/* * Wine WGL extension + ATI GLX extension defines * * Copyright (c) 2004 Lionel Ulmer * Copyright (c) 2005 Alex Woods * Copyright (c) 2005 Raphael Junqueira * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ /* For compatibility with old Mesa headers */ #ifndef GLX_SAMPLE_BUFFERS_ARB # define GLX_SAMPLE_BUFFERS_ARB 100000 #endif #ifndef GLX_SAMPLES_ARB # define GLX_SAMPLES_ARB 100001 #endif #ifndef GL_TEXTURE_CUBE_MAP # define GL_TEXTURE_CUBE_MAP 0x8513 #endif #define HPBUFFERARB void * #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 #define WGL_DRAW_TO_WINDOW_ARB 0x2001 #define WGL_DRAW_TO_BITMAP_ARB 0x2002 #define WGL_ACCELERATION_ARB 0x2003 #define WGL_NEED_PALETTE_ARB 0x2004 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 #define WGL_SWAP_METHOD_ARB 0x2007 #define WGL_NUMBER_OVERLAYS_ARB 0x2008 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009 #define WGL_TRANSPARENT_ARB 0x200A #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B #define WGL_SHARE_DEPTH_ARB 0x200C #define WGL_SHARE_STENCIL_ARB 0x200D #define WGL_SHARE_ACCUM_ARB 0x200E #define WGL_SUPPORT_GDI_ARB 0x200F #define WGL_SUPPORT_OPENGL_ARB 0x2010 #define WGL_DOUBLE_BUFFER_ARB 0x2011 #define WGL_STEREO_ARB 0x2012 #define WGL_PIXEL_TYPE_ARB 0x2013 #define WGL_COLOR_BITS_ARB 0x2014 #define WGL_RED_BITS_ARB 0x2015 #define WGL_RED_SHIFT_ARB 0x2016 #define WGL_GREEN_BITS_ARB 0x2017 #define WGL_GREEN_SHIFT_ARB 0x2018 #define WGL_BLUE_BITS_ARB 0x2019 #define WGL_BLUE_SHIFT_ARB 0x201A #define WGL_ALPHA_BITS_ARB 0x201B #define WGL_ALPHA_SHIFT_ARB 0x201C #define WGL_ACCUM_BITS_ARB 0x201D #define WGL_ACCUM_RED_BITS_ARB 0x201E #define WGL_ACCUM_GREEN_BITS_ARB 0x201F #define WGL_ACCUM_BLUE_BITS_ARB 0x2020 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 #define WGL_DEPTH_BITS_ARB 0x2022 #define WGL_STENCIL_BITS_ARB 0x2023 #define WGL_AUX_BUFFERS_ARB 0x2024 #define WGL_NO_ACCELERATION_ARB 0x2025 #define WGL_GENERIC_ACCELERATION_ARB 0x2026 #define WGL_FULL_ACCELERATION_ARB 0x2027 #define WGL_PBUFFER_WIDTH_ARB 0x2034 #define WGL_PBUFFER_HEIGHT_ARB 0x2035 #define WGL_PBUFFER_LOST_ARB 0x2036 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 #define WGL_PBUFFER_LARGEST_ARB 0x2033 #define WGL_TYPE_RGBA_ARB 0x202B #define WGL_TYPE_COLORINDEX_ARB 0x202C #define WGL_SAMPLE_BUFFERS_ARB 0x2041 #define WGL_SAMPLES_ARB 0x2042 /** * WGL_render_texture */ /** GetPixelFormat/ChoosePixelFormat */ #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 /** CreatePbuffer / QueryPbuffer */ #define WGL_TEXTURE_FORMAT_ARB 0x2072 #define WGL_TEXTURE_TARGET_ARB 0x2073 #define WGL_MIPMAP_TEXTURE_ARB 0x2074 /** CreatePbuffer / QueryPbuffer */ #define WGL_TEXTURE_RGB_ARB 0x2075 #define WGL_TEXTURE_RGBA_ARB 0x2076 #define WGL_NO_TEXTURE_ARB 0x2077 /** CreatePbuffer / QueryPbuffer */ #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 #define WGL_TEXTURE_1D_ARB 0x2079 #define WGL_TEXTURE_2D_ARB 0x207A #define WGL_NO_TEXTURE_ARB 0x2077 /** SetPbufferAttribARB/QueryPbufferARB parameters */ #define WGL_MIPMAP_LEVEL_ARB 0x207B #define WGL_CUBE_MAP_FACE_ARB 0x207C /** SetPbufferAttribARB/QueryPbufferARB attribs */ #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 /** BindTexImageARB/ReleaseTexImageARB */ #define WGL_FRONT_LEFT_ARB 0x2083 #define WGL_FRONT_RIGHT_ARB 0x2084 #define WGL_BACK_LEFT_ARB 0x2085 #define WGL_BACK_RIGHT_ARB 0x2086 #define WGL_AUX0_ARB 0x2087 #define WGL_AUX1_ARB 0x2088 #define WGL_AUX2_ARB 0x2089 #define WGL_AUX3_ARB 0x208A #define WGL_AUX4_ARB 0x208B #define WGL_AUX5_ARB 0x208C #define WGL_AUX6_ARB 0x208D #define WGL_AUX7_ARB 0x208E #define WGL_AUX8_ARB 0x208F #define WGL_AUX9_ARB 0x2090 /** * WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float */ #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 #define GL_RGBA_FLOAT_MODE_ATI 0x8820 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B #define GL_CLAMP_READ_COLOR_ARB 0x891C /** GLX_ATI_pixel_format_float */ #define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 /** GLX_ARB_pixel_format_float */ #define GLX_RGBA_FLOAT_BIT 0x00000004 #define GLX_RGBA_FLOAT_TYPE 0x20B9 /** GLX_ATI_render_texture */ #define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 #define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 #define GLX_TEXTURE_FORMAT_ATI 0x9802 #define GLX_TEXTURE_TARGET_ATI 0x9803 #define GLX_MIPMAP_TEXTURE_ATI 0x9804 #define GLX_TEXTURE_RGB_ATI 0x9805 #define GLX_TEXTURE_RGBA_ATI 0x9806 #define GLX_NO_TEXTURE_ATI 0x9807 #define GLX_TEXTURE_CUBE_MAP_ATI 0x9808 #define GLX_TEXTURE_1D_ATI 0x9809 #define GLX_TEXTURE_2D_ATI 0x980A #define GLX_MIPMAP_LEVEL_ATI 0x980B #define GLX_CUBE_MAP_FACE_ATI 0x980C #define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D #define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E #define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F #define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 #define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 #define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 #define GLX_FRONT_LEFT_ATI 0x9813 #define GLX_FRONT_RIGHT_ATI 0x9814 #define GLX_BACK_LEFT_ATI 0x9815 #define GLX_BACK_RIGHT_ATI 0x9816 #define GLX_AUX0_ATI 0x9817 #define GLX_AUX1_ATI 0x9818 #define GLX_AUX2_ATI 0x9819 #define GLX_AUX3_ATI 0x981A #define GLX_AUX4_ATI 0x981B #define GLX_AUX5_ATI 0x981C #define GLX_AUX6_ATI 0x981D #define GLX_AUX7_ATI 0x981E #define GLX_AUX8_ATI 0x981F #define GLX_AUX9_ATI 0x9820 #define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 #define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822