/* * PostScript driver text functions * * Copyright 1998 Huw D M Davies * */ #include #include "psdrv.h" #include "debugtools.h" #include "winspool.h" DEFAULT_DEBUG_CHANNEL(psdrv) static BOOL PSDRV_Text(DC *dc, INT x, INT y, LPCWSTR str, UINT count, BOOL bDrawBackground); /*********************************************************************** * PSDRV_ExtTextOut */ BOOL PSDRV_ExtTextOut( DC *dc, INT x, INT y, UINT flags, const RECT *lprect, LPCWSTR str, UINT count, const INT *lpDx ) { PSDRV_PDEVICE *physDev = (PSDRV_PDEVICE *)dc->physDev; BOOL bResult = TRUE; BOOL bClipped = FALSE; BOOL bOpaque = FALSE; RECT rect; TRACE("(x=%d, y=%d, flags=0x%08x, str=%s, count=%d)\n", x, y, flags, debugstr_wn(str, count), count); /* write font if not already written */ PSDRV_SetFont(dc); /* set clipping and/or draw background */ if ((flags & (ETO_CLIPPED | ETO_OPAQUE)) && (lprect != NULL)) { rect.left = XLPTODP(dc, lprect->left); rect.right = XLPTODP(dc, lprect->right); rect.top = YLPTODP(dc, lprect->top); rect.bottom = YLPTODP(dc, lprect->bottom); PSDRV_WriteGSave(dc); PSDRV_WriteRectangle(dc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top); if (flags & ETO_OPAQUE) { bOpaque = TRUE; PSDRV_WriteGSave(dc); PSDRV_WriteSetColor(dc, &physDev->bkColor); PSDRV_WriteFill(dc); PSDRV_WriteGRestore(dc); } if (flags & ETO_CLIPPED) { bClipped = TRUE; PSDRV_WriteClip(dc); } bResult = PSDRV_Text(dc, x, y, str, count, !(bClipped && bOpaque)); PSDRV_WriteGRestore(dc); } else { bResult = PSDRV_Text(dc, x, y, str, count, TRUE); } return bResult; } /*********************************************************************** * PSDRV_Text */ static BOOL PSDRV_Text(DC *dc, INT x, INT y, LPCWSTR str, UINT count, BOOL bDrawBackground) { PSDRV_PDEVICE *physDev = (PSDRV_PDEVICE *)dc->physDev; LPWSTR strbuf; SIZE sz; strbuf = HeapAlloc( PSDRV_Heap, 0, (count + 1) * sizeof(WCHAR)); if(!strbuf) { WARN("HeapAlloc failed\n"); return FALSE; } if(dc->w.textAlign & TA_UPDATECP) { x = dc->w.CursPosX; y = dc->w.CursPosY; } x = XLPTODP(dc, x); y = YLPTODP(dc, y); GetTextExtentPoint32W(dc->hSelf, str, count, &sz); sz.cx = XLSTODS(dc, sz.cx); sz.cy = YLSTODS(dc, sz.cy); switch(dc->w.textAlign & (TA_LEFT | TA_CENTER | TA_RIGHT) ) { case TA_LEFT: if(dc->w.textAlign & TA_UPDATECP) dc->w.CursPosX = XDPTOLP(dc, x + sz.cx); break; case TA_CENTER: x -= sz.cx/2; break; case TA_RIGHT: x -= sz.cx; if(dc->w.textAlign & TA_UPDATECP) dc->w.CursPosX = XDPTOLP(dc, x); break; } switch(dc->w.textAlign & (TA_TOP | TA_BASELINE | TA_BOTTOM) ) { case TA_TOP: y += physDev->font.tm.tmAscent; break; case TA_BASELINE: break; case TA_BOTTOM: y -= physDev->font.tm.tmDescent; break; } memcpy(strbuf, str, count * sizeof(WCHAR)); *(strbuf + count) = '\0'; if ((dc->w.backgroundMode != TRANSPARENT) && (bDrawBackground != FALSE)) { PSDRV_WriteGSave(dc); PSDRV_WriteNewPath(dc); PSDRV_WriteRectangle(dc, x, y - physDev->font.tm.tmAscent, sz.cx, physDev->font.tm.tmAscent + physDev->font.tm.tmDescent); PSDRV_WriteSetColor(dc, &physDev->bkColor); PSDRV_WriteFill(dc); PSDRV_WriteGRestore(dc); } PSDRV_WriteMoveTo(dc, x, y); PSDRV_WriteShow(dc, strbuf, lstrlenW(strbuf)); /* * Underline and strikeout attributes. */ if ((physDev->font.tm.tmUnderlined) || (physDev->font.tm.tmStruckOut)) { /* Get the thickness and the position for the underline attribute */ /* We'll use the same thickness for the strikeout attribute */ float thick = physDev->font.afm->UnderlineThickness * physDev->font.scale; float pos = -physDev->font.afm->UnderlinePosition * physDev->font.scale; SIZE size; INT escapement = physDev->font.escapement; TRACE("Position = %f Thickness %f Escapement %d\n", pos, thick, escapement); /* Get the width of the text */ PSDRV_GetTextExtentPoint(dc, strbuf, lstrlenW(strbuf), &size); size.cx = XLSTODS(dc, size.cx); /* Do the underline */ if (physDev->font.tm.tmUnderlined) { if (escapement != 0) /* rotated text */ { PSDRV_WriteGSave(dc); /* save the graphics state */ PSDRV_WriteMoveTo(dc, x, y); /* move to the start */ /* temporarily rotate the coord system */ PSDRV_WriteRotate(dc, -escapement/10); /* draw the underline relative to the starting point */ PSDRV_WriteRRectangle(dc, 0, (INT)pos, size.cx, (INT)thick); } else PSDRV_WriteRectangle(dc, x, y + (INT)pos, size.cx, (INT)thick); PSDRV_WriteFill(dc); if (escapement != 0) /* rotated text */ PSDRV_WriteGRestore(dc); /* restore the graphics state */ } /* Do the strikeout */ if (physDev->font.tm.tmStruckOut) { pos = -physDev->font.tm.tmAscent / 2; if (escapement != 0) /* rotated text */ { PSDRV_WriteGSave(dc); /* save the graphics state */ PSDRV_WriteMoveTo(dc, x, y); /* move to the start */ /* temporarily rotate the coord system */ PSDRV_WriteRotate(dc, -escapement/10); /* draw the underline relative to the starting point */ PSDRV_WriteRRectangle(dc, 0, (INT)pos, size.cx, (INT)thick); } else PSDRV_WriteRectangle(dc, x, y + (INT)pos, size.cx, (INT)thick); PSDRV_WriteFill(dc); if (escapement != 0) /* rotated text */ PSDRV_WriteGRestore(dc); /* restore the graphics state */ } } HeapFree(PSDRV_Heap, 0, strbuf); return TRUE; }