/* * Win32 mutexes * * Copyright 1998 Alexandre Julliard */ #include #include "windows.h" #include "winerror.h" #include "k32obj.h" #include "process.h" #include "thread.h" #include "heap.h" #include "server/request.h" #include "server.h" typedef struct _MUTEX { K32OBJ header; } MUTEX; static void MUTEX_Destroy( K32OBJ *obj ); const K32OBJ_OPS MUTEX_Ops = { MUTEX_Destroy /* destroy */ }; /*********************************************************************** * CreateMutex32A (KERNEL32.166) */ HANDLE32 WINAPI CreateMutex32A( SECURITY_ATTRIBUTES *sa, BOOL32 owner, LPCSTR name ) { struct create_mutex_request req; struct create_mutex_reply reply; int len = name ? strlen(name) + 1 : 0; HANDLE32 handle; MUTEX *mutex; req.owned = owner; req.inherit = (sa && (sa->nLength>=sizeof(*sa)) && sa->bInheritHandle); CLIENT_SendRequest( REQ_CREATE_MUTEX, -1, 2, &req, sizeof(req), name, len ); CLIENT_WaitReply( &len, NULL, 1, &reply, sizeof(reply) ); CHECK_LEN( len, sizeof(reply) ); if (reply.handle == -1) return 0; SYSTEM_LOCK(); mutex = (MUTEX *)K32OBJ_Create( K32OBJ_MUTEX, sizeof(*mutex), name, reply.handle, MUTEX_ALL_ACCESS, sa, &handle ); if (mutex) K32OBJ_DecCount( &mutex->header ); if (handle == INVALID_HANDLE_VALUE32) handle = 0; SYSTEM_UNLOCK(); return handle; } /*********************************************************************** * CreateMutex32W (KERNEL32.167) */ HANDLE32 WINAPI CreateMutex32W( SECURITY_ATTRIBUTES *sa, BOOL32 owner, LPCWSTR name ) { LPSTR nameA = HEAP_strdupWtoA( GetProcessHeap(), 0, name ); HANDLE32 ret = CreateMutex32A( sa, owner, nameA ); if (nameA) HeapFree( GetProcessHeap(), 0, nameA ); return ret; } /*********************************************************************** * OpenMutex32A (KERNEL32.541) */ HANDLE32 WINAPI OpenMutex32A( DWORD access, BOOL32 inherit, LPCSTR name ) { HANDLE32 handle = 0; K32OBJ *obj; struct open_named_obj_request req; struct open_named_obj_reply reply; int len = name ? strlen(name) + 1 : 0; req.type = OPEN_MUTEX; req.access = access; req.inherit = inherit; CLIENT_SendRequest( REQ_OPEN_NAMED_OBJ, -1, 2, &req, sizeof(req), name, len ); CLIENT_WaitReply( &len, NULL, 1, &reply, sizeof(reply) ); CHECK_LEN( len, sizeof(reply) ); if (reply.handle != -1) { SYSTEM_LOCK(); if ((obj = K32OBJ_FindNameType( name, K32OBJ_MUTEX )) != NULL) { handle = HANDLE_Alloc( PROCESS_Current(), obj, access, inherit, reply.handle ); K32OBJ_DecCount( obj ); if (handle == INVALID_HANDLE_VALUE32) handle = 0; /* must return 0 on failure, not -1 */ } else CLIENT_CloseHandle( reply.handle ); SYSTEM_UNLOCK(); } return handle; } /*********************************************************************** * OpenMutex32W (KERNEL32.542) */ HANDLE32 WINAPI OpenMutex32W( DWORD access, BOOL32 inherit, LPCWSTR name ) { LPSTR nameA = HEAP_strdupWtoA( GetProcessHeap(), 0, name ); HANDLE32 ret = OpenMutex32A( access, inherit, nameA ); if (nameA) HeapFree( GetProcessHeap(), 0, nameA ); return ret; } /*********************************************************************** * ReleaseMutex (KERNEL32.582) */ BOOL32 WINAPI ReleaseMutex( HANDLE32 handle ) { struct release_mutex_request req; req.handle = HANDLE_GetServerHandle( PROCESS_Current(), handle, K32OBJ_MUTEX, MUTEX_MODIFY_STATE ); if (req.handle == -1) return FALSE; CLIENT_SendRequest( REQ_RELEASE_MUTEX, -1, 1, &req, sizeof(req) ); return !CLIENT_WaitReply( NULL, NULL, 0 ); } /*********************************************************************** * MUTEX_Destroy */ static void MUTEX_Destroy( K32OBJ *obj ) { MUTEX *mutex = (MUTEX *)obj; assert( obj->type == K32OBJ_MUTEX ); obj->type = K32OBJ_UNKNOWN; HeapFree( SystemHeap, 0, mutex ); }