/* * Server-side event management * * Copyright (C) 1998 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include #include #include #include #include "ntstatus.h" #define WIN32_NO_STATUS #include "windef.h" #include "winternl.h" #include "handle.h" #include "thread.h" #include "request.h" struct event { struct object obj; /* object header */ int manual_reset; /* is it a manual reset event? */ int signaled; /* event has been signaled */ }; static void event_dump( struct object *obj, int verbose ); static int event_signaled( struct object *obj, struct thread *thread ); static int event_satisfied( struct object *obj, struct thread *thread ); static unsigned int event_map_access( struct object *obj, unsigned int access ); static int event_signal( struct object *obj, unsigned int access); static const struct object_ops event_ops = { sizeof(struct event), /* size */ event_dump, /* dump */ add_queue, /* add_queue */ remove_queue, /* remove_queue */ event_signaled, /* signaled */ event_satisfied, /* satisfied */ event_signal, /* signal */ no_get_fd, /* get_fd */ event_map_access, /* map_access */ no_lookup_name, /* lookup_name */ no_close_handle, /* close_handle */ no_destroy /* destroy */ }; struct event *create_event( struct directory *root, const struct unicode_str *name, unsigned int attr, int manual_reset, int initial_state ) { struct event *event; if ((event = create_named_object_dir( root, name, attr, &event_ops ))) { if (get_error() != STATUS_OBJECT_NAME_EXISTS) { /* initialize it if it didn't already exist */ event->manual_reset = manual_reset; event->signaled = initial_state; } } return event; } struct event *get_event_obj( struct process *process, obj_handle_t handle, unsigned int access ) { return (struct event *)get_handle_obj( process, handle, access, &event_ops ); } void pulse_event( struct event *event ) { event->signaled = 1; /* wake up all waiters if manual reset, a single one otherwise */ wake_up( &event->obj, !event->manual_reset ); event->signaled = 0; } void set_event( struct event *event ) { event->signaled = 1; /* wake up all waiters if manual reset, a single one otherwise */ wake_up( &event->obj, !event->manual_reset ); } void reset_event( struct event *event ) { event->signaled = 0; } static void event_dump( struct object *obj, int verbose ) { struct event *event = (struct event *)obj; assert( obj->ops == &event_ops ); fprintf( stderr, "Event manual=%d signaled=%d ", event->manual_reset, event->signaled ); dump_object_name( &event->obj ); fputc( '\n', stderr ); } static int event_signaled( struct object *obj, struct thread *thread ) { struct event *event = (struct event *)obj; assert( obj->ops == &event_ops ); return event->signaled; } static int event_satisfied( struct object *obj, struct thread *thread ) { struct event *event = (struct event *)obj; assert( obj->ops == &event_ops ); /* Reset if it's an auto-reset event */ if (!event->manual_reset) event->signaled = 0; return 0; /* Not abandoned */ } static unsigned int event_map_access( struct object *obj, unsigned int access ) { if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | SYNCHRONIZE | EVENT_QUERY_STATE; if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE; if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE; if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_ALL | EVENT_ALL_ACCESS; return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL); } static int event_signal( struct object *obj, unsigned int access ) { struct event *event = (struct event *)obj; assert( obj->ops == &event_ops ); if (!(access & EVENT_MODIFY_STATE)) { set_error( STATUS_ACCESS_DENIED ); return 0; } set_event( event ); return 1; } /* create an event */ DECL_HANDLER(create_event) { struct event *event; struct unicode_str name; struct directory *root = NULL; reply->handle = 0; get_req_unicode_str( &name ); if (req->rootdir && !(root = get_directory_obj( current->process, req->rootdir, 0 ))) return; if ((event = create_event( root, &name, req->attributes, req->manual_reset, req->initial_state ))) { reply->handle = alloc_handle( current->process, event, req->access, req->attributes ); release_object( event ); } if (root) release_object( root ); } /* open a handle to an event */ DECL_HANDLER(open_event) { struct unicode_str name; struct directory *root = NULL; struct event *event; get_req_unicode_str( &name ); if (req->rootdir && !(root = get_directory_obj( current->process, req->rootdir, 0 ))) return; if ((event = open_object_dir( root, &name, req->attributes, &event_ops ))) { reply->handle = alloc_handle( current->process, &event->obj, req->access, req->attributes ); release_object( event ); } if (root) release_object( root ); } /* do an event operation */ DECL_HANDLER(event_op) { struct event *event; if (!(event = get_event_obj( current->process, req->handle, EVENT_MODIFY_STATE ))) return; switch(req->op) { case PULSE_EVENT: pulse_event( event ); break; case SET_EVENT: set_event( event ); break; case RESET_EVENT: reset_event( event ); break; default: set_error( STATUS_INVALID_PARAMETER ); break; } release_object( event ); }