/* * Copyright 2006-2007 Henri Verbeet * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #include #include #include "wine/test.h" static HWND create_window(void) { WNDCLASS wc = {0}; wc.lpfnWndProc = &DefWindowProc; wc.lpszClassName = "d3d9_test_wc"; RegisterClass(&wc); return CreateWindow("d3d9_test_wc", "d3d9_test", 0, 0, 0, 0, 0, 0, 0, 0, 0); } static IDirect3DDevice9 *init_d3d9(HMODULE d3d9_handle) { IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0; IDirect3D9 *d3d9_ptr = 0; IDirect3DDevice9 *device_ptr = 0; D3DPRESENT_PARAMETERS present_parameters; HRESULT hr; d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9"); ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n"); if (!d3d9_create) return NULL; d3d9_ptr = d3d9_create(D3D_SDK_VERSION); ok(d3d9_ptr != NULL, "Failed to create IDirect3D9 object\n"); if (!d3d9_ptr) return NULL; ZeroMemory(&present_parameters, sizeof(present_parameters)); present_parameters.Windowed = TRUE; present_parameters.hDeviceWindow = create_window(); present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr); if(FAILED(hr)) { skip("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr); return NULL; } return device_ptr; } static void test_surface_get_container(IDirect3DDevice9 *device_ptr) { IDirect3DTexture9 *texture_ptr = 0; IDirect3DSurface9 *surface_ptr = 0; void *container_ptr; HRESULT hr; hr = IDirect3DDevice9_CreateTexture(device_ptr, 128, 128, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture_ptr, 0); ok(SUCCEEDED(hr) && texture_ptr != NULL, "CreateTexture returned: hr %#x, texture_ptr %p. " "Expected hr %#x, texture_ptr != %p\n", hr, texture_ptr, D3D_OK, NULL); if (!texture_ptr || FAILED(hr)) goto cleanup; hr = IDirect3DTexture9_GetSurfaceLevel(texture_ptr, 0, &surface_ptr); ok(SUCCEEDED(hr) && surface_ptr != NULL, "GetSurfaceLevel returned: hr %#x, surface_ptr %p. " "Expected hr %#x, surface_ptr != %p\n", hr, surface_ptr, D3D_OK, NULL); if (!surface_ptr || FAILED(hr)) goto cleanup; /* These should work... */ container_ptr = (void *)0x1337c0d3; hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IUnknown, &container_ptr); ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); container_ptr = (void *)0x1337c0d3; hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DResource9, &container_ptr); ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); container_ptr = (void *)0x1337c0d3; hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DBaseTexture9, &container_ptr); ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); container_ptr = (void *)0x1337c0d3; hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DTexture9, &container_ptr); ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. " "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr); if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); /* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */ container_ptr = (void *)0x1337c0d3; hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DSurface9, &container_ptr); ok(hr == E_NOINTERFACE && container_ptr == NULL, "GetContainer returned: hr %#x, container_ptr %p. " "Expected hr %#x, container_ptr %p\n", hr, container_ptr, E_NOINTERFACE, NULL); if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr); cleanup: if (texture_ptr) IDirect3DTexture9_Release(texture_ptr); if (surface_ptr) IDirect3DSurface9_Release(surface_ptr); } static void test_surface_alignment(IDirect3DDevice9 *device_ptr) { IDirect3DSurface9 *surface_ptr = 0; HRESULT hr; int i; /* Test a sysmem surface as those aren't affected by the hardware's np2 restrictions */ hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device_ptr, 5, 5, D3DFMT_R5G6B5, D3DPOOL_SYSTEMMEM, &surface_ptr, 0); ok(hr == D3D_OK, "IDirect3DDevice9_CreateOffscreenPlainSurface returned %08x\n", hr); if(surface_ptr) { D3DLOCKED_RECT lockedRect; hr = IDirect3DSurface9_LockRect(surface_ptr, &lockedRect, NULL, 0); ok(hr == D3D_OK, "IDirect3DSurface9_LockRect returned %08x\n", hr); ok(!(lockedRect.Pitch & 3), "Surface pitch %d is not 32-bit aligned\n", lockedRect.Pitch); /* Some applications also depend on the exact pitch, rather than just * the alignment. */ ok(lockedRect.Pitch == 12, "Got pitch %d, expected 12\n", lockedRect.Pitch); hr = IDirect3DSurface9_UnlockRect(surface_ptr); IDirect3DSurface9_Release(surface_ptr); } for (i = 0; i < 5; i++) { IDirect3DTexture9 *pTexture; int j, pitch; hr = IDirect3DDevice9_CreateTexture(device_ptr, 64, 64, 0, 0, MAKEFOURCC('D', 'X', 'T', '1'+i), D3DPOOL_MANAGED, &pTexture, NULL); ok(SUCCEEDED(hr) || hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_CreateTexture: %s\n", DXGetErrorString9(hr)); if (FAILED(hr)) { skip("DXT%d surfaces are not supported\n", i + 1); continue; } for (j = IDirect3DBaseTexture9_GetLevelCount(pTexture) - 1; j >= 0; j--) { D3DLOCKED_RECT rc; D3DSURFACE_DESC descr; IDirect3DTexture9_GetLevelDesc(pTexture, j, &descr); hr = IDirect3DTexture9_LockRect(pTexture, j, &rc, NULL, 0); ok(SUCCEEDED(hr), "IDirect3DTexture9_LockRect: %s\n", DXGetErrorString9(hr)); IDirect3DTexture9_UnlockRect(pTexture, j); pitch = ((descr.Width + 3) >> 2) << 3; if (i > 0) pitch <<= 1; ok(rc.Pitch == pitch, "Wrong pitch for DXT%d lvl[%d (%dx%d)]: expected %d got %d\n", i + 1, j, descr.Width, descr.Height, pitch, rc.Pitch); } IUnknown_Release( pTexture ); } } /* Since the DXT formats are based on 4x4 blocks, locking works slightly * different than with regular formats. This patch verifies we return the * correct memory offsets */ static void test_lockrect_offset(IDirect3DDevice9 *device) { IDirect3DSurface9 *surface = 0; const RECT rect = {60, 60, 68, 68}; D3DLOCKED_RECT locked_rect; unsigned int expected_offset; unsigned int offset; unsigned int i; BYTE *base; HRESULT hr; const struct { D3DFORMAT fmt; const char *name; unsigned int block_width; unsigned int block_height; unsigned int block_size; } dxt_formats[] = { {D3DFMT_DXT1, "D3DFMT_DXT1", 4, 4, 8}, {D3DFMT_DXT2, "D3DFMT_DXT2", 4, 4, 16}, {D3DFMT_DXT3, "D3DFMT_DXT3", 4, 4, 16}, {D3DFMT_DXT4, "D3DFMT_DXT4", 4, 4, 16}, {D3DFMT_DXT5, "D3DFMT_DXT5", 4, 4, 16}, }; for (i = 0; i < (sizeof(dxt_formats) / sizeof(*dxt_formats)); ++i) { hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, dxt_formats[i].fmt, D3DPOOL_SCRATCH, &surface, 0); ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (%08x)\n", hr); hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0); ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr); base = locked_rect.pBits; hr = IDirect3DSurface9_UnlockRect(surface); ok(SUCCEEDED(hr), "UnlockRect failed (%08x)\n", hr); hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0); ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr); offset = (BYTE *)locked_rect.pBits - base; expected_offset = (rect.top / dxt_formats[i].block_height) * locked_rect.Pitch + (rect.left / dxt_formats[i].block_width) * dxt_formats[i].block_size; ok(offset == expected_offset, "Got offset %u, expected offset %u for format %s\n", offset, expected_offset, dxt_formats[i].name); hr = IDirect3DSurface9_UnlockRect(surface); ok(SUCCEEDED(hr), "UnlockRect failed (%08x)\n", hr); IDirect3DSurface9_Release(surface); } } static void test_lockrect_invalid(IDirect3DDevice9 *device) { IDirect3DSurface9 *surface = 0; D3DLOCKED_RECT locked_rect; unsigned int i; BYTE *base; HRESULT hr; const RECT test_rect_2 = { 0, 0, 8, 8 }; const RECT test_data[] = { {60, 60, 68, 68}, /* Valid */ {60, 60, 60, 68}, /* 0 height */ {60, 60, 68, 60}, /* 0 width */ {68, 60, 60, 68}, /* left > right */ {60, 68, 68, 60}, /* top > bottom */ {-8, 60, 0, 68}, /* left < surface */ {60, -8, 68, 0}, /* top < surface */ {-16, 60, -8, 68}, /* right < surface */ {60, -16, 68, -8}, /* bottom < surface */ {60, 60, 136, 68}, /* right > surface */ {60, 60, 68, 136}, /* bottom > surface */ {136, 60, 144, 68}, /* left > surface */ {60, 136, 68, 144}, /* top > surface */ }; hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, 0); ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (0x%08x)\n", hr); hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0); ok(SUCCEEDED(hr), "LockRect failed (0x%08x)\n", hr); base = locked_rect.pBits; hr = IDirect3DSurface9_UnlockRect(surface); ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); for (i = 0; i < (sizeof(test_data) / sizeof(*test_data)); ++i) { unsigned int offset, expected_offset; const RECT *rect = &test_data[i]; locked_rect.pBits = (BYTE *)0xdeadbeef; locked_rect.Pitch = 0xdeadbeef; hr = IDirect3DSurface9_LockRect(surface, &locked_rect, rect, 0); ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]\n", hr, rect->left, rect->top, rect->right, rect->bottom); offset = (BYTE *)locked_rect.pBits - base; expected_offset = rect->top * locked_rect.Pitch + rect->left * 4; ok(offset == expected_offset, "Got offset %u, expected offset %u for rect [%d, %d]->[%d, %d]\n", offset, expected_offset, rect->left, rect->top, rect->right, rect->bottom); hr = IDirect3DSurface9_UnlockRect(surface); ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); } hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0); ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect NULL\n", hr); hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0); ok(hr == D3DERR_INVALIDCALL, "Double LockRect for rect NULL returned 0x%08x\n", hr); hr = IDirect3DSurface9_UnlockRect(surface); ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_data[0], 0); ok(hr == D3D_OK, "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" ", expected D3D_OK (0x%08x)\n", hr, test_data[0].left, test_data[0].top, test_data[0].right, test_data[0].bottom, D3D_OK); hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_data[0], 0); ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, test_data[0].left, test_data[0].top, test_data[0].right, test_data[0].bottom, D3DERR_INVALIDCALL); hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_rect_2, 0); ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]" ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, test_rect_2.left, test_rect_2.top, test_rect_2.right, test_rect_2.bottom, D3DERR_INVALIDCALL); hr = IDirect3DSurface9_UnlockRect(surface); ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr); IDirect3DSurface9_Release(surface); } static unsigned long getref(IUnknown *iface) { IUnknown_AddRef(iface); return IUnknown_Release(iface); } static void test_private_data(IDirect3DDevice9 *device) { HRESULT hr; IDirect3DSurface9 *surface; ULONG ref, ref2; IUnknown *ptr; DWORD size = sizeof(IUnknown *); hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 4, 4, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, 0); ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr); if(!surface) { return; } /* This fails */ hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, 0, D3DSPD_IUNKNOWN); ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, 5, D3DSPD_IUNKNOWN); ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, sizeof(IUnknown *) * 2, D3DSPD_IUNKNOWN); ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); ref = getref((IUnknown *) device); hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); ref2 = getref((IUnknown *) device); ok(ref2 == ref + 1, "Object reference is %d, expected %d\n", ref2, ref + 1); hr = IDirect3DSurface9_FreePrivateData(surface, &IID_IDirect3DSurface9); ok(hr == D3D_OK, "IDirect3DSurface9_FreePrivateData returned %08x\n", hr); ref2 = getref((IUnknown *) device); ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref); hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, surface, sizeof(IUnknown *), D3DSPD_IUNKNOWN); ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); ref2 = getref((IUnknown *) device); ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref); hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN); ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr); hr = IDirect3DSurface9_GetPrivateData(surface, &IID_IDirect3DSurface9, &ptr, &size); ok(hr == D3D_OK, "IDirect3DSurface9_GetPrivateData failed with %08x\n", hr); ref2 = getref((IUnknown *) device); /* Object is NOT being addrefed */ ok(ptr == (IUnknown *) device, "Returned interface pointer is %p, expected %p\n", ptr, device); ok(ref2 == ref + 2, "Object reference is %d, expected %d. ptr at %p, orig at %p\n", ref2, ref + 2, ptr, device); IUnknown_Release(ptr); IDirect3DSurface9_Release(surface); /* Destroying the surface frees the held reference */ ref2 = getref((IUnknown *) device); /* -1 because the surface was released and held a reference before */ ok(ref2 == (ref - 1), "Object reference is %d, expected %d\n", ref2, (ref - 1)); } START_TEST(surface) { HMODULE d3d9_handle; IDirect3DDevice9 *device_ptr; d3d9_handle = LoadLibraryA("d3d9.dll"); if (!d3d9_handle) { skip("Could not load d3d9.dll\n"); return; } device_ptr = init_d3d9(d3d9_handle); if (!device_ptr) return; test_surface_get_container(device_ptr); test_surface_alignment(device_ptr); test_lockrect_offset(device_ptr); test_lockrect_invalid(device_ptr); test_private_data(device_ptr); }