverlappedResult( s, lpOverlapped, lpNumberOfBytesRecvd, FALSE, lpFlags) ) return 0; if ( (err = WSAGetLastError()) != WSA_IO_INCOMPLETE ) goto error; } WSASetLastError( WSA_IO_PENDING ); return SOCKET_ERROR; } if ( _is_blocking(s) ) { /* block here */ /* FIXME: OOB and exceptfds? */ int timeout = GET_RCVTIMEO(fd); if( !do_block(fd, POLLIN, timeout)) { err = WSAETIMEDOUT; /* a timeout is not fatal */ _enable_event(SOCKET2HANDLE(s), FD_READ, 0, 0); goto err_free; } } n = WS2_recv( fd, iovec, dwBufferCount, lpFrom, lpFromlen, lpFlags ); if ( n == -1 ) { err = wsaErrno(); goto err_free; } TRACE(" -> %i bytes\n", n); *lpNumberOfBytesRecvd = n; HeapFree(GetProcessHeap(), 0, iovec); release_sock_fd( s, fd ); _enable_event(SOCKET2HANDLE(s), FD_READ, 0, 0); return 0; err_free: HeapFree(GetProcessHeap(), 0, iovec); err_close: release_sock_fd( s, fd ); error: WARN(" -> ERROR %d\n", err); WSASetLastError( err ); return SOCKET_ERROR; } /*********************************************************************** * WSCInstallProvider (WS2_32.88) */ INT WINAPI WSCInstallProvider( const LPGUID lpProviderId, LPCWSTR lpszProviderDllPath, const LPWSAPROTOCOL_INFOW lpProtocolInfoList, DWORD dwNumberOfEntries, LPINT lpErrno ) { FIXME("(%s, %s, %p, %d, %p): stub !\n", debugstr_guid(lpProviderId), debugstr_w(lpszProviderDllPath), lpProtocolInfoList, dwNumberOfEntries, lpErrno); *lpErrno = 0; return 0; } /*********************************************************************** * WSCDeinstallProvider (WS2_32.83) */ INT WINAPI WSCDeinstallProvider(LPGUID lpProviderId, LPINT lpErrno) { FIXME("(%s, %p): stub !\n", debugstr_guid(lpProviderId), lpErrno); *lpErrno = 0; return 0; } /*********************************************************************** * WSAAccept (WS2_32.26) */ SOCKET WINAPI WSAAccept( SOCKET s, struct WS_sockaddr *addr, LPINT addrlen, LPCONDITIONPROC lpfnCondition, DWORD dwCallbackData) { int ret = 0, size = 0; WSABUF CallerId, CallerData, CalleeId, CalleeData; /* QOS SQOS, GQOS; */ GROUP g; SOCKET cs; SOCKADDR src_addr, dst_addr; TRACE("Socket %04x, sockaddr %p, addrlen %p, fnCondition %p, dwCallbackData %d\n", s, addr, addrlen, lpfnCondition, dwCallbackData); size = sizeof(src_addr); cs = WS_accept(s, &src_addr, &size); if (cs == SOCKET_ERROR) return SOCKET_ERROR; CallerId.buf = (char *)&src_addr; CallerId.len = sizeof(src_addr); CallerData.buf = NULL; CallerData.len = (ULONG)NULL; WS_getsockname(cs, &dst_addr, &size); CalleeId.buf = (char *)&dst_addr; CalleeId.len = sizeof(dst_addr); ret = (*lpfnCondition)(&CallerId, &CallerData, NULL, NULL, &CalleeId, &CalleeData, &g, dwCallbackData); switch (ret) { case CF_ACCEPT: if (addr && addrlen) addr = memcpy(addr, &src_addr, (*addrlen > size) ? size : *addrlen ); return cs; case CF_DEFER: SERVER_START_REQ( set_socket_deferred ) { req->handle = SOCKET2HANDLE(s); req->deferred = SOCKET2HANDLE(cs); if ( !wine_server_call_err ( req ) ) { SetLastError( WSATRY_AGAIN ); WS_closesocket( cs ); } } SERVER_END_REQ; return SOCKET_ERROR; case CF_REJECT: WS_closesocket(cs); SetLastError(WSAECONNREFUSED); return SOCKET_ERROR; default: FIXME("Unknown return type from Condition function\n"); SetLastError(WSAENOTSOCK); return SOCKET_ERROR; } } /*********************************************************************** * WSADuplicateSocketA (WS2_32.32) */ int WINAPI WSADuplicateSocketA( SOCKET s, DWORD dwProcessId, LPWSAPROTOCOL_INFOA lpProtocolInfo ) { HANDLE hProcess; TRACE("(%d,%x,%p)\n", s, dwProcessId, lpProtocolInfo); memset(lpProtocolInfo, 0, sizeof(*lpProtocolInfo)); /* FIXME: WS_getsockopt(s, WS_SOL_SOCKET, SO_PROTOCOL_INFO, lpProtocolInfo, sizeof(*lpProtocolInfo)); */ /* I don't know what the real Windoze does next, this is a hack */ /* ...we could duplicate and then use ConvertToGlobalHandle on the duplicate, then let * the target use the global duplicate, or we could copy a reference to us to the structure * and let the target duplicate it from us, but let's do it as simple as possible */ hProcess = OpenProcess(PROCESS_DUP_HANDLE, FALSE, dwProcessId); DuplicateHandle(GetCurrentProcess(), SOCKET2HANDLE(s), hProcess, (LPHANDLE)&lpProtocolInfo->dwCatalogEntryId, 0, FALSE, DUPLICATE_SAME_ACCESS); CloseHandle(hProcess); lpProtocolInfo->dwServiceFlags4 = 0xff00ff00; /* magic */ return 0; } /*********************************************************************** * WSADuplicateSocketW (WS2_32.33) */ int WINAPI WSADuplicateSocketW( SOCKET s, DWORD dwProcessId, LPWSAPROTOCOL_INFOW lpProtocolInfo ) { HANDLE hProcess; TRACE("(%d,%x,%p)\n", s, dwProcessId, lpProtocolInfo); memset(lpProtocolInfo, 0, sizeof(*lpProtocolInfo)); hProcess = OpenProcess(PROCESS_DUP_HANDLE, FALSE, dwProcessId); DuplicateHandle(GetCurrentProcess(), SOCKET2HANDLE(s), hProcess, (LPHANDLE)&lpProtocolInfo->dwCatalogEntryId, 0, FALSE, DUPLICATE_SAME_ACCESS); CloseHandle(hProcess); lpProtocolInfo->dwServiceFlags4 = 0xff00ff00; /* magic */ return 0; } /*********************************************************************** * WSAInstallServiceClassA (WS2_32.48) */ int WINAPI WSAInstallServiceClassA(LPWSASERVICECLASSINFOA info) { FIXME("Request to install service %s\n",debugstr_a(info->lpszServiceClassName)); WSASetLastError(WSAEACCES); return SOCKET_ERROR; } /*********************************************************************** * WSAInstallServiceClassW (WS2_32.49) */ int WINAPI WSAInstallServiceClassW(LPWSASERVICECLASSINFOW info) { FIXME("Request to install service %s\n",debugstr_w(info->lpszServiceClassName)); WSASetLastError(WSAEACCES); return SOCKET_ERROR; } /*********************************************************************** * WSARemoveServiceClass (WS2_32.70) */ int WINAPI WSARemoveServiceClass(LPGUID info) { FIXME("Request to remove service %p\n",info); WSASetLastError(WSATYPE_NOT_FOUND); return SOCKET_ERROR; } /*********************************************************************** * WSAStringToAddressA (WS2_32.80) */ INT WINAPI WSAStringToAddressA(LPSTR AddressString, INT AddressFamily, LPWSAPROTOCOL_INFOA lpProtocolInfo, LPSOCKADDR lpAddress, LPINT lpAddressLength) { INT res=0; struct in_addr inetaddr; LPSTR workBuffer=NULL,ptrPort; TRACE( "(%s, %x, %p, %p, %p)\n", AddressString, AddressFamily, lpProtocolInfo, lpAddress, lpAddressLength ); if (!lpAddressLength || !lpAddress) return SOCKET_ERROR; if (AddressString) { workBuffer = HeapAlloc( GetProcessHeap(), 0, strlen(AddressString)+1 ); if (workBuffer) { strcpy(workBuffer,AddressString); switch (AddressFamily) { case AF_INET: /* caller wants to know the size of the socket buffer */ if (*lpAddressLength < sizeof(SOCKADDR_IN)) { *lpAddressLength = sizeof(SOCKADDR_IN); res = WSAEFAULT; } else { /* caller wants to translate an AddressString into a SOCKADDR */ if (lpAddress) { memset(lpAddress,0,sizeof(SOCKADDR_IN)); ((LPSOCKADDR_IN)lpAddress)->sin_family = AF_INET; ptrPort = strchr(workBuffer,':'); if (ptrPort) { ((LPSOCKADDR_IN)lpAddress)->sin_port = (WS_u_short)atoi(ptrPort+1); *ptrPort = '\0'; } else ((LPSOCKADDR_IN)lpAddress)->sin_port = 0; if (inet_aton(workBuffer, &inetaddr) > 0) { ((LPSOCKADDR_IN)lpAddress)->sin_addr.WS_s_addr = inetaddr.s_addr; res = 0; } else res = WSAEINVAL; } } if (lpProtocolInfo) FIXME("(%s, %x, %p, %p, %p) - ProtocolInfo not implemented!\n", AddressString, AddressFamily, lpProtocolInfo, lpAddress, lpAddressLength); break; default: FIXME("(%s, %x, %p, %p, %p) - AddressFamiliy not implemented!\n", AddressString, AddressFamily, lpProtocolInfo, lpAddress, lpAddressLength); } HeapFree( GetProcessHeap(), 0, workBuffer ); } else res = WSA_NOT_ENOUGH_MEMORY; } else res = WSAEINVAL; if (!res) return 0; WSASetLastError(res); return SOCKET_ERROR; } /*********************************************************************** * WSAStringToAddressW (WS2_32.81) * * Does anybody know if this functions allows to use hebrew/arabic/chinese... digits? * If this should be the case, it would be required to map these digits * to Unicode digits (0-9) using FoldString first. */ INT WINAPI WSAStringToAddressW(LPWSTR AddressString, INT AddressFamily, LPWSAPROTOCOL_INFOW lpProtocolInfo, LPSOCKADDR lpAddress, LPINT lpAddressLength) { INT sBuffer,res=0; LPSTR workBuffer=NULL; WSAPROTOCOL_INFOA infoA; LPWSAPROTOCOL_INFOA lpProtoInfoA = NULL; TRACE( "(%s, %x, %p, %p, %p)\n", debugstr_w(AddressString), AddressFamily, lpProtocolInfo, lpAddress, lpAddressLength ); if (!lpAddressLength || !lpAddress) return SOCKET_ERROR; /* if ProtocolInfo is available - convert to ANSI variant */ if (lpProtocolInfo) { lpProtoInfoA = &infoA; memcpy( lpProtoInfoA, lpProtocolInfo, FIELD_OFFSET( WSAPROTOCOL_INFOA, szProtocol ) ); if (!WideCharToMultiByte( CP_ACP, 0, lpProtocolInfo->szProtocol, -1, lpProtoInfoA->szProtocol, WSAPROTOCOL_LEN+1, NULL, NULL )) { WSASetLastError( WSAEINVAL); return SOCKET_ERROR; } } if (AddressString) { /* Translate AddressString to ANSI code page - assumes that only standard digits 0-9 are used with this API call */ sBuffer = WideCharToMultiByte( CP_ACP, 0, AddressString, -1, NULL, 0, NULL, NULL ); workBuffer = HeapAlloc( GetProcessHeap(), 0, sBuffer ); if (workBuffer) { WideCharToMultiByte( CP_ACP, 0, AddressString, -1, workBuffer, sBuffer, NULL, NULL ); res = WSAStringToAddressA(workBuffer,AddressFamily,lpProtoInfoA, lpAddress,lpAddressLength); HeapFree( GetProcessHeap(), 0, workBuffer ); return res; } else res = WSA_NOT_ENOUGH_MEMORY; } else res = WSAEINVAL; WSASetLastError(res); return SOCKET_ERROR; } /*********************************************************************** * WSAAddressToStringA (WS2_32.27) * * See WSAAddressToStringW */ INT WINAPI WSAAddressToStringA( LPSOCKADDR sockaddr, DWORD len, LPWSAPROTOCOL_INFOA info, LPSTR string, LPDWORD lenstr ) { INT size; CHAR buffer[22]; /* 12 digits + 3 dots + ':' + 5 digits + '\0' */ CHAR *p; TRACE( "(%p, %d, %p, %p, %p)\n", sockaddr, len, info, string, lenstr ); if (!sockaddr || len < sizeof(SOCKADDR_IN)) return SOCKET_ERROR; if (!string || !lenstr) return SOCKET_ERROR; /* sin_family is garanteed to be the first u_short */ if (((SOCKADDR_IN *)sockaddr)->sin_family != AF_INET) return SOCKET_ERROR; sprintf( buffer, "%u.%u.%u.%u:%u", (unsigned int)(ntohl( ((SOCKADDR_IN *)sockaddr)->sin_addr.WS_s_addr ) >> 24 & 0xff), (unsigned int)(ntohl( ((SOCKADDR_IN *)sockaddr)->sin_addr.WS_s_addr ) >> 16 & 0xff), (unsigned int)(ntohl( ((SOCKADDR_IN *)sockaddr)->sin_addr.WS_s_addr ) >> 8 & 0xff), (unsigned int)(ntohl( ((SOCKADDR_IN *)sockaddr)->sin_addr.WS_s_addr ) & 0xff), ntohs( ((SOCKADDR_IN *)sockaddr)->sin_port ) ); p = strchr( buffer, ':' ); if (!((SOCKADDR_IN *)sockaddr)->sin_port) *p = 0; size = strlen( buffer ); if (*lenstr < size) { *lenstr = size; WSASetLastError(WSAEFAULT); return SOCKET_ERROR; } strcpy( string, buffer ); return 0; } /*********************************************************************** * WSAAddressToStringW (WS2_32.28) * * Convert a sockaddr address into a readable address string. * * PARAMS * sockaddr [I] Pointer to a sockaddr structure. * len [I] Size of the sockaddr structure. * info [I] Pointer to a WSAPROTOCOL_INFOW structure (optional). * string [I/O] Pointer to a buffer to receive the address string. * lenstr [I/O] Size of the receive buffer in WCHARs. * * RETURNS * Success: 0 * Failure: SOCKET_ERROR * * NOTES * The 'info' parameter is ignored. * * BUGS * Only supports AF_INET addresses. */ INT WINAPI WSAAddressToStringW( LPSOCKADDR sockaddr, DWORD len, LPWSAPROTOCOL_INFOW info, LPWSTR string, LPDWORD lenstr ) { INT size; WCHAR buffer[22]; /* 12 digits + 3 dots + ':' + 5 digits + '\0' */ static const WCHAR format[] = { '%','u','.','%','u','.','%','u','.','%','u',':','%','u',0 }; WCHAR *p; TRACE( "(%p, %x, %p, %p, %p)\n", sockaddr, len, info, string, lenstr ); if (!sockaddr || len < sizeof(SOCKADDR_IN)) return SOCKET_ERROR; if (!string || !lenstr) return SOCKET_ERROR; /* sin_family is garanteed to be the first u_short */ if (((SOCKADDR_IN *)sockaddr)->sin_family != AF_INET) return SOCKET_ERROR; sprintfW( buffer, format, (unsigned int)(ntohl( ((SOCKADDR_IN *)sockaddr)->sin_addr.WS_s_addr ) >> 24 & 0xff), (unsigned int)(ntohl( ((SOCKADDR_IN *)sockaddr)->sin_addr.WS_s_addr ) >> 16 & 0xff), (unsigned int)(ntohl( ((SOCKADDR_IN *)sockaddr)->sin_addr.WS_s_addr ) >> 8 & 0xff), (unsigned int)(ntohl( ((SOCKADDR_IN *)sockaddr)->sin_addr.WS_s_addr ) & 0xff), ntohs( ((SOCKADDR_IN *)sockaddr)->sin_port ) ); p = strchrW( buffer, ':' ); if (!((SOCKADDR_IN *)sockaddr)->sin_port) *p = 0; size = lstrlenW( buffer ); if (*lenstr < size) { *lenstr = size; return SOCKET_ERROR; } lstrcpyW( string, buffer ); return 0; } /*********************************************************************** * WSAEnumNameSpaceProvidersA (WS2_32.34) */ INT WINAPI WSAEnumNameSpaceProvidersA( LPDWORD len, LPWSANAMESPACE_INFOA buffer ) { FIXME( "(%p %p) Stub!\n", len, buffer ); return 0; } /*********************************************************************** * WSAEnumNameSpaceProvidersW (WS2_32.35) */ INT WINAPI WSAEnumNameSpaceProvidersW( LPDWORD len, LPWSANAMESPACE_INFOW buffer ) { FIXME( "(%p %p) Stub!\n", len, buffer ); return 0; } /*********************************************************************** * WSAGetQOSByName (WS2_32.41) */ BOOL WINAPI WSAGetQOSByName( SOCKET s, LPWSABUF lpQOSName, LPQOS lpQOS ) { FIXME( "(0x%04x %p %p) Stub!\n", s, lpQOSName, lpQOS ); return FALSE; } /*********************************************************************** * WSAGetServiceClassInfoA (WS2_32.42) */ INT WINAPI WSAGetServiceClassInfoA( LPGUID provider, LPGUID service, LPDWORD len, LPWSASERVICECLASSINFOA info ) { FIXME( "(%s %s %p %p) Stub!\n", debugstr_guid(provider), debugstr_guid(service), len, info ); WSASetLastError(WSA_NOT_ENOUGH_MEMORY); return SOCKET_ERROR; } /*********************************************************************** * WSAGetServiceClassInfoW (WS2_32.43) */ INT WINAPI WSAGetServiceClassInfoW( LPGUID provider, LPGUID service, LPDWORD len, LPWSASERVICECLASSINFOW info ) { FIXME( "(%s %s %p %p) Stub!\n", debugstr_guid(provider), debugstr_guid(service), len, info ); WSASetLastError(WSA_NOT_ENOUGH_MEMORY); return SOCKET_ERROR; } /*********************************************************************** * WSAGetServiceClassNameByClassIdA (WS2_32.44) */ INT WINAPI WSAGetServiceClassNameByClassIdA( LPGUID class, LPSTR service, LPDWORD len ) { FIXME( "(%s %p %p) Stub!\n", debugstr_guid(class), service, len ); WSASetLastError(WSA_NOT_ENOUGH_MEMORY); return SOCKET_ERROR; } /*********************************************************************** * WSAGetServiceClassNameByClassIdW (WS2_32.45) */ INT WINAPI WSAGetServiceClassNameByClassIdW( LPGUID class, LPWSTR service, LPDWORD len ) { FIXME( "(%s %p %p) Stub!\n", debugstr_guid(class), service, len ); WSASetLastError(WSA_NOT_ENOUGH_MEMORY); return SOCKET_ERROR; } /*********************************************************************** * WSALookupServiceBeginA (WS2_32.59) */ INT WINAPI WSALookupServiceBeginA( LPWSAQUERYSETA lpqsRestrictions, DWORD dwControlFlags, LPHANDLE lphLookup) { FIXME("(%p 0x%08x %p) Stub!\n", lpqsRestrictions, dwControlFlags, lphLookup); WSASetLastError(WSA_NOT_ENOUGH_MEMORY); return SOCKET_ERROR; } /*********************************************************************** * WSALookupServiceBeginW (WS2_32.60) */ INT WINAPI WSALookupServiceBeginW( LPWSAQUERYSETW lpqsRestrictions, DWORD dwControlFlags, LPHANDLE lphLookup) { FIXME("(%p 0x%08x %p) Stub!\n", lpqsRestrictions, dwControlFlags, lphLookup); WSASetLastError(WSA_NOT_ENOUGH_MEMORY); return SOCKET_ERROR; } /*********************************************************************** * WSALookupServiceBeginW (WS2_32.61) */ INT WINAPI WSALookupServiceEnd( HANDLE lookup ) { FIXME("(%p) Stub!\n", lookup ); return 0; } /*********************************************************************** * WSALookupServiceNextA (WS2_32.62) */ INT WINAPI WSALookupServiceNextA( HANDLE lookup, DWORD flags, LPDWORD len, LPWSAQUERYSETA results ) { FIXME( "(%p 0x%08x %p %p) Stub!\n", lookup, flags, len, results ); return 0; } /*********************************************************************** * WSALookupServiceNextW (WS2_32.63) */ INT WINAPI WSALookupServiceNextW( HANDLE lookup, DWORD flags, LPDWORD len, LPWSAQUERYSETW results ) { FIXME( "(%p 0x%08x %p %p) Stub!\n", lookup, flags, len, results ); return 0; } /*********************************************************************** * WSANtohl (WS2_32.64) */ INT WINAPI WSANtohl( SOCKET s, WS_u_long netlong, WS_u_long* lphostlong ) { TRACE( "(0x%04x 0x%08x %p)\n", s, netlong, lphostlong ); if (!lphostlong) return WSAEFAULT; *lphostlong = ntohl( netlong ); return 0; } /*********************************************************************** * WSANtohs (WS2_32.65) */ INT WINAPI WSANtohs( SOCKET s, WS_u_short netshort, WS_u_short* lphostshort ) { TRACE( "(0x%04x 0x%08x %p)\n", s, netshort, lphostshort ); if (!lphostshort) return WSAEFAULT; *lphostshort = ntohs( netshort ); return 0; } /*********************************************************************** * WSAProviderConfigChange (WS2_32.66) */ INT WINAPI WSAProviderConfigChange( LPHANDLE handle, LPWSAOVERLAPPED overlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE completion ) { FIXME( "(%p %p %p) Stub!\n", handle, overlapped, completion ); return SOCKET_ERROR; } /*********************************************************************** * WSARecvDisconnect (WS2_32.68) */ INT WINAPI WSARecvDisconnect( SOCKET s, LPWSABUF disconnectdata ) { TRACE( "(0x%04x %p)\n", s, disconnectdata ); return WS_shutdown( s, 0 ); } /*********************************************************************** * WSASetServiceA (WS2_32.76) */ INT WINAPI WSASetServiceA( LPWSAQUERYSETA query, WSAESETSERVICEOP operation, DWORD flags ) { FIXME( "(%p 0x%08x 0x%08x) Stub!\n", query, operation, flags ); return 0; } /*********************************************************************** * WSASetServiceW (WS2_32.77) */ INT WINAPI WSASetServiceW( LPWSAQUERYSETW query, WSAESETSERVICEOP operation, DWORD flags ) { FIXME( "(%p 0x%08x 0x%08x) Stub!\n", query, operation, flags ); return 0; } /*********************************************************************** * WSCEnableNSProvider (WS2_32.84) */ INT WINAPI WSCEnableNSProvider( LPGUID provider, BOOL enable ) { FIXME( "(%s 0x%08x) Stub!\n", debugstr_guid(provider), enable ); return 0; } /*********************************************************************** * WSCGetProviderPath (WS2_32.86) */ INT WINAPI WSCGetProviderPath( LPGUID provider, LPWSTR path, LPINT len, LPINT errcode ) { FIXME( "(%s %p %p %p) Stub!\n", debugstr_guid(provider), path, len, errcode ); if (!errcode || !provider || !len) return WSAEFAULT; *errcode = WSAEINVAL; return SOCKET_ERROR; } /*********************************************************************** * WSCInstallNameSpace (WS2_32.87) */ INT WINAPI WSCInstallNameSpace( LPWSTR identifier, LPWSTR path, DWORD namespace, DWORD version, LPGUID provider ) { FIXME( "(%s %s 0x%08x 0x%08x %s) Stub!\n", debugstr_w(identifier), debugstr_w(path), namespace, version, debugstr_guid(provider) ); return 0; } /*********************************************************************** * WSCUnInstallNameSpace (WS2_32.89) */ INT WINAPI WSCUnInstallNameSpace( LPGUID lpProviderId ) { FIXME("(%p) Stub!\n", lpProviderId); return NO_ERROR; } /*********************************************************************** * WSCWriteProviderOrder (WS2_32.91) */ INT WINAPI WSCWriteProviderOrder( LPDWORD entry, DWORD number ) { FIXME("(%p 0x%08x) Stub!\n", entry, number); return 0; }