/* * IDirect3DSurface9 implementation * * Copyright 2002-2005 Jason Edmeades * Raphael Junqueira * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include "d3d9_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface); /* IDirect3DSurface9 IUnknown parts follow: */ HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface, REFIID riid, LPVOID* ppobj) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirect3DResource9) || IsEqualGUID(riid, &IID_IDirect3DSurface9)) { IDirect3DSurface9Impl_AddRef(iface); *ppobj = This; return D3D_OK; } WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); return E_NOINTERFACE; } ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; ULONG ref = InterlockedIncrement(&This->ref); TRACE("(%p) : AddRef from %ld\n", This, ref - 1); return ref; } ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p) : ReleaseRef to %ld\n", This, ref); if (ref == 0) { IWineD3DSurface_Release(This->wineD3DSurface); HeapFree(GetProcessHeap(), 0, This); } return ref; } /* IDirect3DSurface9 IDirect3DResource9 Interface follow: */ HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface, IDirect3DDevice9** ppDevice) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice); } HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; return IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags); } HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; return IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData); } HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; return IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid); } DWORD WINAPI IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface, DWORD PriorityNew) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; return IWineD3DSurface_SetPriority(This->wineD3DSurface, PriorityNew); } DWORD WINAPI IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; return IWineD3DSurface_GetPriority(This->wineD3DSurface); } void WINAPI IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; IWineD3DSurface_PreLoad(This->wineD3DSurface); return ; } D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; return IWineD3DSurface_GetType(This->wineD3DSurface); } /* IDirect3DSurface9 Interface follow: */ HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFIID riid, void** ppContainer) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; HRESULT res; /* The container returned from IWineD3DSurface_GetContainer is either a IWineD3DDevice or opne of the subclasses of resource */ IUnknown *IWineContainer = NULL; res = IWineD3DSurface_GetContainer(This->wineD3DSurface, riid, (void **)&IWineContainer); if (res == D3D_OK) { IWineD3DDevice *myDevice = NULL; IWineD3DResource_GetDevice((IWineD3DSurface *)This->wineD3DSurface, &myDevice); if (IWineContainer == (IUnknown *)myDevice) { IWineD3DDevice_GetParent((IWineD3DDevice *)IWineContainer, (IUnknown **)ppContainer); IWineD3DDevice_Release((IWineD3DDevice *)IWineContainer); } else { IWineD3DResource_GetParent((IWineD3DResource *)IWineContainer, (IUnknown **)ppContainer); IWineD3DResource_Release((IWineD3DResource *)IWineContainer); } IWineD3DDevice_Release(myDevice); } return res; } HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface, D3DSURFACE_DESC* pDesc) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; WINED3DSURFACE_DESC wined3ddesc; UINT tmpInt = -1; /* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */ wined3ddesc.Format = &pDesc->Format; wined3ddesc.Type = &pDesc->Type; wined3ddesc.Usage = &pDesc->Usage; wined3ddesc.Pool = &pDesc->Pool; wined3ddesc.Size = &tmpInt; wined3ddesc.MultiSampleType = &pDesc->MultiSampleType; wined3ddesc.MultiSampleQuality = &pDesc->MultiSampleQuality; wined3ddesc.Width = &pDesc->Width; wined3ddesc.Height = &pDesc->Height; return IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc); } HRESULT WINAPI IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; return IWineD3DSurface_LockRect(This->wineD3DSurface, pLockedRect, pRect, Flags); } HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; return IWineD3DSurface_UnlockRect(This->wineD3DSurface); } HRESULT WINAPI IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface, HDC* phdc) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; return IWineD3DSurface_GetDC(This->wineD3DSurface, phdc); } HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; return IWineD3DSurface_ReleaseDC(This->wineD3DSurface, hdc); } IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl = { IDirect3DSurface9Impl_QueryInterface, IDirect3DSurface9Impl_AddRef, IDirect3DSurface9Impl_Release, IDirect3DSurface9Impl_GetDevice, IDirect3DSurface9Impl_SetPrivateData, IDirect3DSurface9Impl_GetPrivateData, IDirect3DSurface9Impl_FreePrivateData, IDirect3DSurface9Impl_SetPriority, IDirect3DSurface9Impl_GetPriority, IDirect3DSurface9Impl_PreLoad, IDirect3DSurface9Impl_GetType, IDirect3DSurface9Impl_GetContainer, IDirect3DSurface9Impl_GetDesc, IDirect3DSurface9Impl_LockRect, IDirect3DSurface9Impl_UnlockRect, IDirect3DSurface9Impl_GetDC, IDirect3DSurface9Impl_ReleaseDC };