/* * Callback functions * * Copyright 1995 Alexandre Julliard */ #ifndef __WINE_CALLBACK_H #define __WINE_CALLBACK_H #include "windef.h" #include "winnt.h" #include "wingdi.h" #include "wine/winuser16.h" extern int (*IF1632_CallLargeStack)( int (*func)(void), void *arg ); #define CALL_LARGE_STACK(func,arg) \ (IF1632_CallLargeStack ? \ IF1632_CallLargeStack( (int(*)())(func), (void *)(arg) ) : \ ((int(*)())(func))((void *)arg)) typedef void (*RELAY)(); extern FARPROC THUNK_Alloc( FARPROC16 func, RELAY relay ); extern void THUNK_Free( FARPROC thunk ); typedef struct { LONG (CALLBACK *CallRegisterShortProc)( CONTEXT86 *, INT ); LONG (CALLBACK *CallRegisterLongProc)( CONTEXT86 *, INT ); INT16 (CALLBACK *CallWindowsExitProc)( FARPROC16, INT16 ); INT16 (CALLBACK *CallWordBreakProc)( EDITWORDBREAKPROC16, SEGPTR, INT16, INT16, INT16 ); VOID (CALLBACK *CallBootAppProc)( FARPROC16, HANDLE16, HFILE16 ); WORD (CALLBACK *CallLoadAppSegProc)( FARPROC16, HANDLE16, HFILE16, WORD ); WORD (CALLBACK *CallLocalNotifyFunc)( FARPROC16, WORD, HLOCAL16, WORD ); HGLOBAL16 (CALLBACK *CallResourceHandlerProc)( FARPROC16, HGLOBAL16, HMODULE16, HRSRC16 ); DWORD (CALLBACK *CallUTProc)( FARPROC16, DWORD, DWORD ); LRESULT (CALLBACK *CallASPIPostProc)( FARPROC16, SEGPTR ); } CALLBACKS_TABLE; extern const CALLBACKS_TABLE *Callbacks; typedef struct { BOOL16 WINAPI (*PeekMessage16)( LPMSG16 msg, HWND16 hwnd, UINT16 first, UINT16 last, UINT16 flags ); BOOL WINAPI (*PeekMessageA)( LPMSG lpmsg, HWND hwnd, UINT min, UINT max, UINT wRemoveMsg ); BOOL WINAPI (*PeekMessageW)( LPMSG lpmsg, HWND hwnd, UINT min, UINT max, UINT wRemoveMsg ); BOOL16 WINAPI (*GetMessage16)( SEGPTR msg, HWND16 hwnd, UINT16 first, UINT16 last ); BOOL WINAPI (*GetMessageA)( MSG* lpmsg, HWND hwnd, UINT min, UINT max ); BOOL WINAPI (*GetMessageW)( MSG* lpmsg, HWND hwnd, UINT min, UINT max ); LRESULT WINAPI (*SendMessage16)( HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam ); LRESULT WINAPI (*SendMessageA)( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam ); LRESULT WINAPI (*SendMessageW)( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam ); BOOL16 WINAPI (*PostMessage16)( HWND16 hwnd, UINT16 message, WPARAM16 wParam, LPARAM lParam ); BOOL WINAPI (*PostMessageA)( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam ); BOOL WINAPI (*PostMessageW)( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam ); BOOL16 WINAPI (*PostAppMessage16)( HTASK16 hTask, UINT16 message, WPARAM16 wParam, LPARAM lParam ); BOOL WINAPI (*PostThreadMessageA)( DWORD idThread , UINT message, WPARAM wParam, LPARAM lParam ); BOOL WINAPI (*PostThreadMessageW)( DWORD idThread , UINT message, WPARAM wParam, LPARAM lParam ); BOOL16 WINAPI (*TranslateMessage16)( const MSG16 *msg ); BOOL WINAPI (*TranslateMessage)( const MSG *msg ); LONG WINAPI (*DispatchMessage16)( const MSG16* msg ); LONG WINAPI (*DispatchMessageA)( const MSG* msg ); LONG WINAPI (*DispatchMessageW)( const MSG* msg ); BOOL16 WINAPI (*RedrawWindow16)( HWND16 hwnd, const RECT16 *rectUpdate, HRGN16 hrgnUpdate, UINT16 flags ); BOOL WINAPI (*RedrawWindow)( HWND hwnd, const RECT *rectUpdate, HRGN hrgnUpdate, UINT flags ); WORD WINAPI (*UserSignalProc)( UINT uCode, DWORD dwThreadOrProcessID, DWORD dwFlags, HMODULE16 hModule ); void WINAPI (*FinalUserInit16)( void ); INT16 WINAPI (*InitApp16)( HINSTANCE16 hInst ); HQUEUE16 WINAPI (*InitThreadInput16)( WORD unknown, WORD flags ); void WINAPI (*UserYield16)( void ); WORD WINAPI (*DestroyIcon32)( HGLOBAL16 handle, UINT16 flags ); DWORD WINAPI (*WaitForInputIdle)( HANDLE hProcess, DWORD dwTimeOut ); INT WINAPI (*MessageBoxA)( HWND hWnd, LPCSTR text, LPCSTR title, UINT type ); INT WINAPI (*MessageBoxW)( HWND hwnd, LPCWSTR text, LPCWSTR title, UINT type ); } CALLOUT_TABLE; extern CALLOUT_TABLE Callout; #include "pshpack1.h" typedef struct tagTHUNK { BYTE popl_eax; /* 0x58 popl %eax (return address)*/ BYTE pushl_func; /* 0x68 pushl $proc */ FARPROC16 proc WINE_PACKED; BYTE pushl_eax; /* 0x50 pushl %eax */ BYTE jmp; /* 0xe9 jmp relay (relative jump)*/ RELAY relay WINE_PACKED; struct tagTHUNK *next WINE_PACKED; DWORD magic; } THUNK; #include "poppack.h" #define CALLTO16_THUNK_MAGIC 0x54484e4b /* "THNK" */ #define DECL_THUNK(aname,aproc,arelay) \ THUNK aname; \ aname.popl_eax = 0x58; \ aname.pushl_func = 0x68; \ aname.proc = (FARPROC) (aproc); \ aname.pushl_eax = 0x50; \ aname.jmp = 0xe9; \ aname.relay = (RELAY)((char *)(arelay) - (char *)(&(aname).next)); \ aname.next = NULL; \ aname.magic = CALLTO16_THUNK_MAGIC; #endif /* __WINE_CALLBACK_H */