/* * Emulation of processor ioports. * * Copyright 1995 Morten Welinder * Copyright 1998 Andreas Mohr, Ove Kaaven */ #include "config.h" #include "windef.h" #include "dosexe.h" #include "vga.h" /********************************************************************** * DOSVM_inport */ BOOL WINAPI DOSVM_inport( int port, int size, DWORD *res ) { switch (port) { case 0x60: *res = DOSVM_Int09ReadScan(NULL); break; case 0x3ba: case 0x3da: *res = (DWORD)VGA_ioport_in( port ); break; default: return FALSE; /* not handled */ } return TRUE; /* handled */ } /********************************************************************** * DOSVM_outport */ BOOL WINAPI DOSVM_outport( int port, int size, DWORD value ) { switch (port) { case 0x20: DOSVM_PIC_ioport_out( port, (BYTE)value ); break; case 0x3c8: case 0x3c9: VGA_ioport_out( port, (BYTE)value ); break; default: return FALSE; /* not handled */ } return TRUE; /* handled */ }