/* * Definitions for Wine GDI drivers * * Copyright 2011 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_WINE_GDI_DRIVER_H #define __WINE_WINE_GDI_DRIVER_H struct gdi_dc_funcs; typedef struct gdi_physdev { const struct gdi_dc_funcs *funcs; struct gdi_physdev *next; HDC hdc; } *PHYSDEV; struct bitblt_coords { int log_x; /* original position and size, in logical coords */ int log_y; int log_width; int log_height; int x; /* mapped position and size, in device coords */ int y; int width; int height; RECT visrect; /* rectangle clipped to the visible part, in device coords */ DWORD layout; /* DC layout */ }; struct gdi_dc_funcs { INT (CDECL *pAbortDoc)(PHYSDEV); BOOL (CDECL *pAbortPath)(PHYSDEV); BOOL (CDECL *pAlphaBlend)(PHYSDEV,struct bitblt_coords*,PHYSDEV,struct bitblt_coords*,BLENDFUNCTION); BOOL (CDECL *pAngleArc)(PHYSDEV,INT,INT,DWORD,FLOAT,FLOAT); BOOL (CDECL *pArc)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (CDECL *pArcTo)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (CDECL *pBeginPath)(PHYSDEV); INT (CDECL *pChoosePixelFormat)(PHYSDEV,const PIXELFORMATDESCRIPTOR *); BOOL (CDECL *pChord)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (CDECL *pCloseFigure)(PHYSDEV); BOOL (CDECL *pCreateBitmap)(PHYSDEV,HBITMAP,LPVOID); BOOL (CDECL *pCreateDC)(HDC,PHYSDEV *,LPCWSTR,LPCWSTR,LPCWSTR,const DEVMODEW*); HBITMAP (CDECL *pCreateDIBSection)(PHYSDEV,HBITMAP,const BITMAPINFO *,UINT); BOOL (CDECL *pDeleteBitmap)(HBITMAP); BOOL (CDECL *pDeleteDC)(PHYSDEV); BOOL (CDECL *pDeleteObject)(PHYSDEV,HGDIOBJ); INT (CDECL *pDescribePixelFormat)(PHYSDEV,INT,UINT,PIXELFORMATDESCRIPTOR *); DWORD (CDECL *pDeviceCapabilities)(LPSTR,LPCSTR,LPCSTR,WORD,LPSTR,LPDEVMODEA); BOOL (CDECL *pEllipse)(PHYSDEV,INT,INT,INT,INT); INT (CDECL *pEndDoc)(PHYSDEV); INT (CDECL *pEndPage)(PHYSDEV); BOOL (CDECL *pEndPath)(PHYSDEV); BOOL (CDECL *pEnumDeviceFonts)(PHYSDEV,LPLOGFONTW,FONTENUMPROCW,LPARAM); INT (CDECL *pEnumICMProfiles)(PHYSDEV,ICMENUMPROCW,LPARAM); INT (CDECL *pExcludeClipRect)(PHYSDEV,INT,INT,INT,INT); INT (CDECL *pExtDeviceMode)(LPSTR,HWND,LPDEVMODEA,LPSTR,LPSTR,LPDEVMODEA,LPSTR,DWORD); INT (CDECL *pExtEscape)(PHYSDEV,INT,INT,LPCVOID,INT,LPVOID); BOOL (CDECL *pExtFloodFill)(PHYSDEV,INT,INT,COLORREF,UINT); INT (CDECL *pExtSelectClipRgn)(PHYSDEV,HRGN,INT); BOOL (CDECL *pExtTextOut)(PHYSDEV,INT,INT,UINT,const RECT*,LPCWSTR,UINT,const INT*); BOOL (CDECL *pFillPath)(PHYSDEV); BOOL (CDECL *pFillRgn)(PHYSDEV,HRGN,HBRUSH); BOOL (CDECL *pFlattenPath)(PHYSDEV); BOOL (CDECL *pFrameRgn)(PHYSDEV,HRGN,HBRUSH,INT,INT); BOOL (CDECL *pGdiComment)(PHYSDEV,UINT,CONST BYTE*); LONG (CDECL *pGetBitmapBits)(HBITMAP,void*,LONG); BOOL (CDECL *pGetCharWidth)(PHYSDEV,UINT,UINT,LPINT); INT (CDECL *pGetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPVOID,BITMAPINFO*,UINT); INT (CDECL *pGetDeviceCaps)(PHYSDEV,INT); BOOL (CDECL *pGetDeviceGammaRamp)(PHYSDEV,LPVOID); BOOL (CDECL *pGetICMProfile)(PHYSDEV,LPDWORD,LPWSTR); COLORREF (CDECL *pGetNearestColor)(PHYSDEV,COLORREF); COLORREF (CDECL *pGetPixel)(PHYSDEV,INT,INT); INT (CDECL *pGetPixelFormat)(PHYSDEV); UINT (CDECL *pGetSystemPaletteEntries)(PHYSDEV,UINT,UINT,LPPALETTEENTRY); BOOL (CDECL *pGetTextExtentExPoint)(PHYSDEV,LPCWSTR,INT,INT,LPINT,LPINT,LPSIZE); BOOL (CDECL *pGetTextMetrics)(PHYSDEV,TEXTMETRICW*); INT (CDECL *pIntersectClipRect)(PHYSDEV,INT,INT,INT,INT); BOOL (CDECL *pInvertRgn)(PHYSDEV,HRGN); BOOL (CDECL *pLineTo)(PHYSDEV,INT,INT); BOOL (CDECL *pModifyWorldTransform)(PHYSDEV,const XFORM*,DWORD); BOOL (CDECL *pMoveTo)(PHYSDEV,INT,INT); INT (CDECL *pOffsetClipRgn)(PHYSDEV,INT,INT); BOOL (CDECL *pOffsetViewportOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (CDECL *pOffsetWindowOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (CDECL *pPaintRgn)(PHYSDEV,HRGN); BOOL (CDECL *pPatBlt)(PHYSDEV,struct bitblt_coords*,DWORD); BOOL (CDECL *pPie)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (CDECL *pPolyBezier)(PHYSDEV,const POINT*,DWORD); BOOL (CDECL *pPolyBezierTo)(PHYSDEV,const POINT*,DWORD); BOOL (CDECL *pPolyDraw)(PHYSDEV,const POINT*,const BYTE *,DWORD); BOOL (CDECL *pPolyPolygon)(PHYSDEV,const POINT*,const INT*,UINT); BOOL (CDECL *pPolyPolyline)(PHYSDEV,const POINT*,const DWORD*,DWORD); BOOL (CDECL *pPolygon)(PHYSDEV,const POINT*,INT); BOOL (CDECL *pPolyline)(PHYSDEV,const POINT*,INT); BOOL (CDECL *pPolylineTo)(PHYSDEV,const POINT*,INT); UINT (CDECL *pRealizeDefaultPalette)(PHYSDEV); UINT (CDECL *pRealizePalette)(PHYSDEV,HPALETTE,BOOL); BOOL (CDECL *pRectangle)(PHYSDEV,INT,INT,INT,INT); HDC (CDECL *pResetDC)(PHYSDEV,const DEVMODEW*); BOOL (CDECL *pRestoreDC)(PHYSDEV,INT); BOOL (CDECL *pRoundRect)(PHYSDEV,INT,INT,INT,INT,INT,INT); INT (CDECL *pSaveDC)(PHYSDEV); BOOL (CDECL *pScaleViewportExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*); BOOL (CDECL *pScaleWindowExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*); HBITMAP (CDECL *pSelectBitmap)(PHYSDEV,HBITMAP); HBRUSH (CDECL *pSelectBrush)(PHYSDEV,HBRUSH); BOOL (CDECL *pSelectClipPath)(PHYSDEV,INT); HFONT (CDECL *pSelectFont)(PHYSDEV,HFONT,HANDLE); HPALETTE (CDECL *pSelectPalette)(PHYSDEV,HPALETTE,BOOL); HPEN (CDECL *pSelectPen)(PHYSDEV,HPEN); INT (CDECL *pSetArcDirection)(PHYSDEV,INT); LONG (CDECL *pSetBitmapBits)(HBITMAP,const void*,LONG); COLORREF (CDECL *pSetBkColor)(PHYSDEV,COLORREF); INT (CDECL *pSetBkMode)(PHYSDEV,INT); COLORREF (CDECL *pSetDCBrushColor)(PHYSDEV, COLORREF); COLORREF (CDECL *pSetDCPenColor)(PHYSDEV, COLORREF); UINT (CDECL *pSetDIBColorTable)(PHYSDEV,UINT,UINT,const RGBQUAD*); INT (CDECL *pSetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPCVOID,const BITMAPINFO*,UINT); INT (CDECL *pSetDIBitsToDevice)(PHYSDEV,INT,INT,DWORD,DWORD,INT,INT,UINT,UINT,LPCVOID,const BITMAPINFO*,UINT); VOID (CDECL *pSetDeviceClipping)(PHYSDEV,HRGN,HRGN); BOOL (CDECL *pSetDeviceGammaRamp)(PHYSDEV,LPVOID); DWORD (CDECL *pSetLayout)(PHYSDEV,DWORD); INT (CDECL *pSetMapMode)(PHYSDEV,INT); DWORD (CDECL *pSetMapperFlags)(PHYSDEV,DWORD); COLORREF (CDECL *pSetPixel)(PHYSDEV,INT,INT,COLORREF); BOOL (CDECL *pSetPixelFormat)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR *); INT (CDECL *pSetPolyFillMode)(PHYSDEV,INT); INT (CDECL *pSetROP2)(PHYSDEV,INT); INT (CDECL *pSetRelAbs)(PHYSDEV,INT); INT (CDECL *pSetStretchBltMode)(PHYSDEV,INT); UINT (CDECL *pSetTextAlign)(PHYSDEV,UINT); INT (CDECL *pSetTextCharacterExtra)(PHYSDEV,INT); COLORREF (CDECL *pSetTextColor)(PHYSDEV,COLORREF); BOOL (CDECL *pSetTextJustification)(PHYSDEV,INT,INT); BOOL (CDECL *pSetViewportExtEx)(PHYSDEV,INT,INT,SIZE*); BOOL (CDECL *pSetViewportOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (CDECL *pSetWindowExtEx)(PHYSDEV,INT,INT,SIZE*); BOOL (CDECL *pSetWindowOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (CDECL *pSetWorldTransform)(PHYSDEV,const XFORM*); INT (CDECL *pStartDoc)(PHYSDEV,const DOCINFOW*); INT (CDECL *pStartPage)(PHYSDEV); BOOL (CDECL *pStretchBlt)(PHYSDEV,struct bitblt_coords*,PHYSDEV,struct bitblt_coords*,DWORD); INT (CDECL *pStretchDIBits)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT,const void*,const BITMAPINFO*,UINT,DWORD); BOOL (CDECL *pStrokeAndFillPath)(PHYSDEV); BOOL (CDECL *pStrokePath)(PHYSDEV); BOOL (CDECL *pSwapBuffers)(PHYSDEV); BOOL (CDECL *pUnrealizePalette)(HPALETTE); BOOL (CDECL *pWidenPath)(PHYSDEV); /* OpenGL32 */ BOOL (CDECL *pwglCopyContext)(HGLRC,HGLRC,UINT); HGLRC (CDECL *pwglCreateContext)(PHYSDEV); HGLRC (CDECL *pwglCreateContextAttribsARB)(PHYSDEV,HGLRC,const int*); BOOL (CDECL *pwglDeleteContext)(HGLRC); HDC (CDECL *pwglGetPbufferDCARB)(PHYSDEV,void*); PROC (CDECL *pwglGetProcAddress)(LPCSTR); BOOL (CDECL *pwglMakeContextCurrentARB)(PHYSDEV,PHYSDEV,HGLRC); BOOL (CDECL *pwglMakeCurrent)(PHYSDEV,HGLRC); BOOL (CDECL *pwglSetPixelFormatWINE)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR*); BOOL (CDECL *pwglShareLists)(HGLRC,HGLRC); BOOL (CDECL *pwglUseFontBitmapsA)(PHYSDEV,DWORD,DWORD,DWORD); BOOL (CDECL *pwglUseFontBitmapsW)(PHYSDEV,DWORD,DWORD,DWORD); }; /* increment this when you change the DC function table */ #define WINE_GDI_DRIVER_VERSION 2 static inline PHYSDEV get_physdev_entry_point( PHYSDEV dev, size_t offset ) { while (!((void **)dev->funcs)[offset / sizeof(void *)]) dev = dev->next; return dev; } #define GET_DC_PHYSDEV(dc,func) get_physdev_entry_point( (dc)->physDev, FIELD_OFFSET(DC_FUNCTIONS,func)) #define GET_NEXT_PHYSDEV(dev,func) get_physdev_entry_point( (dev)->next, FIELD_OFFSET(DC_FUNCTIONS,func)) #endif /* __WINE_WINE_GDI_DRIVER_H */