/* * Wine server USER definitions * * Copyright (C) 2001 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __WINE_SERVER_USER_H #define __WINE_SERVER_USER_H #include "wine/server_protocol.h" struct thread; struct region; struct window; struct msg_queue; struct hook_table; struct window_class; enum user_object { USER_WINDOW = 1, USER_HOOK }; /* user handles functions */ extern user_handle_t alloc_user_handle( void *ptr, enum user_object type ); extern void *get_user_object( user_handle_t handle, enum user_object type ); extern void *get_user_object_handle( user_handle_t *handle, enum user_object type ); extern user_handle_t get_user_full_handle( user_handle_t handle ); extern void *free_user_handle( user_handle_t handle ); extern void *next_user_handle( user_handle_t *handle, enum user_object type ); /* clipboard functions */ extern void cleanup_clipboard_thread( struct thread *thread ); /* hook functions */ extern void close_global_hooks(void); extern void remove_thread_hooks( struct thread *thread ); /* queue functions */ extern void free_msg_queue( struct thread *thread ); extern struct hook_table *get_queue_hooks( struct thread *thread ); extern void set_queue_hooks( struct thread *thread, struct hook_table *hooks ); extern void inc_queue_paint_count( struct thread *thread, int incr ); extern void queue_cleanup_window( struct thread *thread, user_handle_t win ); extern int attach_thread_input( struct thread *thread_from, struct thread *thread_to ); extern void post_message( user_handle_t win, unsigned int message, unsigned int wparam, unsigned int lparam ); /* region functions */ extern struct region *create_region( const rectangle_t *rects, unsigned int nb_rects ); extern struct region *create_region_from_req_data( const void *data, size_t size ); extern void free_region( struct region *region ); extern void set_region_rect( struct region *region, const rectangle_t *rect ); extern rectangle_t *get_region_data( const struct region *region, size_t max_size, size_t *total_size ); extern rectangle_t *get_region_data_and_free( struct region *region, size_t max_size, size_t *total_size ); extern int is_region_empty( const struct region *region ); extern void get_region_extents( const struct region *region, rectangle_t *rect ); extern void offset_region( struct region *region, int x, int y ); extern struct region *copy_region( struct region *dst, const struct region *src ); extern struct region *intersect_region( struct region *dst, const struct region *src1, const struct region *src2 ); extern struct region *subtract_region( struct region *dst, const struct region *src1, const struct region *src2 ); extern struct region *union_region( struct region *dst, const struct region *src1, const struct region *src2 ); extern struct region *xor_region( struct region *dst, const struct region *src1, const struct region *src2 ); extern int point_in_region( struct region *region, int x, int y ); extern int rect_in_region( struct region *region, const rectangle_t *rect ); static inline struct region *create_empty_region(void) { return create_region( NULL, 0 ); } /* window functions */ extern void destroy_thread_windows( struct thread *thread ); extern int is_child_window( user_handle_t parent, user_handle_t child ); extern int is_top_level_window( user_handle_t window ); extern int is_window_visible( user_handle_t window ); extern int make_window_active( user_handle_t window ); extern struct thread *get_window_thread( user_handle_t handle ); extern user_handle_t window_from_point( int x, int y ); extern user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread ); extern struct window_class *get_window_class( user_handle_t window ); /* window class functions */ extern void destroy_process_classes( struct process *process ); extern struct window_class *grab_class( struct process *process, atom_t atom, void *instance, int *extra_bytes ); extern void release_class( struct window_class *class ); extern atom_t get_class_atom( struct window_class *class ); extern void *get_class_client_ptr( struct window_class *class ); #endif /* __WINE_SERVER_USER_H */