/* * Copyright 2019 Alistair Leslie-Hughes * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #include "dmo.h" #include "mmreg.h" #include "mmsystem.h" #include "uuids.h" #include "initguid.h" #include "dsound.h" #include "rpcproxy.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(dsdmo); struct effect { IMediaObject IMediaObject_iface; IMediaObjectInPlace IMediaObjectInPlace_iface; IUnknown IUnknown_inner; IUnknown *outer_unk; LONG refcount; CRITICAL_SECTION cs; WAVEFORMATEX format; const struct effect_ops *ops; }; struct effect_ops { void *(*query_interface)(struct effect *effect, REFIID iid); void (*destroy)(struct effect *effect); }; static struct effect *impl_from_IUnknown(IUnknown *iface) { return CONTAINING_RECORD(iface, struct effect, IUnknown_inner); } static HRESULT WINAPI effect_inner_QueryInterface(IUnknown *iface, REFIID iid, void **out) { struct effect *effect = impl_from_IUnknown(iface); TRACE("effect %p, iid %s, out %p.\n", effect, debugstr_guid(iid), out); if (IsEqualGUID(iid, &IID_IUnknown)) *out = iface; else if (IsEqualGUID(iid, &IID_IMediaObject)) *out = &effect->IMediaObject_iface; else if (IsEqualGUID(iid, &IID_IMediaObjectInPlace)) *out = &effect->IMediaObjectInPlace_iface; else if (!(*out = effect->ops->query_interface(effect, iid))) { WARN("%s not implemented; returning E_NOINTERFACE.\n", debugstr_guid(iid)); return E_NOINTERFACE; } IUnknown_AddRef((IUnknown *)*out); return S_OK; } static ULONG WINAPI effect_inner_AddRef(IUnknown *iface) { struct effect *effect = impl_from_IUnknown(iface); ULONG refcount = InterlockedIncrement(&effect->refcount); TRACE("%p increasing refcount to %lu.\n", effect, refcount); return refcount; } static ULONG WINAPI effect_inner_Release(IUnknown *iface) { struct effect *effect = impl_from_IUnknown(iface); ULONG refcount = InterlockedDecrement(&effect->refcount); TRACE("%p decreasing refcount to %lu.\n", effect, refcount); if (!refcount) { effect->cs.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&effect->cs); effect->ops->destroy(effect); } return refcount; } static const IUnknownVtbl effect_inner_vtbl = { effect_inner_QueryInterface, effect_inner_AddRef, effect_inner_Release, }; static struct effect *impl_from_IMediaObject(IMediaObject *iface) { return CONTAINING_RECORD(iface, struct effect, IMediaObject_iface); } static HRESULT WINAPI effect_QueryInterface(IMediaObject *iface, REFIID iid, void **out) { struct effect *effect = impl_from_IMediaObject(iface); return IUnknown_QueryInterface(effect->outer_unk, iid, out); } static ULONG WINAPI effect_AddRef(IMediaObject *iface) { struct effect *effect = impl_from_IMediaObject(iface); return IUnknown_AddRef(effect->outer_unk); } static ULONG WINAPI effect_Release(IMediaObject *iface) { struct effect *effect = impl_from_IMediaObject(iface); return IUnknown_Release(effect->outer_unk); } static HRESULT WINAPI effect_GetStreamCount(IMediaObject *iface, DWORD *input, DWORD *output) { FIXME("iface %p, input %p, output %p, stub!\n", iface, input, output); return E_NOTIMPL; } static HRESULT WINAPI effect_GetInputStreamInfo(IMediaObject *iface, DWORD index, DWORD *flags) { FIXME("iface %p, index %lu, flags %p, stub!\n", iface, index, flags); return E_NOTIMPL; } static HRESULT WINAPI effect_GetOutputStreamInfo(IMediaObject *iface, DWORD index, DWORD *flags) { FIXME("iface %p, index %lu, flags %p, stub!\n", iface, index, flags); return E_NOTIMPL; } static HRESULT WINAPI effect_GetInputType(IMediaObject *iface, DWORD index, DWORD type_index, DMO_MEDIA_TYPE *type) { FIXME("iface %p, index %lu, type_index %lu, type %p, stub!\n", iface, index, type_index, type); return E_NOTIMPL; } static HRESULT WINAPI effect_GetOutputType(IMediaObject *iface, DWORD index, DWORD type_index, DMO_MEDIA_TYPE *type) { FIXME("iface %p, index %lu, type_index %lu, type %p, stub!\n", iface, index, type_index, type); return E_NOTIMPL; } static HRESULT WINAPI effect_SetInputType(IMediaObject *iface, DWORD index, const DMO_MEDIA_TYPE *type, DWORD flags) { struct effect *effect = impl_from_IMediaObject(iface); const WAVEFORMATEX *format; TRACE("iface %p, index %lu, type %p, flags %#lx.\n", iface, index, type, flags); if (flags & DMO_SET_TYPEF_CLEAR) { EnterCriticalSection(&effect->cs); memset(&effect->format, 0, sizeof(effect->format)); LeaveCriticalSection(&effect->cs); return S_OK; } if (!IsEqualGUID(&type->majortype, &MEDIATYPE_Audio)) return DMO_E_TYPE_NOT_ACCEPTED; if (!IsEqualGUID(&type->subtype, &MEDIASUBTYPE_PCM) && !IsEqualGUID(&type->subtype, &MEDIASUBTYPE_IEEE_FLOAT)) return DMO_E_TYPE_NOT_ACCEPTED; if (!IsEqualGUID(&type->formattype, &FORMAT_WaveFormatEx)) return DMO_E_TYPE_NOT_ACCEPTED; format = (const WAVEFORMATEX *)type->pbFormat; if (format->wFormatTag == WAVE_FORMAT_PCM) { if (format->wBitsPerSample != 8 && format->wBitsPerSample != 16) { WARN("Rejecting %u-bit integer PCM.\n", format->wBitsPerSample); return DMO_E_TYPE_NOT_ACCEPTED; } } else if (format->wFormatTag == WAVE_FORMAT_IEEE_FLOAT) { if (format->wBitsPerSample != 32) { WARN("Rejecting %u-bit float PCM.\n", format->wBitsPerSample); return DMO_E_TYPE_NOT_ACCEPTED; } } else { WARN("Rejecting tag %#x.\n", format->wFormatTag); return DMO_E_TYPE_NOT_ACCEPTED; } if (format->nChannels != 1 && format->nChannels != 2) { WARN("Rejecting %u channels.\n", format->nChannels); return DMO_E_TYPE_NOT_ACCEPTED; } EnterCriticalSection(&effect->cs); effect->format = *format; LeaveCriticalSection(&effect->cs); return S_OK; } static HRESULT WINAPI effect_SetOutputType(IMediaObject *iface, DWORD index, const DMO_MEDIA_TYPE *type, DWORD flags) { struct effect *effect = impl_from_IMediaObject(iface); HRESULT hr; TRACE("iface %p, index %lu, type %p, flags %#lx.\n", iface, index, type, flags); if (flags & DMO_SET_TYPEF_CLEAR) return S_OK; if (!IsEqualGUID(&type->majortype, &MEDIATYPE_Audio)) return DMO_E_TYPE_NOT_ACCEPTED; if (!IsEqualGUID(&type->subtype, &MEDIASUBTYPE_PCM) && !IsEqualGUID(&type->subtype, &MEDIASUBTYPE_IEEE_FLOAT)) return DMO_E_TYPE_NOT_ACCEPTED; if (!IsEqualGUID(&type->formattype, &FORMAT_WaveFormatEx)) return DMO_E_TYPE_NOT_ACCEPTED; EnterCriticalSection(&effect->cs); hr = memcmp(type->pbFormat, &effect->format, sizeof(WAVEFORMATEX)) ? DMO_E_TYPE_NOT_ACCEPTED : S_OK; LeaveCriticalSection(&effect->cs); return hr; } static HRESULT WINAPI effect_GetInputCurrentType(IMediaObject *iface, DWORD index, DMO_MEDIA_TYPE *type) { FIXME("iface %p, index %lu, type %p, stub!\n", iface, index, type); return E_NOTIMPL; } static HRESULT WINAPI effect_GetOutputCurrentType(IMediaObject *iface, DWORD index, DMO_MEDIA_TYPE *type) { FIXME("iface %p, index %lu, type %p, stub!\n", iface, index, type); return E_NOTIMPL; } static HRESULT WINAPI effect_GetInputSizeInfo(IMediaObject *iface, DWORD index, DWORD *size, DWORD *lookahead, DWORD *alignment) { FIXME("iface %p, index %lu, size %p, lookahead %p, alignment %p, stub!\n", iface, index, size, lookahead, alignment); return E_NOTIMPL; } static HRESULT WINAPI effect_GetOutputSizeInfo(IMediaObject *iface, DWORD index, DWORD *size, DWORD *alignment) { FIXME("iface %p, index %lu, size %p, alignment %p, stub!\n", iface, index, size, alignment); return E_NOTIMPL; } static HRESULT WINAPI effect_GetInputMaxLatency(IMediaObject *iface, DWORD index, REFERENCE_TIME *latency) { FIXME("iface %p, index %lu, latency %p, stub!\n", iface, index, latency); return E_NOTIMPL; } static HRESULT WINAPI effect_SetInputMaxLatency(IMediaObject *iface, DWORD index, REFERENCE_TIME latency) { FIXME("iface %p, index %lu, latency %s, stub!\n", iface, index, wine_dbgstr_longlong(latency)); return E_NOTIMPL; } static HRESULT WINAPI effect_Flush(IMediaObject *iface) { FIXME("iface %p, stub!\n", iface); return E_NOTIMPL; } static HRESULT WINAPI effect_Discontinuity(IMediaObject *iface, DWORD index) { FIXME("iface %p, index %lu, stub!\n", iface, index); return E_NOTIMPL; } static HRESULT WINAPI effect_AllocateStreamingResources(IMediaObject *iface) { FIXME("iface %p, stub!\n", iface); return E_NOTIMPL; } static HRESULT WINAPI effect_FreeStreamingResources(IMediaObject *iface) { FIXME("iface %p, stub!\n", iface); return E_NOTIMPL; } static HRESULT WINAPI effect_GetInputStatus(IMediaObject *iface, DWORD index, DWORD *flags) { FIXME("iface %p, index %lu, flags %p, stub!\n", iface, index, flags); return E_NOTIMPL; } static HRESULT WINAPI effect_ProcessInput(IMediaObject *iface, DWORD index, IMediaBuffer *buffer, DWORD flags, REFERENCE_TIME timestamp, REFERENCE_TIME timelength) { FIXME("iface %p, index %lu, buffer %p, flags %#lx, timestamp %s, timelength %s, stub!\n", iface, index, buffer, flags, wine_dbgstr_longlong(timestamp), wine_dbgstr_longlong(timelength)); return E_NOTIMPL; } static HRESULT WINAPI effect_ProcessOutput(IMediaObject *iface, DWORD flags, DWORD count, DMO_OUTPUT_DATA_BUFFER *buffers, DWORD *status) { FIXME("iface %p, flags %#lx, count %lu, buffers %p, status %p, stub!\n", iface, flags, count, buffers, status); return E_NOTIMPL; } static HRESULT WINAPI effect_Lock(IMediaObject *iface, LONG lock) { FIXME("iface %p, lock %ld, stub!\n", iface, lock); return E_NOTIMPL; } static const IMediaObjectVtbl effect_vtbl = { effect_QueryInterface, effect_AddRef, effect_Release, effect_GetStreamCount, effect_GetInputStreamInfo, effect_GetOutputStreamInfo, effect_GetInputType, effect_GetOutputType, effect_SetInputType, effect_SetOutputType, effect_GetInputCurrentType, effect_GetOutputCurrentType, effect_GetInputSizeInfo, effect_GetOutputSizeInfo, effect_GetInputMaxLatency, effect_SetInputMaxLatency, effect_Flush, effect_Discontinuity, effect_AllocateStreamingResources, effect_FreeStreamingResources, effect_GetInputStatus, effect_ProcessInput, effect_ProcessOutput, effect_Lock, }; static struct effect *impl_from_IMediaObjectInPlace(IMediaObjectInPlace *iface) { return CONTAINING_RECORD(iface, struct effect, IMediaObjectInPlace_iface); } static HRESULT WINAPI effect_inplace_QueryInterface(IMediaObjectInPlace *iface, REFIID iid, void **out) { struct effect *effect = impl_from_IMediaObjectInPlace(iface); return IUnknown_QueryInterface(effect->outer_unk, iid, out); } static ULONG WINAPI effect_inplace_AddRef(IMediaObjectInPlace *iface) { struct effect *effect = impl_from_IMediaObjectInPlace(iface); return IUnknown_AddRef(effect->outer_unk); } static ULONG WINAPI effect_inplace_Release(IMediaObjectInPlace *iface) { struct effect *effect = impl_from_IMediaObjectInPlace(iface); return IUnknown_Release(effect->outer_unk); } static HRESULT WINAPI effect_inplace_Process(IMediaObjectInPlace *iface, ULONG size, BYTE *data, REFERENCE_TIME start, DWORD flags) { FIXME("iface %p, size %lu, data %p, start %s, flags %#lx, stub!\n", iface, size, data, wine_dbgstr_longlong(start), flags); return E_NOTIMPL; } static HRESULT WINAPI effect_inplace_Clone(IMediaObjectInPlace *iface, IMediaObjectInPlace **out) { FIXME("iface %p, out %p, stub!\n", iface, out); return E_NOTIMPL; } static HRESULT WINAPI effect_inplace_GetLatency(IMediaObjectInPlace *iface, REFERENCE_TIME *latency) { FIXME("iface %p, latency %p, stub!\n", iface, latency); return E_NOTIMPL; } static const IMediaObjectInPlaceVtbl effect_inplace_vtbl = { effect_inplace_QueryInterface, effect_inplace_AddRef, effect_inplace_Release, effect_inplace_Process, effect_inplace_Clone, effect_inplace_GetLatency, }; static void effect_init(struct effect *effect, IUnknown *outer, const struct effect_ops *ops) { effect->outer_unk = outer ? outer : &effect->IUnknown_inner; effect->refcount = 1; effect->IUnknown_inner.lpVtbl = &effect_inner_vtbl; effect->IMediaObject_iface.lpVtbl = &effect_vtbl; effect->IMediaObjectInPlace_iface.lpVtbl = &effect_inplace_vtbl; InitializeCriticalSection(&effect->cs); effect->cs.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": effect.cs"); effect->ops = ops; } struct eq { struct effect effect; IDirectSoundFXParamEq IDirectSoundFXParamEq_iface; DSFXParamEq params; }; static struct eq *impl_from_IDirectSoundFXParamEq(IDirectSoundFXParamEq *iface) { return CONTAINING_RECORD(iface, struct eq, IDirectSoundFXParamEq_iface); } static HRESULT WINAPI eq_params_QueryInterface(IDirectSoundFXParamEq *iface, REFIID iid, void **out) { struct eq *effect = impl_from_IDirectSoundFXParamEq(iface); return IUnknown_QueryInterface(effect->effect.outer_unk, iid, out); } static ULONG WINAPI eq_params_AddRef(IDirectSoundFXParamEq *iface) { struct eq *effect = impl_from_IDirectSoundFXParamEq(iface); return IUnknown_AddRef(effect->effect.outer_unk); } static ULONG WINAPI eq_params_Release(IDirectSoundFXParamEq *iface) { struct eq *effect = impl_from_IDirectSoundFXParamEq(iface); return IUnknown_Release(effect->effect.outer_unk); } static HRESULT WINAPI eq_params_SetAllParameters(IDirectSoundFXParamEq *iface, const DSFXParamEq *params) { struct eq *effect = impl_from_IDirectSoundFXParamEq(iface); TRACE("effect %p, params %p.\n", effect, params); EnterCriticalSection(&effect->effect.cs); effect->params = *params; LeaveCriticalSection(&effect->effect.cs); return S_OK; } static HRESULT WINAPI eq_params_GetAllParameters(IDirectSoundFXParamEq *iface, DSFXParamEq *params) { struct eq *effect = impl_from_IDirectSoundFXParamEq(iface); TRACE("effect %p, params %p.\n", effect, params); EnterCriticalSection(&effect->effect.cs); *params = effect->params; LeaveCriticalSection(&effect->effect.cs); return S_OK; } static const IDirectSoundFXParamEqVtbl eq_params_vtbl = { eq_params_QueryInterface, eq_params_AddRef, eq_params_Release, eq_params_SetAllParameters, eq_params_GetAllParameters, }; static struct eq *impl_eq_from_effect(struct effect *iface) { return CONTAINING_RECORD(iface, struct eq, effect); } static void *eq_query_interface(struct effect *iface, REFIID iid) { struct eq *effect = impl_eq_from_effect(iface); if (IsEqualGUID(iid, &IID_IDirectSoundFXParamEq)) return &effect->IDirectSoundFXParamEq_iface; return NULL; } static void eq_destroy(struct effect *iface) { struct eq *effect = impl_eq_from_effect(iface); free(effect); } static const struct effect_ops eq_ops = { .destroy = eq_destroy, .query_interface = eq_query_interface, }; static HRESULT eq_create(IUnknown *outer, IUnknown **out) { struct eq *object; if (!(object = calloc(1, sizeof(*object)))) return E_OUTOFMEMORY; effect_init(&object->effect, outer, &eq_ops); object->IDirectSoundFXParamEq_iface.lpVtbl = &eq_params_vtbl; object->params.fCenter = 8000.0f; object->params.fBandwidth = 12.0f; object->params.fGain = 0.0f; TRACE("Created equalizer effect %p.\n", object); *out = &object->effect.IUnknown_inner; return S_OK; } struct reverb { struct effect effect; IDirectSoundFXI3DL2Reverb IDirectSoundFXI3DL2Reverb_iface; DSFXI3DL2Reverb params; }; static struct reverb *impl_from_IDirectSoundFXI3DL2Reverb(IDirectSoundFXI3DL2Reverb *iface) { return CONTAINING_RECORD(iface, struct reverb, IDirectSoundFXI3DL2Reverb_iface); } static HRESULT WINAPI reverb_params_QueryInterface(IDirectSoundFXI3DL2Reverb *iface, REFIID iid, void **out) { struct reverb *effect = impl_from_IDirectSoundFXI3DL2Reverb(iface); return IUnknown_QueryInterface(effect->effect.outer_unk, iid, out); } static ULONG WINAPI reverb_params_AddRef(IDirectSoundFXI3DL2Reverb *iface) { struct reverb *effect = impl_from_IDirectSoundFXI3DL2Reverb(iface); return IUnknown_AddRef(effect->effect.outer_unk); } static ULONG WINAPI reverb_params_Release(IDirectSoundFXI3DL2Reverb *iface) { struct reverb *effect = impl_from_IDirectSoundFXI3DL2Reverb(iface); return IUnknown_Release(effect->effect.outer_unk); } static HRESULT WINAPI reverb_params_SetAllParameters(IDirectSoundFXI3DL2Reverb *iface, const DSFXI3DL2Reverb *params) { struct reverb *effect = impl_from_IDirectSoundFXI3DL2Reverb(iface); TRACE("effect %p, params %p.\n", effect, params); EnterCriticalSection(&effect->effect.cs); effect->params = *params; LeaveCriticalSection(&effect->effect.cs); return S_OK; } static HRESULT WINAPI reverb_params_GetAllParameters(IDirectSoundFXI3DL2Reverb *iface, DSFXI3DL2Reverb *params) { struct reverb *effect = impl_from_IDirectSoundFXI3DL2Reverb(iface); TRACE("effect %p, params %p.\n", effect, params); EnterCriticalSection(&effect->effect.cs); *params = effect->params; LeaveCriticalSection(&effect->effect.cs); return S_OK; } static HRESULT WINAPI reverb_params_SetPreset(IDirectSoundFXI3DL2Reverb *iface, DWORD preset) { struct reverb *effect = impl_from_IDirectSoundFXI3DL2Reverb(iface); FIXME("effect %p, preset %lu, stub!\n", effect, preset); return E_NOTIMPL; } static HRESULT WINAPI reverb_params_GetPreset(IDirectSoundFXI3DL2Reverb *iface, DWORD *preset) { struct reverb *effect = impl_from_IDirectSoundFXI3DL2Reverb(iface); FIXME("effect %p, preset %p, stub!\n", effect, preset); return E_NOTIMPL; } static HRESULT WINAPI reverb_params_SetQuality(IDirectSoundFXI3DL2Reverb *iface, LONG quality) { struct reverb *effect = impl_from_IDirectSoundFXI3DL2Reverb(iface); FIXME("effect %p, quality %lu, stub!\n", effect, quality); return E_NOTIMPL; } static HRESULT WINAPI reverb_params_GetQuality(IDirectSoundFXI3DL2Reverb *iface, LONG *quality) { struct reverb *effect = impl_from_IDirectSoundFXI3DL2Reverb(iface); FIXME("effect %p, quality %p, stub!\n", effect, quality); return E_NOTIMPL; } static const IDirectSoundFXI3DL2ReverbVtbl reverb_params_vtbl = { reverb_params_QueryInterface, reverb_params_AddRef, reverb_params_Release, reverb_params_SetAllParameters, reverb_params_GetAllParameters, reverb_params_SetPreset, reverb_params_GetPreset, reverb_params_SetQuality, reverb_params_GetQuality, }; static struct reverb *impl_reverb_from_effect(struct effect *iface) { return CONTAINING_RECORD(iface, struct reverb, effect); } static void *reverb_query_interface(struct effect *iface, REFIID iid) { struct reverb *effect = impl_reverb_from_effect(iface); if (IsEqualGUID(iid, &IID_IDirectSoundFXI3DL2Reverb)) return &effect->IDirectSoundFXI3DL2Reverb_iface; return NULL; } static void reverb_destroy(struct effect *iface) { struct reverb *effect = impl_reverb_from_effect(iface); free(effect); } static const struct effect_ops reverb_ops = { .destroy = reverb_destroy, .query_interface = reverb_query_interface, }; static HRESULT reverb_create(IUnknown *outer, IUnknown **out) { struct reverb *object; if (!(object = calloc(1, sizeof(*object)))) return E_OUTOFMEMORY; effect_init(&object->effect, outer, &reverb_ops); object->IDirectSoundFXI3DL2Reverb_iface.lpVtbl = &reverb_params_vtbl; object->params.lRoom = DSFX_I3DL2REVERB_ROOM_DEFAULT; object->params.lRoomHF = DSFX_I3DL2REVERB_ROOMHF_DEFAULT; object->params.flRoomRolloffFactor = DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_DEFAULT; object->params.flDecayTime = DSFX_I3DL2REVERB_DECAYTIME_DEFAULT; object->params.flDecayHFRatio = DSFX_I3DL2REVERB_DECAYHFRATIO_DEFAULT; object->params.lReflections = DSFX_I3DL2REVERB_REFLECTIONS_DEFAULT; object->params.flReflectionsDelay = DSFX_I3DL2REVERB_REFLECTIONSDELAY_DEFAULT; object->params.lReverb = DSFX_I3DL2REVERB_REVERB_DEFAULT; object->params.flReverbDelay = DSFX_I3DL2REVERB_REVERBDELAY_DEFAULT; object->params.flDiffusion = DSFX_I3DL2REVERB_DIFFUSION_DEFAULT; object->params.flDensity = DSFX_I3DL2REVERB_DENSITY_DEFAULT; object->params.flHFReference = DSFX_I3DL2REVERB_HFREFERENCE_DEFAULT; TRACE("Created I3DL2 reverb effect %p.\n", object); *out = &object->effect.IUnknown_inner; return S_OK; } struct waves_reverb { struct effect effect; IDirectSoundFXWavesReverb IDirectSoundFXWavesReverb_iface; }; static struct waves_reverb *impl_from_IDirectSoundFXWavesReverb(IDirectSoundFXWavesReverb *iface) { return CONTAINING_RECORD(iface, struct waves_reverb, IDirectSoundFXWavesReverb_iface); } static HRESULT WINAPI waves_reverb_params_QueryInterface(IDirectSoundFXWavesReverb *iface, REFIID iid, void **out) { struct waves_reverb *effect = impl_from_IDirectSoundFXWavesReverb(iface); return IUnknown_QueryInterface(effect->effect.outer_unk, iid, out); } static ULONG WINAPI waves_reverb_params_AddRef(IDirectSoundFXWavesReverb *iface) { struct waves_reverb *effect = impl_from_IDirectSoundFXWavesReverb(iface); return IUnknown_AddRef(effect->effect.outer_unk); } static ULONG WINAPI waves_reverb_params_Release(IDirectSoundFXWavesReverb *iface) { struct waves_reverb *effect = impl_from_IDirectSoundFXWavesReverb(iface); return IUnknown_Release(effect->effect.outer_unk); } static HRESULT WINAPI waves_reverb_params_SetAllParameters(IDirectSoundFXWavesReverb *iface, const DSFXWavesReverb *params) { struct waves_reverb *effect = impl_from_IDirectSoundFXWavesReverb(iface); FIXME("effect %p, params %p, stub!\n", effect, params); return E_NOTIMPL; } static HRESULT WINAPI waves_reverb_params_GetAllParameters(IDirectSoundFXWavesReverb *iface, DSFXWavesReverb *params) { struct waves_reverb *effect = impl_from_IDirectSoundFXWavesReverb(iface); FIXME("effect %p, params %p, stub!\n", effect, params); return E_NOTIMPL; } static const IDirectSoundFXWavesReverbVtbl waves_reverb_params_vtbl = { waves_reverb_params_QueryInterface, waves_reverb_params_AddRef, waves_reverb_params_Release, waves_reverb_params_SetAllParameters, waves_reverb_params_GetAllParameters, }; static struct waves_reverb *impl_waves_reverb_from_effect(struct effect *iface) { return CONTAINING_RECORD(iface, struct waves_reverb, effect); } static void *waves_reverb_query_interface(struct effect *iface, REFIID iid) { struct waves_reverb *effect = impl_waves_reverb_from_effect(iface); if (IsEqualGUID(iid, &IID_IDirectSoundFXWavesReverb)) return &effect->IDirectSoundFXWavesReverb_iface; return NULL; } static void waves_reverb_destroy(struct effect *iface) { struct waves_reverb *effect = impl_waves_reverb_from_effect(iface); free(effect); } static const struct effect_ops waves_reverb_ops = { .destroy = waves_reverb_destroy, .query_interface = waves_reverb_query_interface, }; static HRESULT waves_reverb_create(IUnknown *outer, IUnknown **out) { struct waves_reverb *object; if (!(object = calloc(1, sizeof(*object)))) return E_OUTOFMEMORY; effect_init(&object->effect, outer, &waves_reverb_ops); object->IDirectSoundFXWavesReverb_iface.lpVtbl = &waves_reverb_params_vtbl; TRACE("Created waves reverb effect %p.\n", object); *out = &object->effect.IUnknown_inner; return S_OK; } struct class_factory { IClassFactory IClassFactory_iface; HRESULT (*create_instance)(IUnknown *outer, IUnknown **out); }; static struct class_factory *impl_from_IClassFactory(IClassFactory *iface) { return CONTAINING_RECORD(iface, struct class_factory, IClassFactory_iface); } static HRESULT WINAPI class_factory_QueryInterface(IClassFactory *iface, REFIID iid, void **out) { TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out); if (IsEqualGUID(iid, &IID_IUnknown) || IsEqualGUID(iid, &IID_IClassFactory)) { IClassFactory_AddRef(iface); *out = iface; return S_OK; } *out = NULL; WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(iid)); return E_NOINTERFACE; } static ULONG WINAPI class_factory_AddRef(IClassFactory *iface) { return 2; } static ULONG WINAPI class_factory_Release(IClassFactory *iface) { return 1; } static HRESULT WINAPI class_factory_CreateInstance(IClassFactory *iface, IUnknown *outer, REFIID iid, void **out) { struct class_factory *factory = impl_from_IClassFactory(iface); IUnknown *unk; HRESULT hr; TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out); *out = NULL; if (outer && !IsEqualGUID(iid, &IID_IUnknown)) return E_NOINTERFACE; if (SUCCEEDED(hr = factory->create_instance(outer, &unk))) { hr = IUnknown_QueryInterface(unk, iid, out); IUnknown_Release(unk); } return hr; } static HRESULT WINAPI class_factory_LockServer(IClassFactory *iface, BOOL lock) { FIXME("lock %d, stub!\n", lock); return S_OK; } static const IClassFactoryVtbl class_factory_vtbl = { class_factory_QueryInterface, class_factory_AddRef, class_factory_Release, class_factory_CreateInstance, class_factory_LockServer, }; static struct { const GUID *clsid; struct class_factory factory; } class_factories[] = { {&GUID_DSFX_STANDARD_I3DL2REVERB, {{&class_factory_vtbl}, reverb_create}}, {&GUID_DSFX_STANDARD_PARAMEQ, {{&class_factory_vtbl}, eq_create}}, {&GUID_DSFX_WAVES_REVERB, {{&class_factory_vtbl}, waves_reverb_create}}, }; HRESULT WINAPI DllGetClassObject(REFCLSID clsid, REFIID iid, void **out) { unsigned int i; TRACE("clsid %s, iid %s, out %p.\n", debugstr_guid(clsid), debugstr_guid(iid), out); for (i = 0; i < ARRAY_SIZE(class_factories); ++i) { if (IsEqualGUID(clsid, class_factories[i].clsid)) return IClassFactory_QueryInterface(&class_factories[i].factory.IClassFactory_iface, iid, out); } FIXME("%s not available, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(clsid)); return CLASS_E_CLASSNOTAVAILABLE; }