/* * Win32 advapi functions * * Copyright 1995 Sven Verdoolaege */ #include #include #include #include #include #include "winbase.h" #include "windef.h" #include "winnls.h" #include "winerror.h" #include "debugtools.h" DEFAULT_DEBUG_CHANNEL(advapi); /****************************************************************************** * GetUserNameA [ADVAPI32.@] * * NOTE: lpSize returns the total length of the username, including the * terminating null character. */ BOOL WINAPI GetUserNameA( LPSTR lpszName, LPDWORD lpSize ) { size_t len; char *name; struct passwd *pwd = getpwuid( getuid() ); if (!pwd) { ERR("Username lookup failed: %s\n", strerror(errno)); return 0; } name = pwd->pw_name; /* We need to include the null character when determining the size of the buffer. */ len = strlen(name) + 1; if (len > *lpSize) { SetLastError(ERROR_MORE_DATA); *lpSize = len; return 0; } *lpSize = len; strcpy(lpszName, name); return 1; } /****************************************************************************** * GetUserNameW [ADVAPI32.@] * * PARAMS * lpszName [] * lpSize [] */ BOOL WINAPI GetUserNameW( LPWSTR lpszName, LPDWORD lpSize ) { LPSTR name = (LPSTR)HeapAlloc( GetProcessHeap(), 0, *lpSize ); DWORD size = *lpSize; BOOL res = GetUserNameA(name,lpSize); /* FIXME: should set lpSize in WCHARs */ if (size && !MultiByteToWideChar( CP_ACP, 0, name, -1, lpszName, size )) lpszName[size-1] = 0; HeapFree( GetProcessHeap(), 0, name ); return res; }