/* -*- tab-width: 8; c-basic-offset: 4 -*- */ /* * Wine Driver for aRts Sound Server * http://www.arts-project.org * * Copyright 1994 Martin Ayotte * 1999 Eric Pouech (async playing in waveOut/waveIn) * 2000 Eric Pouech (loops in waveOut) * 2002 Chris Morgan (aRts version of this file) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* NOTE: * with arts we cannot stop the audio that is already in * the servers buffer, so to reduce delays during starting * and stoppping of audio streams adjust the * audio buffer size in the kde control center or in the * artsd startup script * * FIXME: * pause in waveOut does not work correctly in loop mode * * TODO: * implement wave-in support with artsc */ /*#define EMULATE_SB16*/ #include "config.h" #include #include #include #ifdef HAVE_UNISTD_H # include #endif #include #include "windef.h" #include "wingdi.h" #include "winerror.h" #include "wine/winuser16.h" #include "mmddk.h" #include "dsound.h" #include "dsdriver.h" #include "arts.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(wave); #ifdef HAVE_ARTS #include #define BUFFER_SIZE 16 * 1024 #define SPACE_THRESHOLD 5 * 1024 #define MAX_WAVEOUTDRV (10) /* state diagram for waveOut writing: * * +---------+-------------+---------------+---------------------------------+ * | state | function | event | new state | * +---------+-------------+---------------+---------------------------------+ * | | open() | | STOPPED | * | PAUSED | write() | | PAUSED | * | STOPPED | write() | | PLAYING | * | PLAYING | write() | HEADER | PLAYING | * | (other) | write() | | | * | (any) | pause() | PAUSING | PAUSED | * | PAUSED | restart() | RESTARTING | PLAYING (if no thrd => STOPPED) | * | (any) | reset() | RESETTING | STOPPED | * | (any) | close() | CLOSING | CLOSED | * +---------+-------------+---------------+---------------------------------+ */ /* states of the playing device */ #define WINE_WS_PLAYING 0 #define WINE_WS_PAUSED 1 #define WINE_WS_STOPPED 2 #define WINE_WS_CLOSED 3 /* events to be send to device */ enum win_wm_message { WINE_WM_PAUSING = WM_USER + 1, WINE_WM_RESTARTING, WINE_WM_RESETTING, WINE_WM_HEADER, WINE_WM_UPDATE, WINE_WM_BREAKLOOP, WINE_WM_CLOSING }; typedef struct { enum win_wm_message msg; /* message identifier */ DWORD param; /* parameter for this message */ HANDLE hEvent; /* if message is synchronous, handle of event for synchro */ } RING_MSG; /* implement an in-process message ring for better performance * (compared to passing thru the server) * this ring will be used by the input (resp output) record (resp playback) routine */ #define ARTS_RING_BUFFER_INCREMENT 64 typedef struct { RING_MSG * messages; int ring_buffer_size; int msg_tosave; int msg_toget; HANDLE msg_event; CRITICAL_SECTION msg_crst; } ARTS_MSG_RING; typedef struct { volatile int state; /* one of the WINE_WS_ manifest constants */ WAVEOPENDESC waveDesc; WORD wFlags; PCMWAVEFORMAT format; WAVEOUTCAPSA caps; /* arts information */ arts_stream_t play_stream; /* the stream structure we get from arts when opening a stream for playing */ DWORD dwBufferSize; /* size of whole buffer in bytes */ char* sound_buffer; long buffer_size; DWORD volume_left; /* volume control information */ DWORD volume_right; LPWAVEHDR lpQueuePtr; /* start of queued WAVEHDRs (waiting to be notified) */ LPWAVEHDR lpPlayPtr; /* start of not yet fully played buffers */ DWORD dwPartialOffset; /* Offset of not yet written bytes in lpPlayPtr */ LPWAVEHDR lpLoopPtr; /* pointer of first buffer in loop, if any */ DWORD dwLoops; /* private copy of loop counter */ DWORD dwPlayedTotal; /* number of bytes actually played since opening */ DWORD dwWrittenTotal; /* number of bytes written to the audio device since opening */ /* synchronization stuff */ HANDLE hStartUpEvent; HANDLE hThread; DWORD dwThreadID; ARTS_MSG_RING msgRing; } WINE_WAVEOUT; static WINE_WAVEOUT WOutDev [MAX_WAVEOUTDRV]; static DWORD wodDsCreate(UINT wDevID, PIDSDRIVER* drv); static DWORD wodDsDesc(UINT wDevID, PDSDRIVERDESC desc); static DWORD wodDsGuid(UINT wDevID, LPGUID pGuid); /* These strings used only for tracing */ static const char *wodPlayerCmdString[] = { "WINE_WM_PAUSING", "WINE_WM_RESTARTING", "WINE_WM_RESETTING", "WINE_WM_HEADER", "WINE_WM_UPDATE", "WINE_WM_BREAKLOOP", "WINE_WM_CLOSING", }; /*======================================================================* * Low level WAVE implementation * *======================================================================*/ /* Volume functions derived from Alsaplayer source */ /* length is the number of 16 bit samples */ void volume_effect16(void *bufin, void* bufout, int length, int left, int right, int nChannels) { short *d_out = (short *)bufout; short *d_in = (short *)bufin; int i, v; /* TRACE("length == %d, nChannels == %d\n", length, nChannels); */ if (right == -1) right = left; for(i = 0; i < length; i+=(nChannels)) { v = (int) ((*(d_in++) * left) / 100); *(d_out++) = (v>32767) ? 32767 : ((v<-32768) ? -32768 : v); if(nChannels == 2) { v = (int) ((*(d_in++) * right) / 100); *(d_out++) = (v>32767) ? 32767 : ((v<-32768) ? -32768 : v); } } } /* length is the number of 8 bit samples */ void volume_effect8(void *bufin, void* bufout, int length, int left, int right, int nChannels) { BYTE *d_out = (BYTE *)bufout; BYTE *d_in = (BYTE *)bufin; int i, v; /* TRACE("length == %d, nChannels == %d\n", length, nChannels); */ if (right == -1) right = left; for(i = 0; i < length; i+=(nChannels)) { v = (BYTE) ((*(d_in++) * left) / 100); *(d_out++) = (v>255) ? 255 : ((v<0) ? 0 : v); if(nChannels == 2) { v = (BYTE) ((*(d_in++) * right) / 100); *(d_out++) = (v>255) ? 255 : ((v<0) ? 0 : v); } } } /****************************************************************** * ARTS_CloseDevice * */ void ARTS_CloseDevice(WINE_WAVEOUT* wwo) { arts_close_stream(wwo->play_stream); /* close the arts stream */ wwo->play_stream = (arts_stream_t*)-1; /* free up the buffer we use for volume and reset the size */ if(wwo->sound_buffer) HeapFree(GetProcessHeap(), 0, wwo->sound_buffer); wwo->buffer_size = 0; } /****************************************************************** * ARTS_Init */ static int ARTS_Init(void) { return arts_init(); /* initialize arts and return errorcode */ } /****************************************************************** * ARTS_WaveClose */ LONG ARTS_WaveClose(void) { int iDevice; /* close all open devices */ for(iDevice = 0; iDevice < MAX_WAVEOUTDRV; iDevice++) { if(WOutDev[iDevice].play_stream != (arts_stream_t*)-1) { ARTS_CloseDevice(&WOutDev[iDevice]); } } arts_free(); /* free up arts */ return 1; } /****************************************************************** * ARTS_WaveInit * * Initialize internal structures from ARTS server info */ LONG ARTS_WaveInit(void) { int i; int errorcode; TRACE("called\n"); if ((errorcode = ARTS_Init()) < 0) { ERR("arts_init() failed (%d)\n", errorcode); return -1; } /* initialize all device handles to -1 */ for (i = 0; i < MAX_WAVEOUTDRV; ++i) { WOutDev[i].play_stream = (arts_stream_t*)-1; memset(&WOutDev[i].caps, 0, sizeof(WOutDev[i].caps)); /* zero out caps values */ /* FIXME: some programs compare this string against the content of the registry * for MM drivers. The names have to match in order for the program to work * (e.g. MS win9x mplayer.exe) */ #ifdef EMULATE_SB16 WOutDev[i].caps.wMid = 0x0002; WOutDev[i].caps.wPid = 0x0104; strcpy(WOutDev[i].caps.szPname, "SB16 Wave Out"); #else WOutDev[i].caps.wMid = 0x00FF; /* Manufac ID */ WOutDev[i].caps.wPid = 0x0001; /* Product ID */ /* strcpy(WOutDev[i].caps.szPname, "OpenSoundSystem WAVOUT Driver");*/ strcpy(WOutDev[i].caps.szPname, "CS4236/37/38"); #endif WOutDev[i].caps.vDriverVersion = 0x0100; WOutDev[i].caps.dwFormats = 0x00000000; WOutDev[i].caps.dwSupport = WAVECAPS_VOLUME; WOutDev[i].caps.wChannels = 2; WOutDev[i].caps.dwSupport |= WAVECAPS_LRVOLUME; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4M08; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4S08; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4S16; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4M16; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2M08; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2S08; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2M16; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2S16; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1M08; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1S08; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1M16; WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1S16; } return 0; } /****************************************************************** * ARTS_InitRingMessage * * Initialize the ring of messages for passing between driver's caller and playback/record * thread */ static int ARTS_InitRingMessage(ARTS_MSG_RING* mr) { mr->msg_toget = 0; mr->msg_tosave = 0; mr->msg_event = CreateEventA(NULL, FALSE, FALSE, NULL); mr->ring_buffer_size = ARTS_RING_BUFFER_INCREMENT; mr->messages = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,mr->ring_buffer_size * sizeof(RING_MSG)); InitializeCriticalSection(&mr->msg_crst); return 0; } /****************************************************************** * ARTS_DestroyRingMessage * */ static int ARTS_DestroyRingMessage(ARTS_MSG_RING* mr) { CloseHandle(mr->msg_event); HeapFree(GetProcessHeap(),0,mr->messages); DeleteCriticalSection(&mr->msg_crst); return 0; } /****************************************************************** * ARTS_AddRingMessage * * Inserts a new message into the ring (should be called from DriverProc derivated routines) */ static int ARTS_AddRingMessage(ARTS_MSG_RING* mr, enum win_wm_message msg, DWORD param, BOOL wait) { HANDLE hEvent = INVALID_HANDLE_VALUE; EnterCriticalSection(&mr->msg_crst); if ((mr->msg_toget == ((mr->msg_tosave + 1) % mr->ring_buffer_size))) { mr->ring_buffer_size += ARTS_RING_BUFFER_INCREMENT; TRACE("mr->ring_buffer_size=%d\n",mr->ring_buffer_size); mr->messages = HeapReAlloc(GetProcessHeap(),0,mr->messages, mr->ring_buffer_size * sizeof(RING_MSG)); } if (wait) { hEvent = CreateEventA(NULL, FALSE, FALSE, NULL); if (hEvent == INVALID_HANDLE_VALUE) { ERR("can't create event !?\n"); LeaveCriticalSection(&mr->msg_crst); return 0; } if (mr->msg_toget != mr->msg_tosave && mr->messages[mr->msg_toget].msg != WINE_WM_HEADER) FIXME("two fast messages in the queue!!!!\n"); /* fast messages have to be added at the start of the queue */ mr->msg_toget = (mr->msg_toget + mr->ring_buffer_size - 1) % mr->ring_buffer_size; mr->messages[mr->msg_toget].msg = msg; mr->messages[mr->msg_toget].param = param; mr->messages[mr->msg_toget].hEvent = hEvent; } else { mr->messages[mr->msg_tosave].msg = msg; mr->messages[mr->msg_tosave].param = param; mr->messages[mr->msg_tosave].hEvent = INVALID_HANDLE_VALUE; mr->msg_tosave = (mr->msg_tosave + 1) % mr->ring_buffer_size; } LeaveCriticalSection(&mr->msg_crst); SetEvent(mr->msg_event); /* signal a new message */ if (wait) { /* wait for playback/record thread to have processed the message */ WaitForSingleObject(hEvent, INFINITE); CloseHandle(hEvent); } return 1; } /****************************************************************** * ARTS_RetrieveRingMessage * * Get a message from the ring. Should be called by the playback/record thread. */ static int ARTS_RetrieveRingMessage(ARTS_MSG_RING* mr, enum win_wm_message *msg, DWORD *param, HANDLE *hEvent) { EnterCriticalSection(&mr->msg_crst); if (mr->msg_toget == mr->msg_tosave) /* buffer empty ? */ { LeaveCriticalSection(&mr->msg_crst); return 0; } *msg = mr->messages[mr->msg_toget].msg; mr->messages[mr->msg_toget].msg = 0; *param = mr->messages[mr->msg_toget].param; *hEvent = mr->messages[mr->msg_toget].hEvent; mr->msg_toget = (mr->msg_toget + 1) % mr->ring_buffer_size; LeaveCriticalSection(&mr->msg_crst); return 1; } /*======================================================================* * Low level WAVE OUT implementation * *======================================================================*/ /************************************************************************** * wodNotifyClient [internal] */ static DWORD wodNotifyClient(WINE_WAVEOUT* wwo, WORD wMsg, DWORD dwParam1, DWORD dwParam2) { TRACE("wMsg = 0x%04x dwParm1 = %04lX dwParam2 = %04lX\n", wMsg, dwParam1, dwParam2); switch (wMsg) { case WOM_OPEN: case WOM_CLOSE: case WOM_DONE: if (wwo->wFlags != DCB_NULL && !DriverCallback(wwo->waveDesc.dwCallback, wwo->wFlags, (HDRVR)wwo->waveDesc.hWave, wMsg, wwo->waveDesc.dwInstance, dwParam1, dwParam2)) { WARN("can't notify client !\n"); return MMSYSERR_ERROR; } break; default: FIXME("Unknown callback message %u\n", wMsg); return MMSYSERR_INVALPARAM; } return MMSYSERR_NOERROR; } /************************************************************************** * wodUpdatePlayedTotal [internal] * */ static BOOL wodUpdatePlayedTotal(WINE_WAVEOUT* wwo) { /* total played is the bytes written less the bytes to write ;-) */ wwo->dwPlayedTotal = wwo->dwWrittenTotal - (wwo->dwBufferSize - arts_stream_get(wwo->play_stream, ARTS_P_BUFFER_SPACE)); return TRUE; } /************************************************************************** * wodPlayer_BeginWaveHdr [internal] * * Makes the specified lpWaveHdr the currently playing wave header. * If the specified wave header is a begin loop and we're not already in * a loop, setup the loop. */ static void wodPlayer_BeginWaveHdr(WINE_WAVEOUT* wwo, LPWAVEHDR lpWaveHdr) { wwo->lpPlayPtr = lpWaveHdr; if (!lpWaveHdr) return; if (lpWaveHdr->dwFlags & WHDR_BEGINLOOP) { if (wwo->lpLoopPtr) { WARN("Already in a loop. Discarding loop on this header (%p)\n", lpWaveHdr); TRACE("Already in a loop. Discarding loop on this header (%p)\n", lpWaveHdr); } else { TRACE("Starting loop (%ldx) with %p\n", lpWaveHdr->dwLoops, lpWaveHdr); wwo->lpLoopPtr = lpWaveHdr; /* Windows does not touch WAVEHDR.dwLoops, * so we need to make an internal copy */ wwo->dwLoops = lpWaveHdr->dwLoops; } } wwo->dwPartialOffset = 0; } /************************************************************************** * wodPlayer_PlayPtrNext [internal] * * Advance the play pointer to the next waveheader, looping if required. */ static LPWAVEHDR wodPlayer_PlayPtrNext(WINE_WAVEOUT* wwo) { LPWAVEHDR lpWaveHdr = wwo->lpPlayPtr; wwo->dwPartialOffset = 0; if ((lpWaveHdr->dwFlags & WHDR_ENDLOOP) && wwo->lpLoopPtr) { /* We're at the end of a loop, loop if required */ if (--wwo->dwLoops > 0) { wwo->lpPlayPtr = wwo->lpLoopPtr; } else { /* Handle overlapping loops correctly */ if (wwo->lpLoopPtr != lpWaveHdr && (lpWaveHdr->dwFlags & WHDR_BEGINLOOP)) { FIXME("Correctly handled case ? (ending loop buffer also starts a new loop)\n"); /* shall we consider the END flag for the closing loop or for * the opening one or for both ??? * code assumes for closing loop only */ } else { lpWaveHdr = lpWaveHdr->lpNext; } wwo->lpLoopPtr = NULL; wodPlayer_BeginWaveHdr(wwo, lpWaveHdr); } } else { /* We're not in a loop. Advance to the next wave header */ wodPlayer_BeginWaveHdr(wwo, lpWaveHdr = lpWaveHdr->lpNext); } return lpWaveHdr; } /************************************************************************** * wodPlayer_DSPWait [internal] * Returns the number of milliseconds to wait for the DSP buffer to clear. * This is based on the number of fragments we want to be clear before * writing and the number of free fragments we already have. */ static DWORD wodPlayer_DSPWait(const WINE_WAVEOUT *wwo) { int waitvalue = (wwo->dwBufferSize - arts_stream_get(wwo->play_stream, ARTS_P_BUFFER_SPACE)) / ((wwo->format.wf.nSamplesPerSec * wwo->format.wBitsPerSample * wwo->format.wf.nChannels) /1000); TRACE("wait value of %d\n", waitvalue); /* return the time left to play the buffer */ return waitvalue; } /************************************************************************** * wodPlayer_NotifyWait [internal] * Returns the number of milliseconds to wait before attempting to notify * completion of the specified wavehdr. * This is based on the number of bytes remaining to be written in the * wave. */ static DWORD wodPlayer_NotifyWait(const WINE_WAVEOUT* wwo, LPWAVEHDR lpWaveHdr) { DWORD dwMillis; if(lpWaveHdr->reserved < wwo->dwPlayedTotal) { dwMillis = 1; } else { dwMillis = (lpWaveHdr->reserved - wwo->dwPlayedTotal) * 1000 / wwo->format.wf.nAvgBytesPerSec; if(!dwMillis) dwMillis = 1; } TRACE("dwMillis = %ld\n", dwMillis); return dwMillis; } /************************************************************************** * wodPlayer_WriteMaxFrags [internal] * Writes the maximum number of bytes possible to the DSP and returns * the number of bytes written. */ static int wodPlayer_WriteMaxFrags(WINE_WAVEOUT* wwo, DWORD* bytes) { /* Only attempt to write to free bytes */ DWORD dwLength = wwo->lpPlayPtr->dwBufferLength - wwo->dwPartialOffset; int toWrite = min(dwLength, *bytes); int written; TRACE("Writing wavehdr %p.%lu[%lu]\n", wwo->lpPlayPtr, wwo->dwPartialOffset, wwo->lpPlayPtr->dwBufferLength); /* see if our buffer isn't large enough for the data we are writing */ if(wwo->buffer_size < toWrite) { if(wwo->sound_buffer) HeapFree(GetProcessHeap(), 0, wwo->sound_buffer); } /* if we don't have a buffer then get one */ if(!wwo->sound_buffer) { /* allocate some memory for the buffer */ wwo->sound_buffer = HeapAlloc(GetProcessHeap(), 0, toWrite); wwo->buffer_size = toWrite; } /* if we don't have a buffer then error out */ if(!wwo->sound_buffer) { ERR("error allocating sound_buffer memory\n"); return 0; } TRACE("toWrite == %d\n", toWrite); /* apply volume to the bits */ /* for single channel audio streams we only use the LEFT volume */ if(wwo->format.wBitsPerSample == 16) { /* apply volume to the buffer we are about to send */ /* divide toWrite(bytes) by 2 as volume processes by 16 bits */ volume_effect16(wwo->lpPlayPtr->lpData + wwo->dwPartialOffset, wwo->sound_buffer, toWrite>>1, wwo->volume_left, wwo->volume_right, wwo->format.wf.nChannels); } else if(wwo->format.wBitsPerSample == 8) { /* apply volume to the buffer we are about to send */ volume_effect8(wwo->lpPlayPtr->lpData + wwo->dwPartialOffset, wwo->sound_buffer, toWrite, wwo->volume_left, wwo->volume_right, wwo->format.wf.nChannels); } else { FIXME("unsupported wwo->format.wBitsPerSample of %d\n", wwo->format.wBitsPerSample); } /* send the audio data to arts for playing */ written = arts_write(wwo->play_stream, wwo->sound_buffer, toWrite); TRACE("written = %d\n", written); if (written <= 0) return written; /* if we wrote nothing just return */ if (written >= dwLength) wodPlayer_PlayPtrNext(wwo); /* If we wrote all current wavehdr, skip to the next one */ else wwo->dwPartialOffset += written; /* Remove the amount written */ *bytes -= written; wwo->dwWrittenTotal += written; /* update stats on this wave device */ return written; /* return the number of bytes written */ } /************************************************************************** * wodPlayer_NotifyCompletions [internal] * * Notifies and remove from queue all wavehdrs which have been played to * the speaker (ie. they have cleared the audio device). If force is true, * we notify all wavehdrs and remove them all from the queue even if they * are unplayed or part of a loop. */ static DWORD wodPlayer_NotifyCompletions(WINE_WAVEOUT* wwo, BOOL force) { LPWAVEHDR lpWaveHdr; /* Start from lpQueuePtr and keep notifying until: * - we hit an unwritten wavehdr * - we hit the beginning of a running loop * - we hit a wavehdr which hasn't finished playing */ while ((lpWaveHdr = wwo->lpQueuePtr) && (force || (lpWaveHdr != wwo->lpPlayPtr && lpWaveHdr != wwo->lpLoopPtr && lpWaveHdr->reserved <= wwo->dwPlayedTotal))) { wwo->lpQueuePtr = lpWaveHdr->lpNext; lpWaveHdr->dwFlags &= ~WHDR_INQUEUE; lpWaveHdr->dwFlags |= WHDR_DONE; wodNotifyClient(wwo, WOM_DONE, (DWORD)lpWaveHdr, 0); } return (lpWaveHdr && lpWaveHdr != wwo->lpPlayPtr && lpWaveHdr != wwo->lpLoopPtr) ? wodPlayer_NotifyWait(wwo, lpWaveHdr) : INFINITE; } /************************************************************************** * wodPlayer_Reset [internal] * * wodPlayer helper. Resets current output stream. */ static void wodPlayer_Reset(WINE_WAVEOUT* wwo, BOOL reset) { wodUpdatePlayedTotal(wwo); wodPlayer_NotifyCompletions(wwo, FALSE); /* updates current notify list */ /* we aren't able to flush any data that has already been written */ /* to arts, otherwise we would do the flushing here */ if (reset) { enum win_wm_message msg; DWORD param; HANDLE ev; /* remove any buffer */ wodPlayer_NotifyCompletions(wwo, TRUE); wwo->lpPlayPtr = wwo->lpQueuePtr = wwo->lpLoopPtr = NULL; wwo->state = WINE_WS_STOPPED; wwo->dwPlayedTotal = wwo->dwWrittenTotal = 0; wwo->dwPartialOffset = 0; /* Clear partial wavehdr */ /* remove any existing message in the ring */ EnterCriticalSection(&wwo->msgRing.msg_crst); /* return all pending headers in queue */ while (ARTS_RetrieveRingMessage(&wwo->msgRing, &msg, ¶m, &ev)) { TRACE("flushing msg\n"); if (msg != WINE_WM_HEADER) { FIXME("shouldn't have headers left\n"); SetEvent(ev); continue; } ((LPWAVEHDR)param)->dwFlags &= ~WHDR_INQUEUE; ((LPWAVEHDR)param)->dwFlags |= WHDR_DONE; wodNotifyClient(wwo, WOM_DONE, param, 0); } ResetEvent(wwo->msgRing.msg_event); LeaveCriticalSection(&wwo->msgRing.msg_crst); } else { if (wwo->lpLoopPtr) { /* complicated case, not handled yet (could imply modifying the loop counter */ FIXME("Pausing while in loop isn't correctly handled yet, except strange results\n"); wwo->lpPlayPtr = wwo->lpLoopPtr; wwo->dwPartialOffset = 0; wwo->dwWrittenTotal = wwo->dwPlayedTotal; /* this is wrong !!! */ } else { /* the data already written is going to be played, so take */ /* this fact into account here */ wwo->dwPlayedTotal = wwo->dwWrittenTotal; } wwo->state = WINE_WS_PAUSED; } } /************************************************************************** * wodPlayer_ProcessMessages [internal] */ static void wodPlayer_ProcessMessages(WINE_WAVEOUT* wwo) { LPWAVEHDR lpWaveHdr; enum win_wm_message msg; DWORD param; HANDLE ev; while (ARTS_RetrieveRingMessage(&wwo->msgRing, &msg, ¶m, &ev)) { TRACE("Received %s %lx\n", wodPlayerCmdString[msg - WM_USER - 1], param); switch (msg) { case WINE_WM_PAUSING: wodPlayer_Reset(wwo, FALSE); SetEvent(ev); break; case WINE_WM_RESTARTING: wwo->state = WINE_WS_PLAYING; SetEvent(ev); break; case WINE_WM_HEADER: lpWaveHdr = (LPWAVEHDR)param; /* insert buffer at the end of queue */ { LPWAVEHDR* wh; for (wh = &(wwo->lpQueuePtr); *wh; wh = &((*wh)->lpNext)); *wh = lpWaveHdr; } if (!wwo->lpPlayPtr) wodPlayer_BeginWaveHdr(wwo,lpWaveHdr); if (wwo->state == WINE_WS_STOPPED) wwo->state = WINE_WS_PLAYING; break; case WINE_WM_RESETTING: wodPlayer_Reset(wwo, TRUE); SetEvent(ev); break; case WINE_WM_UPDATE: wodUpdatePlayedTotal(wwo); SetEvent(ev); break; case WINE_WM_BREAKLOOP: if (wwo->state == WINE_WS_PLAYING && wwo->lpLoopPtr != NULL) { /* ensure exit at end of current loop */ wwo->dwLoops = 1; } SetEvent(ev); break; case WINE_WM_CLOSING: /* sanity check: this should not happen since the device must have been reset before */ if (wwo->lpQueuePtr || wwo->lpPlayPtr) ERR("out of sync\n"); wwo->hThread = 0; wwo->state = WINE_WS_CLOSED; SetEvent(ev); ExitThread(0); /* shouldn't go here */ default: FIXME("unknown message %d\n", msg); break; } } } /************************************************************************** * wodPlayer_FeedDSP [internal] * Feed as much sound data as we can into the DSP and return the number of * milliseconds before it will be necessary to feed the DSP again. */ static DWORD wodPlayer_FeedDSP(WINE_WAVEOUT* wwo) { DWORD availInQ; wodUpdatePlayedTotal(wwo); availInQ = arts_stream_get(wwo->play_stream, ARTS_P_BUFFER_SPACE); TRACE("availInQ = %ld\n", availInQ); /* input queue empty and output buffer with no space */ if (!wwo->lpPlayPtr && availInQ) { TRACE("Run out of wavehdr:s... flushing\n"); wwo->dwPlayedTotal = wwo->dwWrittenTotal; return INFINITE; } /* no more room... no need to try to feed */ if(!availInQ) { TRACE("no more room, no need to try to feed\n"); return wodPlayer_DSPWait(wwo); } /* Feed from partial wavehdr */ if (wwo->lpPlayPtr && wwo->dwPartialOffset != 0) { TRACE("feeding from partial wavehdr\n"); wodPlayer_WriteMaxFrags(wwo, &availInQ); } /* Feed wavehdrs until we run out of wavehdrs or DSP space */ if (!wwo->dwPartialOffset) { while(wwo->lpPlayPtr && availInQ > SPACE_THRESHOLD) { TRACE("feeding waveheaders until we run out of space\n"); /* note the value that dwPlayedTotal will return when this wave finishes playing */ wwo->lpPlayPtr->reserved = wwo->dwWrittenTotal + wwo->lpPlayPtr->dwBufferLength; wodPlayer_WriteMaxFrags(wwo, &availInQ); } } return wodPlayer_DSPWait(wwo); } /************************************************************************** * wodPlayer [internal] */ static DWORD CALLBACK wodPlayer(LPVOID pmt) { WORD uDevID = (DWORD)pmt; WINE_WAVEOUT* wwo = (WINE_WAVEOUT*)&WOutDev[uDevID]; DWORD dwNextFeedTime = INFINITE; /* Time before DSP needs feeding */ DWORD dwNextNotifyTime = INFINITE; /* Time before next wave completion */ DWORD dwSleepTime; wwo->state = WINE_WS_STOPPED; SetEvent(wwo->hStartUpEvent); for (;;) { /** Wait for the shortest time before an action is required. If there * are no pending actions, wait forever for a command. */ dwSleepTime = min(dwNextFeedTime, dwNextNotifyTime); TRACE("waiting %lums (%lu,%lu)\n", dwSleepTime, dwNextFeedTime, dwNextNotifyTime); WaitForSingleObject(wwo->msgRing.msg_event, dwSleepTime); wodPlayer_ProcessMessages(wwo); if (wwo->state == WINE_WS_PLAYING) { dwNextFeedTime = wodPlayer_FeedDSP(wwo); dwNextNotifyTime = wodPlayer_NotifyCompletions(wwo, FALSE); } else { dwNextFeedTime = dwNextNotifyTime = INFINITE; } } } /************************************************************************** * wodGetDevCaps [internal] */ static DWORD wodGetDevCaps(WORD wDevID, LPWAVEOUTCAPSA lpCaps, DWORD dwSize) { TRACE("(%u, %p, %lu);\n", wDevID, lpCaps, dwSize); if (lpCaps == NULL) return MMSYSERR_NOTENABLED; if (wDevID >= MAX_WAVEOUTDRV) { TRACE("MAX_WAVOUTDRV reached !\n"); return MMSYSERR_BADDEVICEID; } memcpy(lpCaps, &WOutDev[wDevID].caps, min(dwSize, sizeof(*lpCaps))); return MMSYSERR_NOERROR; } /************************************************************************** * wodOpen [internal] */ static DWORD wodOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags) { WINE_WAVEOUT* wwo; TRACE("(%u, %p, %08lX);\n", wDevID, lpDesc, dwFlags); if (lpDesc == NULL) { WARN("Invalid Parameter !\n"); return MMSYSERR_INVALPARAM; } if (wDevID >= MAX_WAVEOUTDRV) { TRACE("MAX_WAVOUTDRV reached !\n"); return MMSYSERR_BADDEVICEID; } /* if this device is already open tell the app that it is allocated */ if(WOutDev[wDevID].play_stream != (arts_stream_t*)-1) { TRACE("device already allocated\n"); return MMSYSERR_ALLOCATED; } /* only PCM format is supported so far... */ if (lpDesc->lpFormat->wFormatTag != WAVE_FORMAT_PCM || lpDesc->lpFormat->nChannels == 0 || lpDesc->lpFormat->nSamplesPerSec == 0) { WARN("Bad format: tag=%04X nChannels=%d nSamplesPerSec=%ld !\n", lpDesc->lpFormat->wFormatTag, lpDesc->lpFormat->nChannels, lpDesc->lpFormat->nSamplesPerSec); return WAVERR_BADFORMAT; } if (dwFlags & WAVE_FORMAT_QUERY) { TRACE("Query format: tag=%04X nChannels=%d nSamplesPerSec=%ld !\n", lpDesc->lpFormat->wFormatTag, lpDesc->lpFormat->nChannels, lpDesc->lpFormat->nSamplesPerSec); return MMSYSERR_NOERROR; } wwo = &WOutDev[wDevID]; /* direct sound not supported, ignore the flag */ dwFlags &= ~WAVE_DIRECTSOUND; wwo->wFlags = HIWORD(dwFlags & CALLBACK_TYPEMASK); memcpy(&wwo->waveDesc, lpDesc, sizeof(WAVEOPENDESC)); memcpy(&wwo->format, lpDesc->lpFormat, sizeof(PCMWAVEFORMAT)); if (wwo->format.wBitsPerSample == 0) { WARN("Resetting zeroed wBitsPerSample\n"); wwo->format.wBitsPerSample = 8 * (wwo->format.wf.nAvgBytesPerSec / wwo->format.wf.nSamplesPerSec) / wwo->format.wf.nChannels; } wwo->play_stream = arts_play_stream(wwo->format.wf.nSamplesPerSec, wwo->format.wBitsPerSample, wwo->format.wf.nChannels, "winearts"); /* clear these so we don't have any confusion ;-) */ wwo->sound_buffer = 0; wwo->buffer_size = 0; arts_stream_set(wwo->play_stream, ARTS_P_BLOCKING, 0); /* disable blocking on this stream */ if(!wwo->play_stream) return MMSYSERR_ALLOCATED; /* Try to set buffer size from constant and store the value that it was set to for future use */ wwo->dwBufferSize = arts_stream_set(wwo->play_stream, ARTS_P_BUFFER_SIZE, BUFFER_SIZE); TRACE("Tried to set BUFFER_SIZE of %d, wwo->dwBufferSize is actually %ld\n", BUFFER_SIZE, wwo->dwBufferSize); wwo->dwPlayedTotal = 0; wwo->dwWrittenTotal = 0; /* Initialize volume to full level */ wwo->volume_left = 100; wwo->volume_right = 100; ARTS_InitRingMessage(&wwo->msgRing); /* create player thread */ if (!(dwFlags & WAVE_DIRECTSOUND)) { wwo->hStartUpEvent = CreateEventA(NULL, FALSE, FALSE, NULL); wwo->hThread = CreateThread(NULL, 0, wodPlayer, (LPVOID)(DWORD)wDevID, 0, &(wwo->dwThreadID)); WaitForSingleObject(wwo->hStartUpEvent, INFINITE); CloseHandle(wwo->hStartUpEvent); } else { wwo->hThread = INVALID_HANDLE_VALUE; wwo->dwThreadID = 0; } wwo->hStartUpEvent = INVALID_HANDLE_VALUE; TRACE("stream=0x%lx, dwBufferSize=%ld\n", (long)wwo->play_stream, wwo->dwBufferSize); TRACE("wBitsPerSample=%u, nAvgBytesPerSec=%lu, nSamplesPerSec=%lu, nChannels=%u nBlockAlign=%u!\n", wwo->format.wBitsPerSample, wwo->format.wf.nAvgBytesPerSec, wwo->format.wf.nSamplesPerSec, wwo->format.wf.nChannels, wwo->format.wf.nBlockAlign); return wodNotifyClient(wwo, WOM_OPEN, 0L, 0L); } /************************************************************************** * wodClose [internal] */ static DWORD wodClose(WORD wDevID) { DWORD ret = MMSYSERR_NOERROR; WINE_WAVEOUT* wwo; TRACE("(%u);\n", wDevID); if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream == (arts_stream_t*)-1) { WARN("bad device ID !\n"); return MMSYSERR_BADDEVICEID; } wwo = &WOutDev[wDevID]; if (wwo->lpQueuePtr) { WARN("buffers still playing !\n"); ret = WAVERR_STILLPLAYING; } else { TRACE("imhere[3-close]\n"); if (wwo->hThread != INVALID_HANDLE_VALUE) { ARTS_AddRingMessage(&wwo->msgRing, WINE_WM_CLOSING, 0, TRUE); } ARTS_DestroyRingMessage(&wwo->msgRing); ARTS_CloseDevice(wwo); /* close the stream and clean things up */ ret = wodNotifyClient(wwo, WOM_CLOSE, 0L, 0L); } return ret; } /************************************************************************** * wodWrite [internal] * */ static DWORD wodWrite(WORD wDevID, LPWAVEHDR lpWaveHdr, DWORD dwSize) { TRACE("(%u, %p, %08lX);\n", wDevID, lpWaveHdr, dwSize); /* first, do the sanity checks... */ if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream == (arts_stream_t*)-1) { WARN("bad dev ID !\n"); return MMSYSERR_BADDEVICEID; } if (lpWaveHdr->lpData == NULL || !(lpWaveHdr->dwFlags & WHDR_PREPARED)) { TRACE("unprepared\n"); return WAVERR_UNPREPARED; } if (lpWaveHdr->dwFlags & WHDR_INQUEUE) { TRACE("still playing\n"); return WAVERR_STILLPLAYING; } lpWaveHdr->dwFlags &= ~WHDR_DONE; lpWaveHdr->dwFlags |= WHDR_INQUEUE; lpWaveHdr->lpNext = 0; TRACE("adding ring message\n"); ARTS_AddRingMessage(&WOutDev[wDevID].msgRing, WINE_WM_HEADER, (DWORD)lpWaveHdr, FALSE); return MMSYSERR_NOERROR; } /************************************************************************** * wodPrepare [internal] */ static DWORD wodPrepare(WORD wDevID, LPWAVEHDR lpWaveHdr, DWORD dwSize) { TRACE("(%u, %p, %08lX);\n", wDevID, lpWaveHdr, dwSize); if (wDevID >= MAX_WAVEOUTDRV) { WARN("bad device ID !\n"); return MMSYSERR_BADDEVICEID; } if (lpWaveHdr->dwFlags & WHDR_INQUEUE) return WAVERR_STILLPLAYING; lpWaveHdr->dwFlags |= WHDR_PREPARED; lpWaveHdr->dwFlags &= ~WHDR_DONE; return MMSYSERR_NOERROR; } /************************************************************************** * wodUnprepare [internal] */ static DWORD wodUnprepare(WORD wDevID, LPWAVEHDR lpWaveHdr, DWORD dwSize) { TRACE("(%u, %p, %08lX);\n", wDevID, lpWaveHdr, dwSize); if (wDevID >= MAX_WAVEOUTDRV) { WARN("bad device ID !\n"); return MMSYSERR_BADDEVICEID; } if (lpWaveHdr->dwFlags & WHDR_INQUEUE) return WAVERR_STILLPLAYING; lpWaveHdr->dwFlags &= ~WHDR_PREPARED; lpWaveHdr->dwFlags |= WHDR_DONE; return MMSYSERR_NOERROR; } /************************************************************************** * wodPause [internal] */ static DWORD wodPause(WORD wDevID) { TRACE("(%u);!\n", wDevID); if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream == (arts_stream_t*)-1) { WARN("bad device ID !\n"); return MMSYSERR_BADDEVICEID; } TRACE("imhere[3-PAUSING]\n"); ARTS_AddRingMessage(&WOutDev[wDevID].msgRing, WINE_WM_PAUSING, 0, TRUE); return MMSYSERR_NOERROR; } /************************************************************************** * wodRestart [internal] */ static DWORD wodRestart(WORD wDevID) { TRACE("(%u);\n", wDevID); if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream == (arts_stream_t*)-1) { WARN("bad device ID !\n"); return MMSYSERR_BADDEVICEID; } if (WOutDev[wDevID].state == WINE_WS_PAUSED) { TRACE("imhere[3-RESTARTING]\n"); ARTS_AddRingMessage(&WOutDev[wDevID].msgRing, WINE_WM_RESTARTING, 0, TRUE); } /* FIXME: is NotifyClient with WOM_DONE right ? (Comet Busters 1.3.3 needs this notification) */ /* FIXME: Myst crashes with this ... hmm -MM return wodNotifyClient(wwo, WOM_DONE, 0L, 0L); */ return MMSYSERR_NOERROR; } /************************************************************************** * wodReset [internal] */ static DWORD wodReset(WORD wDevID) { TRACE("(%u);\n", wDevID); if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream == (arts_stream_t*)-1) { WARN("bad device ID !\n"); return MMSYSERR_BADDEVICEID; } TRACE("imhere[3-RESET]\n"); ARTS_AddRingMessage(&WOutDev[wDevID].msgRing, WINE_WM_RESETTING, 0, TRUE); return MMSYSERR_NOERROR; } /************************************************************************** * wodGetPosition [internal] */ static DWORD wodGetPosition(WORD wDevID, LPMMTIME lpTime, DWORD uSize) { int time; DWORD val; WINE_WAVEOUT* wwo; TRACE("(%u, %p, %lu);\n", wDevID, lpTime, uSize); if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream == (arts_stream_t*)-1) { WARN("bad device ID !\n"); return MMSYSERR_BADDEVICEID; } if (lpTime == NULL) return MMSYSERR_INVALPARAM; wwo = &WOutDev[wDevID]; ARTS_AddRingMessage(&wwo->msgRing, WINE_WM_UPDATE, 0, TRUE); val = wwo->dwPlayedTotal; TRACE("wType=%04X wBitsPerSample=%u nSamplesPerSec=%lu nChannels=%u nAvgBytesPerSec=%lu\n", lpTime->wType, wwo->format.wBitsPerSample, wwo->format.wf.nSamplesPerSec, wwo->format.wf.nChannels, wwo->format.wf.nAvgBytesPerSec); TRACE("dwPlayedTotal=%lu\n", val); switch (lpTime->wType) { case TIME_BYTES: lpTime->u.cb = val; TRACE("TIME_BYTES=%lu\n", lpTime->u.cb); break; case TIME_SAMPLES: lpTime->u.sample = val * 8 / wwo->format.wBitsPerSample /wwo->format.wf.nChannels; TRACE("TIME_SAMPLES=%lu\n", lpTime->u.sample); break; case TIME_SMPTE: time = val / (wwo->format.wf.nAvgBytesPerSec / 1000); lpTime->u.smpte.hour = time / 108000; time -= lpTime->u.smpte.hour * 108000; lpTime->u.smpte.min = time / 1800; time -= lpTime->u.smpte.min * 1800; lpTime->u.smpte.sec = time / 30; time -= lpTime->u.smpte.sec * 30; lpTime->u.smpte.frame = time; lpTime->u.smpte.fps = 30; TRACE("TIME_SMPTE=%02u:%02u:%02u:%02u\n", lpTime->u.smpte.hour, lpTime->u.smpte.min, lpTime->u.smpte.sec, lpTime->u.smpte.frame); break; default: FIXME("Format %d not supported ! use TIME_MS !\n", lpTime->wType); lpTime->wType = TIME_MS; case TIME_MS: lpTime->u.ms = val / (wwo->format.wf.nAvgBytesPerSec / 1000); TRACE("TIME_MS=%lu\n", lpTime->u.ms); break; } return MMSYSERR_NOERROR; } /************************************************************************** * wodBreakLoop [internal] */ static DWORD wodBreakLoop(WORD wDevID) { TRACE("(%u);\n", wDevID); if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream == (arts_stream_t*)-1) { WARN("bad device ID !\n"); return MMSYSERR_BADDEVICEID; } ARTS_AddRingMessage(&WOutDev[wDevID].msgRing, WINE_WM_BREAKLOOP, 0, TRUE); return MMSYSERR_NOERROR; } /************************************************************************** * wodGetVolume [internal] */ static DWORD wodGetVolume(WORD wDevID, LPDWORD lpdwVol) { DWORD left, right; left = WOutDev[wDevID].volume_left; right = WOutDev[wDevID].volume_right; TRACE("(%u, %p);\n", wDevID, lpdwVol); *lpdwVol = ((left * 0xFFFFl) / 100) + (((right * 0xFFFFl) / 100) << 16); return MMSYSERR_NOERROR; } /************************************************************************** * wodSetVolume [internal] */ static DWORD wodSetVolume(WORD wDevID, DWORD dwParam) { DWORD left, right; left = (LOWORD(dwParam) * 100) / 0xFFFFl; right = (HIWORD(dwParam) * 100) / 0xFFFFl; TRACE("(%u, %08lX);\n", wDevID, dwParam); WOutDev[wDevID].volume_left = left; WOutDev[wDevID].volume_right = right; return MMSYSERR_NOERROR; } /************************************************************************** * wodGetNumDevs [internal] */ static DWORD wodGetNumDevs(void) { return MAX_WAVEOUTDRV; } /************************************************************************** * wodMessage (WINEARTS.@) */ DWORD WINAPI ARTS_wodMessage(UINT wDevID, UINT wMsg, DWORD dwUser, DWORD dwParam1, DWORD dwParam2) { TRACE("(%u, %04X, %08lX, %08lX, %08lX);\n", wDevID, wMsg, dwUser, dwParam1, dwParam2); switch (wMsg) { case DRVM_INIT: case DRVM_EXIT: case DRVM_ENABLE: case DRVM_DISABLE: /* FIXME: Pretend this is supported */ return 0; case WODM_OPEN: return wodOpen (wDevID, (LPWAVEOPENDESC)dwParam1, dwParam2); case WODM_CLOSE: return wodClose (wDevID); case WODM_WRITE: return wodWrite (wDevID, (LPWAVEHDR)dwParam1, dwParam2); case WODM_PAUSE: return wodPause (wDevID); case WODM_GETPOS: return wodGetPosition (wDevID, (LPMMTIME)dwParam1, dwParam2); case WODM_BREAKLOOP: return wodBreakLoop (wDevID); case WODM_PREPARE: return wodPrepare (wDevID, (LPWAVEHDR)dwParam1, dwParam2); case WODM_UNPREPARE: return wodUnprepare (wDevID, (LPWAVEHDR)dwParam1, dwParam2); case WODM_GETDEVCAPS: return wodGetDevCaps (wDevID, (LPWAVEOUTCAPSA)dwParam1, dwParam2); case WODM_GETNUMDEVS: return wodGetNumDevs (); case WODM_GETPITCH: return MMSYSERR_NOTSUPPORTED; case WODM_SETPITCH: return MMSYSERR_NOTSUPPORTED; case WODM_GETPLAYBACKRATE: return MMSYSERR_NOTSUPPORTED; case WODM_SETPLAYBACKRATE: return MMSYSERR_NOTSUPPORTED; case WODM_GETVOLUME: return wodGetVolume (wDevID, (LPDWORD)dwParam1); case WODM_SETVOLUME: return wodSetVolume (wDevID, dwParam1); case WODM_RESTART: return wodRestart (wDevID); case WODM_RESET: return wodReset (wDevID); case DRV_QUERYDSOUNDIFACE: return wodDsCreate (wDevID, (PIDSDRIVER*)dwParam1); case DRV_QUERYDSOUNDDESC: return wodDsDesc (wDevID, (PDSDRIVERDESC)dwParam1); case DRV_QUERYDSOUNDGUID: return wodDsGuid (wDevID, (LPGUID)dwParam1); default: FIXME("unknown message %d!\n", wMsg); } return MMSYSERR_NOTSUPPORTED; } /*======================================================================* * Low level DSOUND implementation * *======================================================================*/ static DWORD wodDsCreate(UINT wDevID, PIDSDRIVER* drv) { /* we can't perform memory mapping as we don't have a file stream interface with arts like we do with oss */ MESSAGE("This sound card's driver does not support direct access\n"); MESSAGE("The (slower) DirectSound HEL mode will be used instead.\n"); return MMSYSERR_NOTSUPPORTED; } static DWORD wodDsDesc(UINT wDevID, PDSDRIVERDESC desc) { memset(desc, 0, sizeof(*desc)); strcpy(desc->szDesc, "Wine aRts DirectSound Driver"); strcpy(desc->szDrvName, "winearts.drv"); return MMSYSERR_NOERROR; } static DWORD wodDsGuid(UINT wDevID, LPGUID pGuid) { memcpy(pGuid, &DSDEVID_DefaultPlayback, sizeof(GUID)); return MMSYSERR_NOERROR; } #else /* !HAVE_ARTS */ /************************************************************************** * wodMessage (WINEARTS.@) */ DWORD WINAPI ARTS_wodMessage(WORD wDevID, WORD wMsg, DWORD dwUser, DWORD dwParam1, DWORD dwParam2) { FIXME("(%u, %04X, %08lX, %08lX, %08lX):stub\n", wDevID, wMsg, dwUser, dwParam1, dwParam2); return MMSYSERR_NOTENABLED; } #endif /* HAVE_ARTS */