/* * USER initialization code * * Copyright 2000 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winuser.h" #include "winreg.h" #include "wine/winbase16.h" #include "wine/winuser16.h" #include "controls.h" #include "cursoricon.h" #include "global.h" #include "message.h" #include "user.h" #include "thread.h" #include "win.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(graphics); USER_DRIVER USER_Driver; WINE_LOOK TWEAK_WineLook = WIN31_LOOK; WORD USER_HeapSel = 0; /* USER heap selector */ extern HPALETTE (WINAPI *pfnGDISelectPalette)(HDC hdc, HPALETTE hpal, WORD bkgnd ); extern UINT (WINAPI *pfnGDIRealizePalette)(HDC hdc); static HMODULE graphics_driver; static DWORD exiting_thread_id; extern void WDML_NotifyThreadDetach(void); #define GET_USER_FUNC(name) USER_Driver.p##name = (void*)GetProcAddress( graphics_driver, #name ) /* load the graphics driver */ static BOOL load_driver(void) { char buffer[MAX_PATH]; HKEY hkey; DWORD type, count; strcpy( buffer, "x11drv" ); /* default value */ if (!RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Wine\\Wine\\Config\\Wine", &hkey )) { count = sizeof(buffer); RegQueryValueExA( hkey, "GraphicsDriver", 0, &type, buffer, &count ); RegCloseKey( hkey ); } if (!(graphics_driver = LoadLibraryA( buffer ))) { MESSAGE( "Could not load graphics driver '%s'\n", buffer ); return FALSE; } GET_USER_FUNC(InitKeyboard); GET_USER_FUNC(VkKeyScan); GET_USER_FUNC(MapVirtualKey); GET_USER_FUNC(GetKeyNameText); GET_USER_FUNC(ToUnicode); GET_USER_FUNC(Beep); GET_USER_FUNC(InitMouse); GET_USER_FUNC(SetCursor); GET_USER_FUNC(GetCursorPos); GET_USER_FUNC(SetCursorPos); GET_USER_FUNC(GetScreenSaveActive); GET_USER_FUNC(SetScreenSaveActive); GET_USER_FUNC(AcquireClipboard); GET_USER_FUNC(EmptyClipboard); GET_USER_FUNC(SetClipboardData); GET_USER_FUNC(GetClipboardData); GET_USER_FUNC(CountClipboardFormats); GET_USER_FUNC(EnumClipboardFormats); GET_USER_FUNC(IsClipboardFormatAvailable); GET_USER_FUNC(RegisterClipboardFormat); GET_USER_FUNC(GetClipboardFormatName); GET_USER_FUNC(EndClipboardUpdate); GET_USER_FUNC(ResetSelectionOwner); GET_USER_FUNC(ChangeDisplaySettingsExW); GET_USER_FUNC(EnumDisplaySettingsExW); GET_USER_FUNC(CreateWindow); GET_USER_FUNC(DestroyWindow); GET_USER_FUNC(GetDC); GET_USER_FUNC(ForceWindowRaise); GET_USER_FUNC(MsgWaitForMultipleObjectsEx); GET_USER_FUNC(ReleaseDC); GET_USER_FUNC(ScrollDC); GET_USER_FUNC(ScrollWindowEx); GET_USER_FUNC(SetFocus); GET_USER_FUNC(SetParent); GET_USER_FUNC(SetWindowPos); GET_USER_FUNC(SetWindowRgn); GET_USER_FUNC(SetWindowIcon); GET_USER_FUNC(SetWindowStyle); GET_USER_FUNC(SetWindowText); GET_USER_FUNC(ShowWindow); GET_USER_FUNC(SysCommandSizeMove); return TRUE; } /*********************************************************************** * controls_init * * Register the classes for the builtin controls */ static void controls_init(void) { extern const struct builtin_class_descr BUTTON_builtin_class; extern const struct builtin_class_descr COMBO_builtin_class; extern const struct builtin_class_descr COMBOLBOX_builtin_class; extern const struct builtin_class_descr DIALOG_builtin_class; extern const struct builtin_class_descr DESKTOP_builtin_class; extern const struct builtin_class_descr EDIT_builtin_class; extern const struct builtin_class_descr ICONTITLE_builtin_class; extern const struct builtin_class_descr LISTBOX_builtin_class; extern const struct builtin_class_descr MDICLIENT_builtin_class; extern const struct builtin_class_descr MENU_builtin_class; extern const struct builtin_class_descr SCROLL_builtin_class; extern const struct builtin_class_descr STATIC_builtin_class; CLASS_RegisterBuiltinClass( &BUTTON_builtin_class ); CLASS_RegisterBuiltinClass( &COMBO_builtin_class ); CLASS_RegisterBuiltinClass( &COMBOLBOX_builtin_class ); CLASS_RegisterBuiltinClass( &DIALOG_builtin_class ); CLASS_RegisterBuiltinClass( &DESKTOP_builtin_class ); CLASS_RegisterBuiltinClass( &EDIT_builtin_class ); CLASS_RegisterBuiltinClass( &ICONTITLE_builtin_class ); CLASS_RegisterBuiltinClass( &LISTBOX_builtin_class ); CLASS_RegisterBuiltinClass( &MDICLIENT_builtin_class ); CLASS_RegisterBuiltinClass( &MENU_builtin_class ); CLASS_RegisterBuiltinClass( &SCROLL_builtin_class ); CLASS_RegisterBuiltinClass( &STATIC_builtin_class ); } /*********************************************************************** * palette_init * * Patch the function pointers in GDI for SelectPalette and RealizePalette */ static void palette_init(void) { void **ptr; HMODULE module = GetModuleHandleA( "gdi32" ); if (!module) { ERR( "cannot get GDI32 handle\n" ); return; } if ((ptr = (void**)GetProcAddress( module, "pfnSelectPalette" ))) pfnGDISelectPalette = InterlockedExchangePointer( ptr, SelectPalette ); else ERR( "cannot find pfnSelectPalette in GDI32\n" ); if ((ptr = (void**)GetProcAddress( module, "pfnRealizePalette" ))) pfnGDIRealizePalette = InterlockedExchangePointer( ptr, UserRealizePalette ); else ERR( "cannot find pfnRealizePalette in GDI32\n" ); } /*********************************************************************** * tweak_init */ static void tweak_init(void) { static const char *OS = "Win3.1"; char buffer[80]; HKEY hkey; DWORD type, count = sizeof(buffer); if (RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Wine\\Wine\\Config\\Tweak.Layout", &hkey )) return; if (RegQueryValueExA( hkey, "WineLook", 0, &type, buffer, &count )) strcpy( buffer, "Win31" ); /* default value */ RegCloseKey( hkey ); /* WIN31_LOOK is default */ if (!strncasecmp( buffer, "Win95", 5 )) { TWEAK_WineLook = WIN95_LOOK; OS = "Win95"; } else if (!strncasecmp( buffer, "Win98", 5 )) { TWEAK_WineLook = WIN98_LOOK; OS = "Win98"; } TRACE("Using %s look and feel.\n", OS); } /*********************************************************************** * USER initialisation routine */ static BOOL process_attach(void) { HINSTANCE16 instance; /* Create USER heap */ if ((instance = LoadLibrary16( "USER.EXE" )) >= 32) USER_HeapSel = instance | 7; else { USER_HeapSel = GlobalAlloc16( GMEM_FIXED, 65536 ); LocalInit16( USER_HeapSel, 32, 65534 ); } /* Load the graphics driver */ tweak_init(); if (!load_driver()) return FALSE; /* Initialize system colors and metrics */ SYSMETRICS_Init(); SYSCOLOR_Init(); /* Setup palette function pointers */ palette_init(); /* Initialize built-in window classes */ controls_init(); /* Initialize menus */ if (!MENU_Init()) return FALSE; /* Initialize message spying */ if (!SPY_Init()) return FALSE; /* Create message queue of initial thread */ InitThreadInput16( 0, 0 ); /* Create desktop window */ if (!WIN_CreateDesktopWindow()) return FALSE; /* Initialize keyboard driver */ if (USER_Driver.pInitKeyboard) USER_Driver.pInitKeyboard( InputKeyStateTable ); /* Initialize mouse driver */ if (USER_Driver.pInitMouse) USER_Driver.pInitMouse( InputKeyStateTable ); return TRUE; } /********************************************************************** * USER_IsExitingThread */ BOOL USER_IsExitingThread( DWORD tid ) { return (tid == exiting_thread_id); } /********************************************************************** * thread_detach */ static void thread_detach(void) { exiting_thread_id = GetCurrentThreadId(); WDML_NotifyThreadDetach(); TIMER_RemoveThreadTimers(); WIN_DestroyThreadWindows( GetDesktopWindow() ); QUEUE_DeleteMsgQueue(); exiting_thread_id = 0; } /*********************************************************************** * UserClientDllInitialize (USER32.@) * * USER dll initialisation routine */ BOOL WINAPI UserClientDllInitialize( HINSTANCE inst, DWORD reason, LPVOID reserved ) { BOOL ret = TRUE; switch(reason) { case DLL_PROCESS_ATTACH: ret = process_attach(); break; case DLL_THREAD_DETACH: thread_detach(); break; } return ret; }