/* * Server-side console management * * Copyright (C) 1998 Alexandre Julliard * 2001 Eric Pouech * Copyright 2020 Jacek Caban for CodeWeavers * * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include #include #include #include #include #include #include #include "ntstatus.h" #define WIN32_NO_STATUS #include "handle.h" #include "process.h" #include "request.h" #include "file.h" #include "unicode.h" #include "wincon.h" #include "winternl.h" #include "wine/condrv.h" struct screen_buffer; struct history_line { data_size_t len; WCHAR text[1]; }; struct console_input { struct object obj; /* object header */ int signaled; /* is console signaled */ int num_proc; /* number of processes attached to this console */ struct thread *renderer; /* console renderer thread */ struct screen_buffer *active; /* active screen buffer */ struct console_server *server; /* console server object */ unsigned int last_id; /* id of last created console buffer */ struct fd *fd; /* for bare console, attached input fd */ struct async_queue ioctl_q; /* ioctl queue */ struct async_queue read_q; /* read queue */ }; static void console_input_dump( struct object *obj, int verbose ); static void console_input_destroy( struct object *obj ); static int console_input_signaled( struct object *obj, struct wait_queue_entry *entry ); static struct fd *console_input_get_fd( struct object *obj ); static struct object *console_input_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr ); static struct object *console_input_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ); static const struct object_ops console_input_ops = { sizeof(struct console_input), /* size */ console_input_dump, /* dump */ no_get_type, /* get_type */ add_queue, /* add_queue */ remove_queue, /* remove_queue */ console_input_signaled, /* signaled */ no_satisfied, /* satisfied */ no_signal, /* signal */ console_input_get_fd, /* get_fd */ default_fd_map_access, /* map_access */ default_get_sd, /* get_sd */ default_set_sd, /* set_sd */ no_get_full_name, /* get_full_name */ console_input_lookup_name, /* lookup_name */ no_link_name, /* link_name */ NULL, /* unlink_name */ console_input_open_file, /* open_file */ no_kernel_obj_list, /* get_kernel_obj_list */ no_close_handle, /* close_handle */ console_input_destroy /* destroy */ }; static enum server_fd_type console_get_fd_type( struct fd *fd ); static int console_input_flush( struct fd *fd, struct async *async ); static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *async ); static const struct fd_ops console_input_fd_ops = { default_fd_get_poll_events, /* get_poll_events */ default_poll_event, /* poll_event */ console_get_fd_type, /* get_fd_type */ no_fd_read, /* read */ no_fd_write, /* write */ console_input_flush, /* flush */ no_fd_get_file_info, /* get_file_info */ no_fd_get_volume_info, /* get_volume_info */ console_input_ioctl, /* ioctl */ default_fd_queue_async, /* queue_async */ default_fd_reselect_async /* reselect_async */ }; struct console_host_ioctl { unsigned int code; /* ioctl code */ int output; /* output id for screen buffer ioctls */ struct async *async; /* ioctl async */ struct list entry; /* list entry */ }; struct console_server { struct object obj; /* object header */ struct fd *fd; /* pseudo-fd for ioctls */ struct console_input *console; /* attached console */ struct list queue; /* ioctl queue */ struct list read_queue; /* blocking read queue */ int busy; /* flag if server processing an ioctl */ int term_fd; /* UNIX terminal fd */ struct termios termios; /* original termios */ }; static void console_server_dump( struct object *obj, int verbose ); static void console_server_destroy( struct object *obj ); static int console_server_signaled( struct object *obj, struct wait_queue_entry *entry ); static struct fd *console_server_get_fd( struct object *obj ); static struct object *console_server_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr ); static struct object *console_server_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ); static const struct object_ops console_server_ops = { sizeof(struct console_server), /* size */ console_server_dump, /* dump */ no_get_type, /* get_type */ add_queue, /* add_queue */ remove_queue, /* remove_queue */ console_server_signaled, /* signaled */ no_satisfied, /* satisfied */ no_signal, /* signal */ console_server_get_fd, /* get_fd */ default_fd_map_access, /* map_access */ default_get_sd, /* get_sd */ default_set_sd, /* set_sd */ no_get_full_name, /* get_full_name */ console_server_lookup_name, /* lookup_name */ no_link_name, /* link_name */ NULL, /* unlink_name */ console_server_open_file, /* open_file */ no_kernel_obj_list, /* get_kernel_obj_list */ fd_close_handle, /* close_handle */ console_server_destroy /* destroy */ }; static int console_server_ioctl( struct fd *fd, ioctl_code_t code, struct async *async ); static const struct fd_ops console_server_fd_ops = { default_fd_get_poll_events, /* get_poll_events */ default_poll_event, /* poll_event */ console_get_fd_type, /* get_fd_type */ no_fd_read, /* read */ no_fd_write, /* write */ no_fd_flush, /* flush */ no_fd_get_file_info, /* get_file_info */ no_fd_get_volume_info, /* get_volume_info */ console_server_ioctl, /* ioctl */ default_fd_queue_async, /* queue_async */ default_fd_reselect_async /* reselect_async */ }; struct font_info { short int width; short int height; short int weight; short int pitch_family; WCHAR *face_name; data_size_t face_len; }; struct screen_buffer { struct object obj; /* object header */ struct list entry; /* entry in list of all screen buffers */ struct console_input *input; /* associated console input */ unsigned int id; /* buffer id */ struct fd *fd; /* for bare console, attached output fd */ struct async_queue ioctl_q; /* ioctl queue */ }; static void screen_buffer_dump( struct object *obj, int verbose ); static void screen_buffer_destroy( struct object *obj ); static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry ); static struct fd *screen_buffer_get_fd( struct object *obj ); static struct object *screen_buffer_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ); static const struct object_ops screen_buffer_ops = { sizeof(struct screen_buffer), /* size */ screen_buffer_dump, /* dump */ no_get_type, /* get_type */ screen_buffer_add_queue, /* add_queue */ NULL, /* remove_queue */ NULL, /* signaled */ NULL, /* satisfied */ no_signal, /* signal */ screen_buffer_get_fd, /* get_fd */ default_fd_map_access, /* map_access */ default_get_sd, /* get_sd */ default_set_sd, /* set_sd */ no_get_full_name, /* get_full_name */ no_lookup_name, /* lookup_name */ no_link_name, /* link_name */ NULL, /* unlink_name */ screen_buffer_open_file, /* open_file */ no_kernel_obj_list, /* get_kernel_obj_list */ no_close_handle, /* close_handle */ screen_buffer_destroy /* destroy */ }; static int screen_buffer_ioctl( struct fd *fd, ioctl_code_t code, struct async *async ); static const struct fd_ops screen_buffer_fd_ops = { default_fd_get_poll_events, /* get_poll_events */ default_poll_event, /* poll_event */ console_get_fd_type, /* get_fd_type */ no_fd_read, /* read */ no_fd_write, /* write */ no_fd_flush, /* flush */ no_fd_get_file_info, /* get_file_info */ no_fd_get_volume_info, /* get_volume_info */ screen_buffer_ioctl, /* ioctl */ default_fd_queue_async, /* queue_async */ default_fd_reselect_async /* reselect_async */ }; static struct object_type *console_device_get_type( struct object *obj ); static void console_device_dump( struct object *obj, int verbose ); static struct object *console_device_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr ); static struct object *console_device_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ); static const struct object_ops console_device_ops = { sizeof(struct object), /* size */ console_device_dump, /* dump */ console_device_get_type, /* get_type */ no_add_queue, /* add_queue */ NULL, /* remove_queue */ NULL, /* signaled */ no_satisfied, /* satisfied */ no_signal, /* signal */ no_get_fd, /* get_fd */ default_fd_map_access, /* map_access */ default_get_sd, /* get_sd */ default_set_sd, /* set_sd */ default_get_full_name, /* get_full_name */ console_device_lookup_name, /* lookup_name */ directory_link_name, /* link_name */ default_unlink_name, /* unlink_name */ console_device_open_file, /* open_file */ no_kernel_obj_list, /* get_kernel_obj_list */ no_close_handle, /* close_handle */ no_destroy /* destroy */ }; static void input_device_dump( struct object *obj, int verbose ); static struct object *input_device_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ); static int input_device_add_queue( struct object *obj, struct wait_queue_entry *entry ); static struct fd *input_device_get_fd( struct object *obj ); static const struct object_ops input_device_ops = { sizeof(struct object), /* size */ input_device_dump, /* dump */ console_device_get_type, /* get_type */ input_device_add_queue, /* add_queue */ NULL, /* remove_queue */ NULL, /* signaled */ no_satisfied, /* satisfied */ no_signal, /* signal */ input_device_get_fd, /* get_fd */ no_map_access, /* map_access */ default_get_sd, /* get_sd */ default_set_sd, /* set_sd */ no_get_full_name, /* get_full_name */ no_lookup_name, /* lookup_name */ directory_link_name, /* link_name */ default_unlink_name, /* unlink_name */ input_device_open_file, /* open_file */ no_kernel_obj_list, /* get_kernel_obj_list */ no_close_handle, /* close_handle */ no_destroy /* destroy */ }; struct console_connection { struct object obj; /* object header */ struct fd *fd; /* pseudo-fd for ioctls */ }; static void console_connection_dump( struct object *obj, int verbose ); static struct fd *console_connection_get_fd( struct object *obj ); static struct object *console_connection_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr ); static struct object *console_connection_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ); static int console_connection_close_handle( struct object *obj, struct process *process, obj_handle_t handle ); static void console_connection_destroy( struct object *obj ); static const struct object_ops console_connection_ops = { sizeof(struct console_connection),/* size */ console_connection_dump, /* dump */ console_device_get_type, /* get_type */ no_add_queue, /* add_queue */ NULL, /* remove_queue */ NULL, /* signaled */ no_satisfied, /* satisfied */ no_signal, /* signal */ console_connection_get_fd, /* get_fd */ no_map_access, /* map_access */ default_get_sd, /* get_sd */ default_set_sd, /* set_sd */ no_get_full_name, /* get_full_name */ console_connection_lookup_name, /* lookup_name */ directory_link_name, /* link_name */ default_unlink_name, /* unlink_name */ console_connection_open_file, /* open_file */ no_kernel_obj_list, /* get_kernel_obj_list */ console_connection_close_handle, /* close_handle */ console_connection_destroy /* destroy */ }; static int console_connection_ioctl( struct fd *fd, ioctl_code_t code, struct async *async ); static const struct fd_ops console_connection_fd_ops = { default_fd_get_poll_events, /* get_poll_events */ default_poll_event, /* poll_event */ console_get_fd_type, /* get_fd_type */ no_fd_read, /* read */ no_fd_write, /* write */ no_fd_flush, /* flush */ no_fd_get_file_info, /* get_file_info */ no_fd_get_volume_info, /* get_volume_info */ console_connection_ioctl, /* ioctl */ default_fd_queue_async, /* queue_async */ default_fd_reselect_async /* reselect_async */ }; static struct list screen_buffer_list = LIST_INIT(screen_buffer_list); static int console_input_signaled( struct object *obj, struct wait_queue_entry *entry ) { struct console_input *console = (struct console_input*)obj; return console->signaled; } static struct fd *console_input_get_fd( struct object* obj ) { struct console_input *console_input = (struct console_input*)obj; assert( obj->ops == &console_input_ops ); return (struct fd *)grab_object( console_input->fd ); } static enum server_fd_type console_get_fd_type( struct fd *fd ) { return FD_TYPE_CHAR; } static struct object *create_console_input(void) { struct console_input *console_input; if (!(console_input = alloc_object( &console_input_ops ))) return NULL; console_input->renderer = NULL; console_input->signaled = 0; console_input->num_proc = 0; console_input->active = NULL; console_input->server = NULL; console_input->fd = NULL; console_input->last_id = 0; init_async_queue( &console_input->ioctl_q ); init_async_queue( &console_input->read_q ); console_input->fd = alloc_pseudo_fd( &console_input_fd_ops, &console_input->obj, FILE_SYNCHRONOUS_IO_NONALERT ); if (!console_input->fd) { release_object( console_input ); return NULL; } allow_fd_caching( console_input->fd ); return &console_input->obj; } static void console_host_ioctl_terminate( struct console_host_ioctl *call, unsigned int status ) { if (call->async) { async_terminate( call->async, status ); release_object( call->async ); } free( call ); } static int queue_host_ioctl( struct console_server *server, unsigned int code, unsigned int output, struct async *async, struct async_queue *queue ) { struct console_host_ioctl *ioctl; if (!(ioctl = mem_alloc( sizeof(*ioctl) ))) return 0; ioctl->code = code; ioctl->output = output; ioctl->async = NULL; if (async) { ioctl->async = (struct async *)grab_object( async ); queue_async( queue, async ); } list_add_tail( &server->queue, &ioctl->entry ); wake_up( &server->obj, 0 ); if (async) set_error( STATUS_PENDING ); return 1; } static void disconnect_console_server( struct console_server *server ) { while (!list_empty( &server->queue )) { struct console_host_ioctl *call = LIST_ENTRY( list_head( &server->queue ), struct console_host_ioctl, entry ); list_remove( &call->entry ); console_host_ioctl_terminate( call, STATUS_CANCELLED ); } while (!list_empty( &server->read_queue )) { struct console_host_ioctl *call = LIST_ENTRY( list_head( &server->read_queue ), struct console_host_ioctl, entry ); list_remove( &call->entry ); console_host_ioctl_terminate( call, STATUS_CANCELLED ); } if (server->term_fd != -1) { tcsetattr( server->term_fd, TCSANOW, &server->termios ); close( server->term_fd ); server->term_fd = -1; } if (server->console) { assert( server->console->server == server ); server->console->server = NULL; server->console = NULL; wake_up( &server->obj, 0 ); } } static void set_active_screen_buffer( struct console_input *console_input, struct screen_buffer *screen_buffer ) { if (console_input->active == screen_buffer) return; if (console_input->active) release_object( console_input->active ); console_input->active = (struct screen_buffer *)grab_object( screen_buffer ); if (console_input->server) queue_host_ioctl( console_input->server, IOCTL_CONDRV_ACTIVATE, screen_buffer->id, NULL, NULL ); } static struct object *create_console_output( struct console_input *console_input ) { struct screen_buffer *screen_buffer; if (console_input->last_id == ~0) { set_error( STATUS_NO_MEMORY ); return NULL; } if (!(screen_buffer = alloc_object( &screen_buffer_ops ))) return NULL; screen_buffer->id = ++console_input->last_id; screen_buffer->input = console_input; init_async_queue( &screen_buffer->ioctl_q ); list_add_head( &screen_buffer_list, &screen_buffer->entry ); screen_buffer->fd = alloc_pseudo_fd( &screen_buffer_fd_ops, &screen_buffer->obj, FILE_SYNCHRONOUS_IO_NONALERT ); if (!screen_buffer->fd) { release_object( screen_buffer ); return NULL; } allow_fd_caching(screen_buffer->fd); if (console_input->server) queue_host_ioctl( console_input->server, IOCTL_CONDRV_INIT_OUTPUT, screen_buffer->id, NULL, NULL ); if (!console_input->active) set_active_screen_buffer( console_input, screen_buffer ); return &screen_buffer->obj; } /* free the console for this process */ int free_console( struct process *process ) { struct console_input* console = process->console; if (!console) return 0; process->console = NULL; console->num_proc--; release_object( console ); return 1; } /* let process inherit the console from parent... this handle two cases : * 1/ generic console inheritance * 2/ parent is a renderer which launches process, and process should attach to the console * rendered by parent */ obj_handle_t inherit_console( struct thread *parent_thread, obj_handle_t handle, struct process *process, obj_handle_t hconin ) { struct console_input *console = NULL; if (handle) return duplicate_handle( current->process, handle, process, 0, 0, DUP_HANDLE_SAME_ACCESS ); /* if parent is a renderer, then attach current process to its console * a bit hacky.... */ if (hconin && parent_thread) { /* FIXME: should we check some access rights ? */ if (!(console = (struct console_input *)get_handle_obj( parent_thread->process, hconin, 0, &console_input_ops ))) clear_error(); /* ignore error */ } if (!console) return 0; process->console = console; console->num_proc++; return alloc_handle( process, process->console, SYNCHRONIZE | GENERIC_READ | GENERIC_WRITE, 0 ); } struct thread *console_get_renderer( struct console_input *console ) { return console->renderer; } struct console_signal_info { struct console_input *console; process_id_t group; int signal; }; static int propagate_console_signal_cb(struct process *process, void *user) { struct console_signal_info* csi = (struct console_signal_info*)user; if (process->console == csi->console && process->running_threads && (!csi->group || process->group_id == csi->group)) { /* find a suitable thread to signal */ struct thread *thread; LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry ) { if (send_thread_signal( thread, csi->signal )) break; } } return FALSE; } static void propagate_console_signal( struct console_input *console, int sig, process_id_t group_id ) { struct console_signal_info csi; if (!console) { set_error( STATUS_INVALID_PARAMETER ); return; } /* FIXME: should support the other events (like CTRL_BREAK) */ if (sig != CTRL_C_EVENT) { set_error( STATUS_NOT_IMPLEMENTED ); return; } csi.console = console; csi.signal = SIGINT; csi.group = group_id; enum_processes(propagate_console_signal_cb, &csi); } /* dumb dump */ static void console_input_dump( struct object *obj, int verbose ) { struct console_input *console = (struct console_input *)obj; assert( obj->ops == &console_input_ops ); fprintf( stderr, "Console input active=%p server=%p\n", console->active, console->server ); } static void console_input_destroy( struct object *obj ) { struct console_input *console_in = (struct console_input *)obj; struct screen_buffer *curr; assert( obj->ops == &console_input_ops ); if (console_in->server) { assert( console_in->server->console == console_in ); disconnect_console_server( console_in->server ); } if (console_in->active) release_object( console_in->active ); console_in->active = NULL; LIST_FOR_EACH_ENTRY( curr, &screen_buffer_list, struct screen_buffer, entry ) { if (curr->input == console_in) curr->input = NULL; } free_async_queue( &console_in->ioctl_q ); free_async_queue( &console_in->read_q ); if (console_in->fd) release_object( console_in->fd ); } static struct object *create_console_connection( struct console_input *console ) { struct console_connection *connection; if (current->process->console) { set_error( STATUS_ACCESS_DENIED ); return NULL; } if (!(connection = alloc_object( &console_connection_ops ))) return NULL; if (!(connection->fd = alloc_pseudo_fd( &console_connection_fd_ops, &connection->obj, 0 ))) { release_object( connection ); return NULL; } if (console) { current->process->console = (struct console_input *)grab_object( console ); console->num_proc++; } return &connection->obj; } static struct object *console_input_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr ) { struct console_input *console = (struct console_input *)obj; static const WCHAR connectionW[] = {'C','o','n','n','e','c','t','i','o','n'}; assert( obj->ops == &console_input_ops ); if (name->len == sizeof(connectionW) && !memcmp( name->str, connectionW, name->len )) { name->len = 0; return create_console_connection( console ); } return NULL; } static struct object *console_input_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ) { return grab_object( obj ); } static void screen_buffer_dump( struct object *obj, int verbose ) { struct screen_buffer *screen_buffer = (struct screen_buffer *)obj; assert( obj->ops == &screen_buffer_ops ); fprintf(stderr, "Console screen buffer input=%p\n", screen_buffer->input ); } static void screen_buffer_destroy( struct object *obj ) { struct screen_buffer *screen_buffer = (struct screen_buffer *)obj; assert( obj->ops == &screen_buffer_ops ); list_remove( &screen_buffer->entry ); if (screen_buffer->input && screen_buffer->input->server) queue_host_ioctl( screen_buffer->input->server, IOCTL_CONDRV_CLOSE_OUTPUT, screen_buffer->id, NULL, NULL ); if (screen_buffer->fd) release_object( screen_buffer->fd ); free_async_queue( &screen_buffer->ioctl_q ); } static struct object *screen_buffer_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ) { return grab_object( obj ); } static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry ) { struct screen_buffer *screen_buffer = (struct screen_buffer*)obj; if (!screen_buffer->input) { set_error( STATUS_ACCESS_DENIED ); return 0; } return add_queue( &screen_buffer->input->obj, entry ); } static struct fd *screen_buffer_get_fd( struct object *obj ) { struct screen_buffer *screen_buffer = (struct screen_buffer*)obj; assert( obj->ops == &screen_buffer_ops ); if (screen_buffer->fd) return (struct fd*)grab_object( screen_buffer->fd ); set_error( STATUS_OBJECT_TYPE_MISMATCH ); return NULL; } static void console_server_dump( struct object *obj, int verbose ) { assert( obj->ops == &console_server_ops ); fprintf( stderr, "Console server\n" ); } static void console_server_destroy( struct object *obj ) { struct console_server *server = (struct console_server *)obj; assert( obj->ops == &console_server_ops ); disconnect_console_server( server ); if (server->fd) release_object( server->fd ); } static struct object *console_server_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr ) { struct console_server *server = (struct console_server*)obj; static const WCHAR referenceW[] = {'R','e','f','e','r','e','n','c','e'}; assert( obj->ops == &console_server_ops ); if (name->len == sizeof(referenceW) && !memcmp( name->str, referenceW, name->len )) { struct screen_buffer *screen_buffer; name->len = 0; if (server->console) { set_error( STATUS_INVALID_HANDLE ); return 0; } if (!(server->console = (struct console_input *)create_console_input())) return NULL; if (!(screen_buffer = (struct screen_buffer *)create_console_output( server->console ))) { release_object( server->console ); server->console = NULL; return NULL; } release_object( screen_buffer ); server->console->server = server; return &server->console->obj; } return NULL; } static int console_server_signaled( struct object *obj, struct wait_queue_entry *entry ) { struct console_server *server = (struct console_server*)obj; assert( obj->ops == &console_server_ops ); return !server->console || !list_empty( &server->queue ); } static struct fd *console_server_get_fd( struct object* obj ) { struct console_server *server = (struct console_server*)obj; assert( obj->ops == &console_server_ops ); return (struct fd *)grab_object( server->fd ); } static struct object *console_server_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ) { return grab_object( obj ); } static struct object *create_console_server( void ) { struct console_server *server; if (!(server = alloc_object( &console_server_ops ))) return NULL; server->console = NULL; server->busy = 0; server->term_fd = -1; list_init( &server->queue ); list_init( &server->read_queue ); server->fd = alloc_pseudo_fd( &console_server_fd_ops, &server->obj, FILE_SYNCHRONOUS_IO_NONALERT ); if (!server->fd) { release_object( server ); return NULL; } allow_fd_caching(server->fd); return &server->obj; } static int is_blocking_read_ioctl( unsigned int code ) { return code == IOCTL_CONDRV_READ_INPUT || code == IOCTL_CONDRV_READ_CONSOLE; } static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *async ) { struct console_input *console = get_fd_user( fd ); switch (code) { case IOCTL_CONDRV_CTRL_EVENT: { const struct condrv_ctrl_event *event = get_req_data(); process_id_t group; if (get_req_data_size() != sizeof(*event)) { set_error( STATUS_INVALID_PARAMETER ); return 0; } group = event->group_id ? event->group_id : current->process->group_id; if (!group) { set_error( STATUS_INVALID_PARAMETER ); return 0; } propagate_console_signal( console, event->event, group ); return !get_error(); } default: if (!console->server || code >> 16 != FILE_DEVICE_CONSOLE) { set_error( STATUS_INVALID_HANDLE ); return 0; } return queue_host_ioctl( console->server, code, 0, async, &console->ioctl_q ); } } static int console_input_flush( struct fd *fd, struct async *async ) { struct console_input *console = get_fd_user( fd ); if (!console->server) { set_error( STATUS_INVALID_HANDLE ); return 0; } return queue_host_ioctl( console->server, IOCTL_CONDRV_FLUSH, 0, NULL, NULL ); } static int screen_buffer_ioctl( struct fd *fd, ioctl_code_t code, struct async *async ) { struct screen_buffer *screen_buffer = get_fd_user( fd ); switch (code) { case IOCTL_CONDRV_ACTIVATE: if (!screen_buffer->input) { set_error( STATUS_INVALID_HANDLE ); return 0; } set_active_screen_buffer( screen_buffer->input, screen_buffer ); return 1; default: if (!screen_buffer->input || !screen_buffer->input->server || code >> 16 != FILE_DEVICE_CONSOLE || is_blocking_read_ioctl( code )) { set_error( STATUS_INVALID_HANDLE ); return 0; } return queue_host_ioctl( screen_buffer->input->server, code, screen_buffer->id, async, &screen_buffer->ioctl_q ); } } static int console_connection_ioctl( struct fd *fd, ioctl_code_t code, struct async *async ) { struct console_connection *console_connection = get_fd_user( fd ); switch (code) { case IOCTL_CONDRV_BIND_PID: { struct process *process; unsigned int pid; if (get_req_data_size() != sizeof(unsigned int)) { set_error( STATUS_INVALID_PARAMETER ); return 0; } if (current->process->console) { set_error( STATUS_INVALID_HANDLE ); return 0; } pid = *(unsigned int *)get_req_data(); if (pid == ATTACH_PARENT_PROCESS) pid = current->process->parent_id; if (!(process = get_process_from_id( pid ))) return 0; if (process->console) { current->process->console = (struct console_input *)grab_object( process->console ); process->console->num_proc++; } else set_error( STATUS_ACCESS_DENIED ); release_object( process ); return !get_error(); } default: return default_fd_ioctl( console_connection->fd, code, async ); } } static int console_server_ioctl( struct fd *fd, ioctl_code_t code, struct async *async ) { struct console_server *server = get_fd_user( fd ); switch (code) { case IOCTL_CONDRV_CTRL_EVENT: { const struct condrv_ctrl_event *event = get_req_data(); if (get_req_data_size() != sizeof(*event)) { set_error( STATUS_INVALID_PARAMETER ); return 0; } if (!server->console) { set_error( STATUS_INVALID_HANDLE ); return 0; } propagate_console_signal( server->console, event->event, event->group_id ); return !get_error(); } case IOCTL_CONDRV_SETUP_INPUT: { struct termios term; obj_handle_t handle; struct file *file; int unix_fd; if (get_req_data_size() != sizeof(unsigned int) || get_reply_max_size()) { set_error( STATUS_INVALID_PARAMETER ); return 0; } if (server->term_fd != -1) { tcsetattr( server->term_fd, TCSANOW, &server->termios ); close( server->term_fd ); server->term_fd = -1; } handle = *(unsigned int *)get_req_data(); if (!handle) return 1; if (!(file = get_file_obj( current->process, handle, FILE_READ_DATA ))) { return 0; } unix_fd = get_file_unix_fd( file ); release_object( file ); if (tcgetattr( unix_fd, &server->termios )) { file_set_error(); return 0; } term = server->termios; term.c_lflag &= ~(ECHO | ECHONL | ICANON | IEXTEN); term.c_iflag &= ~(BRKINT | ICRNL | INPCK | ISTRIP | IXON); term.c_cflag &= ~(CSIZE | PARENB); term.c_cflag |= CS8; term.c_cc[VMIN] = 1; term.c_cc[VTIME] = 0; if (tcsetattr( unix_fd, TCSANOW, &term ) || (server->term_fd = dup( unix_fd )) == -1) { file_set_error(); return 0; } return 1; } default: set_error( STATUS_INVALID_HANDLE ); return 0; } } static void console_connection_dump( struct object *obj, int verbose ) { fputs( "console connection\n", stderr ); } static struct fd *console_connection_get_fd( struct object *obj ) { struct console_connection *connection = (struct console_connection *)obj; return (struct fd *)grab_object( connection->fd ); } static struct object *console_connection_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr ) { static const WCHAR referenceW[] = {'R','e','f','e','r','e','n','c','e'}; if (name->len == sizeof(referenceW) && !memcmp( name->str, referenceW, name->len )) { if (!current->process->console) { set_error( STATUS_INVALID_HANDLE ); return NULL; } name->len = 0; return grab_object( current->process->console ); } return NULL; } static struct object *console_connection_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ) { return grab_object( obj ); } static int console_connection_close_handle( struct object *obj, struct process *process, obj_handle_t handle ) { free_console( process ); return 1; } static void console_connection_destroy( struct object *obj ) { struct console_connection *connection = (struct console_connection *)obj; if (connection->fd) release_object( connection->fd ); } static struct object_type *console_device_get_type( struct object *obj ) { static const WCHAR name[] = {'D','e','v','i','c','e'}; static const struct unicode_str str = { name, sizeof(name) }; return get_object_type( &str ); } static void console_device_dump( struct object *obj, int verbose ) { fputs( "Console device\n", stderr ); } static struct object *console_device_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr ) { static const WCHAR connectionW[] = {'C','o','n','n','e','c','t','i','o','n'}; static const WCHAR consoleW[] = {'C','o','n','s','o','l','e'}; static const WCHAR current_inW[] = {'C','u','r','r','e','n','t','I','n'}; static const WCHAR current_outW[] = {'C','u','r','r','e','n','t','O','u','t'}; static const WCHAR inputW[] = {'I','n','p','u','t'}; static const WCHAR screen_bufferW[] = {'S','c','r','e','e','n','B','u','f','f','e','r'}; static const WCHAR serverW[] = {'S','e','r','v','e','r'}; if (name->len == sizeof(current_inW) && !memcmp( name->str, current_inW, name->len )) { if (!current->process->console) { set_error( STATUS_INVALID_HANDLE ); return NULL; } name->len = 0; return grab_object( current->process->console ); } if (name->len == sizeof(current_outW) && !memcmp( name->str, current_outW, name->len )) { if (!current->process->console || !current->process->console->active) { set_error( STATUS_INVALID_HANDLE ); return NULL; } name->len = 0; return grab_object( current->process->console->active ); } if (name->len == sizeof(consoleW) && !memcmp( name->str, consoleW, name->len )) { name->len = 0; return grab_object( obj ); } if (name->len == sizeof(inputW) && !memcmp( name->str, inputW, name->len )) { name->len = 0; return alloc_object( &input_device_ops ); } if (name->len == sizeof(screen_bufferW) && !memcmp( name->str, screen_bufferW, name->len )) { if (!current->process->console) { set_error( STATUS_INVALID_HANDLE ); return NULL; } name->len = 0; return create_console_output( current->process->console ); } if (name->len == sizeof(serverW) && !memcmp( name->str, serverW, name->len )) { name->len = 0; return create_console_server(); } if (name->len == sizeof(connectionW) && !memcmp( name->str, connectionW, name->len )) { name->len = 0; return create_console_connection( NULL ); } return NULL; } static struct object *console_device_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ) { int is_output; access = default_fd_map_access( obj, access ); is_output = access & FILE_WRITE_DATA; if (!current->process->console || (is_output && !current->process->console)) { set_error( STATUS_INVALID_HANDLE ); return NULL; } if (is_output && (access & FILE_READ_DATA)) { set_error( STATUS_INVALID_PARAMETER ); return NULL; } return is_output ? grab_object( current->process->console->active ) : grab_object( current->process->console ); } static void input_device_dump( struct object *obj, int verbose ) { fputs( "console Input device\n", stderr ); } static int input_device_add_queue( struct object *obj, struct wait_queue_entry *entry ) { if (!current->process->console) { set_error( STATUS_ACCESS_DENIED ); return 0; } return add_queue( ¤t->process->console->obj, entry ); } static struct fd *input_device_get_fd( struct object *obj ) { if (!current->process->console) { set_error( STATUS_ACCESS_DENIED ); return 0; } return get_obj_fd( ¤t->process->console->obj ); } static struct object *input_device_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ) { return grab_object( obj ); } struct object *create_console_device( struct object *root, const struct unicode_str *name, unsigned int attr, const struct security_descriptor *sd ) { return create_named_object( root, &console_device_ops, name, attr, sd ); } /* retrieve the next pending console ioctl request */ DECL_HANDLER(get_next_console_request) { struct console_host_ioctl *ioctl = NULL, *next; struct console_server *server; struct iosb *iosb = NULL; server = (struct console_server *)get_handle_obj( current->process, req->handle, 0, &console_server_ops ); if (!server) return; if (!server->console) { set_error( STATUS_INVALID_HANDLE ); release_object( server ); return; } if (!req->signal) server->console->signaled = 0; else if (!server->console->signaled) { server->console->signaled = 1; wake_up( &server->console->obj, 0 ); } if (req->read) { /* set result of current pending ioctl */ if (list_empty( &server->read_queue )) { set_error( STATUS_INVALID_HANDLE ); release_object( server ); return; } ioctl = LIST_ENTRY( list_head( &server->read_queue ), struct console_host_ioctl, entry ); list_remove( &ioctl->entry ); list_move_tail( &server->queue, &server->read_queue ); } else if (server->busy) { /* set result of previous ioctl */ ioctl = LIST_ENTRY( list_head( &server->queue ), struct console_host_ioctl, entry ); list_remove( &ioctl->entry ); } if (ioctl) { unsigned int status = req->status; if (status == STATUS_PENDING) status = STATUS_INVALID_PARAMETER; if (ioctl->async) { iosb = async_get_iosb( ioctl->async ); iosb->status = status; iosb->out_size = min( iosb->out_size, get_req_data_size() ); if (iosb->out_size) { if ((iosb->out_data = memdup( get_req_data(), iosb->out_size ))) { iosb->result = iosb->out_size; status = STATUS_ALERTED; } else if (!status) { iosb->status = STATUS_NO_MEMORY; iosb->out_size = 0; } } } console_host_ioctl_terminate( ioctl, status ); if (iosb) release_object( iosb ); if (req->read) { release_object( server ); return; } server->busy = 0; } /* if we have a blocking read ioctl in queue head and previous blocking read is still waiting, * move it to read queue for execution after current read is complete. move all blocking * ioctl at the same time to preserve their order. */ if (!list_empty( &server->queue ) && !list_empty( &server->read_queue )) { ioctl = LIST_ENTRY( list_head( &server->queue ), struct console_host_ioctl, entry ); if (is_blocking_read_ioctl( ioctl->code )) { LIST_FOR_EACH_ENTRY_SAFE( ioctl, next, &server->queue, struct console_host_ioctl, entry ) { if (!is_blocking_read_ioctl( ioctl->code )) continue; list_remove( &ioctl->entry ); list_add_tail( &server->read_queue, &ioctl->entry ); } } } /* return the next ioctl */ if (!list_empty( &server->queue )) { ioctl = LIST_ENTRY( list_head( &server->queue ), struct console_host_ioctl, entry ); iosb = ioctl->async ? async_get_iosb( ioctl->async ) : NULL; if (!iosb || get_reply_max_size() >= iosb->in_size) { reply->code = ioctl->code; reply->output = ioctl->output; if (iosb) { reply->out_size = iosb->out_size; set_reply_data_ptr( iosb->in_data, iosb->in_size ); iosb->in_data = NULL; } if (is_blocking_read_ioctl( ioctl->code )) { list_remove( &ioctl->entry ); assert( list_empty( &server->read_queue )); list_add_tail( &server->read_queue, &ioctl->entry ); } else server->busy = 1; } else { reply->out_size = iosb->in_size; set_error( STATUS_BUFFER_OVERFLOW ); } if (iosb) release_object( iosb ); } else { set_error( STATUS_PENDING ); } release_object( server ); }