/* * Misc. graphics operations * * Copyright 1993, 1994 Alexandre Julliard * Copyright 1997 Bertho A. Stultiens */ #include #include "dc.h" #include "bitmap.h" #include "heap.h" #include "monitor.h" #include "cache.h" #include "region.h" #include "path.h" #include "debug.h" #include "winerror.h" #include "winuser.h" #include "wine/winuser16.h" DEFAULT_DEBUG_CHANNEL(gdi) /*********************************************************************** * LineTo16 (GDI.19) */ BOOL16 WINAPI LineTo16( HDC16 hdc, INT16 x, INT16 y ) { return LineTo( hdc, x, y ); } /*********************************************************************** * LineTo32 (GDI32.249) */ BOOL WINAPI LineTo( HDC hdc, INT x, INT y ) { DC * dc = DC_GetDCPtr( hdc ); if(dc && PATH_IsPathOpen(dc->w.path)) if(!PATH_LineTo(hdc, x, y)) return FALSE; return dc && dc->funcs->pLineTo && dc->funcs->pLineTo(dc,x,y); } /*********************************************************************** * MoveTo (GDI.20) */ DWORD WINAPI MoveTo16( HDC16 hdc, INT16 x, INT16 y ) { POINT16 pt; if (!MoveToEx16(hdc,x,y,&pt)) return 0; return MAKELONG(pt.x,pt.y); } /*********************************************************************** * MoveToEx16 (GDI.483) */ BOOL16 WINAPI MoveToEx16( HDC16 hdc, INT16 x, INT16 y, LPPOINT16 pt ) { POINT pt32; if (!MoveToEx( (HDC)hdc, (INT)x, (INT)y, &pt32 )) return FALSE; if (pt) CONV_POINT32TO16( &pt32, pt ); return TRUE; } /*********************************************************************** * MoveToEx32 (GDI32.254) */ BOOL WINAPI MoveToEx( HDC hdc, INT x, INT y, LPPOINT pt ) { DC * dc = DC_GetDCPtr( hdc ); if(dc && PATH_IsPathOpen(dc->w.path)) if(!PATH_MoveTo(hdc)) return FALSE; return dc && dc->funcs->pMoveToEx && dc->funcs->pMoveToEx(dc,x,y,pt); } /*********************************************************************** * Arc16 (GDI.23) */ BOOL16 WINAPI Arc16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom, INT16 xstart, INT16 ystart, INT16 xend, INT16 yend ) { return Arc( (HDC)hdc, (INT)left, (INT)top, (INT)right, (INT)bottom, (INT)xstart, (INT)ystart, (INT)xend, (INT)yend ); } /*********************************************************************** * Arc32 (GDI32.7) */ BOOL WINAPI Arc( HDC hdc, INT left, INT top, INT right, INT bottom, INT xstart, INT ystart, INT xend, INT yend ) { DC * dc = DC_GetDCPtr( hdc ); if(dc && PATH_IsPathOpen(dc->w.path)) if(!PATH_Arc(hdc, left, top, right, bottom, xstart, ystart, xend, yend)) return FALSE; return dc && dc->funcs->pArc && dc->funcs->pArc(dc,left,top,right,bottom,xstart,ystart,xend,yend); } /*********************************************************************** * ArcTo (GDI32.8) */ BOOL WINAPI ArcTo( HDC hdc, INT left, INT top, INT right, INT bottom, INT xstart, INT ystart, INT xend, INT yend ) { BOOL result; /* * According to the documentation, a line is drawn from the current * position to the starting point of the arc. */ LineTo(hdc, xstart, ystart); /* * Then the arc is drawn. */ result = Arc(hdc, left, top, right, bottom, xstart, ystart, xend, yend); /* * If no error occured, the current position is moved to the ending * point of the arc. */ if (result) { MoveToEx(hdc, xend, yend, NULL); } return result; } /*********************************************************************** * Pie16 (GDI.26) */ BOOL16 WINAPI Pie16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom, INT16 xstart, INT16 ystart, INT16 xend, INT16 yend ) { return Pie( (HDC)hdc, (INT)left, (INT)top, (INT)right, (INT)bottom, (INT)xstart, (INT)ystart, (INT)xend, (INT)yend ); } /*********************************************************************** * Pie32 (GDI32.262) */ BOOL WINAPI Pie( HDC hdc, INT left, INT top, INT right, INT bottom, INT xstart, INT ystart, INT xend, INT yend ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPie && dc->funcs->pPie(dc,left,top,right,bottom,xstart,ystart,xend,yend); } /*********************************************************************** * Chord16 (GDI.348) */ BOOL16 WINAPI Chord16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom, INT16 xstart, INT16 ystart, INT16 xend, INT16 yend ) { return Chord( hdc, left, top, right, bottom, xstart, ystart, xend, yend ); } /*********************************************************************** * Chord32 (GDI32.14) */ BOOL WINAPI Chord( HDC hdc, INT left, INT top, INT right, INT bottom, INT xstart, INT ystart, INT xend, INT yend ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pChord && dc->funcs->pChord(dc,left,top,right,bottom,xstart,ystart,xend,yend); } /*********************************************************************** * Ellipse16 (GDI.24) */ BOOL16 WINAPI Ellipse16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom ) { return Ellipse( hdc, left, top, right, bottom ); } /*********************************************************************** * Ellipse32 (GDI32.75) */ BOOL WINAPI Ellipse( HDC hdc, INT left, INT top, INT right, INT bottom ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pEllipse && dc->funcs->pEllipse(dc,left,top,right,bottom); } /*********************************************************************** * Rectangle16 (GDI.27) */ BOOL16 WINAPI Rectangle16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom ) { return Rectangle( hdc, left, top, right, bottom ); } /*********************************************************************** * Rectangle32 (GDI32.283) */ BOOL WINAPI Rectangle( HDC hdc, INT left, INT top, INT right, INT bottom ) { DC * dc = DC_GetDCPtr( hdc ); if(dc && PATH_IsPathOpen(dc->w.path)) if(!PATH_Rectangle(hdc, left, top, right, bottom)) return FALSE; return dc && dc->funcs->pRectangle && dc->funcs->pRectangle(dc,left,top,right,bottom); } /*********************************************************************** * RoundRect16 (GDI.28) */ BOOL16 WINAPI RoundRect16( HDC16 hdc, INT16 left, INT16 top, INT16 right, INT16 bottom, INT16 ell_width, INT16 ell_height ) { return RoundRect( hdc, left, top, right, bottom, ell_width, ell_height ); } /*********************************************************************** * RoundRect32 (GDI32.291) */ BOOL WINAPI RoundRect( HDC hdc, INT left, INT top, INT right, INT bottom, INT ell_width, INT ell_height ) { if(ell_width == 0 || ell_height == 0) /* Just an optimization */ return Rectangle(hdc, left, top, right, bottom); else { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pRoundRect && dc->funcs->pRoundRect(dc,left,top,right,bottom,ell_width,ell_height); } } /*********************************************************************** * FillRect16 (USER.81) */ INT16 WINAPI FillRect16( HDC16 hdc, const RECT16 *rect, HBRUSH16 hbrush ) { HBRUSH16 prevBrush; /* coordinates are logical so we cannot fast-check 'rect', * it will be done later in the PatBlt(). */ if (!(prevBrush = SelectObject16( hdc, hbrush ))) return 0; PatBlt( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, PATCOPY ); SelectObject16( hdc, prevBrush ); return 1; } /*********************************************************************** * FillRect32 (USER32.197) */ INT WINAPI FillRect( HDC hdc, const RECT *rect, HBRUSH hbrush ) { HBRUSH prevBrush; if (!(prevBrush = SelectObject( hdc, hbrush ))) return 0; PatBlt( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, PATCOPY ); SelectObject( hdc, prevBrush ); return 1; } /*********************************************************************** * InvertRect16 (USER.82) */ void WINAPI InvertRect16( HDC16 hdc, const RECT16 *rect ) { PatBlt( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, DSTINVERT ); } /*********************************************************************** * InvertRect32 (USER32.330) */ BOOL WINAPI InvertRect( HDC hdc, const RECT *rect ) { return PatBlt( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, DSTINVERT ); } /*********************************************************************** * FrameRect16 (USER.83) */ INT16 WINAPI FrameRect16( HDC16 hdc, const RECT16 *rect, HBRUSH16 hbrush ) { HBRUSH16 prevBrush; int left, top, right, bottom; DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ); if (!dc) return FALSE; left = XLPTODP( dc, rect->left ); top = YLPTODP( dc, rect->top ); right = XLPTODP( dc, rect->right ); bottom = YLPTODP( dc, rect->bottom ); if ( (right <= left) || (bottom <= top) ) return 0; if (!(prevBrush = SelectObject16( hdc, hbrush ))) return 0; PatBlt( hdc, rect->left, rect->top, 1, rect->bottom - rect->top, PATCOPY ); PatBlt( hdc, rect->right - 1, rect->top, 1, rect->bottom - rect->top, PATCOPY ); PatBlt( hdc, rect->left, rect->top, rect->right - rect->left, 1, PATCOPY ); PatBlt( hdc, rect->left, rect->bottom - 1, rect->right - rect->left, 1, PATCOPY ); SelectObject16( hdc, prevBrush ); return 1; } /*********************************************************************** * FrameRect32 (USER32.203) */ INT WINAPI FrameRect( HDC hdc, const RECT *rect, HBRUSH hbrush ) { RECT16 rect16; CONV_RECT32TO16( rect, &rect16 ); return FrameRect16( (HDC16)hdc, &rect16, (HBRUSH16)hbrush ); } /*********************************************************************** * SetPixel16 (GDI.31) */ COLORREF WINAPI SetPixel16( HDC16 hdc, INT16 x, INT16 y, COLORREF color ) { return SetPixel( hdc, x, y, color ); } /*********************************************************************** * SetPixel32 (GDI32.327) */ COLORREF WINAPI SetPixel( HDC hdc, INT x, INT y, COLORREF color ) { DC * dc = DC_GetDCPtr( hdc ); if (!dc || !dc->funcs->pSetPixel) return 0; return dc->funcs->pSetPixel(dc,x,y,color); } /*********************************************************************** * SetPixelV32 (GDI32.329) */ BOOL WINAPI SetPixelV( HDC hdc, INT x, INT y, COLORREF color ) { DC * dc = DC_GetDCPtr( hdc ); if (!dc || !dc->funcs->pSetPixel) return FALSE; dc->funcs->pSetPixel(dc,x,y,color); return TRUE; } /*********************************************************************** * GetPixel16 (GDI.83) */ COLORREF WINAPI GetPixel16( HDC16 hdc, INT16 x, INT16 y ) { return GetPixel( hdc, x, y ); } /*********************************************************************** * GetPixel32 (GDI32.211) */ COLORREF WINAPI GetPixel( HDC hdc, INT x, INT y ) { DC * dc = DC_GetDCPtr( hdc ); if (!dc) return 0; #ifdef SOLITAIRE_SPEED_HACK return 0; #endif /* FIXME: should this be in the graphics driver? */ if (!PtVisible( hdc, x, y )) return 0; if (!dc || !dc->funcs->pGetPixel) return 0; return dc->funcs->pGetPixel(dc,x,y); } /****************************************************************************** * ChoosePixelFormat [GDI32.13] * Matches a pixel format to given format * * PARAMS * hdc [I] Device context to search for best pixel match * ppfd [I] Pixel format for which a match is sought * * RETURNS * Success: Pixel format index closest to given format * Failure: 0 */ INT WINAPI ChoosePixelFormat( HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd ) { FIXME(gdi, "(%d,%p): stub\n",hdc,ppfd); return 1; } /****************************************************************************** * SetPixelFormat [GDI32.328] * Sets pixel format of device context * * PARAMS * hdc [I] Device context to search for best pixel match * iPixelFormat [I] Pixel format index * ppfd [I] Pixel format for which a match is sought * * RETURNS STD */ BOOL WINAPI SetPixelFormat( HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR* ppfd) { FIXME(gdi, "(%d,%d,%p): stub\n",hdc,iPixelFormat,ppfd); return TRUE; } /****************************************************************************** * GetPixelFormat [GDI32.212] * Gets index of pixel format of DC * * PARAMETERS * hdc [I] Device context whose pixel format index is sought * * RETURNS * Success: Currently selected pixel format * Failure: 0 */ int WINAPI GetPixelFormat( HDC hdc ) { FIXME(gdi, "(%d): stub\n",hdc); return 1; } /****************************************************************************** * DescribePixelFormat [GDI32.71] * Gets info about pixel format from DC * * PARAMS * hdc [I] Device context * iPixelFormat [I] Pixel format selector * nBytes [I] Size of buffer * ppfd [O] Pointer to structure to receive pixel format data * * RETURNS * Success: Maximum pixel format index of the device context * Failure: 0 */ int WINAPI DescribePixelFormat( HDC hdc, int iPixelFormat, UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd ) { FIXME(gdi, "(%d,%d,%d,%p): stub\n",hdc,iPixelFormat,nBytes,ppfd); ppfd->nSize = nBytes; ppfd->nVersion = 1; return 3; } /****************************************************************************** * SwapBuffers [GDI32.354] * Exchanges front and back buffers of window * * PARAMS * hdc [I] Device context whose buffers get swapped * * RETURNS STD */ BOOL WINAPI SwapBuffers( HDC hdc ) { FIXME(gdi, "(%d): stub\n",hdc); return TRUE; } /*********************************************************************** * PaintRgn16 (GDI.43) */ BOOL16 WINAPI PaintRgn16( HDC16 hdc, HRGN16 hrgn ) { return PaintRgn( hdc, hrgn ); } /*********************************************************************** * PaintRgn32 (GDI32.259) */ BOOL WINAPI PaintRgn( HDC hdc, HRGN hrgn ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPaintRgn && dc->funcs->pPaintRgn(dc,hrgn); } /*********************************************************************** * FillRgn16 (GDI.40) */ BOOL16 WINAPI FillRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush ) { return FillRgn( hdc, hrgn, hbrush ); } /*********************************************************************** * FillRgn32 (GDI32.101) */ BOOL WINAPI FillRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush ) { BOOL retval; HBRUSH prevBrush = SelectObject( hdc, hbrush ); if (!prevBrush) return FALSE; retval = PaintRgn( hdc, hrgn ); SelectObject( hdc, prevBrush ); return retval; } /*********************************************************************** * FrameRgn16 (GDI.41) */ BOOL16 WINAPI FrameRgn16( HDC16 hdc, HRGN16 hrgn, HBRUSH16 hbrush, INT16 nWidth, INT16 nHeight ) { return FrameRgn( hdc, hrgn, hbrush, nWidth, nHeight ); } /*********************************************************************** * FrameRgn32 (GDI32.105) */ BOOL WINAPI FrameRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush, INT nWidth, INT nHeight ) { HRGN tmp = CreateRectRgn( 0, 0, 0, 0 ); if(!REGION_FrameRgn( tmp, hrgn, nWidth, nHeight )) return FALSE; FillRgn( hdc, tmp, hbrush ); DeleteObject( tmp ); return TRUE; } /*********************************************************************** * InvertRgn16 (GDI.42) */ BOOL16 WINAPI InvertRgn16( HDC16 hdc, HRGN16 hrgn ) { return InvertRgn( hdc, hrgn ); } /*********************************************************************** * InvertRgn32 (GDI32.246) */ BOOL WINAPI InvertRgn( HDC hdc, HRGN hrgn ) { HBRUSH prevBrush = SelectObject( hdc, GetStockObject(BLACK_BRUSH) ); INT prevROP = SetROP2( hdc, R2_NOT ); BOOL retval = PaintRgn( hdc, hrgn ); SelectObject( hdc, prevBrush ); SetROP2( hdc, prevROP ); return retval; } /*********************************************************************** * DrawFocusRect16 (USER.466) */ void WINAPI DrawFocusRect16( HDC16 hdc, const RECT16* rc ) { RECT rect32; CONV_RECT16TO32( rc, &rect32 ); DrawFocusRect( hdc, &rect32 ); } /*********************************************************************** * DrawFocusRect32 (USER32.156) * * FIXME: PatBlt(PATINVERT) with background brush. */ BOOL WINAPI DrawFocusRect( HDC hdc, const RECT* rc ) { HBRUSH hOldBrush; HPEN hOldPen, hNewPen; INT oldDrawMode, oldBkMode; DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ); if (!dc) { SetLastError( ERROR_INVALID_HANDLE ); return FALSE; } hOldBrush = SelectObject(hdc, GetStockObject(NULL_BRUSH)); hNewPen = CreatePen(PS_DOT, 1, GetSysColor(COLOR_WINDOWTEXT)); hOldPen = SelectObject(hdc, hNewPen); oldDrawMode = SetROP2(hdc, R2_XORPEN); oldBkMode = SetBkMode(hdc, TRANSPARENT); Rectangle(hdc, rc->left, rc->top, rc->right, rc->bottom); SetBkMode(hdc, oldBkMode); SetROP2(hdc, oldDrawMode); SelectObject(hdc, hOldPen); DeleteObject(hNewPen); SelectObject(hdc, hOldBrush); return TRUE; } /********************************************************************** * Polyline16 (GDI.37) */ BOOL16 WINAPI Polyline16( HDC16 hdc, const POINT16* pt, INT16 count ) { register int i; BOOL16 ret; LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0, count*sizeof(POINT) ); if (!pt32) return FALSE; for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i])); ret = Polyline(hdc,pt32,count); HeapFree( GetProcessHeap(), 0, pt32 ); return ret; } /********************************************************************** * Polyline32 (GDI32.276) */ BOOL WINAPI Polyline( HDC hdc, const POINT* pt, INT count ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPolyline && dc->funcs->pPolyline(dc,pt,count); } /********************************************************************** * PolylineTo32 (GDI32.277) */ BOOL WINAPI PolylineTo( HDC hdc, const POINT* pt, DWORD cCount ) { POINT *pts = HeapAlloc( GetProcessHeap(), 0, sizeof(POINT) * (cCount + 1) ); if(!pts) return FALSE; /* Get the current point */ MoveToEx( hdc, 0, 0, pts); /* Add in the other points */ memcpy( pts + 1, pt, sizeof(POINT) * cCount ); /* Draw the lines */ Polyline( hdc, pts, cCount + 1 ); /* Move to last point */ MoveToEx( hdc, (pts + cCount)->x, (pts + cCount)->y, NULL ); HeapFree( GetProcessHeap(), 0, pts ); return TRUE; } /********************************************************************** * Polygon16 (GDI.36) */ BOOL16 WINAPI Polygon16( HDC16 hdc, const POINT16* pt, INT16 count ) { register int i; BOOL ret; LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0, count*sizeof(POINT) ); if (!pt32) return FALSE; for (i=count;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i])); ret = Polygon(hdc,pt32,count); HeapFree( GetProcessHeap(), 0, pt32 ); return ret; } /********************************************************************** * Polygon32 (GDI32.275) */ BOOL WINAPI Polygon( HDC hdc, const POINT* pt, INT count ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPolygon && dc->funcs->pPolygon(dc,pt,count); } /********************************************************************** * PolyPolygon16 (GDI.450) */ BOOL16 WINAPI PolyPolygon16( HDC16 hdc, const POINT16* pt, const INT16* counts, UINT16 polygons ) { int i,nrpts; LPPOINT pt32; LPINT counts32; BOOL16 ret; nrpts=0; for (i=polygons;i--;) nrpts+=counts[i]; pt32 = (LPPOINT)HEAP_xalloc( GetProcessHeap(), 0, sizeof(POINT)*nrpts); for (i=nrpts;i--;) CONV_POINT16TO32(&(pt[i]),&(pt32[i])); counts32 = (LPINT)HEAP_xalloc( GetProcessHeap(), 0, polygons*sizeof(INT) ); for (i=polygons;i--;) counts32[i]=counts[i]; ret = PolyPolygon(hdc,pt32,counts32,polygons); HeapFree( GetProcessHeap(), 0, counts32 ); HeapFree( GetProcessHeap(), 0, pt32 ); return ret; } /********************************************************************** * PolyPolygon32 (GDI.450) */ BOOL WINAPI PolyPolygon( HDC hdc, const POINT* pt, const INT* counts, UINT polygons ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPolyPolygon && dc->funcs->pPolyPolygon(dc,pt,counts,polygons); } /********************************************************************** * PolyPolyline (GDI32.272) */ BOOL WINAPI PolyPolyline( HDC hdc, const POINT* pt, const DWORD* counts, DWORD polylines ) { DC * dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pPolyPolyline && dc->funcs->pPolyPolyline(dc,pt,counts,polylines); } /********************************************************************** * ExtFloodFill16 (GDI.372) */ BOOL16 WINAPI ExtFloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color, UINT16 fillType ) { return ExtFloodFill( hdc, x, y, color, fillType ); } /********************************************************************** * ExtFloodFill32 (GDI32.96) */ BOOL WINAPI ExtFloodFill( HDC hdc, INT x, INT y, COLORREF color, UINT fillType ) { DC *dc = DC_GetDCPtr( hdc ); return dc && dc->funcs->pExtFloodFill && dc->funcs->pExtFloodFill(dc,x,y,color,fillType); } /********************************************************************** * FloodFill16 (GDI.25) */ BOOL16 WINAPI FloodFill16( HDC16 hdc, INT16 x, INT16 y, COLORREF color ) { return ExtFloodFill( hdc, x, y, color, FLOODFILLBORDER ); } /********************************************************************** * FloodFill32 (GDI32.104) */ BOOL WINAPI FloodFill( HDC hdc, INT x, INT y, COLORREF color ) { return ExtFloodFill( hdc, x, y, color, FLOODFILLBORDER ); } /********************************************************************** * DrawAnimatedRects16 (USER.448) */ BOOL16 WINAPI DrawAnimatedRects16( HWND16 hwnd, INT16 idAni, const RECT16* lprcFrom, const RECT16* lprcTo ) { RECT rcFrom32, rcTo32; rcFrom32.left = (INT)lprcFrom->left; rcFrom32.top = (INT)lprcFrom->top; rcFrom32.right = (INT)lprcFrom->right; rcFrom32.bottom = (INT)lprcFrom->bottom; rcTo32.left = (INT)lprcTo->left; rcTo32.top = (INT)lprcTo->top; rcTo32.right = (INT)lprcTo->right; rcTo32.bottom = (INT)lprcTo->bottom; return DrawAnimatedRects((HWND)hwnd, (INT)idAni, &rcFrom32, &rcTo32); } /********************************************************************** * DrawAnimatedRects32 (USER32.153) */ BOOL WINAPI DrawAnimatedRects( HWND hwnd, int idAni, const RECT* lprcFrom, const RECT* lprcTo ) { FIXME(gdi,"(0x%x,%d,%p,%p): stub\n",hwnd,idAni,lprcFrom,lprcTo); return TRUE; } /********************************************************************** * PAINTING_DrawStateJam * * Jams in the requested type in the dc */ static BOOL PAINTING_DrawStateJam(HDC hdc, UINT opcode, DRAWSTATEPROC func, LPARAM lp, WPARAM wp, LPRECT rc, UINT dtflags, BOOL unicode, BOOL _32bit) { HDC memdc; HBITMAP hbmsave; BOOL retval; INT cx = rc->right - rc->left; INT cy = rc->bottom - rc->top; switch(opcode) { case DST_TEXT: case DST_PREFIXTEXT: if(unicode) return DrawTextW(hdc, (LPWSTR)lp, (INT)wp, rc, dtflags); else if(_32bit) return DrawTextA(hdc, (LPSTR)lp, (INT)wp, rc, dtflags); else return DrawTextA(hdc, (LPSTR)PTR_SEG_TO_LIN(lp), (INT)wp, rc, dtflags); case DST_ICON: return DrawIcon(hdc, rc->left, rc->top, (HICON)lp); case DST_BITMAP: memdc = CreateCompatibleDC(hdc); if(!memdc) return FALSE; hbmsave = (HBITMAP)SelectObject(memdc, (HBITMAP)lp); if(!hbmsave) { DeleteDC(memdc); return FALSE; } retval = BitBlt(hdc, rc->left, rc->top, cx, cy, memdc, 0, 0, SRCCOPY); SelectObject(memdc, hbmsave); DeleteDC(memdc); return retval; case DST_COMPLEX: if(func) if(_32bit) return func(hdc, lp, wp, cx, cy); else return (BOOL)((DRAWSTATEPROC16)func)((HDC16)hdc, (LPARAM)lp, (WPARAM16)wp, (INT16)cx, (INT16)cy); else return FALSE; } return FALSE; } /********************************************************************** * PAINTING_DrawState32() */ static BOOL PAINTING_DrawState(HDC hdc, HBRUSH hbr, DRAWSTATEPROC func, LPARAM lp, WPARAM wp, INT x, INT y, INT cx, INT cy, UINT flags, BOOL unicode, BOOL _32bit) { HBITMAP hbm, hbmsave; HFONT hfsave; HBRUSH hbsave; HDC memdc; RECT rc; UINT dtflags = DT_NOCLIP; COLORREF fg, bg; UINT opcode = flags & 0xf; INT len = wp; BOOL retval, tmp; if((opcode == DST_TEXT || opcode == DST_PREFIXTEXT) && !len) /* The string is '\0' terminated */ { if(unicode) len = lstrlenW((LPWSTR)lp); else if(_32bit) len = lstrlenA((LPSTR)lp); else len = lstrlenA((LPSTR)PTR_SEG_TO_LIN(lp)); } /* Find out what size the image has if not given by caller */ if(!cx || !cy) { SIZE s; CURSORICONINFO *ici; BITMAPOBJ *bmp; switch(opcode) { case DST_TEXT: case DST_PREFIXTEXT: if(unicode) retval = GetTextExtentPoint32W(hdc, (LPWSTR)lp, len, &s); else if(_32bit) retval = GetTextExtentPoint32A(hdc, (LPSTR)lp, len, &s); else retval = GetTextExtentPoint32A(hdc, PTR_SEG_TO_LIN(lp), len, &s); if(!retval) return FALSE; break; case DST_ICON: ici = (CURSORICONINFO *)GlobalLock16((HGLOBAL16)lp); if(!ici) return FALSE; s.cx = ici->nWidth; s.cy = ici->nHeight; GlobalUnlock16((HGLOBAL16)lp); break; case DST_BITMAP: bmp = (BITMAPOBJ *)GDI_GetObjPtr((HBITMAP16)lp, BITMAP_MAGIC); if(!bmp) return FALSE; s.cx = bmp->bitmap.bmWidth; s.cy = bmp->bitmap.bmHeight; break; case DST_COMPLEX: /* cx and cy must be set in this mode */ return FALSE; } if(!cx) cx = s.cx; if(!cy) cy = s.cy; } rc.left = x; rc.top = y; rc.right = x + cx; rc.bottom = y + cy; if(flags & DSS_RIGHT) /* This one is not documented in the win32.hlp file */ dtflags |= DT_RIGHT; if(opcode == DST_TEXT) dtflags |= DT_NOPREFIX; /* For DSS_NORMAL we just jam in the image and return */ if((flags & 0x7ff0) == DSS_NORMAL) { return PAINTING_DrawStateJam(hdc, opcode, func, lp, len, &rc, dtflags, unicode, _32bit); } /* For all other states we need to convert the image to B/W in a local bitmap */ /* before it is displayed */ fg = SetTextColor(hdc, RGB(0, 0, 0)); bg = SetBkColor(hdc, RGB(255, 255, 255)); hbm = (HBITMAP)NULL; hbmsave = (HBITMAP)NULL; memdc = (HDC)NULL; hbsave = (HBRUSH)NULL; retval = FALSE; /* assume failure */ /* From here on we must use "goto cleanup" when something goes wrong */ hbm = CreateBitmap(cx, cy, 1, 1, NULL); if(!hbm) goto cleanup; memdc = CreateCompatibleDC(hdc); if(!memdc) goto cleanup; hbmsave = (HBITMAP)SelectObject(memdc, hbm); if(!hbmsave) goto cleanup; rc.left = rc.top = 0; rc.right = cx; rc.bottom = cy; if(!FillRect(memdc, &rc, (HBRUSH)GetStockObject(WHITE_BRUSH))) goto cleanup; SetBkColor(memdc, RGB(255, 255, 255)); SetTextColor(memdc, RGB(0, 0, 0)); hfsave = (HFONT)SelectObject(memdc, GetCurrentObject(hdc, OBJ_FONT)); if(!hfsave && (opcode == DST_TEXT || opcode == DST_PREFIXTEXT)) goto cleanup; tmp = PAINTING_DrawStateJam(memdc, opcode, func, lp, len, &rc, dtflags, unicode, _32bit); if(hfsave) SelectObject(memdc, hfsave); if(!tmp) goto cleanup; /* These states cause the image to be dithered */ if(flags & (DSS_UNION|DSS_DISABLED)) { hbsave = (HBRUSH)SelectObject(memdc, CACHE_GetPattern55AABrush()); if(!hbsave) goto cleanup; tmp = PatBlt(memdc, 0, 0, cx, cy, 0x00FA0089); if(hbsave) SelectObject(memdc, hbsave); if(!tmp) goto cleanup; } hbsave = (HBRUSH)SelectObject(hdc, hbr ? hbr : GetStockObject(WHITE_BRUSH)); if(!hbsave) goto cleanup; if(!BitBlt(hdc, x, y, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup; /* DSS_DEFAULT makes the image boldface */ if(flags & DSS_DEFAULT) { if(!BitBlt(hdc, x+1, y, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup; } retval = TRUE; /* We succeeded */ cleanup: SetTextColor(hdc, fg); SetBkColor(hdc, bg); if(hbsave) SelectObject(hdc, hbsave); if(hbmsave) SelectObject(memdc, hbmsave); if(hbm) DeleteObject(hbm); if(memdc) DeleteDC(memdc); return retval; } /********************************************************************** * DrawState32A() (USER32.162) */ BOOL WINAPI DrawStateA(HDC hdc, HBRUSH hbr, DRAWSTATEPROC func, LPARAM ldata, WPARAM wdata, INT x, INT y, INT cx, INT cy, UINT flags) { return PAINTING_DrawState(hdc, hbr, func, ldata, wdata, x, y, cx, cy, flags, FALSE, TRUE); } /********************************************************************** * DrawState32W() (USER32.163) */ BOOL WINAPI DrawStateW(HDC hdc, HBRUSH hbr, DRAWSTATEPROC func, LPARAM ldata, WPARAM wdata, INT x, INT y, INT cx, INT cy, UINT flags) { return PAINTING_DrawState(hdc, hbr, func, ldata, wdata, x, y, cx, cy, flags, TRUE, TRUE); } /********************************************************************** * DrawState16() (USER.449) */ BOOL16 WINAPI DrawState16(HDC16 hdc, HBRUSH16 hbr, DRAWSTATEPROC16 func, LPARAM ldata, WPARAM16 wdata, INT16 x, INT16 y, INT16 cx, INT16 cy, UINT16 flags) { return PAINTING_DrawState(hdc, hbr, (DRAWSTATEPROC)func, ldata, wdata, x, y, cx, cy, flags, FALSE, FALSE); } /****************************************************************************** * PolyBezier16 [GDI.502] */ BOOL16 WINAPI PolyBezier16( HDC16 hDc, const POINT16* lppt, INT16 cPoints ) { int i; BOOL16 ret; LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0, cPoints*sizeof(POINT) ); if(!pt32) return FALSE; for (i=cPoints;i--;) CONV_POINT16TO32(&(lppt[i]),&(pt32[i])); ret= PolyBezier(hDc, pt32, cPoints); HeapFree( GetProcessHeap(), 0, pt32 ); return ret; } /****************************************************************************** * PolyBezierTo16 [GDI.503] */ BOOL16 WINAPI PolyBezierTo16( HDC16 hDc, const POINT16* lppt, INT16 cPoints ) { int i; BOOL16 ret; LPPOINT pt32 = (LPPOINT)HeapAlloc( GetProcessHeap(), 0, cPoints*sizeof(POINT) ); if(!pt32) return FALSE; for (i=cPoints;i--;) CONV_POINT16TO32(&(lppt[i]),&(pt32[i])); ret= PolyBezierTo(hDc, pt32, cPoints); HeapFree( GetProcessHeap(), 0, pt32 ); return ret; } /****************************************************************************** * PolyBezier32 [GDI32.268] * Draws one or more Bezier curves * * PARAMS * hDc [I] Handle to device context * lppt [I] Pointer to endpoints and control points * cPoints [I] Count of endpoints and control points * * RETURNS STD */ BOOL WINAPI PolyBezier( HDC hdc, const POINT* lppt, DWORD cPoints ) { DC * dc = DC_GetDCPtr( hdc ); if(!dc) return FALSE; if(dc && PATH_IsPathOpen(dc->w.path)) FIXME(gdi, "PATH_PolyBezier is not implemented!\n"); /* if(!PATH_PolyBezier(hdc, x, y)) return FALSE; */ return dc->funcs->pPolyBezier&& dc->funcs->pPolyBezier(dc, lppt[0], lppt+1, cPoints-1); } /****************************************************************************** * PolyBezierTo32 [GDI32.269] * Draws one or more Bezier curves * * PARAMS * hDc [I] Handle to device context * lppt [I] Pointer to endpoints and control points * cPoints [I] Count of endpoints and control points * * RETURNS STD */ BOOL WINAPI PolyBezierTo( HDC hdc, const POINT* lppt, DWORD cPoints ) { DC * dc = DC_GetDCPtr( hdc ); POINT pt; BOOL ret; if(!dc) return FALSE; pt.x=dc->w.CursPosX; pt.y=dc->w.CursPosY; if(dc && PATH_IsPathOpen(dc->w.path)) FIXME(gdi, "PATH_PolyBezierTo is not implemented!\n"); /* if(!PATH_PolyBezier(hdc, x, y)) return FALSE; */ ret= dc->funcs->pPolyBezier && dc->funcs->pPolyBezier(dc, pt, lppt, cPoints); if( dc->funcs->pMoveToEx) dc->funcs->pMoveToEx(dc,lppt[cPoints].x,lppt[cPoints].y,&pt); return ret; } /*************************************************************** * AngleArc (GDI32.5) * */ BOOL WINAPI AngleArc(HDC hdc, INT x, INT y, DWORD dwRadius, FLOAT eStartAngle, FLOAT eSweepAngle) { FIXME(gdi,"AngleArc, stub\n"); return 0; } /*************************************************************** * PolyDraw (GDI32.270) * */ BOOL WINAPI PolyDraw(HDC hdc, const POINT *lppt, const BYTE *lpbTypes, DWORD cCount) { FIXME(gdi,"PolyDraw, stub\n"); return 0; }