TOPSRCDIR = @top_srcdir@ TOPOBJDIR = ../.. SRCDIR = @srcdir@ VPATH = @srcdir@ MODULE = d3d10core.dll IMPORTS = dxguid uuid kernel32 C_SRCS = \ d3d10core_main.c \ device.c \ utils.c RC_SRCS = version.rc @MAKE_DLL_RULES@ @DEPENDENCIES@ # everything below this line is overwritten by make depend