/* * Implementation of the Spooler-Service helper DLL * * Copyright 2006 Detlef Riekenberg * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "windef.h" #include "winbase.h" #include "winerror.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(spoolss); /****************************************************************** * */ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) { TRACE("(%p, %ld, %p)\n", hinstDLL, fdwReason, lpvReserved); switch (fdwReason) { case DLL_WINE_PREATTACH: return FALSE; /* prefer native version */ case DLL_PROCESS_ATTACH: { DisableThreadLibraryCalls(hinstDLL); break; } } return TRUE; } /****************************************************************** * DllAllocSplMem [SPOOLSS.@] * * Allocate cleared memory from the spooler heap * * PARAMS * size [I] Number of bytes to allocate * * RETURNS * Failure: NULL * Success: PTR to the allocated memory * * NOTES * We use the process heap (Windows use a separate spooler heap) * */ LPVOID WINAPI DllAllocSplMem(DWORD size) { LPVOID res; res = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size); TRACE("(%ld) => %p\n", size, res); return res; } /****************************************************************** * DllFreeSplMem [SPOOLSS.@] * * Free the allocated spooler memory * * PARAMS * memory [I] PTR to the memory allocated by DllAllocSplMem * * RETURNS * Failure: FALSE * Success: TRUE * * NOTES * We use the process heap (Windows use a separate spooler heap) * */ BOOL WINAPI DllFreeSplMem(LPBYTE memory) { TRACE("(%p)\n", memory); return HeapFree(GetProcessHeap(), 0, memory); }