Debug Logging
Written by &name-dimitrie-paun; &email-dimitrie-paun;, 28 Mar 1998
(Extracted from wine/documentation/debug-msgs)
The new debugging interface can be considered to be
stable, with the exception of the in-memory message
construction functions. However, there is still a lot of
work to be done to polish things up. To make my life
easier, please follow the guidelines described in this
document.
It is possible to turn on and of debugging output from
within the debuger using the set command. Please see the
WineDbg Command Reference section for how to do this.
Read this document before writing new code. DO NOT USE
fprintf (or
printf) to output things. Also, instead
of writing FIXMEs in the source, output a FIXME message if
you can.
At the end of the document, there is a "Style Guide" for
debugging messages. Please read it.
Debugging classes
There are 4 types (or classes) of debugging messages:
FIXME
Messages in this class relate to behavior of Wine that
does not correspond to standard Windows behavior and
that should be fixed.
Examples: stubs, semi-implemented features, etc.
ERR
Messages in this class relate to serious errors in
Wine. This sort of messages are close to asserts --
that is, you should output an error message when the
code detects a condition which should not happen. In
other words, important things that are not warnings
(see below), are errors.
Examples: unexpected change in internal state, etc.
WARN
These are warning messages. You should report a
warning when something unwanted happen but the
function behaves properly. That is, output a warning
when you encounter something unexpected (ex: could not
open a file) but the function deals correctly with the
situation (that is, according to the docs). If you do
not deal correctly with it, output a fixme.
Examples: fail to access a resource required by the
app, etc.
TRACE
These are detailed debugging messages that are mainly
useful to debug a component. These are usually turned
off.
Examples: everything else that does not fall in one of
the above mentioned categories and the user does not
need to know about it.
The user has the capability to turn on or off messages of a
particular type. You can expect the following patterns of
usage (but note that any combination is possible):
when you debug a component, all types
(TRACE, WARN,
ERR, FIXME) will
be enabled.
during the pre-alpha (maybe alpha) stage of Wine, most
likely the TRACE class will be
disabled by default, but all others
(WARN, ERR,
FIXME) will be enabled by default.
when Wine will become stable, most likely the
TRACE and WARN
classes will be disabled by default, but all
ERRs and FIXMEs
will be enabled.
in some installations that want the smallest footprint
and where the debug information is of no interest, all
classes may be disabled by default.
Of course, the user will have the runtime ability to
override these defaults. However, this ability may be turned
off and certain classes of messages may be completely
disabled at compile time to reduce the size of Wine.
Debugging channels
Also, we divide the debugging messages on a component basis.
Each component is assigned a debugging channel. The
identifier of the channel must be a valid C identifier but
note that it may also be a reserved word like
int or static.
Examples of debugging channels:
reg
updown
string
We will refer to a generic channel as xxx.
for those who know the old interface, the channel/type is
what followed the _ in the
dprintf_xxx statements. For example,
to output a message on the debugging channel
reg in the old interface you would had
to write:
dprintf_reg(stddeb, "Could not access key!\n");
In the new interface, we drop the
stddeb as it is implicit. However, we
add an orthogonal piece of information to the message: its
class. This is very important as it will allow us to
selectively turn on or off certain messages based on the
type of information they report. For this reason it is
essential to choose the right class for the message.
Anyhow, suppose we figured that this message should belong
in the WARN class, so in the new
interface, you write:
WARN(reg, "Could not access key!\n");
How to use it
So, to output a message (class YYY) on
channel xxx, do:
#include "debugtools.h"
....
YYY(xxx, "<message>", ...);
Some examples from the code:
#include "debugtools.h"
...
TRACE(crtdll, "CRTDLL_setbuf(file %p buf %p)", file, buf);
WARN(aspi, "Error opening device errno=%d", save_error);
If you need to declare a new debugging channel, use it in
your code and then do:
%tools/make_debug
in the root directory of Wine. Note that this will result in
almost complete recompilation of Wine.
Please pay attention to which class you assign the
message. There are only 4 classes, so it is not hard.
The reason it is important to get it right is that too
much information is no information. For example, if
you put things into the WARN class
that should really be in the TRACE
class, the output will be too big and this will force
the user to turn warnings off. But this way he will
fail to see the important ones. Also, if you put
warnings into the TRACE class lets
say, he will most likely miss those because usually
the TRACE class is turned off. A
similar argument can be made if you mix any other two
classes.
All lines should end with a newline. If you can NOT
output everything that you want in the line with only
one statement, then you need to build the string in
memory. Please read the section below "In-memory
messages" on the preferred way to do it. PLEASE USE
THAT INTERFACE TO BUILD MESSAGES IN MEMORY. The reason
is that we are not sure that we like it and having
everything in one format will facilitate the
(automatic) translation to a better interface.
Are we debugging?
To test whether the debugging output of class
yyy on channel xxx is
enabled, use:
TRACE_ON to test if TRACE is enabled
WARN_ON to test if WARN is enabled
FIXME_ON to test if FIXME is enabled
ERR_ON to test if ERR is enabled
Examples:
if(TRACE_ON(atom)){
...blah...
}
You should normally need to test only if
TRACE_ON. At present, none of the other
3 tests (except for ERR_ON which is
used only once!) are used in Wine.
In-memory messages
If you NEED to build the message from multiple calls, you
need to build it in memory. To do that, you should use the
following interface:
declare a string (where you are allowed to declare C
variables) as follows:
dbg_decl_str(name, len);
where name is the name of the
string (you should use the channel name on which you
are going to output it)
print in it with:
dsprintf(name, "<message>", ...);
which is just like a sprintf
function but instead of a C string as first parameter it
takes the name you used to declare it.
obtain a pointer to the string with: dbg_str(name)
reset the string (if you want to reuse it with):
dbg_reset_str(name);
Example (modified from the code):
void some_func(tabs)
{
INT32 i;
LPINT16 p = (LPINT16)tabs;
dbg_decl_str(listbox, 256); /* declare the string */
for (i = 0; i < descr->nb_tabs; i++) {
descr->tabs[i] = *p++<<1;
if(TRACING(listbox)) /* write in it only if
dsprintf(listbox, "%hd ", descr->tabs[i]); /* we are gonna output it */
}
TRACE(listbox, "Listbox %04x: settabstops %s",
wnd->hwndSelf, dbg_str(listbox)); /* output the whole thing */
}
If you need to use it two times in the same scope do like
this:
void some_func(tabs)
{
INT32 i;
LPINT16 p = (LPINT16)tabs;
dbg_decl_str(listbox, 256); /* declare the string */
for (i = 0; i < descr->nb_tabs; i++) {
descr->tabs[i] = *p++<<1;
if(TRACING(listbox)) /* write in it only if
dsprintf(listbox, "%hd ", descr->tabs[i]); /* we are gonna output it */
}
TRACE(listbox, "Listbox %04x: settabstops %s\n",
wnd->hwndSelf, dbg_str(listbox)); /* output the whole thing */
dbg_reset_str(listbox); /* !!!reset the string!!! */
for (i = 0; i < descr->extrainfo_nr; i++) {
descr->extrainfo = *p+1;
if(TRACING(listbox)) /* write in it only if
dsprintf(listbox,"%3d ",descr->extrainfo); /* we are gonna output it */
}
TRACE(listbox, "Listbox %04x: extrainfo %s\n",
wnd->hwndSelf, dbg_str(listbox)); /* output the whole thing */
}
As I already stated, I do not think this will be the
ultimate interface for building in-memory debugging
messages. In fact, I do have better ideas which I hope to
have time to implement for the next release. For this
reason, please try not to use it. However, if you need to
output a line in more than one
dprintf_xxx calls, then USE THIS
INTERFACE. DO NOT use other methods. This way, I will
easily translate everything to the new interface (when it
will become available). So, if you need to use it, then
follow the following guidelines:
wrap calls to dsprintf with a
if(YYY(xxx))
dsprintf(xxx,...);
Of course, if the call to
dsprintf is made from within a
function which you know is called only if
YYY(xxx) is true, for example if
you call it only like this:
if(YYY(xxx))
print_some_debug_info();
then you need not (and should not) wrap calls to
dsprintf with the before
mentioned if.
name the string EXACTLY like the debugging channel on
which is going to be output. Please see the above
example.
Resource identifiers
Resource identifiers can be either strings or numbers. To
make life a bit easier for outputting these beasts (and to
help you avoid the need to build the message in memory), I
introduced a new function called debugres.
The function is defined in debugstr.h
and has the following prototype:
LPSTR debugres(const void *id);
It takes a pointer to the resource id and returns a nicely
formatted string of the identifier. If the high word of the
pointer is 0, then it assumes that the
identifier is a number and thus returns a string of the
form:
#xxxx
where xxxx are 4 hex-digits representing
the low word of id.
If the high word of the pointer is not 0,
then it assumes that the identifier is a string and thus
returns a string of the form:
'<identifier>'
Thus, to use it, do something on the following lines:
#include "debugtools.h"
...
YYY(xxx, "resource is %s", debugres(myresource));
The --debugmsg command line option
So, the --debugmsg command line
option has been changed as follows:
the new syntax is: --debugmsg
[yyy]#xxx[,[yyy1]#xxx1]* where
# is either + or
-
when the optional class argument (yyy)
is not present, then the statement will
enable(+)/disable(-)
all messages for the given channel (xxx)
on all classes. For example:
--debugmsg +reg,-file
enables all messages on the reg
channel and disables all messages on the
file channel. This is same as the old
semantics.
when the optional class argument (yyy)
is present, then the statement will enable
(+)/disable(-)
messages for the given channel (xxx)
only on the given class. For example:
--debugmsg trace+reg,warn-file
enables trace messages on the reg
channel and disables warning messages on the
file channel.
also, the pseudo-channel all is also supported and it
has the intuitive semantics:
--debugmsg +all -- enables all debug messages
--debugmsg -all -- disables all debug messages
--debugmsg yyy+all -- enables debug messages for class yyy on all
channels.
--debugmsg yyy-all -- disables debug messages for class yyy on all
channels.
So, for example:
--debugmsg warn-all -- disables all warning messages.
Also, note that at the moment:
the FIXME and ERR
classes are enabled by default
the TRACE and
WARN classes are disabled by
default
Compiling Out Debugging Messages
To compile out the debugging messages, provide
configure with the following options:
--disable-debug -- turns off TRACE, WARN, and FIXME (and DUMP).
--disable-trace -- turns off TRACE only.
This will result in an executable that, when stripped, is
about 15%-20% smaller. Note, however, that you will not be
able to effectively debug Wine without these messages.
This feature has not been extensively tested--it may subtly
break some things.
A Few Notes on Style
This new scheme makes certain things more consistent but
there is still room for improvement by using a common style
of debug messages. Before I continue, let me note that the
output format is the following:
yyy:xxx:fff <message>
where:
yyy = the class (fixme, err, warn, trace)
xxx = the channel (atom, win, font, etc)
fff = the function name
these fields are output automatically. All you have to
provide is the <message> part.
So here are some ideas:
do NOT include the name of the function: it is included automatically
if you want to output the parameters of the function, do
it as the first thing and include them in parentheses,
like this:
YYY(xxx, "(%d,%p,etc)...\n", par1, par2, ...);
for stubs, you should output a FIXME
message. I suggest this style:
FIXME(xxx, "(%x,%d...): stub\n", par1, par2, ...);
That is, you output the parameters, then a : and then a string
containing the word "stub". I've seen "empty stub", and others, but I
think that just "stub" suffices.
output 1 and ONLY 1 line per message. That is, the format
string should contain only 1 \n and it
should always appear at the end of the string. (there are
many reasons for this requirement, one of them is that
each debug macro adds things to the beginning of the line)
if you want to name a value, use = and
NOT :. That is, instead of saying:
FIXME(xxx, "(fd: %d, file: %s): stub\n", fd, name);
say:
FIXME(xxx, "(fd=%d, file=%s): stub\n", fd, name);
use : to separate categories.
try to avoid the style:
FIXME(xxx, "(fd=%d, file=%s)\n", fd, name);
but use:
FIXME(xxx, "(fd=%d, file=%s): stub\n", fd, name);
The reason is that if you want to grep
for things, you would search for FIXME
but in the first case there is no additional information
available, where in the second one, there is (e.g. the word
stub)
if you output a string s that might contain control
characters, or if s may be
NULL, use
debugstr_a (for ASCII strings, or
debugstr_w for Unicode strings) to
convert s to a C string, like this:
HANDLE32 WINAPI YourFunc(LPCSTR s)
{
FIXME(xxx, "(%s): stub\n", debugstr_a(s));
}
if you want to output a resource identifier, use debugres to
convert it to a string first, like this:
HANDLE32 WINAPI YourFunc(LPCSTR res)
{
FIXME(xxx, "(res=%s): stub\n", debugres(s));
}
if the resource identifier is a SEGPTR, use
PTR_SEG_TO_LIN to get a
liner pointer first:
HRSRC16 WINAPI FindResource16( HMODULE16 hModule, SEGPTR name, SEGPTR type )
{
[...]
TRACE(resource, "module=%04x name=%s type=%s\n",
hModule, debugres(PTR_SEG_TO_LIN(name)),
debugres(PTR_SEG_TO_LIN(type)) );
[...]
}
for messages intended for the user (specifically those that
report errors in the wine config file), use the
MSG macro. Use it like a
printf:
MSG( "Definition of drive %d is incorrect!\n", drive );
However, note that there are very few
valid uses of this macro. Most messages are debugging
messages, so chances are you will not need to use this
macro. Grep the source to get an idea where it is
appropriate to use it.
For structure dumps, use the DUMP
macro. Use it like a printf, just like
the MSG macro. Similarly, there are only
a few valid uses of this macro. Grep the source to see when
to use it.