/* * IDirect3DSurface9 implementation * * Copyright 2002-2005 Jason Edmeades * Raphael Junqueira * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "d3d9_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d9); static inline struct d3d9_surface *impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) { return CONTAINING_RECORD(iface, struct d3d9_surface, IDirect3DSurface9_iface); } static HRESULT WINAPI d3d9_surface_QueryInterface(IDirect3DSurface9 *iface, REFIID riid, void **out) { TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); if (IsEqualGUID(riid, &IID_IDirect3DSurface9) || IsEqualGUID(riid, &IID_IDirect3DResource9) || IsEqualGUID(riid, &IID_IUnknown)) { IDirect3DSurface9_AddRef(iface); *out = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); *out = NULL; return E_NOINTERFACE; } static ULONG WINAPI d3d9_surface_AddRef(IDirect3DSurface9 *iface) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); ULONG refcount; TRACE("iface %p.\n", iface); if (surface->forwardReference) { TRACE("Forwarding to %p.\n", surface->forwardReference); return IUnknown_AddRef(surface->forwardReference); } refcount = InterlockedIncrement(&surface->refcount); TRACE("%p increasing refcount to %u.\n", iface, refcount); if (refcount == 1) { if (surface->parent_device) IDirect3DDevice9Ex_AddRef(surface->parent_device); wined3d_mutex_lock(); wined3d_surface_incref(surface->wined3d_surface); wined3d_mutex_unlock(); } return refcount; } static ULONG WINAPI d3d9_surface_Release(IDirect3DSurface9 *iface) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); ULONG refcount; TRACE("iface %p.\n", iface); if (surface->forwardReference) { TRACE("Forwarding to %p.\n", surface->forwardReference); return IUnknown_Release(surface->forwardReference); } refcount = InterlockedDecrement(&surface->refcount); TRACE("%p decreasing refcount to %u.\n", iface, refcount); if (!refcount) { IDirect3DDevice9Ex *parent_device = surface->parent_device; wined3d_mutex_lock(); wined3d_surface_decref(surface->wined3d_surface); wined3d_mutex_unlock(); /* Release the device last, as it may cause the device to be destroyed. */ if (parent_device) IDirect3DDevice9Ex_Release(parent_device); } return refcount; } static HRESULT WINAPI d3d9_surface_GetDevice(IDirect3DSurface9 *iface, IDirect3DDevice9 **device) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); TRACE("iface %p, device %p.\n", iface, device); if (surface->forwardReference) { IDirect3DResource9 *resource; HRESULT hr; hr = IUnknown_QueryInterface(surface->forwardReference, &IID_IDirect3DResource9, (void **)&resource); if (SUCCEEDED(hr)) { hr = IDirect3DResource9_GetDevice(resource, device); IDirect3DResource9_Release(resource); TRACE("Returning device %p.\n", *device); } return hr; } *device = (IDirect3DDevice9 *)surface->parent_device; IDirect3DDevice9_AddRef(*device); TRACE("Returning device %p.\n", *device); return D3D_OK; } static HRESULT WINAPI d3d9_surface_SetPrivateData(IDirect3DSurface9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(guid), data, data_size, flags); wined3d_mutex_lock(); resource = wined3d_surface_get_resource(surface->wined3d_surface); hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags); wined3d_mutex_unlock(); return hr; } static HRESULT WINAPI d3d9_surface_GetPrivateData(IDirect3DSurface9 *iface, REFGUID guid, void *data, DWORD *data_size) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %p.\n", iface, debugstr_guid(guid), data, data_size); wined3d_mutex_lock(); resource = wined3d_surface_get_resource(surface->wined3d_surface); hr = wined3d_resource_get_private_data(resource, guid, data, data_size); wined3d_mutex_unlock(); return hr; } static HRESULT WINAPI d3d9_surface_FreePrivateData(IDirect3DSurface9 *iface, REFGUID guid) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid)); wined3d_mutex_lock(); resource = wined3d_surface_get_resource(surface->wined3d_surface); hr = wined3d_resource_free_private_data(resource, guid); wined3d_mutex_unlock(); return hr; } static DWORD WINAPI d3d9_surface_SetPriority(IDirect3DSurface9 *iface, DWORD priority) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); DWORD ret; TRACE("iface %p, priority %u.\n", iface, priority); wined3d_mutex_lock(); ret = wined3d_surface_set_priority(surface->wined3d_surface, priority); wined3d_mutex_unlock(); return ret; } static DWORD WINAPI d3d9_surface_GetPriority(IDirect3DSurface9 *iface) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); DWORD ret; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); ret = wined3d_surface_get_priority(surface->wined3d_surface); wined3d_mutex_unlock(); return ret; } static void WINAPI d3d9_surface_PreLoad(IDirect3DSurface9 *iface) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); TRACE("iface %p.\n", iface); wined3d_mutex_lock(); wined3d_surface_preload(surface->wined3d_surface); wined3d_mutex_unlock(); } static D3DRESOURCETYPE WINAPI d3d9_surface_GetType(IDirect3DSurface9 *iface) { TRACE("iface %p.\n", iface); return D3DRTYPE_SURFACE; } static HRESULT WINAPI d3d9_surface_GetContainer(IDirect3DSurface9 *iface, REFIID riid, void **container) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); HRESULT hr; TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container); if (!surface->container) return E_NOINTERFACE; hr = IUnknown_QueryInterface(surface->container, riid, container); TRACE("Returning %p.\n", *container); return hr; } static HRESULT WINAPI d3d9_surface_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); struct wined3d_resource_desc wined3d_desc; struct wined3d_resource *wined3d_resource; TRACE("iface %p, desc %p.\n", iface, desc); wined3d_mutex_lock(); wined3d_resource = wined3d_surface_get_resource(surface->wined3d_surface); wined3d_resource_get_desc(wined3d_resource, &wined3d_desc); wined3d_mutex_unlock(); desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); desc->Type = wined3d_desc.resource_type; desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK; desc->Pool = wined3d_desc.pool; desc->MultiSampleType = wined3d_desc.multisample_type; desc->MultiSampleQuality = wined3d_desc.multisample_quality; desc->Width = wined3d_desc.width; desc->Height = wined3d_desc.height; return D3D_OK; } static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); struct wined3d_map_desc map_desc; HRESULT hr; TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n", iface, locked_rect, wine_dbgstr_rect(rect), flags); wined3d_mutex_lock(); hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect, flags); wined3d_mutex_unlock(); if (SUCCEEDED(hr)) { locked_rect->Pitch = map_desc.row_pitch; locked_rect->pBits = map_desc.data; } return hr; } static HRESULT WINAPI d3d9_surface_UnlockRect(IDirect3DSurface9 *iface) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); HRESULT hr; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); hr = wined3d_surface_unmap(surface->wined3d_surface); wined3d_mutex_unlock(); switch(hr) { case WINEDDERR_NOTLOCKED: return D3DERR_INVALIDCALL; default: return hr; } } static HRESULT WINAPI d3d9_surface_GetDC(IDirect3DSurface9 *iface, HDC *dc) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); HRESULT hr; TRACE("iface %p, dc %p.\n", iface, dc); if (!surface->getdc_supported) { WARN("Surface does not support GetDC, returning D3DERR_INVALIDCALL\n"); /* Don't touch the DC */ return D3DERR_INVALIDCALL; } wined3d_mutex_lock(); hr = wined3d_surface_getdc(surface->wined3d_surface, dc); wined3d_mutex_unlock(); return hr; } static HRESULT WINAPI d3d9_surface_ReleaseDC(IDirect3DSurface9 *iface, HDC dc) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); HRESULT hr; TRACE("iface %p, dc %p.\n", iface, dc); wined3d_mutex_lock(); hr = wined3d_surface_releasedc(surface->wined3d_surface, dc); wined3d_mutex_unlock(); switch (hr) { case WINEDDERR_NODC: return D3DERR_INVALIDCALL; default: return hr; } } static const struct IDirect3DSurface9Vtbl d3d9_surface_vtbl = { /* IUnknown */ d3d9_surface_QueryInterface, d3d9_surface_AddRef, d3d9_surface_Release, /* IDirect3DResource9 */ d3d9_surface_GetDevice, d3d9_surface_SetPrivateData, d3d9_surface_GetPrivateData, d3d9_surface_FreePrivateData, d3d9_surface_SetPriority, d3d9_surface_GetPriority, d3d9_surface_PreLoad, d3d9_surface_GetType, /* IDirect3DSurface9 */ d3d9_surface_GetContainer, d3d9_surface_GetDesc, d3d9_surface_LockRect, d3d9_surface_UnlockRect, d3d9_surface_GetDC, d3d9_surface_ReleaseDC, }; static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent) { HeapFree(GetProcessHeap(), 0, parent); } static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops = { surface_wined3d_object_destroyed, }; HRESULT surface_init(struct d3d9_surface *surface, struct d3d9_device *device, UINT width, UINT height, D3DFORMAT format, DWORD flags, DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality) { HRESULT hr; surface->IDirect3DSurface9_iface.lpVtbl = &d3d9_surface_vtbl; surface->refcount = 1; switch (format) { case D3DFMT_A8R8G8B8: case D3DFMT_X8R8G8B8: case D3DFMT_R5G6B5: case D3DFMT_X1R5G5B5: case D3DFMT_A1R5G5B5: case D3DFMT_R8G8B8: surface->getdc_supported = TRUE; break; default: surface->getdc_supported = FALSE; break; } /* FIXME: Check MAX bounds of MultisampleQuality. */ if (multisample_quality > 0) { FIXME("Multisample quality set to %u, substituting 0.\n", multisample_quality); multisample_quality = 0; } wined3d_mutex_lock(); hr = wined3d_surface_create(device->wined3d_device, width, height, wined3dformat_from_d3dformat(format), usage, (enum wined3d_pool)pool, multisample_type, multisample_quality, flags, surface, &d3d9_surface_wined3d_parent_ops, &surface->wined3d_surface); wined3d_mutex_unlock(); if (FAILED(hr)) { WARN("Failed to create wined3d surface, hr %#x.\n", hr); return hr; } surface->parent_device = &device->IDirect3DDevice9Ex_iface; IDirect3DDevice9Ex_AddRef(surface->parent_device); return D3D_OK; } struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) { if (!iface) return NULL; assert(iface->lpVtbl == &d3d9_surface_vtbl); return impl_from_IDirect3DSurface9(iface); }