/* * Emulator initialisation code * */ #include #include "callback.h" #include "debug.h" #include "debugger.h" #include "main.h" #include "miscemu.h" #include "module.h" #include "options.h" #include "process.h" #include "win16drv.h" #include "thread.h" #include "task.h" #include "stackframe.h" #include "windows.h" static int MAIN_argc; static char **MAIN_argv; /*********************************************************************** * Emulator initialisation */ BOOL32 MAIN_EmulatorInit(void) { /* Main initialization */ if (!MAIN_MainInit()) return FALSE; /* Initialize relay code */ if (!RELAY_Init()) return FALSE; /* Initialize signal handling */ if (!SIGNAL_InitEmulator()) return FALSE; /* Create the Win16 printer driver */ if (!WIN16DRV_Init()) return FALSE; return TRUE; } /*********************************************************************** * Main loop of initial task */ void MAIN_EmulatorRun( void ) { char startProg[256], defProg[256]; HINSTANCE32 handle; int i; BOOL32 (*WINAPI pGetMessage)(MSG32* lpmsg,HWND32 hwnd,UINT32 min,UINT32 max); BOOL32 (*WINAPI pTranslateMessage)( const MSG32* msg ); LONG (*WINAPI pDispatchMessage)( const MSG32* msg ); HMODULE32 hModule; MSG32 msg; /* Load system DLLs into the initial process (and initialize them) */ if ( !LoadLibrary16("GDI.EXE" ) || !LoadLibrary32A("GDI32.DLL" ) || !LoadLibrary16("USER.EXE") || !LoadLibrary32A("USER32.DLL")) ExitProcess( 1 ); /* Add the Default Program if no program on the command line */ if (!MAIN_argv[1]) { PROFILE_GetWineIniString( "programs", "Default", "", defProg, sizeof(defProg) ); if (defProg[0]) MAIN_argv[MAIN_argc++] = defProg; } /* Add the Startup Program to the run list */ PROFILE_GetWineIniString( "programs", "Startup", "", startProg, sizeof(startProg) ); if (startProg[0]) MAIN_argv[MAIN_argc++] = startProg; /* Abort if no executable on command line */ if (MAIN_argc <= 1) { MAIN_Usage(MAIN_argv[0]); exit(1); } /* Load and run executables given on command line */ for (i = 1; i < MAIN_argc; i++) if ((handle = WinExec32( MAIN_argv[i], SW_SHOWNORMAL )) < 32) { MSG("wine: can't exec '%s': ", MAIN_argv[i]); switch (handle) { case 2: MSG("file not found\n" ); break; case 11: MSG("invalid exe file\n" ); break; default: MSG("error=%d\n", handle ); break; } } if (GetNumTasks() <= 1) { MSG("wine: no executable file found.\n" ); ExitProcess( 0 ); } /* Start message loop for desktop window */ hModule = GetModuleHandle32A( "USER32" ); pGetMessage = GetProcAddress32( hModule, "GetMessageA" ); pTranslateMessage = GetProcAddress32( hModule, "TranslateMessage" ); pDispatchMessage = GetProcAddress32( hModule, "DispatchMessageA" ); assert( pGetMessage ); assert( pTranslateMessage ); assert( pDispatchMessage ); while ( GetNumTasks() > 1 && pGetMessage( &msg, 0, 0, 0 ) ) { pTranslateMessage( &msg ); pDispatchMessage( &msg ); } ExitProcess( 0 ); } /********************************************************************** * main */ int main( int argc, char *argv[] ) { NE_MODULE *pModule; HINSTANCE16 hInstance; extern char * DEBUG_argv0; __winelib = 0; /* First of all, clear the Winelib flag */ /* * Save this so that the internal debugger can get a hold of it if * it needs to. */ DEBUG_argv0 = argv[0]; /* Create the initial process */ if (!PROCESS_Init()) return FALSE; /* Parse command-line */ if (!MAIN_WineInit( &argc, argv )) return 1; MAIN_argc = argc; MAIN_argv = argv; /* Handle -dll option (hack) */ if (Options.dllFlags) { if (!BUILTIN_ParseDLLOptions( Options.dllFlags )) { MSG("%s: Syntax: -dll +xxx,... or -dll -xxx,...\n", argv[0] ); BUILTIN_PrintDLLs(); exit(1); } } /* Set up debugger callback routines */ ctx_debug_call = ctx_debug; if (Options.debug) TASK_AddTaskEntryBreakpoint = DEBUG_AddTaskEntryBreakpoint; /* Initialize everything */ if (!MAIN_EmulatorInit()) return 1; /* Load kernel modules */ if (!LoadLibrary16( "KERNEL" )) return 1; if (!LoadLibrary32A( "KERNEL32" )) return 1; /* Create initial task */ if ( !(pModule = NE_GetPtr( GetModuleHandle16( "KERNEL32" ) )) ) return 1; hInstance = NE_CreateInstance( pModule, NULL, TRUE ); PROCESS_Current()->task = TASK_Create( THREAD_Current(), pModule, hInstance, 0, FALSE ); /* Initialize CALL32 routines */ /* This needs to be done just before switching stacks */ IF1632_CallLargeStack = (int (*)(int (*func)(), void *arg))CALL32_Init(); /* Switch to initial task */ CURRENT_STACK16->frame32->retaddr = (DWORD)MAIN_EmulatorRun; TASK_StartTask( PROCESS_Current()->task ); MSG( "main: Should never happen: returned from TASK_StartTask()\n" ); return 0; }