/* * Server-side file descriptor management * * Copyright (C) 2003 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include #include #include #include #include #ifdef HAVE_SYS_POLL_H #include #endif #include #include #include #include "object.h" #include "file.h" #include "handle.h" #include "process.h" #include "request.h" #include "console.h" struct fd { struct object obj; /* object header */ const struct fd_ops *fd_ops; /* file descriptor operations */ struct object *user; /* object using this file descriptor */ int unix_fd; /* unix file descriptor */ int poll_index; /* index of fd in poll array */ int mode; /* file protection mode */ }; static void fd_dump( struct object *obj, int verbose ); static void fd_destroy( struct object *obj ); static const struct object_ops fd_ops = { sizeof(struct fd), /* size */ fd_dump, /* dump */ no_add_queue, /* add_queue */ NULL, /* remove_queue */ NULL, /* signaled */ NULL, /* satisfied */ no_get_fd, /* get_fd */ fd_destroy /* destroy */ }; /****************************************************************/ /* timeouts support */ struct timeout_user { struct timeout_user *next; /* next in sorted timeout list */ struct timeout_user *prev; /* prev in sorted timeout list */ struct timeval when; /* timeout expiry (absolute time) */ timeout_callback callback; /* callback function */ void *private; /* callback private data */ }; static struct timeout_user *timeout_head; /* sorted timeouts list head */ static struct timeout_user *timeout_tail; /* sorted timeouts list tail */ /* add a timeout user */ struct timeout_user *add_timeout_user( struct timeval *when, timeout_callback func, void *private ) { struct timeout_user *user; struct timeout_user *pos; if (!(user = mem_alloc( sizeof(*user) ))) return NULL; user->when = *when; user->callback = func; user->private = private; /* Now insert it in the linked list */ for (pos = timeout_head; pos; pos = pos->next) if (!time_before( &pos->when, when )) break; if (pos) /* insert it before 'pos' */ { if ((user->prev = pos->prev)) user->prev->next = user; else timeout_head = user; user->next = pos; pos->prev = user; } else /* insert it at the tail */ { user->next = NULL; if (timeout_tail) timeout_tail->next = user; else timeout_head = user; user->prev = timeout_tail; timeout_tail = user; } return user; } /* remove a timeout user */ void remove_timeout_user( struct timeout_user *user ) { if (user->next) user->next->prev = user->prev; else timeout_tail = user->prev; if (user->prev) user->prev->next = user->next; else timeout_head = user->next; free( user ); } /* add a timeout in milliseconds to an absolute time */ void add_timeout( struct timeval *when, int timeout ) { if (timeout) { long sec = timeout / 1000; if ((when->tv_usec += (timeout - 1000*sec) * 1000) >= 1000000) { when->tv_usec -= 1000000; when->tv_sec++; } when->tv_sec += sec; } } /* handle the next expired timeout */ inline static void handle_timeout(void) { struct timeout_user *user = timeout_head; timeout_head = user->next; if (user->next) user->next->prev = user->prev; else timeout_tail = user->prev; user->callback( user->private ); free( user ); } /****************************************************************/ /* poll support */ static struct fd **poll_users; /* users array */ static struct pollfd *pollfd; /* poll fd array */ static int nb_users; /* count of array entries actually in use */ static int active_users; /* current number of active users */ static int allocated_users; /* count of allocated entries in the array */ static struct fd **freelist; /* list of free entries in the array */ /* add a user in the poll array and return its index, or -1 on failure */ static int add_poll_user( struct fd *fd ) { int ret; if (freelist) { ret = freelist - poll_users; freelist = (struct fd **)poll_users[ret]; } else { if (nb_users == allocated_users) { struct fd **newusers; struct pollfd *newpoll; int new_count = allocated_users ? (allocated_users + allocated_users / 2) : 16; if (!(newusers = realloc( poll_users, new_count * sizeof(*poll_users) ))) return -1; if (!(newpoll = realloc( pollfd, new_count * sizeof(*pollfd) ))) { if (allocated_users) poll_users = newusers; else free( newusers ); return -1; } poll_users = newusers; pollfd = newpoll; allocated_users = new_count; } ret = nb_users++; } pollfd[ret].fd = -1; pollfd[ret].events = 0; pollfd[ret].revents = 0; poll_users[ret] = fd; active_users++; return ret; } /* remove a user from the poll list */ static void remove_poll_user( struct fd *fd, int user ) { assert( user >= 0 ); assert( poll_users[user] == fd ); pollfd[user].fd = -1; pollfd[user].events = 0; pollfd[user].revents = 0; poll_users[user] = (struct fd *)freelist; freelist = &poll_users[user]; active_users--; } /* SIGHUP handler */ static void sighup_handler() { #ifdef DEBUG_OBJECTS dump_objects(); #endif } /* SIGTERM handler */ static void sigterm_handler() { flush_registry(); exit(1); } /* SIGINT handler */ static void sigint_handler() { kill_all_processes( NULL, 1 ); flush_registry(); exit(1); } /* server main poll() loop */ void main_loop(void) { int ret; sigset_t sigset; struct sigaction action; /* block the signals we use */ sigemptyset( &sigset ); sigaddset( &sigset, SIGCHLD ); sigaddset( &sigset, SIGHUP ); sigaddset( &sigset, SIGINT ); sigaddset( &sigset, SIGQUIT ); sigaddset( &sigset, SIGTERM ); sigprocmask( SIG_BLOCK, &sigset, NULL ); /* set the handlers */ action.sa_mask = sigset; action.sa_flags = 0; action.sa_handler = sigchld_handler; sigaction( SIGCHLD, &action, NULL ); action.sa_handler = sighup_handler; sigaction( SIGHUP, &action, NULL ); action.sa_handler = sigint_handler; sigaction( SIGINT, &action, NULL ); action.sa_handler = sigterm_handler; sigaction( SIGQUIT, &action, NULL ); sigaction( SIGTERM, &action, NULL ); while (active_users) { long diff = -1; if (timeout_head) { struct timeval now; gettimeofday( &now, NULL ); while (timeout_head) { if (!time_before( &now, &timeout_head->when )) handle_timeout(); else { diff = (timeout_head->when.tv_sec - now.tv_sec) * 1000 + (timeout_head->when.tv_usec - now.tv_usec) / 1000; break; } } if (!active_users) break; /* last user removed by a timeout */ } sigprocmask( SIG_UNBLOCK, &sigset, NULL ); /* Note: we assume that the signal handlers do not manipulate the pollfd array * or the timeout list, otherwise there is a race here. */ ret = poll( pollfd, nb_users, diff ); sigprocmask( SIG_BLOCK, &sigset, NULL ); if (ret > 0) { int i; for (i = 0; i < nb_users; i++) { if (pollfd[i].revents) { fd_poll_event( poll_users[i], pollfd[i].revents ); if (!--ret) break; } } } } } /****************************************************************/ /* file descriptor functions */ static void fd_dump( struct object *obj, int verbose ) { struct fd *fd = (struct fd *)obj; fprintf( stderr, "Fd unix_fd=%d mode=%06o user=%p\n", fd->unix_fd, fd->mode, fd->user ); } static void fd_destroy( struct object *obj ) { struct fd *fd = (struct fd *)obj; if (fd->poll_index != -1) remove_poll_user( fd, fd->poll_index ); close( fd->unix_fd ); } /* set the events that select waits for on this fd */ void set_fd_events( struct fd *fd, int events ) { int user = fd->poll_index; assert( poll_users[user] == fd ); if (events == -1) /* stop waiting on this fd completely */ { pollfd[user].fd = -1; pollfd[user].events = POLLERR; pollfd[user].revents = 0; } else if (pollfd[user].fd != -1 || !pollfd[user].events) { pollfd[user].fd = fd->unix_fd; pollfd[user].events = events; } } /* allocate an fd object */ /* if the function fails the unix fd is closed */ struct fd *alloc_fd( const struct fd_ops *fd_user_ops, int unix_fd, struct object *user ) { struct fd *fd = alloc_object( &fd_ops ); if (!fd) { close( unix_fd ); return NULL; } fd->fd_ops = fd_user_ops; fd->user = user; fd->unix_fd = unix_fd; fd->poll_index = -1; fd->mode = 0; if ((unix_fd != -1) && ((fd->poll_index = add_poll_user( fd )) == -1)) { release_object( fd ); return NULL; } return fd; } /* retrieve the object that is using an fd */ void *get_fd_user( struct fd *fd ) { return fd->user; } /* retrieve the unix fd for an object */ int get_unix_fd( struct fd *fd ) { return fd->unix_fd; } /* callback for event happening in the main poll() loop */ void fd_poll_event( struct fd *fd, int event ) { return fd->fd_ops->poll_event( fd, event ); } /* check if events are pending and if yes return which one(s) */ int check_fd_events( struct fd *fd, int events ) { struct pollfd pfd; pfd.fd = fd->unix_fd; pfd.events = events; if (poll( &pfd, 1, 0 ) <= 0) return 0; return pfd.revents; } /* default add_queue() routine for objects that poll() on an fd */ int default_fd_add_queue( struct object *obj, struct wait_queue_entry *entry ) { struct fd *fd = get_obj_fd( obj ); if (!fd) return 0; if (!obj->head) /* first on the queue */ set_fd_events( fd, fd->fd_ops->get_poll_events( fd ) ); add_queue( obj, entry ); release_object( fd ); return 1; } /* default remove_queue() routine for objects that poll() on an fd */ void default_fd_remove_queue( struct object *obj, struct wait_queue_entry *entry ) { struct fd *fd = get_obj_fd( obj ); grab_object( obj ); remove_queue( obj, entry ); if (!obj->head) /* last on the queue is gone */ set_fd_events( fd, 0 ); release_object( obj ); release_object( fd ); } /* default signaled() routine for objects that poll() on an fd */ int default_fd_signaled( struct object *obj, struct thread *thread ) { struct fd *fd = get_obj_fd( obj ); int events = fd->fd_ops->get_poll_events( fd ); int ret = check_fd_events( fd, events ) != 0; if (ret) set_fd_events( fd, 0 ); /* stop waiting on select() if we are signaled */ else if (obj->head) set_fd_events( fd, events ); /* restart waiting on poll() if we are no longer signaled */ release_object( fd ); return ret; } /* default handler for poll() events */ void default_poll_event( struct fd *fd, int event ) { /* an error occurred, stop polling this fd to avoid busy-looping */ if (event & (POLLERR | POLLHUP)) set_fd_events( fd, -1 ); wake_up( fd->user, 0 ); } /* default flush() routine */ int no_flush( struct fd *fd ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); return 0; } /* default get_file_info() routine */ int no_get_file_info( struct fd *fd, struct get_file_info_reply *info, int *flags ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); *flags = 0; return FD_TYPE_INVALID; } /* default queue_async() routine */ void no_queue_async( struct fd *fd, void* ptr, unsigned int status, int type, int count ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); } /* same as get_handle_obj but retrieve the struct fd associated to the object */ static struct fd *get_handle_fd_obj( struct process *process, obj_handle_t handle, unsigned int access ) { struct fd *fd = NULL; struct object *obj; if ((obj = get_handle_obj( process, handle, access, NULL ))) { if (!(fd = get_obj_fd( obj ))) set_error( STATUS_OBJECT_TYPE_MISMATCH ); release_object( obj ); } return fd; } /* flush a file buffers */ DECL_HANDLER(flush_file) { struct fd *fd = get_handle_fd_obj( current->process, req->handle, 0 ); if (fd) { fd->fd_ops->flush( fd ); release_object( fd ); } } /* get a Unix fd to access a file */ DECL_HANDLER(get_handle_fd) { struct fd *fd; reply->fd = -1; reply->type = FD_TYPE_INVALID; if ((fd = get_handle_fd_obj( current->process, req->handle, req->access ))) { int unix_fd = get_handle_unix_fd( current->process, req->handle, req->access ); if (unix_fd != -1) reply->fd = unix_fd; else if (!get_error()) { unix_fd = fd->unix_fd; if (unix_fd != -1) send_client_fd( current->process, unix_fd, req->handle ); } reply->type = fd->fd_ops->get_file_info( fd, NULL, &reply->flags ); release_object( fd ); } else /* check for console handle (FIXME: should be done in the client) */ { struct object *obj; if ((obj = get_handle_obj( current->process, req->handle, req->access, NULL ))) { if (is_console_object( obj )) reply->type = FD_TYPE_CONSOLE; release_object( obj ); } } } /* get a file information */ DECL_HANDLER(get_file_info) { struct fd *fd = get_handle_fd_obj( current->process, req->handle, 0 ); if (fd) { int flags; fd->fd_ops->get_file_info( fd, reply, &flags ); release_object( fd ); } } /* create / reschedule an async I/O */ DECL_HANDLER(register_async) { struct fd *fd = get_handle_fd_obj( current->process, req->handle, 0 ); /* * The queue_async method must do the following: * * 1. Get the async_queue for the request of given type. * 2. Call find_async() to look for the specific client request in the queue (=> NULL if not found). * 3. If status is STATUS_PENDING: * a) If no async request found in step 2 (new request): call create_async() to initialize one. * b) Set request's status to STATUS_PENDING. * c) If the "queue" field of the async request is NULL: call async_insert() to put it into the queue. * Otherwise: * If the async request was found in step 2, destroy it by calling destroy_async(). * 4. Carry out any operations necessary to adjust the object's poll events * Usually: set_elect_events (obj, obj->ops->get_poll_events()). * * See also the implementations in file.c, serial.c, and sock.c. */ if (fd) { fd->fd_ops->queue_async( fd, req->overlapped, req->status, req->type, req->count ); release_object( fd ); } }