/* * Copyright (C) 2009-2010 Tony Wasserka * Copyright (C) 2012 Józef Kucia * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "wine/debug.h" #include "wine/unicode.h" #include "d3dx9_36_private.h" #include "initguid.h" #include "wincodec.h" WINE_DEFAULT_DEBUG_CHANNEL(d3dx); /* Wine-specific WIC GUIDs */ DEFINE_GUID(GUID_WineContainerFormatTga, 0x0c44fda1,0xa5c5,0x4298,0x96,0x85,0x47,0x3f,0xc1,0x7c,0xd3,0x22); static const struct { const GUID *wic_guid; D3DFORMAT d3dformat; } wic_pixel_formats[] = { { &GUID_WICPixelFormat8bppIndexed, D3DFMT_L8 }, { &GUID_WICPixelFormat1bppIndexed, D3DFMT_L8 }, { &GUID_WICPixelFormat4bppIndexed, D3DFMT_L8 }, { &GUID_WICPixelFormat16bppBGR555, D3DFMT_X1R5G5B5 }, { &GUID_WICPixelFormat16bppBGR565, D3DFMT_R5G6B5 }, { &GUID_WICPixelFormat24bppBGR, D3DFMT_R8G8B8 }, { &GUID_WICPixelFormat32bppBGR, D3DFMT_X8R8G8B8 }, { &GUID_WICPixelFormat32bppBGRA, D3DFMT_A8R8G8B8 } }; static D3DFORMAT wic_guid_to_d3dformat(const GUID *guid) { int i; for (i = 0; i < sizeof(wic_pixel_formats) / sizeof(wic_pixel_formats[0]); i++) { if (IsEqualGUID(wic_pixel_formats[i].wic_guid, guid)) return wic_pixel_formats[i].d3dformat; } return D3DFMT_UNKNOWN; } static const GUID *d3dformat_to_wic_guid(D3DFORMAT format) { int i; for (i = 0; i < sizeof(wic_pixel_formats) / sizeof(wic_pixel_formats[0]); i++) { if (wic_pixel_formats[i].d3dformat == format) return wic_pixel_formats[i].wic_guid; } return NULL; } /* dds_header.flags */ #define DDS_CAPS 0x1 #define DDS_HEIGHT 0x2 #define DDS_WIDTH 0x2 #define DDS_PITCH 0x8 #define DDS_PIXELFORMAT 0x1000 #define DDS_MIPMAPCOUNT 0x20000 #define DDS_LINEARSIZE 0x80000 #define DDS_DEPTH 0x800000 /* dds_header.caps */ #define DDS_CAPS_COMPLEX 0x8 #define DDS_CAPS_TEXTURE 0x1000 #define DDS_CAPS_MIPMAP 0x400000 /* dds_header.caps2 */ #define DDS_CAPS2_CUBEMAP 0x200 #define DDS_CAPS2_CUBEMAP_POSITIVEX 0x400 #define DDS_CAPS2_CUBEMAP_NEGATIVEX 0x800 #define DDS_CAPS2_CUBEMAP_POSITIVEY 0x1000 #define DDS_CAPS2_CUBEMAP_NEGATIVEY 0x2000 #define DDS_CAPS2_CUBEMAP_POSITIVEZ 0x4000 #define DDS_CAPS2_CUBEMAP_NEGATIVEZ 0x8000 #define DDS_CAPS2_CUBEMAP_ALL_FACES ( DDS_CAPS2_CUBEMAP_POSITIVEX | DDS_CAPS2_CUBEMAP_NEGATIVEX \ | DDS_CAPS2_CUBEMAP_POSITIVEY | DDS_CAPS2_CUBEMAP_NEGATIVEY \ | DDS_CAPS2_CUBEMAP_POSITIVEZ | DDS_CAPS2_CUBEMAP_NEGATIVEZ ) #define DDS_CAPS2_VOLUME 0x200000 /* dds_pixel_format.flags */ #define DDS_PF_ALPHA 0x1 #define DDS_PF_ALPHA_ONLY 0x2 #define DDS_PF_FOURCC 0x4 #define DDS_PF_RGB 0x40 #define DDS_PF_YUV 0x200 #define DDS_PF_LUMINANCE 0x20000 #define DDS_PF_BUMPDUDV 0x80000 struct dds_pixel_format { DWORD size; DWORD flags; DWORD fourcc; DWORD bpp; DWORD rmask; DWORD gmask; DWORD bmask; DWORD amask; }; struct dds_header { DWORD signature; DWORD size; DWORD flags; DWORD height; DWORD width; DWORD pitch_or_linear_size; DWORD depth; DWORD miplevels; DWORD reserved[11]; struct dds_pixel_format pixel_format; DWORD caps; DWORD caps2; DWORD caps3; DWORD caps4; DWORD reserved2; }; static D3DFORMAT dds_fourcc_to_d3dformat(DWORD fourcc) { int i; static const DWORD known_fourcc[] = { MAKEFOURCC('U','Y','V','Y'), MAKEFOURCC('Y','U','Y','2'), MAKEFOURCC('R','G','B','G'), MAKEFOURCC('G','R','G','B'), MAKEFOURCC('D','X','T','1'), MAKEFOURCC('D','X','T','2'), MAKEFOURCC('D','X','T','3'), MAKEFOURCC('D','X','T','4'), MAKEFOURCC('D','X','T','5') }; for (i = 0; i < sizeof(known_fourcc) / sizeof(known_fourcc[0]); i++) { if (known_fourcc[i] == fourcc) return fourcc; } WARN("Unknown FourCC %#x\n", fourcc); return D3DFMT_UNKNOWN; } static D3DFORMAT dds_rgb_to_d3dformat(const struct dds_pixel_format *pixel_format) { int i; static const struct { DWORD bpp; DWORD rmask; DWORD gmask; DWORD bmask; DWORD amask; D3DFORMAT format; } rgb_pixel_formats[] = { { 8, 0xe0, 0x1c, 0x03, 0, D3DFMT_R3G3B2 }, { 16, 0xf800, 0x07e0, 0x001f, 0x0000, D3DFMT_R5G6B5 }, { 16, 0x7c00, 0x03e0, 0x001f, 0x8000, D3DFMT_A1R5G5B5 }, { 16, 0x7c00, 0x03e0, 0x001f, 0x0000, D3DFMT_X1R5G5B5 }, { 16, 0x0f00, 0x00f0, 0x000f, 0xf000, D3DFMT_A4R4G4B4 }, { 16, 0x0f00, 0x00f0, 0x000f, 0x0000, D3DFMT_X4R4G4B4 }, { 16, 0x00e0, 0x001c, 0x0003, 0xff00, D3DFMT_A8R3G3B2 }, { 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000, D3DFMT_R8G8B8 }, { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000, D3DFMT_A8R8G8B8 }, { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000, D3DFMT_X8R8G8B8 }, { 32, 0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000, D3DFMT_A2B10G10R10 }, { 32, 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000, D3DFMT_A2R10G10B10 }, { 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000, D3DFMT_G16R16 }, }; for (i = 0; i < sizeof(rgb_pixel_formats) / sizeof(rgb_pixel_formats[0]); i++) { if (rgb_pixel_formats[i].bpp == pixel_format->bpp && rgb_pixel_formats[i].rmask == pixel_format->rmask && rgb_pixel_formats[i].gmask == pixel_format->gmask && rgb_pixel_formats[i].bmask == pixel_format->bmask) { if ((pixel_format->flags & DDS_PF_ALPHA) && rgb_pixel_formats[i].amask == pixel_format->amask) return rgb_pixel_formats[i].format; if (rgb_pixel_formats[i].amask == 0) return rgb_pixel_formats[i].format; } } WARN("Unknown RGB pixel format (%#x, %#x, %#x, %#x)\n", pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); return D3DFMT_UNKNOWN; } static D3DFORMAT dds_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format) { if (pixel_format->bpp == 8) { if (pixel_format->rmask == 0xff) return D3DFMT_L8; if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x0f && pixel_format->amask == 0xf0) return D3DFMT_A4L4; } if (pixel_format->bpp == 16) { if (pixel_format->rmask == 0xffff) return D3DFMT_L16; if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x00ff && pixel_format->amask == 0xff00) return D3DFMT_A8L8; } WARN("Unknown luminance pixel format (bpp %#x, l %#x, a %#x)\n", pixel_format->bpp, pixel_format->rmask, pixel_format->amask); return D3DFMT_UNKNOWN; } static D3DFORMAT dds_alpha_to_d3dformat(const struct dds_pixel_format *pixel_format) { if (pixel_format->bpp == 8 && pixel_format->amask == 0xff) return D3DFMT_A8; WARN("Unknown Alpha pixel format (%#x, %#x)\n", pixel_format->bpp, pixel_format->rmask); return D3DFMT_UNKNOWN; } static D3DFORMAT dds_bump_to_d3dformat(const struct dds_pixel_format *pixel_format) { if (pixel_format->bpp == 16 && pixel_format->rmask == 0x00ff && pixel_format->gmask == 0xff00) return D3DFMT_V8U8; if (pixel_format->bpp == 32 && pixel_format->rmask == 0x0000ffff && pixel_format->gmask == 0xffff0000) return D3DFMT_V16U16; WARN("Unknown bump pixel format (%#x, %#x, %#x, %#x, %#x)\n", pixel_format->bpp, pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); return D3DFMT_UNKNOWN; } static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pixel_format) { if (pixel_format->flags & DDS_PF_FOURCC) return dds_fourcc_to_d3dformat(pixel_format->fourcc); if (pixel_format->flags & DDS_PF_RGB) return dds_rgb_to_d3dformat(pixel_format); if (pixel_format->flags & DDS_PF_LUMINANCE) return dds_luminance_to_d3dformat(pixel_format); if (pixel_format->flags & DDS_PF_ALPHA_ONLY) return dds_alpha_to_d3dformat(pixel_format); if (pixel_format->flags & DDS_PF_BUMPDUDV) return dds_bump_to_d3dformat(pixel_format); WARN("Unknown pixel format (flags %#x, fourcc %#x, bpp %#x, r %#x, g %#x, b %#x, a %#x)\n", pixel_format->flags, pixel_format->fourcc, pixel_format->bpp, pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); return D3DFMT_UNKNOWN; } static HRESULT calculate_dds_surface_size(const D3DXIMAGE_INFO *img_info, UINT width, UINT height, UINT *pitch, UINT *size) { const PixelFormatDesc *format_desc = get_format_info(img_info->Format); if (format_desc->format == D3DFMT_UNKNOWN) return E_NOTIMPL; if (format_desc->block_width != 1 || format_desc->block_height != 1) { *pitch = format_desc->block_byte_count * max(1, (width + format_desc->block_width - 1) / format_desc->block_width); *size = *pitch * max(1, (height + format_desc->block_height - 1) / format_desc->block_height); } else { *pitch = width * format_desc->bytes_per_pixel; *size = *pitch * height; } return D3D_OK; } /************************************************************ * get_image_info_from_dds * * Fills a D3DXIMAGE_INFO structure with information * about a DDS file stored in the memory. * * PARAMS * buffer [I] pointer to DDS data * length [I] size of DDS data * info [O] pointer to D3DXIMAGE_INFO structure * * RETURNS * Success: D3D_OK * Failure: D3DXERR_INVALIDDATA * */ static HRESULT get_image_info_from_dds(const void *buffer, UINT length, D3DXIMAGE_INFO *info) { UINT i; UINT faces = 0; UINT width, height; const struct dds_header *header = buffer; UINT expected_length = 0; if (length < sizeof(*header) || !info) return D3DXERR_INVALIDDATA; if (header->pixel_format.size != sizeof(header->pixel_format)) return D3DXERR_INVALIDDATA; info->Width = header->width; info->Height = header->height; info->Depth = 1; info->MipLevels = (header->flags & DDS_MIPMAPCOUNT) ? header->miplevels : 1; info->Format = dds_pixel_format_to_d3dformat(&header->pixel_format); if (info->Format == D3DFMT_UNKNOWN) return D3DXERR_INVALIDDATA; if (header->caps2 & DDS_CAPS2_VOLUME) { info->Depth = header->depth; info->ResourceType = D3DRTYPE_VOLUMETEXTURE; } else if (header->caps2 & DDS_CAPS2_CUBEMAP) { DWORD face; for (face = DDS_CAPS2_CUBEMAP_POSITIVEX; face <= DDS_CAPS2_CUBEMAP_NEGATIVEZ; face <<= 1) { if (header->caps2 & face) faces++; } info->ResourceType = D3DRTYPE_CUBETEXTURE; } else { faces = 1; info->ResourceType = D3DRTYPE_TEXTURE; } /* calculate the expected length */ width = info->Width; height = info->Height; for (i = 0; i < info->MipLevels; i++) { UINT pitch, size = 0; calculate_dds_surface_size(info, width, height, &pitch, &size); expected_length += size; width = max(1, width / 2); height = max(1, width / 2); } expected_length *= faces; expected_length += sizeof(*header); if (length < expected_length) return D3DXERR_INVALIDDATA; info->ImageFileFormat = D3DXIFF_DDS; return D3D_OK; } HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data, const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) { HRESULT hr; int face; int mip_level; UINT size; RECT src_rect; UINT src_pitch; UINT mip_levels; UINT mip_level_size; IDirect3DSurface9 *surface; const struct dds_header *header = src_data; const BYTE *pixels = (BYTE *)(header + 1); if (src_info->ResourceType != D3DRTYPE_CUBETEXTURE) return D3DXERR_INVALIDDATA; if ((header->caps2 & DDS_CAPS2_CUBEMAP_ALL_FACES) != DDS_CAPS2_CUBEMAP_ALL_FACES) { WARN("Only full cubemaps are supported\n"); return D3DXERR_INVALIDDATA; } mip_levels = min(src_info->MipLevels, IDirect3DCubeTexture9_GetLevelCount(cube_texture)); for (face = D3DCUBEMAP_FACE_POSITIVE_X; face <= D3DCUBEMAP_FACE_NEGATIVE_Z; face++) { size = src_info->Width; for (mip_level = 0; mip_level < src_info->MipLevels; mip_level++) { hr = calculate_dds_surface_size(src_info, size, size, &src_pitch, &mip_level_size); if (FAILED(hr)) return hr; /* if texture has fewer mip levels than DDS file, skip excessive mip levels */ if (mip_level < mip_levels) { SetRect(&src_rect, 0, 0, size, size); IDirect3DCubeTexture9_GetCubeMapSurface(cube_texture, face, mip_level, &surface); hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch, NULL, &src_rect, filter, color_key); IDirect3DSurface9_Release(surface); if (FAILED(hr)) return hr; } pixels += mip_level_size; size = max(1, size / 2); } } return D3D_OK; } /************************************************************ * D3DXGetImageInfoFromFileInMemory * * Fills a D3DXIMAGE_INFO structure with info about an image * * PARAMS * data [I] pointer to the image file data * datasize [I] size of the passed data * info [O] pointer to the destination structure * * RETURNS * Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or * if info is NULL and data and datasize are not NULL * Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL * D3DERR_INVALIDCALL, if data is NULL or * if datasize is 0 * * NOTES * datasize may be bigger than the actual file size * */ HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info) { IWICImagingFactory *factory; IWICBitmapDecoder *decoder = NULL; IWICStream *stream; HRESULT hr; HRESULT initresult; TRACE("(%p, %d, %p)\n", data, datasize, info); if (!data || !datasize) return D3DERR_INVALIDCALL; if (!info) return D3D_OK; if ((datasize >= 4) && !strncmp(data, "DDS ", 4)) return get_image_info_from_dds(data, datasize, info); initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory); if (SUCCEEDED(hr)) { IWICImagingFactory_CreateStream(factory, &stream); IWICStream_InitializeFromMemory(stream, (BYTE*)data, datasize); hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder); IStream_Release(stream); IWICImagingFactory_Release(factory); } if (FAILED(hr)) { if ((datasize >= 2) && (!strncmp(data, "P3", 2) || !strncmp(data, "P6", 2))) FIXME("File type PPM is not supported yet\n"); else if ((datasize >= 2) && !strncmp(data, "BM", 2)) FIXME("File type DIB is not supported yet\n"); else if ((datasize >= 10) && !strncmp(data, "#?RADIANCE", 10)) FIXME("File type HDR is not supported yet\n"); else if ((datasize >= 2) && (!strncmp(data, "PF", 2) || !strncmp(data, "Pf", 2))) FIXME("File type PFM is not supported yet\n"); } if (SUCCEEDED(hr)) { GUID container_format; UINT frame_count; hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format); if (SUCCEEDED(hr)) { if (IsEqualGUID(&container_format, &GUID_ContainerFormatBmp)) { TRACE("File type is BMP\n"); info->ImageFileFormat = D3DXIFF_BMP; } else if (IsEqualGUID(&container_format, &GUID_ContainerFormatPng)) { TRACE("File type is PNG\n"); info->ImageFileFormat = D3DXIFF_PNG; } else if(IsEqualGUID(&container_format, &GUID_ContainerFormatJpeg)) { TRACE("File type is JPG\n"); info->ImageFileFormat = D3DXIFF_JPG; } else if(IsEqualGUID(&container_format, &GUID_WineContainerFormatTga)) { TRACE("File type is TGA\n"); info->ImageFileFormat = D3DXIFF_TGA; } else { WARN("Unsupported image file format %s\n", debugstr_guid(&container_format)); hr = D3DXERR_INVALIDDATA; } } if (SUCCEEDED(hr)) hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count); if (SUCCEEDED(hr) && !frame_count) hr = D3DXERR_INVALIDDATA; if (SUCCEEDED(hr)) { IWICBitmapFrameDecode *frame = NULL; hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame); if (SUCCEEDED(hr)) hr = IWICBitmapFrameDecode_GetSize(frame, &info->Width, &info->Height); if (SUCCEEDED(hr)) { WICPixelFormatGUID pixel_format; hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &pixel_format); if (SUCCEEDED(hr)) { info->Format = wic_guid_to_d3dformat(&pixel_format); if (info->Format == D3DFMT_UNKNOWN) { WARN("Unsupported pixel format %s\n", debugstr_guid(&pixel_format)); hr = D3DXERR_INVALIDDATA; } } } if (frame) IWICBitmapFrameDecode_Release(frame); info->Depth = 1; info->MipLevels = 1; info->ResourceType = D3DRTYPE_TEXTURE; } } if (decoder) IWICBitmapDecoder_Release(decoder); if (SUCCEEDED(initresult)) CoUninitialize(); if (FAILED(hr)) { TRACE("Invalid or unsupported image file\n"); return D3DXERR_INVALIDDATA; } return D3D_OK; } /************************************************************ * D3DXGetImageInfoFromFile * * RETURNS * Success: D3D_OK, if we successfully load a valid image file or * if we successfully load a file which is no valid image and info is NULL * Failure: D3DXERR_INVALIDDATA, if we fail to load file or * if file is not a valid image file and info is not NULL * D3DERR_INVALIDCALL, if file is NULL * */ HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info) { LPWSTR widename; HRESULT hr; int strlength; TRACE("(%s, %p): relay\n", debugstr_a(file), info); if( !file ) return D3DERR_INVALIDCALL; strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0); widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR)); MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength); hr = D3DXGetImageInfoFromFileW(widename, info); HeapFree(GetProcessHeap(), 0, widename); return hr; } HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info) { HRESULT hr; DWORD size; LPVOID buffer; TRACE("(%s, %p): relay\n", debugstr_w(file), info); if( !file ) return D3DERR_INVALIDCALL; hr = map_view_of_file(file, &buffer, &size); if(FAILED(hr)) return D3DXERR_INVALIDDATA; hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info); UnmapViewOfFile(buffer); return hr; } /************************************************************ * D3DXGetImageInfoFromResource * * RETURNS * Success: D3D_OK, if resource is a valid image file * Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or * if we fail to load resource * */ HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info) { HRSRC resinfo; TRACE("(%p, %s, %p)\n", module, debugstr_a(resource), info); resinfo = FindResourceA(module, resource, (LPCSTR)RT_RCDATA); if(resinfo) { LPVOID buffer; HRESULT hr; DWORD size; hr = load_resource_into_memory(module, resinfo, &buffer, &size); if(FAILED(hr)) return D3DXERR_INVALIDDATA; return D3DXGetImageInfoFromFileInMemory(buffer, size, info); } resinfo = FindResourceA(module, resource, (LPCSTR)RT_BITMAP); if(resinfo) { FIXME("Implement loading bitmaps from resource type RT_BITMAP\n"); return E_NOTIMPL; } return D3DXERR_INVALIDDATA; } HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info) { HRSRC resinfo; TRACE("(%p, %s, %p)\n", module, debugstr_w(resource), info); resinfo = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA); if(resinfo) { LPVOID buffer; HRESULT hr; DWORD size; hr = load_resource_into_memory(module, resinfo, &buffer, &size); if(FAILED(hr)) return D3DXERR_INVALIDDATA; return D3DXGetImageInfoFromFileInMemory(buffer, size, info); } resinfo = FindResourceW(module, resource, (LPCWSTR)RT_BITMAP); if(resinfo) { FIXME("Implement loading bitmaps from resource type RT_BITMAP\n"); return E_NOTIMPL; } return D3DXERR_INVALIDDATA; } /************************************************************ * D3DXLoadSurfaceFromFileInMemory * * Loads data from a given buffer into a surface and fills a given * D3DXIMAGE_INFO structure with info about the source data. * * PARAMS * pDestSurface [I] pointer to the surface * pDestPalette [I] palette to use * pDestRect [I] to be filled area of the surface * pSrcData [I] pointer to the source data * SrcDataSize [I] size of the source data in bytes * pSrcRect [I] area of the source data to load * dwFilter [I] filter to apply on stretching * Colorkey [I] colorkey * pSrcInfo [O] pointer to a D3DXIMAGE_INFO structure * * RETURNS * Success: D3D_OK * Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcData or SrcDataSize are NULL * D3DXERR_INVALIDDATA, if pSrcData is no valid image file * */ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, LPCVOID pSrcData, UINT SrcDataSize, CONST RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo) { D3DXIMAGE_INFO imginfo; HRESULT hr; IWICImagingFactory *factory; IWICBitmapDecoder *decoder; IWICBitmapFrameDecode *bitmapframe; IWICStream *stream; const PixelFormatDesc *formatdesc; WICRect wicrect; RECT rect; TRACE("(%p, %p, %p, %p, %d, %p, %d, %x, %p)\n", pDestSurface, pDestPalette, pDestRect, pSrcData, SrcDataSize, pSrcRect, dwFilter, Colorkey, pSrcInfo); if (!pDestSurface || !pSrcData || !SrcDataSize) return D3DERR_INVALIDCALL; hr = D3DXGetImageInfoFromFileInMemory(pSrcData, SrcDataSize, &imginfo); if (FAILED(hr)) return hr; CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); if (FAILED(CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory))) goto cleanup_err; if (FAILED(IWICImagingFactory_CreateStream(factory, &stream))) { IWICImagingFactory_Release(factory); goto cleanup_err; } IWICStream_InitializeFromMemory(stream, (BYTE*)pSrcData, SrcDataSize); hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder); IStream_Release(stream); IWICImagingFactory_Release(factory); if (FAILED(hr)) goto cleanup_err; hr = IWICBitmapDecoder_GetFrame(decoder, 0, &bitmapframe); if (FAILED(hr)) goto cleanup_bmp; if (pSrcRect) { wicrect.X = pSrcRect->left; wicrect.Y = pSrcRect->top; wicrect.Width = pSrcRect->right - pSrcRect->left; wicrect.Height = pSrcRect->bottom - pSrcRect->top; } else { wicrect.X = 0; wicrect.Y = 0; wicrect.Width = imginfo.Width; wicrect.Height = imginfo.Height; } SetRect(&rect, 0, 0, wicrect.Width, wicrect.Height); formatdesc = get_format_info(imginfo.Format); if (formatdesc->format == D3DFMT_UNKNOWN) { FIXME("Unsupported pixel format\n"); hr = D3DXERR_INVALIDDATA; } else { BYTE *buffer; DWORD pitch; pitch = formatdesc->bytes_per_pixel * wicrect.Width; buffer = HeapAlloc(GetProcessHeap(), 0, pitch * wicrect.Height); hr = IWICBitmapFrameDecode_CopyPixels(bitmapframe, &wicrect, pitch, pitch * wicrect.Height, buffer); if (SUCCEEDED(hr)) { hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect, buffer, imginfo.Format, pitch, NULL, &rect, dwFilter, Colorkey); } HeapFree(GetProcessHeap(), 0, buffer); } IWICBitmapFrameDecode_Release(bitmapframe); cleanup_bmp: IWICBitmapDecoder_Release(decoder); cleanup_err: CoUninitialize(); if (FAILED(hr)) return D3DXERR_INVALIDDATA; if (pSrcInfo) *pSrcInfo = imginfo; return D3D_OK; } /************************************************************ * D3DXLoadSurfaceFromFile */ HRESULT WINAPI D3DXLoadSurfaceFromFileA(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, LPCSTR pSrcFile, CONST RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo) { LPWSTR pWidename; HRESULT hr; int strlength; TRACE("(%p, %p, %p, %s, %p, %u, %#x, %p): relay\n", pDestSurface, pDestPalette, pDestRect, debugstr_a(pSrcFile), pSrcRect, dwFilter, Colorkey, pSrcInfo); if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL; strlength = MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, NULL, 0); pWidename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR)); MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, pWidename, strlength); hr = D3DXLoadSurfaceFromFileW(pDestSurface, pDestPalette, pDestRect, pWidename, pSrcRect, dwFilter, Colorkey, pSrcInfo); HeapFree(GetProcessHeap(), 0, pWidename); return hr; } HRESULT WINAPI D3DXLoadSurfaceFromFileW(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, LPCWSTR pSrcFile, CONST RECT *pSrcRect, DWORD Filter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo) { HRESULT hr; DWORD dwSize; LPVOID pBuffer; TRACE("(%p, %p, %p, %s, %p, %u, %#x, %p): relay\n", pDestSurface, pDestPalette, pDestRect, debugstr_w(pSrcFile), pSrcRect, Filter, Colorkey, pSrcInfo); if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL; hr = map_view_of_file(pSrcFile, &pBuffer, &dwSize); if(FAILED(hr)) return D3DXERR_INVALIDDATA; hr = D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, Filter, Colorkey, pSrcInfo); UnmapViewOfFile(pBuffer); return hr; } /************************************************************ * D3DXLoadSurfaceFromResource */ HRESULT WINAPI D3DXLoadSurfaceFromResourceA(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, HMODULE hSrcModule, LPCSTR pResource, CONST RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo) { HRSRC hResInfo; TRACE("(%p, %p, %p, %p, %s, %p, %u, %#x, %p): relay\n", pDestSurface, pDestPalette, pDestRect, hSrcModule, debugstr_a(pResource), pSrcRect, dwFilter, Colorkey, pSrcInfo); if( !pDestSurface ) return D3DERR_INVALIDCALL; hResInfo = FindResourceA(hSrcModule, pResource, (LPCSTR)RT_RCDATA); if(hResInfo) { LPVOID pBuffer; HRESULT hr; DWORD dwSize; hr = load_resource_into_memory(hSrcModule, hResInfo, &pBuffer, &dwSize); if(FAILED(hr)) return D3DXERR_INVALIDDATA; return D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, dwFilter, Colorkey, pSrcInfo); } hResInfo = FindResourceA(hSrcModule, pResource, (LPCSTR)RT_BITMAP); if(hResInfo) { FIXME("Implement loading bitmaps from resource type RT_BITMAP\n"); return E_NOTIMPL; } return D3DXERR_INVALIDDATA; } HRESULT WINAPI D3DXLoadSurfaceFromResourceW(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, HMODULE hSrcModule, LPCWSTR pResource, CONST RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo) { HRSRC hResInfo; TRACE("(%p, %p, %p, %p, %s, %p, %u, %#x, %p): relay\n", pDestSurface, pDestPalette, pDestRect, hSrcModule, debugstr_w(pResource), pSrcRect, dwFilter, Colorkey, pSrcInfo); if( !pDestSurface ) return D3DERR_INVALIDCALL; hResInfo = FindResourceW(hSrcModule, pResource, (LPCWSTR)RT_RCDATA); if(hResInfo) { LPVOID pBuffer; HRESULT hr; DWORD dwSize; hr = load_resource_into_memory(hSrcModule, hResInfo, &pBuffer, &dwSize); if(FAILED(hr)) return D3DXERR_INVALIDDATA; return D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, dwFilter, Colorkey, pSrcInfo); } hResInfo = FindResourceW(hSrcModule, pResource, (LPCWSTR)RT_BITMAP); if(hResInfo) { FIXME("Implement loading bitmaps from resource type RT_BITMAP\n"); return E_NOTIMPL; } return D3DXERR_INVALIDDATA; } /************************************************************ * helper functions for D3DXLoadSurfaceFromMemory */ struct argb_conversion_info { CONST PixelFormatDesc *srcformat; CONST PixelFormatDesc *destformat; DWORD srcshift[4], destshift[4]; DWORD srcmask[4], destmask[4]; BOOL process_channel[4]; DWORD channelmask; }; static void init_argb_conversion_info(CONST PixelFormatDesc *srcformat, CONST PixelFormatDesc *destformat, struct argb_conversion_info *info) { UINT i; ZeroMemory(info->process_channel, 4 * sizeof(BOOL)); info->channelmask = 0; info->srcformat = srcformat; info->destformat = destformat; for(i = 0;i < 4;i++) { /* srcshift is used to extract the _relevant_ components */ info->srcshift[i] = srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0); /* destshift is used to move the components to the correct position */ info->destshift[i] = destformat->shift[i] + max(destformat->bits[i] - srcformat->bits[i], 0); info->srcmask[i] = ((1 << srcformat->bits[i]) - 1) << srcformat->shift[i]; info->destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i]; /* channelmask specifies bits which aren't used in the source format but in the destination one */ if(destformat->bits[i]) { if(srcformat->bits[i]) info->process_channel[i] = TRUE; else info->channelmask |= info->destmask[i]; } } } static DWORD dword_from_bytes(CONST BYTE *src, UINT bytes_per_pixel) { DWORD ret = 0; static BOOL fixme_once; if(bytes_per_pixel > sizeof(DWORD)) { if(!fixme_once++) FIXME("Unsupported image: %u bytes per pixel\n", bytes_per_pixel); bytes_per_pixel = sizeof(DWORD); } memcpy(&ret, src, bytes_per_pixel); return ret; } static void dword_to_bytes(BYTE *dst, DWORD dword, UINT bytes_per_pixel) { static BOOL fixme_once; if(bytes_per_pixel > sizeof(DWORD)) { if(!fixme_once++) FIXME("Unsupported image: %u bytes per pixel\n", bytes_per_pixel); ZeroMemory(dst, bytes_per_pixel); bytes_per_pixel = sizeof(DWORD); } memcpy(dst, &dword, bytes_per_pixel); } /************************************************************ * get_relevant_argb_components * * Extracts the relevant components from the source color and * drops the less significant bits if they aren't used by the destination format. */ static void get_relevant_argb_components(CONST struct argb_conversion_info *info, CONST DWORD col, DWORD *out) { UINT i = 0; for(;i < 4;i++) if(info->process_channel[i]) out[i] = (col & info->srcmask[i]) >> info->srcshift[i]; } /************************************************************ * make_argb_color * * Recombines the output of get_relevant_argb_components and converts * it to the destination format. */ static DWORD make_argb_color(CONST struct argb_conversion_info *info, CONST DWORD *in) { UINT i; DWORD val = 0; for(i = 0;i < 4;i++) { if(info->process_channel[i]) { /* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */ signed int shift; for(shift = info->destshift[i]; shift > info->destformat->shift[i]; shift -= info->srcformat->bits[i]) val |= in[i] << shift; val |= (in[i] >> (info->destformat->shift[i] - shift)) << info->destformat->shift[i]; } } val |= info->channelmask; /* new channels are set to their maximal value */ return val; } static void format_to_vec4(const PixelFormatDesc *format, const DWORD *src, struct vec4 *dst) { DWORD mask; if (format->bits[1]) { mask = (1 << format->bits[1]) - 1; dst->x = (float)((*src >> format->shift[1]) & mask) / mask; } else dst->x = 1.0f; if (format->bits[2]) { mask = (1 << format->bits[2]) - 1; dst->y = (float)((*src >> format->shift[2]) & mask) / mask; } else dst->y = 1.0f; if (format->bits[3]) { mask = (1 << format->bits[3]) - 1; dst->z = (float)((*src >> format->shift[3]) & mask) / mask; } else dst->z = 1.0f; if (format->bits[0]) { mask = (1 << format->bits[0]) - 1; dst->w = (float)((*src >> format->shift[0]) & mask) / mask; } else dst->w = 1.0f; } static void format_from_vec4(const PixelFormatDesc *format, const struct vec4 *src, DWORD *dst) { *dst = 0; if (format->bits[1]) *dst |= (DWORD)(src->x * ((1 << format->bits[1]) - 1) + 0.5f) << format->shift[1]; if (format->bits[2]) *dst |= (DWORD)(src->y * ((1 << format->bits[2]) - 1) + 0.5f) << format->shift[2]; if (format->bits[3]) *dst |= (DWORD)(src->z * ((1 << format->bits[3]) - 1) + 0.5f) << format->shift[3]; if (format->bits[0]) *dst |= (DWORD)(src->w * ((1 << format->bits[0]) - 1) + 0.5f) << format->shift[0]; } /************************************************************ * copy_simple_data * * Copies the source buffer to the destination buffer, performing * any necessary format conversion and color keying. * Pixels outsize the source rect are blacked out. * Works only for ARGB formats with 1 - 4 bytes per pixel. */ static void copy_simple_data(const BYTE *src, UINT srcpitch, SIZE src_size, const PixelFormatDesc *srcformat, BYTE *dest, UINT destpitch, SIZE dst_size, const PixelFormatDesc *destformat, D3DCOLOR colorkey) { struct argb_conversion_info conv_info, ck_conv_info; const PixelFormatDesc *ck_format = NULL; DWORD channels[4], pixel; UINT minwidth, minheight; UINT x, y; ZeroMemory(channels, sizeof(channels)); init_argb_conversion_info(srcformat, destformat, &conv_info); minwidth = (src_size.cx < dst_size.cx) ? src_size.cx : dst_size.cx; minheight = (src_size.cy < dst_size.cy) ? src_size.cy : dst_size.cy; if (colorkey) { /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */ ck_format = get_format_info(D3DFMT_A8R8G8B8); init_argb_conversion_info(srcformat, ck_format, &ck_conv_info); } for(y = 0;y < minheight;y++) { const BYTE *srcptr = src + y * srcpitch; BYTE *destptr = dest + y * destpitch; DWORD val; for(x = 0;x < minwidth;x++) { /* extract source color components */ pixel = dword_from_bytes(srcptr, srcformat->bytes_per_pixel); if (!srcformat->to_rgba && !destformat->from_rgba) { get_relevant_argb_components(&conv_info, pixel, channels); val = make_argb_color(&conv_info, channels); if (colorkey) { get_relevant_argb_components(&ck_conv_info, pixel, channels); pixel = make_argb_color(&ck_conv_info, channels); if (pixel == colorkey) val &= ~conv_info.destmask[0]; } } else { struct vec4 color, tmp; format_to_vec4(srcformat, &pixel, &color); if (srcformat->to_rgba) srcformat->to_rgba(&color, &tmp); else tmp = color; if (ck_format) { format_from_vec4(ck_format, &tmp, &pixel); if (pixel == colorkey) tmp.w = 0.0f; } if (destformat->from_rgba) destformat->from_rgba(&tmp, &color); else color = tmp; format_from_vec4(destformat, &color, &val); } dword_to_bytes(destptr, val, destformat->bytes_per_pixel); srcptr += srcformat->bytes_per_pixel; destptr += destformat->bytes_per_pixel; } if (src_size.cx < dst_size.cx) /* black out remaining pixels */ memset(destptr, 0, destformat->bytes_per_pixel * (dst_size.cx - src_size.cx)); } if (src_size.cy < dst_size.cy) /* black out remaining pixels */ memset(dest + src_size.cy * destpitch, 0, destpitch * (dst_size.cy - src_size.cy)); } /************************************************************ * point_filter_simple_data * * Copies the source buffer to the destination buffer, performing * any necessary format conversion, color keying and stretching * using a point filter. * Works only for ARGB formats with 1 - 4 bytes per pixel. */ static void point_filter_simple_data(const BYTE *src, UINT srcpitch, SIZE src_size, const PixelFormatDesc *srcformat, BYTE *dest, UINT destpitch, SIZE dst_size, const PixelFormatDesc *destformat, D3DCOLOR colorkey) { struct argb_conversion_info conv_info, ck_conv_info; const PixelFormatDesc *ck_format = NULL; DWORD channels[4], pixel; UINT x, y; ZeroMemory(channels, sizeof(channels)); init_argb_conversion_info(srcformat, destformat, &conv_info); if (colorkey) { /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */ ck_format = get_format_info(D3DFMT_A8R8G8B8); init_argb_conversion_info(srcformat, ck_format, &ck_conv_info); } for (y = 0; y < dst_size.cy; ++y) { BYTE *destptr = dest + y * destpitch; const BYTE *bufptr = src + srcpitch * (y * src_size.cy / dst_size.cy); for (x = 0; x < dst_size.cx; ++x) { const BYTE *srcptr = bufptr + (x * src_size.cx / dst_size.cx) * srcformat->bytes_per_pixel; DWORD val; /* extract source color components */ pixel = dword_from_bytes(srcptr, srcformat->bytes_per_pixel); if (!srcformat->to_rgba && !destformat->from_rgba) { get_relevant_argb_components(&conv_info, pixel, channels); val = make_argb_color(&conv_info, channels); if (colorkey) { get_relevant_argb_components(&ck_conv_info, pixel, channels); pixel = make_argb_color(&ck_conv_info, channels); if (pixel == colorkey) val &= ~conv_info.destmask[0]; } } else { struct vec4 color, tmp; format_to_vec4(srcformat, &pixel, &color); if (srcformat->to_rgba) srcformat->to_rgba(&color, &tmp); else tmp = color; if (ck_format) { format_from_vec4(ck_format, &tmp, &pixel); if (pixel == colorkey) tmp.w = 0.0f; } if (destformat->from_rgba) destformat->from_rgba(&tmp, &color); else color = tmp; format_from_vec4(destformat, &color, &val); } dword_to_bytes(destptr, val, destformat->bytes_per_pixel); destptr += destformat->bytes_per_pixel; } } } /************************************************************ * D3DXLoadSurfaceFromMemory * * Loads data from a given memory chunk into a surface, * applying any of the specified filters. * * PARAMS * pDestSurface [I] pointer to the surface * pDestPalette [I] palette to use * pDestRect [I] to be filled area of the surface * pSrcMemory [I] pointer to the source data * SrcFormat [I] format of the source pixel data * SrcPitch [I] number of bytes in a row * pSrcPalette [I] palette used in the source image * pSrcRect [I] area of the source data to load * dwFilter [I] filter to apply on stretching * Colorkey [I] colorkey * * RETURNS * Success: D3D_OK, if we successfully load the pixel data into our surface or * if pSrcMemory is NULL but the other parameters are valid * Failure: D3DERR_INVALIDCALL, if pDestSurface, SrcPitch or pSrcRect are NULL or * if SrcFormat is an invalid format (other than D3DFMT_UNKNOWN) or * if DestRect is invalid * D3DXERR_INVALIDDATA, if we fail to lock pDestSurface * E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid * * NOTES * pSrcRect specifies the dimensions of the source data; * negative values for pSrcRect are allowed as we're only looking at the width and height anyway. * */ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory, D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key) { CONST PixelFormatDesc *srcformatdesc, *destformatdesc; D3DSURFACE_DESC surfdesc; D3DLOCKED_RECT lockrect; SIZE src_size, dst_size; HRESULT hr; TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s %#x, 0x%08x)\n", dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format, src_pitch, src_palette, wine_dbgstr_rect(src_rect), filter, color_key); if (!dst_surface || !src_memory || !src_rect) return D3DERR_INVALIDCALL; if (src_format == D3DFMT_UNKNOWN || src_rect->left >= src_rect->right || src_rect->top >= src_rect->bottom) return E_FAIL; if (filter == D3DX_DEFAULT) filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER; IDirect3DSurface9_GetDesc(dst_surface, &surfdesc); src_size.cx = src_rect->right - src_rect->left; src_size.cy = src_rect->bottom - src_rect->top; if (!dst_rect) { dst_size.cx = surfdesc.Width; dst_size.cy = surfdesc.Height; } else { if (dst_rect->left > dst_rect->right || dst_rect->right > surfdesc.Width) return D3DERR_INVALIDCALL; if (dst_rect->top > dst_rect->bottom || dst_rect->bottom > surfdesc.Height) return D3DERR_INVALIDCALL; if (dst_rect->left < 0 || dst_rect->top < 0) return D3DERR_INVALIDCALL; dst_size.cx = dst_rect->right - dst_rect->left; dst_size.cy = dst_rect->bottom - dst_rect->top; if (!dst_size.cx || !dst_size.cy) return D3D_OK; } srcformatdesc = get_format_info(src_format); if (srcformatdesc->type == FORMAT_UNKNOWN) return E_NOTIMPL; destformatdesc = get_format_info(surfdesc.Format); if (destformatdesc->type == FORMAT_UNKNOWN) return E_NOTIMPL; if (src_format == surfdesc.Format && dst_size.cx == src_size.cx && dst_size.cy == src_size.cy) /* Simple copy. */ { UINT row_block_count = ((src_size.cx + srcformatdesc->block_width - 1) / srcformatdesc->block_width); UINT row_count = (src_size.cy + srcformatdesc->block_height - 1) / srcformatdesc->block_height; const BYTE *src_addr; BYTE *dst_addr; UINT row; if (src_rect->left & (srcformatdesc->block_width - 1) || src_rect->top & (srcformatdesc->block_height - 1) || (src_rect->right & (srcformatdesc->block_width - 1) && src_size.cx != surfdesc.Width) || (src_rect->bottom & (srcformatdesc->block_height - 1) && src_size.cy != surfdesc.Height)) { WARN("Source rect %s is misaligned.\n", wine_dbgstr_rect(src_rect)); return D3DXERR_INVALIDDATA; } if (FAILED(hr = IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0))) return D3DXERR_INVALIDDATA; src_addr = src_memory; src_addr += (src_rect->top / srcformatdesc->block_height) * src_pitch; src_addr += (src_rect->left / srcformatdesc->block_width) * srcformatdesc->block_byte_count; dst_addr = lockrect.pBits; for (row = 0; row < row_count; ++row) { memcpy(dst_addr, src_addr, row_block_count * srcformatdesc->block_byte_count); src_addr += src_pitch; dst_addr += lockrect.Pitch; } IDirect3DSurface9_UnlockRect(dst_surface); } else /* Stretching or format conversion. */ { if (srcformatdesc->bytes_per_pixel > 4) return E_NOTIMPL; if (destformatdesc->bytes_per_pixel > 4) return E_NOTIMPL; if (srcformatdesc->block_height != 1 || srcformatdesc->block_width != 1) return E_NOTIMPL; if (destformatdesc->block_height != 1 || destformatdesc->block_width != 1) return E_NOTIMPL; if (FAILED(hr = IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0))) return D3DXERR_INVALIDDATA; if ((filter & 0xf) == D3DX_FILTER_NONE) { copy_simple_data(src_memory, src_pitch, src_size, srcformatdesc, lockrect.pBits, lockrect.Pitch, dst_size, destformatdesc, color_key); } else /* if ((filter & 0xf) == D3DX_FILTER_POINT) */ { if ((filter & 0xf) != D3DX_FILTER_POINT) FIXME("Unhandled filter %#x.\n", filter); /* Always apply a point filter until D3DX_FILTER_LINEAR, * D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */ point_filter_simple_data(src_memory, src_pitch, src_size, srcformatdesc, lockrect.pBits, lockrect.Pitch, dst_size, destformatdesc, color_key); } IDirect3DSurface9_UnlockRect(dst_surface); } return D3D_OK; } /************************************************************ * D3DXLoadSurfaceFromSurface * * Copies the contents from one surface to another, performing any required * format conversion, resizing or filtering. * * PARAMS * pDestSurface [I] pointer to the destination surface * pDestPalette [I] palette to use * pDestRect [I] to be filled area of the surface * pSrcSurface [I] pointer to the source surface * pSrcPalette [I] palette used for the source surface * pSrcRect [I] area of the source data to load * dwFilter [I] filter to apply on resizing * Colorkey [I] any ARGB value or 0 to disable color-keying * * RETURNS * Success: D3D_OK * Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcSurface are NULL * D3DXERR_INVALIDDATA, if one of the surfaces is not lockable * */ HRESULT WINAPI D3DXLoadSurfaceFromSurface(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, LPDIRECT3DSURFACE9 pSrcSurface, CONST PALETTEENTRY *pSrcPalette, CONST RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey) { RECT rect; D3DLOCKED_RECT lock; D3DSURFACE_DESC SrcDesc; HRESULT hr; TRACE("(%p, %p, %p, %p, %p, %p, %u, %#x): relay\n", pDestSurface, pDestPalette, pDestRect, pSrcSurface, pSrcPalette, pSrcRect, dwFilter, Colorkey); if( !pDestSurface || !pSrcSurface ) return D3DERR_INVALIDCALL; IDirect3DSurface9_GetDesc(pSrcSurface, &SrcDesc); if( !pSrcRect ) SetRect(&rect, 0, 0, SrcDesc.Width, SrcDesc.Height); else rect = *pSrcRect; hr = IDirect3DSurface9_LockRect(pSrcSurface, &lock, NULL, D3DLOCK_READONLY); if(FAILED(hr)) return D3DXERR_INVALIDDATA; hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect, lock.pBits, SrcDesc.Format, lock.Pitch, pSrcPalette, &rect, dwFilter, Colorkey); IDirect3DSurface9_UnlockRect(pSrcSurface); return hr; } HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *dst_filename, D3DXIMAGE_FILEFORMAT file_format, IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect) { int len; WCHAR *filename; HRESULT hr; TRACE("(%s, %#x, %p, %p, %s): relay\n", wine_dbgstr_a(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect)); if (!dst_filename) return D3DERR_INVALIDCALL; len = MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, NULL, 0); filename = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR)); if (!filename) return E_OUTOFMEMORY; MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, filename, len); hr = D3DXSaveSurfaceToFileW(filename, file_format, src_surface, src_palette, src_rect); HeapFree(GetProcessHeap(), 0, filename); return hr; } HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *dst_filename, D3DXIMAGE_FILEFORMAT file_format, IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect) { IWICImagingFactory *factory; IWICBitmapEncoder *encoder = NULL; IWICBitmapFrameEncode *frame = NULL; IPropertyBag2 *encoder_options = NULL; IWICStream *stream = NULL; HRESULT hr; HRESULT initresult; const CLSID *encoder_clsid; const GUID *pixel_format_guid; WICPixelFormatGUID wic_pixel_format; D3DFORMAT d3d_pixel_format; D3DSURFACE_DESC src_surface_desc; D3DLOCKED_RECT locked_rect; int width, height; TRACE("(%s, %#x, %p, %p, %s)\n", wine_dbgstr_w(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect)); if (!dst_filename || !src_surface) return D3DERR_INVALIDCALL; if (src_palette) { FIXME("Saving surfaces with palettized pixel formats not implemented yet\n"); return D3DERR_INVALIDCALL; } switch (file_format) { case D3DXIFF_BMP: encoder_clsid = &CLSID_WICBmpEncoder; break; case D3DXIFF_PNG: encoder_clsid = &CLSID_WICPngEncoder; break; case D3DXIFF_JPG: encoder_clsid = &CLSID_WICJpegEncoder; break; case D3DXIFF_DDS: case D3DXIFF_DIB: case D3DXIFF_HDR: case D3DXIFF_PFM: case D3DXIFF_TGA: case D3DXIFF_PPM: FIXME("File format %#x is not supported yet\n", file_format); return E_NOTIMPL; default: return D3DERR_INVALIDCALL; } IDirect3DSurface9_GetDesc(src_surface, &src_surface_desc); if (src_rect) { if (src_rect->left == src_rect->right || src_rect->top == src_rect->bottom) return D3D_OK; if (src_rect->left < 0 || src_rect->top < 0) return D3DERR_INVALIDCALL; if (src_rect->left > src_rect->right || src_rect->top > src_rect->bottom) return D3DERR_INVALIDCALL; if (src_rect->right > src_surface_desc.Width || src_rect->bottom > src_surface_desc.Height) return D3DERR_INVALIDCALL; width = src_rect->right - src_rect->left; height = src_rect->bottom - src_rect->top; } else { width = src_surface_desc.Width; height = src_surface_desc.Height; } initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void **)&factory); if (FAILED(hr)) goto cleanup_err; hr = IWICImagingFactory_CreateStream(factory, &stream); IWICImagingFactory_Release(factory); if (FAILED(hr)) goto cleanup_err; hr = IWICStream_InitializeFromFilename(stream, dst_filename, GENERIC_WRITE); if (FAILED(hr)) goto cleanup_err; hr = CoCreateInstance(encoder_clsid, NULL, CLSCTX_INPROC_SERVER, &IID_IWICBitmapEncoder, (void **)&encoder); if (FAILED(hr)) goto cleanup_err; hr = IWICBitmapEncoder_Initialize(encoder, (IStream *)stream, WICBitmapEncoderNoCache); IStream_Release((IStream *)stream); stream = NULL; if (FAILED(hr)) goto cleanup_err; hr = IWICBitmapEncoder_CreateNewFrame(encoder, &frame, &encoder_options); if (FAILED(hr)) goto cleanup_err; hr = IWICBitmapFrameEncode_Initialize(frame, encoder_options); if (FAILED(hr)) goto cleanup_err; hr = IWICBitmapFrameEncode_SetSize(frame, width, height); if (FAILED(hr)) goto cleanup_err; pixel_format_guid = d3dformat_to_wic_guid(src_surface_desc.Format); if (!pixel_format_guid) { FIXME("Pixel format %#x is not supported yet\n", src_surface_desc.Format); hr = E_NOTIMPL; goto cleanup; } memcpy(&wic_pixel_format, pixel_format_guid, sizeof(GUID)); hr = IWICBitmapFrameEncode_SetPixelFormat(frame, &wic_pixel_format); d3d_pixel_format = wic_guid_to_d3dformat(&wic_pixel_format); if (SUCCEEDED(hr) && d3d_pixel_format != D3DFMT_UNKNOWN) { TRACE("Using pixel format %s %#x\n", debugstr_guid(&wic_pixel_format), d3d_pixel_format); if (src_surface_desc.Format == d3d_pixel_format) /* Simple copy */ { hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY); if (SUCCEEDED(hr)) { IWICBitmapFrameEncode_WritePixels(frame, height, locked_rect.Pitch, height * locked_rect.Pitch, locked_rect.pBits); IDirect3DSurface9_UnlockRect(src_surface); } } else /* Pixel format conversion */ { const PixelFormatDesc *src_format_desc, *dst_format_desc; SIZE size; DWORD dst_pitch; void *dst_data; src_format_desc = get_format_info(src_surface_desc.Format); dst_format_desc = get_format_info(d3d_pixel_format); if (src_format_desc->format == D3DFMT_UNKNOWN || dst_format_desc->format == D3DFMT_UNKNOWN) { FIXME("Unsupported pixel format conversion %#x -> %#x\n", src_surface_desc.Format, d3d_pixel_format); hr = E_NOTIMPL; goto cleanup; } if (src_format_desc->bytes_per_pixel > 4 || dst_format_desc->bytes_per_pixel > 4 || src_format_desc->block_height != 1 || src_format_desc->block_width != 1 || dst_format_desc->block_height != 1 || dst_format_desc->block_width != 1) { hr = E_NOTIMPL; goto cleanup; } size.cx = width; size.cy = height; dst_pitch = width * dst_format_desc->bytes_per_pixel; dst_data = HeapAlloc(GetProcessHeap(), 0, dst_pitch * height); if (!dst_data) { hr = E_OUTOFMEMORY; goto cleanup; } hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY); if (SUCCEEDED(hr)) { copy_simple_data(locked_rect.pBits, locked_rect.Pitch, size, src_format_desc, dst_data, dst_pitch, size, dst_format_desc, 0); IDirect3DSurface9_UnlockRect(src_surface); } IWICBitmapFrameEncode_WritePixels(frame, height, dst_pitch, dst_pitch * height, dst_data); HeapFree(GetProcessHeap(), 0, dst_data); } hr = IWICBitmapFrameEncode_Commit(frame); if (SUCCEEDED(hr)) hr = IWICBitmapEncoder_Commit(encoder); } else WARN("Unsupported pixel format %#x\n", src_surface_desc.Format); cleanup_err: if (FAILED(hr)) hr = D3DERR_INVALIDCALL; cleanup: if (stream) IStream_Release((IStream *)stream); if (frame) IWICBitmapFrameEncode_Release(frame); if (encoder_options) IPropertyBag2_Release(encoder_options); if (encoder) IWICBitmapEncoder_Release(encoder); if (SUCCEEDED(initresult)) CoUninitialize(); return hr; }