/* IDirectMusicPerformance Implementation * * Copyright (C) 2003-2004 Rok Mandeljc * Copyright (C) 2003-2004 Raphael Junqueira * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "dmime_private.h" WINE_DEFAULT_DEBUG_CHANNEL(dmime); typedef struct IDirectMusicPerformance8Impl { IDirectMusicPerformance8 IDirectMusicPerformance8_iface; LONG ref; /* IDirectMusicPerformanceImpl fields */ IDirectMusic8 *pDirectMusic; IDirectSound *pDirectSound; IDirectMusicGraph *pToolGraph; DMUS_AUDIOPARAMS pParams; /* global parameters */ BOOL fAutoDownload; char cMasterGrooveLevel; float fMasterTempo; long lMasterVolume; /* performance channels */ DMUSIC_PRIVATE_PCHANNEL PChannel[32]; /* IDirectMusicPerformance8Impl fields */ IDirectMusicAudioPath *pDefaultPath; HANDLE hNotification; REFERENCE_TIME rtMinimum; REFERENCE_TIME rtLatencyTime; DWORD dwBumperLength; DWORD dwPrepareTime; /** Message Processing */ HANDLE procThread; DWORD procThreadId; REFERENCE_TIME procThreadStartTime; BOOL procThreadTicStarted; CRITICAL_SECTION safe; struct DMUS_PMSGItem *head; struct DMUS_PMSGItem *imm_head; } IDirectMusicPerformance8Impl; typedef struct DMUS_PMSGItem DMUS_PMSGItem; struct DMUS_PMSGItem { DMUS_PMSGItem* next; DMUS_PMSGItem* prev; REFERENCE_TIME rtItemTime; BOOL bInUse; DWORD cb; DMUS_PMSG pMsg; }; #define DMUS_PMSGToItem(pMSG) ((DMUS_PMSGItem*) (((unsigned char*) pPMSG) - offsetof(DMUS_PMSGItem, pMsg))) #define DMUS_ItemToPMSG(pItem) (&(pItem->pMsg)) #define DMUS_ItemRemoveFromQueue(This,pItem) \ {\ if (pItem->prev) pItem->prev->next = pItem->next;\ if (pItem->next) pItem->next->prev = pItem->prev;\ if (This->head == pItem) This->head = pItem->next;\ if (This->imm_head == pItem) This->imm_head = pItem->next;\ pItem->bInUse = FALSE;\ } #define PROCESSMSG_START (WM_APP + 0) #define PROCESSMSG_EXIT (WM_APP + 1) #define PROCESSMSG_REMOVE (WM_APP + 2) #define PROCESSMSG_ADD (WM_APP + 4) static DMUS_PMSGItem* ProceedMsg(IDirectMusicPerformance8Impl* This, DMUS_PMSGItem* cur) { if (cur->pMsg.dwType == DMUS_PMSGT_NOTIFICATION) { SetEvent(This->hNotification); } DMUS_ItemRemoveFromQueue(This, cur); switch (cur->pMsg.dwType) { case DMUS_PMSGT_WAVE: case DMUS_PMSGT_TEMPO: case DMUS_PMSGT_STOP: default: FIXME("Unhandled PMsg Type: 0x%x\n", cur->pMsg.dwType); break; } return cur; } static DWORD WINAPI ProcessMsgThread(LPVOID lpParam) { IDirectMusicPerformance8Impl* This = lpParam; DWORD timeOut = INFINITE; MSG msg; HRESULT hr; REFERENCE_TIME rtCurTime; DMUS_PMSGItem* it = NULL; DMUS_PMSGItem* cur = NULL; DMUS_PMSGItem* it_next = NULL; while (TRUE) { DWORD dwDec = This->rtLatencyTime + This->dwBumperLength; if (timeOut > 0) MsgWaitForMultipleObjects(0, NULL, FALSE, timeOut, QS_POSTMESSAGE|QS_SENDMESSAGE|QS_TIMER); timeOut = INFINITE; EnterCriticalSection(&This->safe); hr = IDirectMusicPerformance8_GetTime(&This->IDirectMusicPerformance8_iface, &rtCurTime, NULL); if (FAILED(hr)) { goto outrefresh; } for (it = This->imm_head; NULL != it; ) { it_next = it->next; cur = ProceedMsg(This, it); HeapFree(GetProcessHeap(), 0, cur); it = it_next; } for (it = This->head; NULL != it && it->rtItemTime < rtCurTime + dwDec; ) { it_next = it->next; cur = ProceedMsg(This, it); HeapFree(GetProcessHeap(), 0, cur); it = it_next; } if (NULL != it) { timeOut = ( it->rtItemTime - rtCurTime ) + This->rtLatencyTime; } outrefresh: LeaveCriticalSection(&This->safe); while (PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) { /** if hwnd we suppose that is a windows event ... */ if (NULL != msg.hwnd) { TranslateMessage(&msg); DispatchMessageA(&msg); } else { switch (msg.message) { case WM_QUIT: case PROCESSMSG_EXIT: goto outofthread; case PROCESSMSG_START: break; case PROCESSMSG_ADD: break; case PROCESSMSG_REMOVE: break; default: ERR("Unhandled message %u. Critical Path\n", msg.message); break; } } } /** here we should run a little of current AudioPath */ } outofthread: TRACE("(%p): Exiting\n", This); return 0; } static BOOL PostMessageToProcessMsgThread(IDirectMusicPerformance8Impl* This, UINT iMsg) { if (FALSE == This->procThreadTicStarted && PROCESSMSG_EXIT != iMsg) { BOOL res; This->procThread = CreateThread(NULL, 0, ProcessMsgThread, This, 0, &This->procThreadId); if (NULL == This->procThread) return FALSE; SetThreadPriority(This->procThread, THREAD_PRIORITY_TIME_CRITICAL); This->procThreadTicStarted = TRUE; while(1) { res = PostThreadMessageA(This->procThreadId, iMsg, 0, 0); /* Let the thread creates its message queue (with MsgWaitForMultipleObjects call) by yielding and retrying */ if (!res && (GetLastError() == ERROR_INVALID_THREAD_ID)) Sleep(0); else break; } return res; } return PostThreadMessageA(This->procThreadId, iMsg, 0, 0); } static inline IDirectMusicPerformance8Impl *impl_from_IDirectMusicPerformance8(IDirectMusicPerformance8 *iface) { return CONTAINING_RECORD(iface, IDirectMusicPerformance8Impl, IDirectMusicPerformance8_iface); } /* IDirectMusicPerformance8 IUnknown part: */ static HRESULT WINAPI IDirectMusicPerformance8Impl_QueryInterface(IDirectMusicPerformance8 *iface, REFIID riid, void **ppv) { TRACE("(%p, %s,%p)\n", iface, debugstr_dmguid(riid), ppv); if (IsEqualIID (riid, &IID_IUnknown) || IsEqualIID (riid, &IID_IDirectMusicPerformance) || IsEqualIID (riid, &IID_IDirectMusicPerformance2) || IsEqualIID (riid, &IID_IDirectMusicPerformance8)) { *ppv = iface; IUnknown_AddRef(iface); return S_OK; } WARN("(%p, %s,%p): not found\n", iface, debugstr_dmguid(riid), ppv); return E_NOINTERFACE; } static ULONG WINAPI IDirectMusicPerformance8Impl_AddRef(IDirectMusicPerformance8 *iface) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); ULONG ref = InterlockedIncrement(&This->ref); TRACE("(%p): AddRef from %d\n", This, ref - 1); DMIME_LockModule(); return ref; } static ULONG WINAPI IDirectMusicPerformance8Impl_Release(IDirectMusicPerformance8 *iface) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p): ReleaseRef to %d\n", This, ref); if (ref == 0) { This->safe.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&This->safe); HeapFree(GetProcessHeap(), 0, This); } DMIME_UnlockModule(); return ref; } /* IDirectMusicPerformanceImpl IDirectMusicPerformance Interface part: */ static HRESULT WINAPI IDirectMusicPerformance8Impl_Init(IDirectMusicPerformance8 *iface, IDirectMusic **ppDirectMusic, IDirectSound *pDirectSound, HWND hWnd) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(iface = %p, dmusic = %p, dsound = %p, hwnd = %p)\n", This, ppDirectMusic, pDirectSound, hWnd); if (This->pDirectMusic || This->pDirectSound) return DMUS_E_ALREADY_INITED; if (NULL == hWnd) { hWnd = GetForegroundWindow(); } if (NULL != pDirectSound) { This->pDirectSound = pDirectSound; IDirectSound_AddRef(This->pDirectSound); } else { DirectSoundCreate8(NULL, (LPDIRECTSOUND8*) &This->pDirectSound, NULL); if (!This->pDirectSound) return DSERR_NODRIVER; if (NULL != hWnd) { IDirectSound8_SetCooperativeLevel(This->pDirectSound, hWnd, DSSCL_PRIORITY); } else { /* how to get the ForeGround window handle ? */ /*IDirectSound8_SetCooperativeLevel(This->pDirectSound, hWnd, DSSCL_PRIORITY);*/ } } if (NULL != ppDirectMusic && NULL != *ppDirectMusic) { /* app creates its own dmusic object and gives it to performance */ This->pDirectMusic = (IDirectMusic8*) *ppDirectMusic; IDirectMusic8_AddRef(This->pDirectMusic); } else { HRESULT hr; /* App enables the performance to initialize itself and needs a pointer to object */ hr = CoCreateInstance(&CLSID_DirectMusic, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusic8, (void**)&This->pDirectMusic); if (FAILED(hr)) return hr; if (ppDirectMusic) { *ppDirectMusic = (LPDIRECTMUSIC)This->pDirectMusic; IDirectMusic8_AddRef((LPDIRECTMUSIC8)*ppDirectMusic); } } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_PlaySegment(IDirectMusicPerformance8 *iface, IDirectMusicSegment *pSegment, DWORD dwFlags, __int64 i64StartTime, IDirectMusicSegmentState **ppSegmentState) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p, %d, 0x%s, %p): stub\n", This, pSegment, dwFlags, wine_dbgstr_longlong(i64StartTime), ppSegmentState); if (ppSegmentState) return create_dmsegmentstate(&IID_IDirectMusicSegmentState,(void**)ppSegmentState); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_Stop(IDirectMusicPerformance8 *iface, IDirectMusicSegment *pSegment, IDirectMusicSegmentState *pSegmentState, MUSIC_TIME mtTime, DWORD dwFlags) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p, %p, %d, %d): stub\n", This, pSegment, pSegmentState, mtTime, dwFlags); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetSegmentState(IDirectMusicPerformance8 *iface, IDirectMusicSegmentState **ppSegmentState, MUSIC_TIME mtTime) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p,%p, %d): stub\n", This, ppSegmentState, mtTime); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetPrepareTime(IDirectMusicPerformance8 *iface, DWORD dwMilliSeconds) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); TRACE("(%p, %d)\n", This, dwMilliSeconds); This->dwPrepareTime = dwMilliSeconds; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetPrepareTime(IDirectMusicPerformance8 *iface, DWORD *pdwMilliSeconds) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); TRACE("(%p, %p)\n", This, pdwMilliSeconds); if (NULL == pdwMilliSeconds) { return E_POINTER; } *pdwMilliSeconds = This->dwPrepareTime; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetBumperLength(IDirectMusicPerformance8 *iface, DWORD dwMilliSeconds) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); TRACE("(%p, %d)\n", This, dwMilliSeconds); This->dwBumperLength = dwMilliSeconds; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetBumperLength(IDirectMusicPerformance8 *iface, DWORD *pdwMilliSeconds) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); TRACE("(%p, %p)\n", This, pdwMilliSeconds); if (NULL == pdwMilliSeconds) { return E_POINTER; } *pdwMilliSeconds = This->dwBumperLength; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SendPMsg(IDirectMusicPerformance8 *iface, DMUS_PMSG *pPMSG) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); DMUS_PMSGItem* pItem = NULL; DMUS_PMSGItem* it = NULL; DMUS_PMSGItem* prev_it = NULL; DMUS_PMSGItem** queue = NULL; FIXME("(%p, %p): stub\n", This, pPMSG); if (NULL == pPMSG) { return E_POINTER; } pItem = DMUS_PMSGToItem(pPMSG); if (pItem->bInUse) { return DMUS_E_ALREADY_SENT; } /* TODO: Valid Flags */ /* TODO: DMUS_PMSGF_MUSICTIME */ pItem->rtItemTime = pPMSG->rtTime; if (pPMSG->dwFlags & DMUS_PMSGF_TOOL_IMMEDIATE) { queue = &This->imm_head; } else { queue = &This->head; } EnterCriticalSection(&This->safe); for (it = *queue; NULL != it && it->rtItemTime < pItem->rtItemTime; it = it->next) { prev_it = it; } if (NULL == prev_it) { pItem->prev = NULL; if (NULL != *queue) pItem->next = (*queue)->next; /*assert( NULL == pItem->next->prev );*/ if (NULL != pItem->next) pItem->next->prev = pItem; *queue = pItem; } else { pItem->prev = prev_it; pItem->next = prev_it->next; prev_it->next = pItem; if (NULL != pItem->next) pItem->next->prev = pItem; } LeaveCriticalSection(&This->safe); /** now in use, prevent from stupid Frees */ pItem->bInUse = TRUE; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_MusicToReferenceTime(IDirectMusicPerformance8 *iface, MUSIC_TIME mtTime, REFERENCE_TIME *prtTime) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %d, %p): stub\n", This, mtTime, prtTime); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_ReferenceToMusicTime(IDirectMusicPerformance8 *iface, REFERENCE_TIME rtTime, MUSIC_TIME *pmtTime) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, 0x%s, %p): stub\n", This, wine_dbgstr_longlong(rtTime), pmtTime); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_IsPlaying(IDirectMusicPerformance8 *iface, IDirectMusicSegment *pSegment, IDirectMusicSegmentState *pSegState) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p, %p): stub\n", This, pSegment, pSegState); return S_FALSE; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetTime(IDirectMusicPerformance8 *iface, REFERENCE_TIME *prtNow, MUSIC_TIME *pmtNow) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); HRESULT hr = S_OK; REFERENCE_TIME rtCur = 0; /*TRACE("(%p, %p, %p)\n", This, prtNow, pmtNow); */ if (This->procThreadTicStarted) { rtCur = ((REFERENCE_TIME) GetTickCount() * 10000) - This->procThreadStartTime; } else { /*return DMUS_E_NO_MASTER_CLOCK;*/ } if (NULL != prtNow) { *prtNow = rtCur; } if (NULL != pmtNow) { hr = IDirectMusicPerformance8_ReferenceToMusicTime(iface, rtCur, pmtNow); } return hr; } static HRESULT WINAPI IDirectMusicPerformance8Impl_AllocPMsg(IDirectMusicPerformance8 *iface, ULONG cb, DMUS_PMSG **ppPMSG) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); DMUS_PMSGItem* pItem = NULL; FIXME("(%p, %d, %p): stub\n", This, cb, ppPMSG); if (sizeof(DMUS_PMSG) > cb) { return E_INVALIDARG; } if (NULL == ppPMSG) { return E_POINTER; } pItem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, cb - sizeof(DMUS_PMSG) + sizeof(DMUS_PMSGItem)); if (NULL == pItem) { return E_OUTOFMEMORY; } pItem->pMsg.dwSize = cb; *ppPMSG = DMUS_ItemToPMSG(pItem); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_FreePMsg(IDirectMusicPerformance8 *iface, DMUS_PMSG *pPMSG) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); DMUS_PMSGItem* pItem = NULL; FIXME("(%p, %p): stub\n", This, pPMSG); if (NULL == pPMSG) { return E_POINTER; } pItem = DMUS_PMSGToItem(pPMSG); if (pItem->bInUse) { /** prevent for freeing PMsg in queue (ie to be processed) */ return DMUS_E_CANNOT_FREE; } /** now we can remove it safely */ EnterCriticalSection(&This->safe); DMUS_ItemRemoveFromQueue( This, pItem ); LeaveCriticalSection(&This->safe); /** TODO: see if we should Release the pItem->pMsg->punkUser and others Interfaces */ HeapFree(GetProcessHeap(), 0, pItem); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetGraph(IDirectMusicPerformance8 *iface, IDirectMusicGraph **ppGraph) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p): to check\n", This, ppGraph); if (NULL != This->pToolGraph) { *ppGraph = This->pToolGraph; IDirectMusicGraph_AddRef(*ppGraph); } else { return E_FAIL; } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetGraph(IDirectMusicPerformance8 *iface, IDirectMusicGraph *pGraph) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p): to check\n", This, pGraph); if (NULL != This->pToolGraph) { /* Todo clean buffers and tools before */ IDirectMusicGraph_Release(This->pToolGraph); } This->pToolGraph = pGraph; if (NULL != This->pToolGraph) { IDirectMusicGraph_AddRef(This->pToolGraph); } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetNotificationHandle(IDirectMusicPerformance8 *iface, HANDLE hNotification, REFERENCE_TIME rtMinimum) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p, 0x%s): stub\n", This, hNotification, wine_dbgstr_longlong(rtMinimum)); This->hNotification = hNotification; if (rtMinimum) This->rtMinimum = rtMinimum; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetNotificationPMsg(IDirectMusicPerformance8 *iface, DMUS_NOTIFICATION_PMSG **ppNotificationPMsg) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p): stub\n", This, ppNotificationPMsg); if (NULL == ppNotificationPMsg) { return E_POINTER; } return S_FALSE; /*return S_OK;*/ } static HRESULT WINAPI IDirectMusicPerformance8Impl_AddNotificationType(IDirectMusicPerformance8 *iface, REFGUID rguidNotificationType) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %s): stub\n", This, debugstr_dmguid(rguidNotificationType)); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_RemoveNotificationType(IDirectMusicPerformance8 *iface, REFGUID rguidNotificationType) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %s): stub\n", This, debugstr_dmguid(rguidNotificationType)); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_AddPort(IDirectMusicPerformance8 *iface, IDirectMusicPort *pPort) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); HRESULT hr = E_FAIL; FIXME("(%p, %p): stub\n", This, pPort); if (!This->pDirectMusic || !This->pDirectSound) return DMUS_E_NOT_INIT; if (NULL == pPort) { GUID port_guid; IDirectMusicPort* pDefaultPort = NULL; DMUS_PORTPARAMS params; int i, j; hr = IDirectMusic8_GetDefaultPort(This->pDirectMusic, &port_guid); if (FAILED(hr)) return hr; ZeroMemory(¶ms, sizeof(params)); params.dwSize = sizeof(params); params.dwValidParams = DMUS_PORTPARAMS_CHANNELGROUPS | DMUS_PORTPARAMS_SHARE; params.dwChannelGroups = 1; params.fShare = TRUE; hr = IDirectMusic8_CreatePort(This->pDirectMusic, &port_guid, ¶ms, &pDefaultPort, NULL); if (FAILED(hr)) return hr; hr = IDirectMusicPort_Activate(pDefaultPort, TRUE); if (FAILED(hr)) { IDirectMusicPort_Release(pDefaultPort); return hr; } j = 0; for (i = 0; i < 16; ++i) { if (NULL == This->PChannel[i].port) { This->PChannel[i].port = pPort; This->PChannel[i].group = 0; This->PChannel[i].channel = j; /* FIXME: should this be assigned? */ j++; } } } else { IDirectMusicPort_AddRef(pPort); } /** * We should remember added Ports (for example using a list) * and control if Port is registered for each api who use ports */ return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_RemovePort(IDirectMusicPerformance8 *iface, IDirectMusicPort *pPort) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p): stub\n", This, pPort); IDirectMusicPort_Release (pPort); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_AssignPChannelBlock(IDirectMusicPerformance8 *iface, DWORD dwBlockNum, IDirectMusicPort *pPort, DWORD dwGroup) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); int i, j, range /* min value in range */; FIXME("(%p, %d, %p, %d): semi-stub\n", This, dwBlockNum, pPort, dwGroup-1); if (NULL == pPort) return E_POINTER; range = 16 * dwBlockNum; j = 0; for (i = range; i < range+16; i++) { /*TRACE("Setting PChannel[%i] to port %p, group %ld, MIDI port %i\n", i, pPort, dwGroup-1, j); */ This->PChannel[i].port = pPort; This->PChannel[i].group = dwGroup - 1; /* first index is always zero */ This->PChannel[i].channel = j; /* FIXME: should this be assigned? */ j++; } /*if (dwGroup > 2) return S_FALSE;*/ return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_AssignPChannel(IDirectMusicPerformance8 *iface, DWORD PChannel, IDirectMusicPort *port, DWORD group, DWORD MChannel) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); TRACE("(%p)->(%d, %p, %d, %d)\n", This, PChannel, port, group, MChannel); if (!port) return E_POINTER; This->PChannel[PChannel].port = port; This->PChannel[PChannel].group = group; This->PChannel[PChannel].channel = MChannel; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_PChannelInfo(IDirectMusicPerformance8 *iface, DWORD PChannel, IDirectMusicPort **port, DWORD *group, DWORD *MChannel) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); DMUS_PORTPARAMS8 port_params; GUID default_port; FIXME("(%p)->(%d, %p, %p, %p): stub\n", This, PChannel, port, group, MChannel); port_params.dwSize = sizeof(DMUS_PORTPARAMS8); port_params.dwValidParams = 0; IDirectMusic8_GetDefaultPort(This->pDirectMusic, &default_port); IDirectMusic8_CreatePort(This->pDirectMusic, &default_port, &port_params, port, NULL); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_DownloadInstrument(IDirectMusicPerformance8 *iface, IDirectMusicInstrument *pInst, DWORD dwPChannel, IDirectMusicDownloadedInstrument **ppDownInst, DMUS_NOTERANGE *pNoteRanges, DWORD dwNumNoteRanges, IDirectMusicPort **ppPort, DWORD *pdwGroup, DWORD *pdwMChannel) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p, %d, %p, %p, %d, %p, %p, %p): stub\n", This, pInst, dwPChannel, ppDownInst, pNoteRanges, dwNumNoteRanges, ppPort, pdwGroup, pdwMChannel); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_Invalidate(IDirectMusicPerformance8 *iface, MUSIC_TIME mtTime, DWORD dwFlags) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %d, %d): stub\n", This, mtTime, dwFlags); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetParam(IDirectMusicPerformance8 *iface, REFGUID rguidType, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, MUSIC_TIME *pmtNext, void *pParam) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %s, %d, %d, %d, %p, %p): stub\n", This, debugstr_dmguid(rguidType), dwGroupBits, dwIndex, mtTime, pmtNext, pParam); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetParam(IDirectMusicPerformance8 *iface, REFGUID rguidType, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, void *pParam) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %s, %d, %d, %d, %p): stub\n", This, debugstr_dmguid(rguidType), dwGroupBits, dwIndex, mtTime, pParam); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetGlobalParam(IDirectMusicPerformance8 *iface, REFGUID rguidType, void *pParam, DWORD dwSize) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); TRACE("(%p, %s, %p, %d): stub\n", This, debugstr_dmguid(rguidType), pParam, dwSize); if (IsEqualGUID (rguidType, &GUID_PerfAutoDownload)) memcpy(pParam, &This->fAutoDownload, sizeof(This->fAutoDownload)); if (IsEqualGUID (rguidType, &GUID_PerfMasterGrooveLevel)) memcpy(pParam, &This->cMasterGrooveLevel, sizeof(This->cMasterGrooveLevel)); if (IsEqualGUID (rguidType, &GUID_PerfMasterTempo)) memcpy(pParam, &This->fMasterTempo, sizeof(This->fMasterTempo)); if (IsEqualGUID (rguidType, &GUID_PerfMasterVolume)) memcpy(pParam, &This->lMasterVolume, sizeof(This->lMasterVolume)); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetGlobalParam(IDirectMusicPerformance8 *iface, REFGUID rguidType, void *pParam, DWORD dwSize) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); TRACE("(%p, %s, %p, %d)\n", This, debugstr_dmguid(rguidType), pParam, dwSize); if (IsEqualGUID (rguidType, &GUID_PerfAutoDownload)) { memcpy(&This->fAutoDownload, pParam, dwSize); TRACE("=> AutoDownload set to %d\n", This->fAutoDownload); } if (IsEqualGUID (rguidType, &GUID_PerfMasterGrooveLevel)) { memcpy(&This->cMasterGrooveLevel, pParam, dwSize); TRACE("=> MasterGrooveLevel set to %i\n", This->cMasterGrooveLevel); } if (IsEqualGUID (rguidType, &GUID_PerfMasterTempo)) { memcpy(&This->fMasterTempo, pParam, dwSize); TRACE("=> MasterTempo set to %f\n", This->fMasterTempo); } if (IsEqualGUID (rguidType, &GUID_PerfMasterVolume)) { memcpy(&This->lMasterVolume, pParam, dwSize); TRACE("=> MasterVolume set to %li\n", This->lMasterVolume); } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetLatencyTime(IDirectMusicPerformance8 *iface, REFERENCE_TIME *prtTime) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); TRACE("(%p, %p): stub\n", This, prtTime); *prtTime = This->rtLatencyTime; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetQueueTime(IDirectMusicPerformance8 *iface, REFERENCE_TIME *prtTime) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p): stub\n", This, prtTime); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_AdjustTime(IDirectMusicPerformance8 *iface, REFERENCE_TIME rtAmount) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, 0x%s): stub\n", This, wine_dbgstr_longlong(rtAmount)); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_CloseDown(IDirectMusicPerformance8 *iface) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p): stub\n", This); if (PostMessageToProcessMsgThread(This, PROCESSMSG_EXIT)) { WaitForSingleObject(This->procThread, INFINITE); This->procThreadTicStarted = FALSE; CloseHandle(This->procThread); } if (NULL != This->pDirectSound) { IDirectSound_Release(This->pDirectSound); This->pDirectSound = NULL; } if (NULL != This->pDirectMusic) { IDirectMusic8_Release(This->pDirectMusic); This->pDirectMusic = NULL; } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetResolvedTime(IDirectMusicPerformance8 *iface, REFERENCE_TIME rtTime, REFERENCE_TIME *prtResolved, DWORD dwTimeResolveFlags) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, 0x%s, %p, %d): stub\n", This, wine_dbgstr_longlong(rtTime), prtResolved, dwTimeResolveFlags); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_MIDIToMusic(IDirectMusicPerformance8 *iface, BYTE bMIDIValue, DMUS_CHORD_KEY *pChord, BYTE bPlayMode, BYTE bChordLevel, WORD *pwMusicValue) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %d, %p, %d, %d, %p): stub\n", This, bMIDIValue, pChord, bPlayMode, bChordLevel, pwMusicValue); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_MusicToMIDI(IDirectMusicPerformance8 *iface, WORD wMusicValue, DMUS_CHORD_KEY *pChord, BYTE bPlayMode, BYTE bChordLevel, BYTE *pbMIDIValue) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %d, %p, %d, %d, %p): stub\n", This, wMusicValue, pChord, bPlayMode, bChordLevel, pbMIDIValue); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_TimeToRhythm(IDirectMusicPerformance8 *iface, MUSIC_TIME mtTime, DMUS_TIMESIGNATURE *pTimeSig, WORD *pwMeasure, BYTE *pbBeat, BYTE *pbGrid, short *pnOffset) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %d, %p, %p, %p, %p, %p): stub\n", This, mtTime, pTimeSig, pwMeasure, pbBeat, pbGrid, pnOffset); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_RhythmToTime(IDirectMusicPerformance8 *iface, WORD wMeasure, BYTE bBeat, BYTE bGrid, short nOffset, DMUS_TIMESIGNATURE *pTimeSig, MUSIC_TIME *pmtTime) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %d, %d, %d, %i, %p, %p): stub\n", This, wMeasure, bBeat, bGrid, nOffset, pTimeSig, pmtTime); return S_OK; } /* IDirectMusicPerformance8 Interface part follow: */ static HRESULT WINAPI IDirectMusicPerformance8Impl_InitAudio(IDirectMusicPerformance8 *iface, IDirectMusic **ppDirectMusic, IDirectSound **ppDirectSound, HWND hWnd, DWORD dwDefaultPathType, DWORD dwPChannelCount, DWORD dwFlags, DMUS_AUDIOPARAMS* pParams) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); IDirectSound* dsound = NULL; HRESULT hr = S_OK; FIXME("(%p, %p, %p, %p, %x, %u, %x, %p): to check\n", This, ppDirectMusic, ppDirectSound, hWnd, dwDefaultPathType, dwPChannelCount, dwFlags, pParams); if (This->pDirectMusic || This->pDirectSound) return DMUS_E_ALREADY_INITED; if (NULL != ppDirectSound && NULL != *ppDirectSound) { dsound = *ppDirectSound; } else { hr = DirectSoundCreate8 (NULL, (LPDIRECTSOUND8*) &dsound, NULL); FIXME("return dsound(%p,%d)\n", dsound, hr); if (FAILED(hr) || !dsound) return DSERR_NODRIVER; if (ppDirectSound) *ppDirectSound = dsound; } IDirectMusicPerformance8Impl_Init(iface, ppDirectMusic, dsound, hWnd); /* Init increases the ref count of the dsound object. Decrement it if the app doesn't want a pointer to the object. */ if (NULL == ppDirectSound) { IDirectSound_Release(This->pDirectSound); } /* as seen in msdn we need params init before audio path creation */ if (NULL != pParams) { This->pParams = *pParams; } else { /* TODO, how can i fill the struct as seen on msdn */ memset(&This->pParams, 0, sizeof(DMUS_AUDIOPARAMS)); This->pParams.dwSize = sizeof(DMUS_AUDIOPARAMS); This->pParams.fInitNow = FALSE; This->pParams.dwValidData = DMUS_AUDIOPARAMS_FEATURES | DMUS_AUDIOPARAMS_VOICES | DMUS_AUDIOPARAMS_SAMPLERATE | DMUS_AUDIOPARAMS_DEFAULTSYNTH; This->pParams.dwVoices = 64; This->pParams.dwSampleRate = (DWORD) 22.050; This->pParams.dwFeatures = dwFlags; This->pParams.clsidDefaultSynth = CLSID_DirectMusicSynthSink; } if(dwDefaultPathType != 0) hr = IDirectMusicPerformance8_CreateStandardAudioPath(iface, dwDefaultPathType, dwPChannelCount, FALSE, &This->pDefaultPath); PostMessageToProcessMsgThread(This, PROCESSMSG_START); return hr; } static HRESULT WINAPI IDirectMusicPerformance8Impl_PlaySegmentEx(IDirectMusicPerformance8 *iface, IUnknown *pSource, WCHAR *pwzSegmentName, IUnknown *pTransition, DWORD dwFlags, __int64 i64StartTime, IDirectMusicSegmentState **ppSegmentState, IUnknown *pFrom, IUnknown *pAudioPath) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p, %p, %p, %d, 0x%s, %p, %p, %p): stub\n", This, pSource, pwzSegmentName, pTransition, dwFlags, wine_dbgstr_longlong(i64StartTime), ppSegmentState, pFrom, pAudioPath); if (ppSegmentState) return create_dmsegmentstate(&IID_IDirectMusicSegmentState,(void**)ppSegmentState); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_StopEx(IDirectMusicPerformance8 *iface, IUnknown *pObjectToStop, __int64 i64StopTime, DWORD dwFlags) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p, 0x%s, %d): stub\n", This, pObjectToStop, wine_dbgstr_longlong(i64StopTime), dwFlags); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_ClonePMsg(IDirectMusicPerformance8 *iface, DMUS_PMSG *pSourcePMSG, DMUS_PMSG **ppCopyPMSG) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p, %p): stub\n", This, pSourcePMSG, ppCopyPMSG); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_CreateAudioPath(IDirectMusicPerformance8 *iface, IUnknown *pSourceConfig, BOOL fActivate, IDirectMusicAudioPath **ppNewPath) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); IDirectMusicAudioPath *pPath; FIXME("(%p, %p, %d, %p): stub\n", This, pSourceConfig, fActivate, ppNewPath); if (NULL == ppNewPath) { return E_POINTER; } create_dmaudiopath(&IID_IDirectMusicAudioPath, (void**)&pPath); set_audiopath_perf_pointer(pPath, iface); /** TODO */ *ppNewPath = pPath; return IDirectMusicAudioPath_Activate(*ppNewPath, fActivate); } static HRESULT WINAPI IDirectMusicPerformance8Impl_CreateStandardAudioPath(IDirectMusicPerformance8 *iface, DWORD dwType, DWORD dwPChannelCount, BOOL fActivate, IDirectMusicAudioPath **ppNewPath) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); IDirectMusicAudioPath *pPath; DSBUFFERDESC desc; WAVEFORMATEX format; IDirectSoundBuffer *buffer, *primary_buffer; HRESULT hr = S_OK; FIXME("(%p)->(%d, %d, %d, %p): semi-stub\n", This, dwType, dwPChannelCount, fActivate, ppNewPath); if (NULL == ppNewPath) { return E_POINTER; } *ppNewPath = NULL; /* Secondary buffer description */ memset(&format, 0, sizeof(format)); format.wFormatTag = WAVE_FORMAT_PCM; format.nChannels = 1; format.nSamplesPerSec = 44000; format.nAvgBytesPerSec = 44000*2; format.nBlockAlign = 2; format.wBitsPerSample = 16; format.cbSize = 0; memset(&desc, 0, sizeof(desc)); desc.dwSize = sizeof(desc); desc.dwFlags = DSBCAPS_CTRLFX | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_GLOBALFOCUS; desc.dwBufferBytes = DSBSIZE_MIN; desc.dwReserved = 0; desc.lpwfxFormat = &format; desc.guid3DAlgorithm = GUID_NULL; switch(dwType) { case DMUS_APATH_DYNAMIC_3D: desc.dwFlags |= DSBCAPS_CTRL3D | DSBCAPS_CTRLFREQUENCY | DSBCAPS_MUTE3DATMAXDISTANCE; break; case DMUS_APATH_DYNAMIC_MONO: desc.dwFlags |= DSBCAPS_CTRLFREQUENCY; break; case DMUS_APATH_SHARED_STEREOPLUSREVERB: /* normally we have to create 2 buffers (one for music other for reverb) * in this case. See msdn */ case DMUS_APATH_DYNAMIC_STEREO: desc.dwFlags |= DSBCAPS_CTRLFREQUENCY; format.nChannels = 2; format.nBlockAlign *= 2; format.nAvgBytesPerSec *=2; break; default: return E_INVALIDARG; } /* FIXME: Should we create one secondary buffer for each PChannel? */ hr = IDirectSound8_CreateSoundBuffer ((LPDIRECTSOUND8) This->pDirectSound, &desc, &buffer, NULL); if (FAILED(hr)) return DSERR_BUFFERLOST; /* Update description for creating primary buffer */ desc.dwFlags |= DSBCAPS_PRIMARYBUFFER; desc.dwBufferBytes = 0; desc.lpwfxFormat = NULL; hr = IDirectSound8_CreateSoundBuffer ((LPDIRECTSOUND8) This->pDirectSound, &desc, &primary_buffer, NULL); if (FAILED(hr)) { IDirectSoundBuffer_Release(buffer); return DSERR_BUFFERLOST; } create_dmaudiopath(&IID_IDirectMusicAudioPath, (void**)&pPath); set_audiopath_perf_pointer(pPath, iface); set_audiopath_dsound_buffer(pPath, buffer); set_audiopath_primary_dsound_buffer(pPath, buffer); *ppNewPath = pPath; TRACE(" returning IDirectMusicAudioPath interface at %p.\n", *ppNewPath); return IDirectMusicAudioPath_Activate(*ppNewPath, fActivate); } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetDefaultAudioPath(IDirectMusicPerformance8 *iface, IDirectMusicAudioPath *pAudioPath) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p): semi-stub\n", This, pAudioPath); if (This->pDefaultPath) { IDirectMusicAudioPath_Release(This->pDefaultPath); This->pDefaultPath = NULL; } This->pDefaultPath = pAudioPath; if (This->pDefaultPath) { IDirectMusicAudioPath_AddRef(This->pDefaultPath); set_audiopath_perf_pointer(This->pDefaultPath, iface); } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetDefaultAudioPath(IDirectMusicPerformance8 *iface, IDirectMusicAudioPath **ppAudioPath) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %p): semi-stub (%p)\n", This, ppAudioPath, This->pDefaultPath); if (NULL != This->pDefaultPath) { *ppAudioPath = This->pDefaultPath; IDirectMusicAudioPath_AddRef(*ppAudioPath); } else { *ppAudioPath = NULL; } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetParamEx(IDirectMusicPerformance8 *iface, REFGUID rguidType, DWORD dwTrackID, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, MUSIC_TIME *pmtNext, void *pParam) { IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface); FIXME("(%p, %s, %d, %d, %d, %d, %p, %p): stub\n", This, debugstr_dmguid(rguidType), dwTrackID, dwGroupBits, dwIndex, mtTime, pmtNext, pParam); return S_OK; } static const IDirectMusicPerformance8Vtbl DirectMusicPerformance8_Vtbl = { IDirectMusicPerformance8Impl_QueryInterface, IDirectMusicPerformance8Impl_AddRef, IDirectMusicPerformance8Impl_Release, IDirectMusicPerformance8Impl_Init, IDirectMusicPerformance8Impl_PlaySegment, IDirectMusicPerformance8Impl_Stop, IDirectMusicPerformance8Impl_GetSegmentState, IDirectMusicPerformance8Impl_SetPrepareTime, IDirectMusicPerformance8Impl_GetPrepareTime, IDirectMusicPerformance8Impl_SetBumperLength, IDirectMusicPerformance8Impl_GetBumperLength, IDirectMusicPerformance8Impl_SendPMsg, IDirectMusicPerformance8Impl_MusicToReferenceTime, IDirectMusicPerformance8Impl_ReferenceToMusicTime, IDirectMusicPerformance8Impl_IsPlaying, IDirectMusicPerformance8Impl_GetTime, IDirectMusicPerformance8Impl_AllocPMsg, IDirectMusicPerformance8Impl_FreePMsg, IDirectMusicPerformance8Impl_GetGraph, IDirectMusicPerformance8Impl_SetGraph, IDirectMusicPerformance8Impl_SetNotificationHandle, IDirectMusicPerformance8Impl_GetNotificationPMsg, IDirectMusicPerformance8Impl_AddNotificationType, IDirectMusicPerformance8Impl_RemoveNotificationType, IDirectMusicPerformance8Impl_AddPort, IDirectMusicPerformance8Impl_RemovePort, IDirectMusicPerformance8Impl_AssignPChannelBlock, IDirectMusicPerformance8Impl_AssignPChannel, IDirectMusicPerformance8Impl_PChannelInfo, IDirectMusicPerformance8Impl_DownloadInstrument, IDirectMusicPerformance8Impl_Invalidate, IDirectMusicPerformance8Impl_GetParam, IDirectMusicPerformance8Impl_SetParam, IDirectMusicPerformance8Impl_GetGlobalParam, IDirectMusicPerformance8Impl_SetGlobalParam, IDirectMusicPerformance8Impl_GetLatencyTime, IDirectMusicPerformance8Impl_GetQueueTime, IDirectMusicPerformance8Impl_AdjustTime, IDirectMusicPerformance8Impl_CloseDown, IDirectMusicPerformance8Impl_GetResolvedTime, IDirectMusicPerformance8Impl_MIDIToMusic, IDirectMusicPerformance8Impl_MusicToMIDI, IDirectMusicPerformance8Impl_TimeToRhythm, IDirectMusicPerformance8Impl_RhythmToTime, IDirectMusicPerformance8Impl_InitAudio, IDirectMusicPerformance8Impl_PlaySegmentEx, IDirectMusicPerformance8Impl_StopEx, IDirectMusicPerformance8Impl_ClonePMsg, IDirectMusicPerformance8Impl_CreateAudioPath, IDirectMusicPerformance8Impl_CreateStandardAudioPath, IDirectMusicPerformance8Impl_SetDefaultAudioPath, IDirectMusicPerformance8Impl_GetDefaultAudioPath, IDirectMusicPerformance8Impl_GetParamEx }; /* for ClassFactory */ HRESULT WINAPI create_dmperformance(REFIID lpcGUID, void **ppobj) { IDirectMusicPerformance8Impl *obj; TRACE("(%p,%p)\n", lpcGUID, ppobj); obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicPerformance8Impl)); if (NULL == obj) { *ppobj = NULL; return E_OUTOFMEMORY; } obj->IDirectMusicPerformance8_iface.lpVtbl = &DirectMusicPerformance8_Vtbl; obj->ref = 0; /* will be inited by QueryInterface */ obj->pDirectMusic = NULL; obj->pDirectSound = NULL; obj->pDefaultPath = NULL; InitializeCriticalSection(&obj->safe); obj->safe.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IDirectMusicPerformance8Impl*->safe"); obj->rtLatencyTime = 100; /* 100 ms TO FIX */ obj->dwBumperLength = 50; /* 50 ms default */ obj->dwPrepareTime = 1000; /* 1000 ms default */ return IDirectMusicPerformance8Impl_QueryInterface(&obj->IDirectMusicPerformance8_iface, lpcGUID, ppobj); }