/* * Server main select() loop * * Copyright (C) 1998 Alexandre Julliard */ #include #include #include #include #include #include #include #include #include #include "object.h" struct timeout_user { struct timeout_user *next; /* next in sorted timeout list */ struct timeout_user *prev; /* prev in sorted timeout list */ struct timeval when; /* timeout expiry (absolute time) */ timeout_callback callback; /* callback function */ void *private; /* callback private data */ }; static struct select_user *users[FD_SETSIZE]; /* users array */ static fd_set read_set, write_set; /* current select sets */ static int nb_users; /* current number of users */ static int max_fd; /* max fd in use */ static struct timeout_user *timeout_head; /* sorted timeouts list head */ static struct timeout_user *timeout_tail; /* sorted timeouts list tail */ /* register a user */ void register_select_user( struct select_user *user ) { assert( !users[user->fd] ); users[user->fd] = user; if (user->fd > max_fd) max_fd = user->fd; nb_users++; } /* remove a user */ void unregister_select_user( struct select_user *user ) { assert( users[user->fd] == user ); FD_CLR( user->fd, &read_set ); FD_CLR( user->fd, &write_set ); users[user->fd] = NULL; if (max_fd == user->fd) while (max_fd && !users[max_fd]) max_fd--; nb_users--; } /* set the events that select waits for on this fd */ void set_select_events( struct select_user *user, int events ) { assert( users[user->fd] == user ); if (events & READ_EVENT) FD_SET( user->fd, &read_set ); else FD_CLR( user->fd, &read_set ); if (events & WRITE_EVENT) FD_SET( user->fd, &write_set ); else FD_CLR( user->fd, &write_set ); } /* check if events are pending */ int check_select_events( struct select_user *user, int events ) { fd_set read_fds, write_fds; struct timeval tv = { 0, 0 }; FD_ZERO( &read_fds ); FD_ZERO( &write_fds ); if (events & READ_EVENT) FD_SET( user->fd, &read_fds ); if (events & WRITE_EVENT) FD_SET( user->fd, &write_fds ); return select( user->fd + 1, &read_fds, &write_fds, NULL, &tv ) > 0; } /* add a timeout user */ struct timeout_user *add_timeout_user( struct timeval *when, timeout_callback func, void *private ) { struct timeout_user *user; struct timeout_user *pos; if (!(user = mem_alloc( sizeof(*user) ))) return NULL; user->when = *when; user->callback = func; user->private = private; /* Now insert it in the linked list */ for (pos = timeout_head; pos; pos = pos->next) { if (pos->when.tv_sec > user->when.tv_sec) break; if ((pos->when.tv_sec == user->when.tv_sec) && (pos->when.tv_usec > user->when.tv_usec)) break; } if (pos) /* insert it before 'pos' */ { if ((user->prev = pos->prev)) user->prev->next = user; else timeout_head = user; user->next = pos; pos->prev = user; } else /* insert it at the tail */ { user->next = NULL; if (timeout_tail) timeout_tail->next = user; else timeout_head = user; user->prev = timeout_tail; timeout_tail = user; } return user; } /* remove a timeout user */ void remove_timeout_user( struct timeout_user *user ) { if (user->next) user->next->prev = user->prev; else timeout_tail = user->prev; if (user->prev) user->prev->next = user->next; else timeout_head = user->next; free( user ); } /* make an absolute timeout value from a relative timeout in milliseconds */ void make_timeout( struct timeval *when, int timeout ) { gettimeofday( when, 0 ); if (!timeout) return; if ((when->tv_usec += (timeout % 1000) * 1000) >= 1000000) { when->tv_usec -= 1000000; when->tv_sec++; } when->tv_sec += timeout / 1000; } /* handle an expired timeout */ static void handle_timeout( struct timeout_user *user ) { if (user->next) user->next->prev = user->prev; else timeout_tail = user->prev; if (user->prev) user->prev->next = user->next; else timeout_head = user->next; user->callback( user->private ); free( user ); } /* server main loop */ void select_loop(void) { int i, ret; setsid(); signal( SIGPIPE, SIG_IGN ); while (nb_users) { fd_set read = read_set, write = write_set; if (timeout_head) { struct timeval tv, now; gettimeofday( &now, NULL ); if ((timeout_head->when.tv_sec < now.tv_sec) || ((timeout_head->when.tv_sec == now.tv_sec) && (timeout_head->when.tv_usec < now.tv_usec))) { handle_timeout( timeout_head ); continue; } tv.tv_sec = timeout_head->when.tv_sec - now.tv_sec; if ((tv.tv_usec = timeout_head->when.tv_usec - now.tv_usec) < 0) { tv.tv_usec += 1000000; tv.tv_sec--; } #if 0 printf( "select: " ); for (i = 0; i <= max_fd; i++) printf( "%c", FD_ISSET( i, &read_set ) ? 'r' : (FD_ISSET( i, &write_set ) ? 'w' : '-') ); printf( " timeout %d.%06d\n", tv.tv_sec, tv.tv_usec ); #endif ret = select( max_fd + 1, &read, &write, NULL, &tv ); } else /* no timeout */ { #if 0 printf( "select: " ); for (i = 0; i <= max_fd; i++) printf( "%c", FD_ISSET( i, &read_set ) ? 'r' : (FD_ISSET( i, &write_set ) ? 'w' : '-') ); printf( " no timeout\n" ); #endif ret = select( max_fd + 1, &read, &write, NULL, NULL ); } if (!ret) continue; if (ret == -1) { if (errno == EINTR) continue; perror("select"); } for (i = 0; i <= max_fd; i++) { int event = 0; if (FD_ISSET( i, &write )) event |= WRITE_EVENT; if (FD_ISSET( i, &read )) event |= READ_EVENT; /* Note: users[i] might be NULL here, because an event routine called in an earlier pass of this loop might have removed the current user ... */ if (event && users[i]) users[i]->func( event, users[i]->private ); } } }