/* * Misc. graphics operations * * Copyright 1993, 1994 Alexandre Julliard * Copyright 1997 Bertho A. Stultiens */ #include #include #include "ts_xlib.h" #include "ts_xutil.h" #include #ifndef PI #define PI M_PI #endif #include "gdi.h" #include "dc.h" #include "bitmap.h" #include "callback.h" #include "heap.h" #include "metafile.h" #include "palette.h" #include "cache.h" #include "region.h" #include "path.h" #include "debug.h" #include "winerror.h" #include "x11drv.h" /*********************************************************************** * LineTo16 (GDI.19) */ BOOL16 WINAPI LineTo16( HDC16 hdc, INT16 x, INT16 y ) { return LineTo32( hdc, x, y ); } /*********************************************************************** * LineTo32 (GDI32.249) */ BOOL32 WINAPI LineTo32( HDC32 hdc, INT32 x, INT32 y ) { DC * dc = DC_GetDCPtr( hdc ); if(dc && PATH_IsPathOpen(dc->w.path)) if(!PATH_LineTo(hdc, x, y)) return FALSE; return dc && dc->funcs->pLineTo && dc->funcs->pLineTo(dc,x,y); } /*********************************************************************** * MoveTo (GDI.20) */ DWORD WINAPI MoveTo( HDC16 hdc, INT16 x, INT16 y ) { POINT16 pt; if (!MoveToEx16(hdc,x,y,&pt)) return 0; return MAKELONG(pt.x,pt.y); } /*********************************************************************** * MoveToEx16 (GDI.483) */ BOOL16 WINAPI MoveToEx16( HDC16 hdc, INT16 x, INT16 y, LPPOINT16 pt ) { POINT32 pt32; if (!MoveToEx32( (HDC32)hdc, (INT32)x, (INT32)y, &pt32 )) return FALSE; if (pt) CONV_POINT32TO16( &pt32, pt ); return TRUE; } /*********************************************************************** * MoveToEx32 (GDI32.254) */ BOOL32 WINAPI MoveToEx32( HDC32 hdc, INT32 x, INT32 y, LPPOINT32 pt ) { DC * dc = DC_GetDCPtr( hdc ); if(dc && PATH_IsPathOpen(dc->w.path)) if(!PATH_MoveTo(hdc)) return FALSE; return dc && dc->funcs->pMoveToEx && dc->funcs->pMoveToEx(dc,x,y,pt); } /*********************************************************************** * Arc16 (GDI.23) */ BOOL16 WINAPI Arc16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom, INT16 xstart, INT16 ystart, INT16 xend, INT16 yend ) { return Arc32( (HDC32)hdc, (INT32)left, (INT32)top, (INT32)right, (INT32)bottom, (INT32)xstart, (INT32)ystart, (INT32)xend, (INT32)yend ); } /*********************************************************************** * Arc32 (GDI32.7) */ BOOL32 WINAPI Arc32( HDC32 hdc, INT32 left, INT32 top, INT32 right, INT32 bottom, INT32 xstart, INT32 ystart, INT32 xend, INT32 yend ) { DC * dc = DC_GetDCPtr( hdc ); if(dc && PATH_IsPathOpen(dc->w.path)) if(!PATH_Arc(hdc, left, top, right, bottom, xstart, ystart, xend, yend)) return FALSE; return dc && dc->funcs->pArc && dc->funcs->pArc(dc,left,top,right,bottom,xstart,ystart,xend,yend); } /*********************************************************************** * ArcTo32 (GDI32.8) */ BOOL32 WINAPI ArcTo32( HDC32 hdc, INT32 left, INT32 top, INT32 right, INT32 bottom, INT32 xstart, INT32 ystart, INT32 xend, INT32 yend ) { BOOL32 result; /* * According to the documentation, a line is drawn from the current * position to the starting point of the arc. */ LineTo32(hdc, xstart, ystart); /* * Then the arc is drawn. */ result = Arc32(hdc, left, top, right, bottom, xstart, ystart, xend, yend); /* * If no error occured, the current position is moved to the ending * point of the arc. */ if (result) { MoveToEx32(hdc, xend, yend, NULL); } return result; } /*********************************************************************** * Pie16 (GDI.26) */ BOOL16 WINAPI Pie16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom, INT16 xstart, INT16 ystart, INT16 xend, INT16 yend ) { return Pie32( (HDC32)hdc, (INT32)left, (INT32)top, (INT32)right, (INT32)bottom, (INT32)xstart, (INT32)ystart, (INT32)xend, (INT32)yend ); } /*********************************************************************** * Pie32 (GDI32.262) */ BOOL32 WINAPI Pie32( HDC32 hdc, INT32 left, INT32 top, INT32 right, INT32 bottom, INT32 xstart, INT32 ystart, INT32 xend, INT32 yend ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPie && dc->funcs->pPie(dc,left,top,right,bottom,xstart,ystart,xend,yend); } /*********************************************************************** * Chord16 (GDI.348) */ BOOL16 WINAPI Chord16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom, INT16 xstart, INT16 ystart, INT16 xend, INT16 yend ) { return Chord32( hdc, left, top, right, bottom, xstart, ystart, xend, yend ); } /*********************************************************************** * Chord32 (GDI32.14) */ BOOL32 WINAPI Chord32( HDC32 hdc, INT32 left, INT32 top, INT32 right, INT32 bottom, INT32 xstart, INT32 ystart, INT32 xend, INT32 yend ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pChord && dc->funcs->pChord(dc,left,top,right,bottom,xstart,ystart,xend,yend); } /*********************************************************************** * Ellipse16 (GDI.24) */ BOOL16 WINAPI Ellipse16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom ) { return Ellipse32( hdc, left, top, right, bottom ); } /*********************************************************************** * Ellipse32 (GDI32.75) */ BOOL32 WINAPI Ellipse32( HDC32 hdc, INT32 left, INT32 top, INT32 right, INT32 bottom ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pEllipse && dc->funcs->pEllipse(dc,left,top,right,bottom); } /*********************************************************************** * Rectangle16 (GDI.27) */ BOOL16 WINAPI Rectangle16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom ) { return Rectangle32( hdc, left, top, right, bottom ); } /*********************************************************************** * Rectangle32 (GDI32.283) */ BOOL32 WINAPI Rectangle32( HDC32 hdc, INT32 left, INT32 top, INT32 right, INT32 bottom ) { DC * dc = DC_GetDCPtr( hdc ); if(dc && PATH_IsPathOpen(dc->w.path)) if(!PATH_Rectangle(hdc, left, top, right, bottom)) return FALSE; return dc && dc->funcs->pRectangle && dc->funcs->pRectangle(dc,left,top,right,bottom); } /*********************************************************************** * RoundRect16 (GDI.28) */ BOOL16 WINAPI RoundRect16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom, INT16 ell_width, INT16 ell_height ) { return RoundRect32( hdc, left, top, right, bottom, ell_width, ell_height ); } /*********************************************************************** * RoundRect32 (GDI32.291) */ BOOL32 WINAPI RoundRect32( HDC32 hdc, INT32 left, INT32 top, INT32 right, INT32 bottom, INT32 ell_width, INT32 ell_height ) { if(ell_width == 0 || ell_height == 0) /* Just an optimization */ return Rectangle32(hdc, left, top, right, bottom); else { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pRoundRect && dc->funcs->pRoundRect(dc,left,top,right,bottom,ell_width,ell_height); } } /*********************************************************************** * FillRect16 (USER.81) */ INT16 WINAPI FillRect16( HDC16 hdc, const RECT16 *rect, HBRUSH16 hbrush ) { HBRUSH16 prevBrush; /* coordinates are logical so we cannot fast-check 'rect', * it will be done later in the PatBlt(). */ if (!(prevBrush = SelectObject16( hdc, hbrush ))) return 0; PatBlt32( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, PATCOPY ); SelectObject16( hdc, prevBrush ); return 1; } /*********************************************************************** * FillRect32 (USER32.197) */ INT32 WINAPI FillRect32( HDC32 hdc, const RECT32 *rect, HBRUSH32 hbrush ) { HBRUSH32 prevBrush; if (!(prevBrush = SelectObject32( hdc, hbrush ))) return 0; PatBlt32( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, PATCOPY ); SelectObject32( hdc, prevBrush ); return 1; } /*********************************************************************** * InvertRect16 (USER.82) */ void WINAPI InvertRect16( HDC16 hdc, const RECT16 *rect ) { PatBlt32( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, DSTINVERT ); } /*********************************************************************** * InvertRect32 (USER32.330) */ void WINAPI InvertRect32( HDC32 hdc, const RECT32 *rect ) { PatBlt32( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, DSTINVERT ); } /*********************************************************************** * FrameRect16 (USER.83) */ INT16 WINAPI FrameRect16( HDC16 hdc, const RECT16 *rect, HBRUSH16 hbrush ) { HBRUSH16 prevBrush; int left, top, right, bottom; DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ); if (!dc) return FALSE; left = XLPTODP( dc, rect->left ); top = YLPTODP( dc, rect->top ); right = XLPTODP( dc, rect->right ); bottom = YLPTODP( dc, rect->bottom ); if ( (right <= left) || (bottom <= top) ) return 0; if (!(prevBrush = SelectObject16( hdc, hbrush ))) return 0; PatBlt32( hdc, rect->left, rect->top, 1, rect->bottom - rect->top, PATCOPY ); PatBlt32( hdc, rect->right - 1, rect->top, 1, rect->bottom - rect->top, PATCOPY ); PatBlt32( hdc, rect->left, rect->top, rect->right - rect->left, 1, PATCOPY ); PatBlt32( hdc, rect->left, rect->bottom - 1, rect->right - rect->left, 1, PATCOPY ); SelectObject16( hdc, prevBrush ); return 1; } /*********************************************************************** * FrameRect32 (USER32.203) */ INT32 WINAPI FrameRect32( HDC32 hdc, const RECT32 *rect, HBRUSH32 hbrush ) { RECT16 rect16; CONV_RECT32TO16( rect, &rect16 ); return FrameRect16( (HDC16)hdc, &rect16, (HBRUSH16)hbrush ); } /*********************************************************************** * SetPixel16 (GDI.31) */ COLORREF WINAPI SetPixel16( HDC16 hdc, INT16 x, INT16 y, COLORREF color ) { return SetPixel32( hdc, x, y, color ); } /*********************************************************************** * SetPixel32 (GDI32.327) */ COLORREF WINAPI SetPixel32( HDC32 hdc, INT32 x, INT32 y, COLORREF color ) { DC * dc = DC_GetDCPtr( hdc ); if (!dc || !dc->funcs->pSetPixel) return 0; return dc->funcs->pSetPixel(dc,x,y,color); } /*********************************************************************** * SetPixelV32 (GDI32.329) */ BOOL32 WINAPI SetPixelV32( HDC32 hdc, INT32 x, INT32 y, COLORREF color ) { DC * dc = DC_GetDCPtr( hdc ); if (!dc || !dc->funcs->pSetPixel) return FALSE; dc->funcs->pSetPixel(dc,x,y,color); return TRUE; } /*********************************************************************** * GetPixel16 (GDI.83) */ COLORREF WINAPI GetPixel16( HDC16 hdc, INT16 x, INT16 y ) { return GetPixel32( hdc, x, y ); } /*********************************************************************** * GetPixel32 (GDI32.211) */ COLORREF WINAPI GetPixel32( HDC32 hdc, INT32 x, INT32 y ) { DC * dc = DC_GetDCPtr( hdc ); if (!dc) return 0; #ifdef SOLITAIRE_SPEED_HACK return 0; #endif /* FIXME: should this be in the graphics driver? */ if (!PtVisible32( hdc, x, y )) return 0; if (!dc || !dc->funcs->pGetPixel) return 0; return dc->funcs->pGetPixel(dc,x,y); } /****************************************************************************** * ChoosePixelFormat [GDI32.13] * Matches a pixel format to given format * * PARAMS * hdc [I] Device context to search for best pixel match * ppfd [I] Pixel format for which a match is sought * * RETURNS * Success: Pixel format index closest to given format * Failure: 0 */ INT32 WINAPI ChoosePixelFormat( HDC32 hdc, const PIXELFORMATDESCRIPTOR* ppfd ) { FIXME(gdi, "(%d,%p): stub\n",hdc,ppfd); return 1; } /****************************************************************************** * SetPixelFormat [GDI32.328] * Sets pixel format of device context * * PARAMS * hdc [I] Device context to search for best pixel match * iPixelFormat [I] Pixel format index * ppfd [I] Pixel format for which a match is sought * * RETURNS STD */ BOOL32 WINAPI SetPixelFormat( HDC32 hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR* ppfd) { FIXME(gdi, "(%d,%d,%p): stub\n",hdc,iPixelFormat,ppfd); return TRUE; } /****************************************************************************** * GetPixelFormat [GDI32.212] * Gets index of pixel format of DC * * PARAMETERS * hdc [I] Device context whose pixel format index is sought * * RETURNS * Success: Currently selected pixel format * Failure: 0 */ int WINAPI GetPixelFormat( HDC32 hdc ) { FIXME(gdi, "(%d): stub\n",hdc); return 1; } /****************************************************************************** * DescribePixelFormat [GDI32.71] * Gets info about pixel format from DC * * PARAMS * hdc [I] Device context * iPixelFormat [I] Pixel format selector * nBytes [I] Size of buffer * ppfd [O] Pointer to structure to receive pixel format data * * RETURNS * Success: Maximum pixel format index of the device context * Failure: 0 */ int WINAPI DescribePixelFormat( HDC32 hdc, int iPixelFormat, UINT32 nBytes, LPPIXELFORMATDESCRIPTOR ppfd ) { FIXME(gdi, "(%d,%d,%d,%p): stub\n",hdc,iPixelFormat,nBytes,ppfd); ppfd->nSize = nBytes; ppfd->nVersion = 1; return 3; } /****************************************************************************** * SwapBuffers [GDI32.354] * Exchanges front and back buffers of window * * PARAMS * hdc [I] Device context whose buffers get swapped * * RETURNS STD */ BOOL32 WINAPI SwapBuffers( HDC32 hdc ) { FIXME(gdi, "(%d): stub\n",hdc); return TRUE; } /*********************************************************************** * PaintRgn16 (GDI.43) */ BOOL16 WINAPI PaintRgn16( HDC16 hdc, HRGN16 hrgn ) { return PaintRgn32( hdc, hrgn ); } /*********************************************************************** * PaintRgn32 (GDI32.259) */ BOOL32 WINAPI PaintRgn32( HDC32 hdc, HRGN32 hrgn ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPaintRgn && dc->funcs->pPaintRgn(dc,hrgn); } /*********************************************************************** * FillRgn16 (GDI.40) */ BOOL16 WINAPI FillRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush ) { return FillRgn32( hdc, hrgn, hbrush ); } /*********************************************************************** * FillRgn32 (GDI32.101) */ BOOL32 WINAPI FillRgn32( HDC32 hdc, HRGN32 hrgn, HBRUSH32 hbrush ) { BOOL32 retval; HBRUSH32 prevBrush = SelectObject32( hdc, hbrush ); if (!prevBrush) return FALSE; retval = PaintRgn32( hdc, hrgn ); SelectObject32( hdc, prevBrush ); return retval; } /*********************************************************************** * FrameRgn16 (GDI.41) */ BOOL16 WINAPI FrameRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush, INT16 nWidth, INT16 nHeight ) { return FrameRgn32( hdc, hrgn, hbrush, nWidth, nHeight ); } /*********************************************************************** * FrameRgn32 (GDI32.105) */ BOOL32 WINAPI FrameRgn32( HDC32 hdc, HRGN32 hrgn, HBRUSH32 hbrush, INT32 nWidth, INT32 nHeight ) { HRGN32 tmp = CreateRectRgn32( 0, 0, 0, 0 ); if(!REGION_FrameRgn( tmp, hrgn, nWidth, nHeight )) return FALSE; FillRgn32( hdc, tmp, hbrush ); DeleteObject32( tmp ); return TRUE; } /*********************************************************************** * InvertRgn16 (GDI.42) */ BOOL16 WINAPI InvertRgn16( HDC16 hdc, HRGN16 hrgn ) { return InvertRgn32( hdc, hrgn ); } /*********************************************************************** * InvertRgn32 (GDI32.246) */ BOOL32 WINAPI InvertRgn32( HDC32 hdc, HRGN32 hrgn ) { HBRUSH32 prevBrush = SelectObject32( hdc, GetStockObject32(BLACK_BRUSH) ); INT32 prevROP = SetROP232( hdc, R2_NOT ); BOOL32 retval = PaintRgn32( hdc, hrgn ); SelectObject32( hdc, prevBrush ); SetROP232( hdc, prevROP ); return retval; } /*********************************************************************** * DrawFocusRect16 (USER.466) */ void WINAPI DrawFocusRect16( HDC16 hdc, const RECT16* rc ) { RECT32 rect32; CONV_RECT16TO32( rc, &rect32 ); DrawFocusRect32( hdc, &rect32 ); } /*********************************************************************** * DrawFocusRect32 (USER32.156) * * FIXME: PatBlt(PATINVERT) with background brush. */ void WINAPI DrawFocusRect32( HDC32 hdc, const RECT32* rc ) { HPEN32 hOldPen, hnewPen; INT32 oldDrawMode, oldBkMode; INT32 left, top, right, bottom; X11DRV_PDEVICE *physDev; DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ); if (!dc) return; physDev = (X11DRV_PDEVICE *)dc->physDev; left = XLPTODP( dc, rc->left ); top = YLPTODP( dc, rc->top ); right = XLPTODP( dc, rc->right ); bottom = YLPTODP( dc, rc->bottom ); if(left == right || top == bottom) return; hnewPen = CreatePen32(PS_DOT, 1, GetSysColor32(COLOR_WINDOWTEXT) ); hOldPen = SelectObject32( hdc, hnewPen ); oldDrawMode = SetROP232(hdc, R2_XORPEN); oldBkMode = SetBkMode32(hdc, TRANSPARENT); /* Hack: make sure the XORPEN operation has an effect */ physDev->pen.pixel = (1 << screenDepth) - 1; if (X11DRV_SetupGCForPen( dc )) TSXDrawRectangle( display, physDev->drawable, physDev->gc, dc->w.DCOrgX + left, dc->w.DCOrgY + top, right-left-1, bottom-top-1 ); SetBkMode32(hdc, oldBkMode); SetROP232(hdc, oldDrawMode); SelectObject32(hdc, hOldPen); DeleteObject32(hnewPen); } /********************************************************************** * Polyline16 (GDI.37) */ BOOL16 WINAPI Polyline16( HDC16 hdc, const POINT16* pt, INT16 count ) { register int i; BOOL16 ret; LPPOINT32 pt32 = (LPPOINT32)HeapAlloc( GetProcessHeap(), 0, count*sizeof(POINT32) ); if (!pt32) return FALSE; for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i])); ret = Polyline32(hdc,pt32,count); HeapFree( GetProcessHeap(), 0, pt32 ); return ret; } /********************************************************************** * Polyline32 (GDI32.276) */ BOOL32 WINAPI Polyline32( HDC32 hdc, const POINT32* pt, INT32 count ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPolyline && dc->funcs->pPolyline(dc,pt,count); } /********************************************************************** * Polygon16 (GDI.36) */ BOOL16 WINAPI Polygon16( HDC16 hdc, const POINT16* pt, INT16 count ) { register int i; BOOL32 ret; LPPOINT32 pt32 = (LPPOINT32)HeapAlloc( GetProcessHeap(), 0, count*sizeof(POINT32) ); if (!pt32) return FALSE; for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i])); ret = Polygon32(hdc,pt32,count); HeapFree( GetProcessHeap(), 0, pt32 ); return ret; } /********************************************************************** * Polygon32 (GDI32.275) */ BOOL32 WINAPI Polygon32( HDC32 hdc, const POINT32* pt, INT32 count ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPolygon && dc->funcs->pPolygon(dc,pt,count); } /********************************************************************** * PolyPolygon16 (GDI.450) */ BOOL16 WINAPI PolyPolygon16( HDC16 hdc, const POINT16* pt, const INT16* counts, UINT16 polygons ) { int i,nrpts; LPPOINT32 pt32; LPINT32 counts32; BOOL16 ret; nrpts=0; for (i=polygons;i--;) nrpts+=counts[i]; pt32 = (LPPOINT32)HEAP_xalloc( GetProcessHeap(), 0, sizeof(POINT32)*nrpts); for (i=nrpts;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i])); counts32 = (LPINT32)HEAP_xalloc( GetProcessHeap(), 0, polygons*sizeof(INT32) ); for (i=polygons;i--;) counts32[i]=counts[i]; ret = PolyPolygon32(hdc,pt32,counts32,polygons); HeapFree( GetProcessHeap(), 0, counts32 ); HeapFree( GetProcessHeap(), 0, pt32 ); return ret; } /********************************************************************** * PolyPolygon32 (GDI.450) */ BOOL32 WINAPI PolyPolygon32( HDC32 hdc, const POINT32* pt, const INT32* counts, UINT32 polygons ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPolyPolygon && dc->funcs->pPolyPolygon(dc,pt,counts,polygons); } /********************************************************************** * PolyPolyline32 (GDI32.272) */ BOOL32 WINAPI PolyPolyline32( HDC32 hdc, const POINT32* pt, const DWORD* counts, DWORD polylines ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPolyPolyline && dc->funcs->pPolyPolyline(dc,pt,counts,polylines); } /********************************************************************** * ExtFloodFill16 (GDI.372) */ BOOL16 WINAPI ExtFloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color, UINT16 fillType ) { return ExtFloodFill32( hdc, x, y, color, fillType ); } /********************************************************************** * ExtFloodFill32 (GDI32.96) */ BOOL32 WINAPI ExtFloodFill32( HDC32 hdc, INT32 x, INT32 y, COLORREF color, UINT32 fillType ) { DC *dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pExtFloodFill && dc->funcs->pExtFloodFill(dc,x,y,color,fillType); } /********************************************************************** * FloodFill16 (GDI.25) */ BOOL16 WINAPI FloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color ) { return ExtFloodFill32( hdc, x, y, color, FLOODFILLBORDER ); } /********************************************************************** * FloodFill32 (GDI32.104) */ BOOL32 WINAPI FloodFill32( HDC32 hdc, INT32 x, INT32 y, COLORREF color ) { return ExtFloodFill32( hdc, x, y, color, FLOODFILLBORDER ); } /********************************************************************** * DrawAnimatedRects32 (USER32.153) */ BOOL32 WINAPI DrawAnimatedRects32( HWND32 hwnd, int idAni, const RECT32* lprcFrom, const RECT32* lprcTo ) { FIXME(gdi,"(0x%x,%d,%p,%p): stub\n",hwnd,idAni,lprcFrom,lprcTo); return TRUE; } /********************************************************************** * PAINTING_DrawStateJam * * Jams in the requested type in the dc */ static BOOL32 PAINTING_DrawStateJam(HDC32 hdc, UINT32 opcode, DRAWSTATEPROC32 func, LPARAM lp, WPARAM32 wp, LPRECT32 rc, UINT32 dtflags, BOOL32 unicode, BOOL32 _32bit) { HDC32 memdc; HBITMAP32 hbmsave; BOOL32 retval; INT32 cx = rc->right - rc->left; INT32 cy = rc->bottom - rc->top; switch(opcode) { case DST_TEXT: case DST_PREFIXTEXT: if(unicode) return DrawText32W(hdc, (LPWSTR)lp, (INT32)wp, rc, dtflags); else if(_32bit) return DrawText32A(hdc, (LPSTR)lp, (INT32)wp, rc, dtflags); else return DrawText32A(hdc, (LPSTR)PTR_SEG_TO_LIN(lp), (INT32)wp, rc, dtflags); case DST_ICON: return DrawIcon32(hdc, rc->left, rc->top, (HICON32)lp); case DST_BITMAP: memdc = CreateCompatibleDC32(hdc); if(!memdc) return FALSE; hbmsave = (HBITMAP32)SelectObject32(memdc, (HBITMAP32)lp); if(!hbmsave) { DeleteDC32(memdc); return FALSE; } retval = BitBlt32(hdc, rc->left, rc->top, cx, cy, memdc, 0, 0, SRCCOPY); SelectObject32(memdc, hbmsave); DeleteDC32(memdc); return retval; case DST_COMPLEX: if(func) if(_32bit) return func(hdc, lp, wp, cx, cy); else return (BOOL32)((DRAWSTATEPROC16)func)((HDC16)hdc, (LPARAM)lp, (WPARAM16)wp, (INT16)cx, (INT16)cy); else return FALSE; } return FALSE; } /********************************************************************** * PAINTING_DrawState32() */ static BOOL32 PAINTING_DrawState32(HDC32 hdc, HBRUSH32 hbr, DRAWSTATEPROC32 func, LPARAM lp, WPARAM32 wp, INT32 x, INT32 y, INT32 cx, INT32 cy, UINT32 flags, BOOL32 unicode, BOOL32 _32bit) { HBITMAP32 hbm, hbmsave; HFONT32 hfsave; HBRUSH32 hbsave; HDC32 memdc; RECT32 rc; UINT32 dtflags = DT_NOCLIP; COLORREF fg, bg; UINT32 opcode = flags & 0xf; INT32 len = wp; BOOL32 retval, tmp; if((opcode == DST_TEXT || opcode == DST_PREFIXTEXT) && !len) /* The string is '\0' terminated */ { if(unicode) len = lstrlen32W((LPWSTR)lp); else if(_32bit) len = lstrlen32A((LPSTR)lp); else len = lstrlen32A((LPSTR)PTR_SEG_TO_LIN(lp)); } /* Find out what size the image has if not given by caller */ if(!cx || !cy) { SIZE32 s; CURSORICONINFO *ici; BITMAPOBJ *bmp; switch(opcode) { case DST_TEXT: case DST_PREFIXTEXT: if(unicode) retval = GetTextExtentPoint32W(hdc, (LPWSTR)lp, len, &s); else if(_32bit) retval = GetTextExtentPoint32A(hdc, (LPSTR)lp, len, &s); else retval = GetTextExtentPoint32A(hdc, PTR_SEG_TO_LIN(lp), len, &s); if(!retval) return FALSE; break; case DST_ICON: ici = (CURSORICONINFO *)GlobalLock16((HGLOBAL16)lp); if(!ici) return FALSE; s.cx = ici->nWidth; s.cy = ici->nHeight; GlobalUnlock16((HGLOBAL16)lp); break; case DST_BITMAP: bmp = (BITMAPOBJ *)GDI_GetObjPtr((HBITMAP16)lp, BITMAP_MAGIC); if(!bmp) return FALSE; s.cx = bmp->bitmap.bmWidth; s.cy = bmp->bitmap.bmHeight; break; case DST_COMPLEX: /* cx and cy must be set in this mode */ return FALSE; } if(!cx) cx = s.cx; if(!cy) cy = s.cy; } rc.left = x; rc.top = y; rc.right = x + cx; rc.bottom = y + cy; if(flags & DSS_RIGHT) /* This one is not documented in the win32.hlp file */ dtflags |= DT_RIGHT; if(opcode == DST_TEXT) dtflags |= DT_NOPREFIX; /* For DSS_NORMAL we just jam in the image and return */ if((flags & 0x7ff0) == DSS_NORMAL) { return PAINTING_DrawStateJam(hdc, opcode, func, lp, len, &rc, dtflags, unicode, _32bit); } /* For all other states we need to convert the image to B/W in a local bitmap */ /* before it is displayed */ fg = SetTextColor32(hdc, RGB(0, 0, 0)); bg = SetBkColor32(hdc, RGB(255, 255, 255)); hbm = (HBITMAP32)NULL; hbmsave = (HBITMAP32)NULL; memdc = (HDC32)NULL; hbsave = (HBRUSH32)NULL; retval = FALSE; /* assume failure */ /* From here on we must use "goto cleanup" when something goes wrong */ hbm = CreateBitmap32(cx, cy, 1, 1, NULL); if(!hbm) goto cleanup; memdc = CreateCompatibleDC32(hdc); if(!memdc) goto cleanup; hbmsave = (HBITMAP32)SelectObject32(memdc, hbm); if(!hbmsave) goto cleanup; rc.left = rc.top = 0; rc.right = cx; rc.bottom = cy; if(!FillRect32(memdc, &rc, (HBRUSH32)GetStockObject32(WHITE_BRUSH))) goto cleanup; SetBkColor32(memdc, RGB(255, 255, 255)); SetTextColor32(memdc, RGB(0, 0, 0)); hfsave = (HFONT32)SelectObject32(memdc, GetCurrentObject(hdc, OBJ_FONT)); if(!hfsave && (opcode == DST_TEXT || opcode == DST_PREFIXTEXT)) goto cleanup; tmp = PAINTING_DrawStateJam(memdc, opcode, func, lp, len, &rc, dtflags, unicode, _32bit); if(hfsave) SelectObject32(memdc, hfsave); if(!tmp) goto cleanup; /* These states cause the image to be dithered */ if(flags & (DSS_UNION|DSS_DISABLED)) { hbsave = (HBRUSH32)SelectObject32(memdc, CACHE_GetPattern55AABrush()); if(!hbsave) goto cleanup; tmp = PatBlt32(memdc, 0, 0, cx, cy, 0x00FA0089); if(hbsave) SelectObject32(memdc, hbsave); if(!tmp) goto cleanup; } hbsave = (HBRUSH32)SelectObject32(hdc, hbr ? hbr : GetStockObject32(WHITE_BRUSH)); if(!hbsave) goto cleanup; if(!BitBlt32(hdc, x, y, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup; /* DSS_DEFAULT makes the image boldface */ if(flags & DSS_DEFAULT) { if(!BitBlt32(hdc, x+1, y, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup; } retval = TRUE; /* We succeeded */ cleanup: SetTextColor32(hdc, fg); SetBkColor32(hdc, bg); if(hbsave) SelectObject32(hdc, hbsave); if(hbmsave) SelectObject32(memdc, hbmsave); if(hbm) DeleteObject32(hbm); if(memdc) DeleteDC32(memdc); return retval; } /********************************************************************** * DrawState32A() (USER32.162) */ BOOL32 WINAPI DrawState32A(HDC32 hdc, HBRUSH32 hbr, DRAWSTATEPROC32 func, LPARAM ldata, WPARAM32 wdata, INT32 x, INT32 y, INT32 cx, INT32 cy, UINT32 flags) { return PAINTING_DrawState32(hdc, hbr, func, ldata, wdata, x, y, cx, cy, flags, FALSE, TRUE); } /********************************************************************** * DrawState32W() (USER32.163) */ BOOL32 WINAPI DrawState32W(HDC32 hdc, HBRUSH32 hbr, DRAWSTATEPROC32 func, LPARAM ldata, WPARAM32 wdata, INT32 x, INT32 y, INT32 cx, INT32 cy, UINT32 flags) { return PAINTING_DrawState32(hdc, hbr, func, ldata, wdata, x, y, cx, cy, flags, TRUE, TRUE); } /********************************************************************** * DrawState16() (USER.449) */ BOOL16 WINAPI DrawState16(HDC16 hdc, HBRUSH16 hbr, DRAWSTATEPROC16 func, LPARAM ldata, WPARAM16 wdata, INT16 x, INT16 y, INT16 cx, INT16 cy, UINT16 flags) { return PAINTING_DrawState32(hdc, hbr, (DRAWSTATEPROC32)func, ldata, wdata, x, y, cx, cy, flags, FALSE, FALSE); } /****************************************************************************** * PolyBezier16 [GDI.502] */ BOOL16 WINAPI PolyBezier16( HDC16 hDc, const POINT16* lppt, INT16 cPoints ) { int i; BOOL16 ret; LPPOINT32 pt32 = (LPPOINT32)HeapAlloc( GetProcessHeap(), 0, cPoints*sizeof(POINT32) ); if(!pt32) return FALSE; for (i=cPoints;i--;) CONV_POINT16TO32(&(lppt[i]),&(pt32[i])); ret= PolyBezier32(hDc, pt32, cPoints); HeapFree( GetProcessHeap(), 0, pt32 ); return ret; } /****************************************************************************** * PolyBezierTo16 [GDI.503] */ BOOL16 WINAPI PolyBezierTo16( HDC16 hDc, const POINT16* lppt, INT16 cPoints ) { int i; BOOL16 ret; LPPOINT32 pt32 = (LPPOINT32)HeapAlloc( GetProcessHeap(), 0, cPoints*sizeof(POINT32) ); if(!pt32) return FALSE; for (i=cPoints;i--;) CONV_POINT16TO32(&(lppt[i]),&(pt32[i])); ret= PolyBezierTo32(hDc, pt32, cPoints); HeapFree( GetProcessHeap(), 0, pt32 ); return ret; } /****************************************************************************** * PolyBezier32 [GDI32.268] * Draws one or more Bezier curves * * PARAMS * hDc [I] Handle to device context * lppt [I] Pointer to endpoints and control points * cPoints [I] Count of endpoints and control points * * RETURNS STD */ BOOL32 WINAPI PolyBezier32( HDC32 hdc, const POINT32* lppt, DWORD cPoints ) { DC * dc = DC_GetDCPtr( hdc ); if(!dc) return FALSE; if(dc && PATH_IsPathOpen(dc->w.path)) FIXME(gdi, "PATH_PolyBezier is not implemented!\n"); /* if(!PATH_PolyBezier(hdc, x, y)) return FALSE; */ return dc->funcs->pPolyBezier&& dc->funcs->pPolyBezier(dc, lppt[0], lppt+1, cPoints-1); } /****************************************************************************** * PolyBezierTo32 [GDI32.269] * Draws one or more Bezier curves * * PARAMS * hDc [I] Handle to device context * lppt [I] Pointer to endpoints and control points * cPoints [I] Count of endpoints and control points * * RETURNS STD */ BOOL32 WINAPI PolyBezierTo32( HDC32 hdc, const POINT32* lppt, DWORD cPoints ) { DC * dc = DC_GetDCPtr( hdc ); POINT32 pt; BOOL32 ret; if(!dc) return FALSE; pt.x=dc->w.CursPosX; pt.y=dc->w.CursPosY; if(dc && PATH_IsPathOpen(dc->w.path)) FIXME(gdi, "PATH_PolyBezierTo is not implemented!\n"); /* if(!PATH_PolyBezier(hdc, x, y)) return FALSE; */ ret= dc->funcs->pPolyBezier && dc->funcs->pPolyBezier(dc, pt, lppt, cPoints); if( dc->funcs->pMoveToEx) dc->funcs->pMoveToEx(dc,lppt[cPoints].x,lppt[cPoints].y,&pt); return ret; } /****************************************************************************** * PolylineTo32 [GDI32.277] */ BOOL32 WINAPI PolylineTo32(HDC32 hdc, const POINT32 *lppt, DWORD cCount) { FIXME(gdi, "(%d,%p,%ld): stub\n", hdc, lppt, cCount); return 1; }