/* IDirectMusicPerformance Implementation * * Copyright (C) 2003-2004 Rok Mandeljc * Copyright (C) 2003-2004 Raphael Junqueira * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "dmime_private.h" WINE_DEFAULT_DEBUG_CHANNEL(dmime); typedef struct DMUS_PMSGItem DMUS_PMSGItem; struct DMUS_PMSGItem { DMUS_PMSGItem* next; DMUS_PMSGItem* prev; REFERENCE_TIME rtItemTime; BOOL bInUse; DWORD cb; DMUS_PMSG pMsg; }; #define DMUS_PMSGToItem(pMSG) ((DMUS_PMSGItem*) (((unsigned char*) pPMSG) - offsetof(DMUS_PMSGItem, pMsg))) #define DMUS_ItemToPMSG(pItem) (&(pItem->pMsg)) #define DMUS_ItemRemoveFromQueue(This,pItem) \ {\ if (pItem->prev) pItem->prev->next = pItem->next;\ if (pItem->next) pItem->next->prev = pItem->prev;\ if (This->head == pItem) This->head = pItem->next;\ if (This->imm_head == pItem) This->imm_head = pItem->next;\ pItem->bInUse = FALSE;\ } #define PROCESSMSG_START (WM_APP + 0) #define PROCESSMSG_EXIT (WM_APP + 1) #define PROCESSMSG_REMOVE (WM_APP + 2) #define PROCESSMSG_ADD (WM_APP + 4) static DMUS_PMSGItem* ProceedMsg(IDirectMusicPerformance8Impl* This, DMUS_PMSGItem* cur) { if (cur->pMsg.dwType == DMUS_PMSGT_NOTIFICATION) { SetEvent(This->hNotification); } DMUS_ItemRemoveFromQueue(This, cur); switch (cur->pMsg.dwType) { case DMUS_PMSGT_WAVE: case DMUS_PMSGT_TEMPO: case DMUS_PMSGT_STOP: default: FIXME("Unhandled PMsg Type: 0x%lx\n", cur->pMsg.dwType); break; } return cur; } static DWORD WINAPI ProcessMsgThread(LPVOID lpParam) { IDirectMusicPerformance8Impl* This = (IDirectMusicPerformance8Impl*) lpParam; DWORD timeOut = INFINITE; MSG msg; HRESULT hr; REFERENCE_TIME rtLastTime; REFERENCE_TIME rtCurTime; DMUS_PMSGItem* it = NULL; DMUS_PMSGItem* cur = NULL; DMUS_PMSGItem* it_next = NULL; while (TRUE) { DWORD dwDec = This->rtLatencyTime + This->dwBumperLength; if (timeOut > 0) MsgWaitForMultipleObjects(0, NULL, FALSE, timeOut, QS_POSTMESSAGE|QS_SENDMESSAGE|QS_TIMER); timeOut = INFINITE; EnterCriticalSection(&This->safe); rtLastTime = rtCurTime; hr = IDirectMusicPerformance8_GetTime((IDirectMusicPerformance8*) This, &rtCurTime, NULL); if (FAILED(hr)) { goto outrefresh; } for (it = This->imm_head; NULL != it; ) { it_next = it->next; cur = ProceedMsg(This, it); HeapFree(GetProcessHeap(), 0, cur); it = it_next; } for (it = This->head; NULL != it && it->rtItemTime < rtCurTime + dwDec; ) { it_next = it->next; cur = ProceedMsg(This, it); HeapFree(GetProcessHeap(), 0, cur); it = it_next; } if (NULL != it) { timeOut = ( it->rtItemTime - rtCurTime ) + This->rtLatencyTime; } outrefresh: LeaveCriticalSection(&This->safe); while (PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) { /** if hwnd we suppose that is a windows event ... */ if (NULL != msg.hwnd) { TranslateMessage(&msg); DispatchMessageA(&msg); } else { switch (msg.message) { case WM_QUIT: case PROCESSMSG_EXIT: goto outofthread; case PROCESSMSG_START: break; case PROCESSMSG_ADD: break; case PROCESSMSG_REMOVE: break; default: ERR("Unhandled message %u. Critical Path\n", msg.message); break; } } } /** here we should run a little of current AudioPath */ } outofthread: TRACE("(%p): Exiting\n", This); return 0; } static BOOL PostMessageToProcessMsgThread(IDirectMusicPerformance8Impl* This, UINT iMsg) { if (FALSE == This->procThreadTicStarted && PROCESSMSG_EXIT != iMsg) { BOOL res; This->procThread = CreateThread(NULL, 0, ProcessMsgThread, This, 0, &This->procThreadId); if (NULL == This->procThread) return FALSE; SetThreadPriority(This->procThread, THREAD_PRIORITY_TIME_CRITICAL); This->procThreadTicStarted = TRUE; while(1) { res = PostThreadMessageA(This->procThreadId, iMsg, 0, 0); /* Let the thread creates its message queue (with MsgWaitForMultipleObjects call) by yielding and retrying */ if (!res && (GetLastError() == ERROR_INVALID_THREAD_ID)) Sleep(0); else break; } return res; } return PostThreadMessageA(This->procThreadId, iMsg, 0, 0); } /* IDirectMusicPerformance8 IUnknown part: */ static HRESULT WINAPI IDirectMusicPerformance8Impl_QueryInterface (LPDIRECTMUSICPERFORMANCE8 iface, REFIID riid, LPVOID *ppobj) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; TRACE("(%p, %s,%p)\n", This, debugstr_dmguid(riid), ppobj); if (IsEqualIID (riid, &IID_IUnknown) || IsEqualIID (riid, &IID_IDirectMusicPerformance) || IsEqualIID (riid, &IID_IDirectMusicPerformance8)) { IUnknown_AddRef(iface); *ppobj = This; return S_OK; } WARN("(%p, %s,%p): not found\n", This, debugstr_dmguid(riid), ppobj); return E_NOINTERFACE; } static ULONG WINAPI IDirectMusicPerformance8Impl_AddRef (LPDIRECTMUSICPERFORMANCE8 iface) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; ULONG ref = InterlockedIncrement(&This->ref); TRACE("(%p): AddRef from %ld\n", This, ref - 1); DMIME_LockModule(); return ref; } static ULONG WINAPI IDirectMusicPerformance8Impl_Release (LPDIRECTMUSICPERFORMANCE8 iface) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p): ReleaseRef to %ld\n", This, ref); if (ref == 0) { DeleteCriticalSection(&This->safe); HeapFree(GetProcessHeap(), 0, This); } DMIME_UnlockModule(); return ref; } /* IDirectMusicPerformanceImpl IDirectMusicPerformance Interface part: */ static HRESULT WINAPI IDirectMusicPerformance8Impl_Init (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusic** ppDirectMusic, LPDIRECTSOUND pDirectSound, HWND hWnd) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(iface = %p, dmusic = %p, dsound = %p, hwnd = %p)\n", This, ppDirectMusic, pDirectSound, hWnd); if (This->pDirectMusic || This->pDirectSound) return DMUS_E_ALREADY_INITED; if (NULL == hWnd) { hWnd = GetForegroundWindow(); } if (NULL != pDirectSound) { This->pDirectSound = (IDirectSound*) pDirectSound; IDirectSound_AddRef((LPDIRECTSOUND) This->pDirectSound); } else { DirectSoundCreate8(NULL, (LPDIRECTSOUND8*) &This->pDirectSound, NULL); /** * as seen in msdn * * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directX/htm/idirectmusicperformance8initaudio.asp */ if (NULL != hWnd) { IDirectSound8_SetCooperativeLevel(This->pDirectSound, hWnd, DSSCL_PRIORITY); } else { /* how to get the ForeGround window handle ? */ /*IDirectSound8_SetCooperativeLevel(This->pDirectSound, hWnd, DSSCL_PRIORITY);*/ } if (!This->pDirectSound) return DSERR_NODRIVER; } if (NULL != ppDirectMusic && NULL != *ppDirectMusic) { /* app creates it's own dmusic object and gives it to performance */ This->pDirectMusic = (IDirectMusic8*) *ppDirectMusic; IDirectMusic8_AddRef((LPDIRECTMUSIC8) This->pDirectMusic); } else { /* app allows the performance to initialise itfself and needs a pointer to object*/ CoCreateInstance (&CLSID_DirectMusic, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusic8, (void**)&This->pDirectMusic); if (ppDirectMusic) { *ppDirectMusic = (LPDIRECTMUSIC) This->pDirectMusic; IDirectMusic8_AddRef((LPDIRECTMUSIC8) *ppDirectMusic); } } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_PlaySegment (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicSegment* pSegment, DWORD dwFlags, __int64 i64StartTime, IDirectMusicSegmentState** ppSegmentState) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p, %ld, %lli, %p): stub\n", This, pSegment, dwFlags, i64StartTime, ppSegmentState); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_Stop (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicSegment* pSegment, IDirectMusicSegmentState* pSegmentState, MUSIC_TIME mtTime, DWORD dwFlags) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p, %p, %ld, %ld): stub\n", This, pSegment, pSegmentState, mtTime, dwFlags); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetSegmentState (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicSegmentState** ppSegmentState, MUSIC_TIME mtTime) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p,%p, %ld): stub\n", This, ppSegmentState, mtTime); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetPrepareTime (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwMilliSeconds) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; TRACE("(%p, %ld)\n", This, dwMilliSeconds); This->dwPrepareTime = dwMilliSeconds; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetPrepareTime (LPDIRECTMUSICPERFORMANCE8 iface, DWORD* pdwMilliSeconds) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; TRACE("(%p, %p)\n", This, pdwMilliSeconds); if (NULL == pdwMilliSeconds) { return E_POINTER; } *pdwMilliSeconds = This->dwPrepareTime; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetBumperLength (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwMilliSeconds) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; TRACE("(%p, %ld)\n", This, dwMilliSeconds); This->dwBumperLength = dwMilliSeconds; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetBumperLength (LPDIRECTMUSICPERFORMANCE8 iface, DWORD* pdwMilliSeconds) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; TRACE("(%p, %p)\n", This, pdwMilliSeconds); if (NULL == pdwMilliSeconds) { return E_POINTER; } *pdwMilliSeconds = This->dwBumperLength; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SendPMsg (LPDIRECTMUSICPERFORMANCE8 iface, DMUS_PMSG* pPMSG) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; DMUS_PMSGItem* pItem = NULL; DMUS_PMSGItem* it = NULL; DMUS_PMSGItem* prev_it = NULL; DMUS_PMSGItem** queue = NULL; FIXME("(%p, %p): stub\n", This, pPMSG); if (NULL == pPMSG) { return E_POINTER; } pItem = DMUS_PMSGToItem(pPMSG); if (NULL == pItem) { return E_POINTER; } if (pItem->bInUse) { return DMUS_E_ALREADY_SENT; } /* TODO: Valid Flags */ /* TODO: DMUS_PMSGF_MUSICTIME */ pItem->rtItemTime = pPMSG->rtTime; if (pPMSG->dwFlags & DMUS_PMSGF_TOOL_IMMEDIATE) { queue = &This->imm_head; } else { queue = &This->head; } EnterCriticalSection(&This->safe); for (it = *queue; NULL != it && it->rtItemTime < pItem->rtItemTime; it = it->next) { prev_it = it; } if (NULL == prev_it) { pItem->prev = NULL; if (NULL != *queue) pItem->next = (*queue)->next; /*assert( NULL == pItem->next->prev );*/ if (NULL != pItem->next) pItem->next->prev = pItem; *queue = pItem; } else { pItem->prev = prev_it; pItem->next = prev_it->next; prev_it->next = pItem; if (NULL != pItem->next) pItem->next->prev = pItem; } LeaveCriticalSection(&This->safe); /** now in use, prevent from stupid Frees */ pItem->bInUse = TRUE; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_MusicToReferenceTime (LPDIRECTMUSICPERFORMANCE8 iface, MUSIC_TIME mtTime, REFERENCE_TIME* prtTime) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %ld, %p): stub\n", This, mtTime, prtTime); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_ReferenceToMusicTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME rtTime, MUSIC_TIME* pmtTime) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %lli, %p): stub\n", This, rtTime, pmtTime); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_IsPlaying (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicSegment* pSegment, IDirectMusicSegmentState* pSegState) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p, %p): stub\n", This, pSegment, pSegState); return S_FALSE; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME* prtNow, MUSIC_TIME* pmtNow) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; HRESULT hr = S_OK; REFERENCE_TIME rtCur = 0; /*TRACE("(%p, %p, %p)\n", This, prtNow, pmtNow); */ if (This->procThreadTicStarted) { rtCur = ((REFERENCE_TIME) GetTickCount() * 10000) - This->procThreadStartTime; } else { /*return DMUS_E_NO_MASTER_CLOCK;*/ } if (NULL != prtNow) { *prtNow = rtCur; } if (NULL != pmtNow) { hr = IDirectMusicPerformance8_ReferenceToMusicTime(iface, rtCur, pmtNow); } return hr; } static HRESULT WINAPI IDirectMusicPerformance8Impl_AllocPMsg (LPDIRECTMUSICPERFORMANCE8 iface, ULONG cb, DMUS_PMSG** ppPMSG) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; DMUS_PMSGItem* pItem = NULL; FIXME("(%p, %ld, %p): stub\n", This, cb, ppPMSG); if (sizeof(DMUS_PMSG) > cb) { return E_INVALIDARG; } if (NULL == ppPMSG) { return E_POINTER; } pItem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, cb - sizeof(DMUS_PMSG) + sizeof(DMUS_PMSGItem)); if (NULL == pItem) { return E_OUTOFMEMORY; } pItem->pMsg.dwSize = cb; *ppPMSG = DMUS_ItemToPMSG(pItem); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_FreePMsg (LPDIRECTMUSICPERFORMANCE8 iface, DMUS_PMSG* pPMSG) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; DMUS_PMSGItem* pItem = NULL; FIXME("(%p, %p): stub\n", This, pPMSG); if (NULL == pPMSG) { return E_POINTER; } pItem = DMUS_PMSGToItem(pPMSG); if (NULL == pItem) { return E_POINTER; } if (pItem->bInUse) { /** prevent for freeing PMsg in queue (ie to be processed) */ return DMUS_E_CANNOT_FREE; } /** now we can remove it safely */ EnterCriticalSection(&This->safe); DMUS_ItemRemoveFromQueue( This, pItem ); LeaveCriticalSection(&This->safe); /** TODO: see if we should Release the pItem->pMsg->punkUser and others Interfaces */ HeapFree(GetProcessHeap(), 0, pItem); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetGraph (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicGraph** ppGraph) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p): to check\n", This, ppGraph); if (NULL != This->pToolGraph) { *ppGraph = (LPDIRECTMUSICGRAPH) This->pToolGraph; IDirectMusicGraph_AddRef((LPDIRECTMUSICGRAPH) *ppGraph); } else { return E_FAIL; } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetGraph (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicGraph* pGraph) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p): to check\n", This, pGraph); if (NULL != This->pToolGraph) { /* Todo clean buffers and tools before */ IDirectMusicGraph_Release((LPDIRECTMUSICGRAPH) This->pToolGraph); } This->pToolGraph = pGraph; if (NULL != This->pToolGraph) { IDirectMusicGraph_AddRef((LPDIRECTMUSICGRAPH) This->pToolGraph); } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetNotificationHandle (LPDIRECTMUSICPERFORMANCE8 iface, HANDLE hNotification, REFERENCE_TIME rtMinimum) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p, %lli): stub\n", This, hNotification, rtMinimum); This->hNotification = hNotification; if (rtMinimum) This->rtMinimum = rtMinimum; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetNotificationPMsg (LPDIRECTMUSICPERFORMANCE8 iface, DMUS_NOTIFICATION_PMSG** ppNotificationPMsg) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p): stub\n", This, ppNotificationPMsg); if (NULL == ppNotificationPMsg) { return E_POINTER; } return S_FALSE; /*return S_OK;*/ } static HRESULT WINAPI IDirectMusicPerformance8Impl_AddNotificationType (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidNotificationType) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %s): stub\n", This, debugstr_dmguid(rguidNotificationType)); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_RemoveNotificationType (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidNotificationType) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %s): stub\n", This, debugstr_dmguid(rguidNotificationType)); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_AddPort (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicPort* pPort) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p): stub\n", This, pPort); IDirectMusicPort_AddRef (pPort); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_RemovePort (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicPort* pPort) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p): stub\n", This, pPort); IDirectMusicPort_Release (pPort); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_AssignPChannelBlock (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwBlockNum, IDirectMusicPort* pPort, DWORD dwGroup) { int i, j, range /* min value in range */; IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %ld, %p, %ld): semi-stub\n", This, dwBlockNum, pPort, dwGroup-1); range = 16 * dwBlockNum; j = 0; for (i = range; i < range+16; i++) { /*TRACE("Setting PChannel[%i] to port %p, group %ld, MIDI port %i\n", i, pPort, dwGroup-1, j); */ This->PChannel[i].port = pPort; This->PChannel[i].group = dwGroup - 1; /* first index is always zero */ This->PChannel[i].channel = j; /* FIXME: should this be assigned? */ j++; } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_AssignPChannel (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwPChannel, IDirectMusicPort* pPort, DWORD dwGroup, DWORD dwMChannel) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; TRACE("(%p, %ld, %p, %ld, %ld)\n", This, dwPChannel, pPort, dwGroup, dwMChannel); This->PChannel[dwPChannel].port = pPort; This->PChannel[dwPChannel].group = dwGroup; This->PChannel[dwPChannel].channel = dwMChannel; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_PChannelInfo (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwPChannel, IDirectMusicPort** ppPort, DWORD* pdwGroup, DWORD* pdwMChannel) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %ld, %p, %p, %p): stub\n", This, dwPChannel, ppPort, pdwGroup, pdwMChannel); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_DownloadInstrument (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicInstrument* pInst, DWORD dwPChannel, IDirectMusicDownloadedInstrument** ppDownInst, DMUS_NOTERANGE* pNoteRanges, DWORD dwNumNoteRanges, IDirectMusicPort** ppPort, DWORD* pdwGroup, DWORD* pdwMChannel) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p, %ld, %p, %p, %ld, %p, %p, %p): stub\n", This, pInst, dwPChannel, ppDownInst, pNoteRanges, dwNumNoteRanges, ppPort, pdwGroup, pdwMChannel); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_Invalidate (LPDIRECTMUSICPERFORMANCE8 iface, MUSIC_TIME mtTime, DWORD dwFlags) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %ld, %ld): stub\n", This, mtTime, dwFlags); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetParam (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, MUSIC_TIME* pmtNext, void* pParam) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %s, %ld, %ld, %ld, %p, %p): stub\n", This, debugstr_dmguid(rguidType), dwGroupBits, dwIndex, mtTime, pmtNext, pParam); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetParam (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, void* pParam) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %s, %ld, %ld, %ld, %p): stub\n", This, debugstr_dmguid(rguidType), dwGroupBits, dwIndex, mtTime, pParam); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetGlobalParam (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, void* pParam, DWORD dwSize) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; TRACE("(%p, %s, %p, %ld): stub\n", This, debugstr_dmguid(rguidType), pParam, dwSize); if (IsEqualGUID (rguidType, &GUID_PerfAutoDownload)) memcpy(pParam, &This->fAutoDownload, sizeof(&This->fAutoDownload)); if (IsEqualGUID (rguidType, &GUID_PerfMasterGrooveLevel)) memcpy(pParam, &This->cMasterGrooveLevel, sizeof(&This->cMasterGrooveLevel)); if (IsEqualGUID (rguidType, &GUID_PerfMasterTempo)) memcpy(pParam, &This->fMasterTempo, sizeof(&This->fMasterTempo)); if (IsEqualGUID (rguidType, &GUID_PerfMasterVolume)) memcpy(pParam, &This->lMasterVolume, sizeof(&This->lMasterVolume)); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetGlobalParam (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, void* pParam, DWORD dwSize) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; TRACE("(%p, %s, %p, %ld)\n", This, debugstr_dmguid(rguidType), pParam, dwSize); if (IsEqualGUID (rguidType, &GUID_PerfAutoDownload)) { memcpy(&This->fAutoDownload, pParam, dwSize); TRACE("=> AutoDownload set to %d\n", This->fAutoDownload); } if (IsEqualGUID (rguidType, &GUID_PerfMasterGrooveLevel)) { memcpy(&This->cMasterGrooveLevel, pParam, dwSize); TRACE("=> MasterGrooveLevel set to %i\n", This->cMasterGrooveLevel); } if (IsEqualGUID (rguidType, &GUID_PerfMasterTempo)) { memcpy(&This->fMasterTempo, pParam, dwSize); TRACE("=> MasterTempo set to %f\n", This->fMasterTempo); } if (IsEqualGUID (rguidType, &GUID_PerfMasterVolume)) { memcpy(&This->lMasterVolume, pParam, dwSize); TRACE("=> MasterVolume set to %li\n", This->lMasterVolume); } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetLatencyTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME* prtTime) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; TRACE("(%p, %p): stub\n", This, prtTime); *prtTime = This->rtLatencyTime; return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetQueueTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME* prtTime) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p): stub\n", This, prtTime); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_AdjustTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME rtAmount) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %lli): stub\n", This, rtAmount); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_CloseDown (LPDIRECTMUSICPERFORMANCE8 iface) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p): stub\n", This); if (PostMessageToProcessMsgThread(This, PROCESSMSG_EXIT)) { WaitForSingleObject(This->procThread, INFINITE); This->procThreadTicStarted = FALSE; CloseHandle(This->procThread); } if (NULL != This->pDirectSound) { IDirectSound_Release((LPDIRECTSOUND) This->pDirectSound); This->pDirectSound = NULL; } if (NULL != This->pDirectMusic) { IDirectMusic8_Release((LPDIRECTMUSIC8) This->pDirectMusic); This->pDirectMusic = NULL; } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetResolvedTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME rtTime, REFERENCE_TIME* prtResolved, DWORD dwTimeResolveFlags) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %lli, %p, %ld): stub\n", This, rtTime, prtResolved, dwTimeResolveFlags); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_MIDIToMusic (LPDIRECTMUSICPERFORMANCE8 iface, BYTE bMIDIValue, DMUS_CHORD_KEY* pChord, BYTE bPlayMode, BYTE bChordLevel, WORD* pwMusicValue) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %d, %p, %d, %d, %p): stub\n", This, bMIDIValue, pChord, bPlayMode, bChordLevel, pwMusicValue); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_MusicToMIDI (LPDIRECTMUSICPERFORMANCE8 iface, WORD wMusicValue, DMUS_CHORD_KEY* pChord, BYTE bPlayMode, BYTE bChordLevel, BYTE* pbMIDIValue) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %d, %p, %d, %d, %p): stub\n", This, wMusicValue, pChord, bPlayMode, bChordLevel, pbMIDIValue); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_TimeToRhythm (LPDIRECTMUSICPERFORMANCE8 iface, MUSIC_TIME mtTime, DMUS_TIMESIGNATURE* pTimeSig, WORD* pwMeasure, BYTE* pbBeat, BYTE* pbGrid, short* pnOffset) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %ld, %p, %p, %p, %p, %p): stub\n", This, mtTime, pTimeSig, pwMeasure, pbBeat, pbGrid, pnOffset); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_RhythmToTime (LPDIRECTMUSICPERFORMANCE8 iface, WORD wMeasure, BYTE bBeat, BYTE bGrid, short nOffset, DMUS_TIMESIGNATURE* pTimeSig, MUSIC_TIME* pmtTime) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %d, %d, %d, %i, %p, %p): stub\n", This, wMeasure, bBeat, bGrid, nOffset, pTimeSig, pmtTime); return S_OK; } /* IDirectMusicPerformance8 Interface part follow: */ static HRESULT WINAPI IDirectMusicPerformance8Impl_InitAudio (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusic** ppDirectMusic, IDirectSound** ppDirectSound, HWND hWnd, DWORD dwDefaultPathType, DWORD dwPChannelCount, DWORD dwFlags, DMUS_AUDIOPARAMS* pParams) { IDirectSound* dsound = NULL; HRESULT hr = S_OK; IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p, %p, %p, %lx, %lu, %lx, %p): to check\n", This, ppDirectMusic, ppDirectSound, hWnd, dwDefaultPathType, dwPChannelCount, dwFlags, pParams); if (This->pDirectMusic || This->pDirectSound) return DMUS_E_ALREADY_INITED; if (NULL != ppDirectSound && NULL != *ppDirectSound) { dsound = *ppDirectSound; } else { hr = DirectSoundCreate8 (NULL, (LPDIRECTSOUND8*) &dsound, NULL); FIXME("return dsound(%p,%ld)\n", dsound, hr); if (FAILED(hr) || !dsound) return DSERR_NODRIVER; if (ppDirectSound) *ppDirectSound = dsound; } IDirectMusicPerformance8Impl_Init(iface, ppDirectMusic, dsound, hWnd); /* Init increases the ref count of the dsound object. Decremente it if the app don't want a pointer to the object. */ if (NULL == ppDirectSound) { IDirectSound_Release(This->pDirectSound); } /* as seen in msdn we need params init before audio path creation */ if (NULL != pParams) { memcpy(&This->pParams, pParams, sizeof(DMUS_AUDIOPARAMS)); } else { /** * TODO, how can i fill the struct * as seen at http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directX/htm/dmusaudioparams.asp */ memset(&This->pParams, 0, sizeof(DMUS_AUDIOPARAMS)); This->pParams.dwSize = sizeof(DMUS_AUDIOPARAMS); This->pParams.fInitNow = FALSE; This->pParams.dwValidData = DMUS_AUDIOPARAMS_FEATURES | DMUS_AUDIOPARAMS_VOICES | DMUS_AUDIOPARAMS_SAMPLERATE | DMUS_AUDIOPARAMS_DEFAULTSYNTH; This->pParams.dwVoices = 64; This->pParams.dwSampleRate = (DWORD) 22.050; This->pParams.dwFeatures = dwFlags; This->pParams.clsidDefaultSynth = CLSID_DirectMusicSynthSink; } hr = IDirectMusicPerformance8_CreateStandardAudioPath(iface, dwDefaultPathType, dwPChannelCount, FALSE, (IDirectMusicAudioPath**) &This->pDefaultPath); PostMessageToProcessMsgThread(This, PROCESSMSG_START); return hr; } static HRESULT WINAPI IDirectMusicPerformance8Impl_PlaySegmentEx (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pSource, WCHAR* pwzSegmentName, IUnknown* pTransition, DWORD dwFlags, __int64 i64StartTime, IDirectMusicSegmentState** ppSegmentState, IUnknown* pFrom, IUnknown* pAudioPath) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p, %p, %p, %ld, %lli, %p, %p, %p): stub\n", This, pSource, pwzSegmentName, pTransition, dwFlags, i64StartTime, ppSegmentState, pFrom, pAudioPath); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_StopEx (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pObjectToStop, __int64 i64StopTime, DWORD dwFlags) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p, %lli, %ld): stub\n", This, pObjectToStop, i64StopTime, dwFlags); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_ClonePMsg (LPDIRECTMUSICPERFORMANCE8 iface, DMUS_PMSG* pSourcePMSG, DMUS_PMSG** ppCopyPMSG) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p, %p): stub\n", This, pSourcePMSG, ppCopyPMSG); return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_CreateAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pSourceConfig, BOOL fActivate, IDirectMusicAudioPath** ppNewPath) { IDirectMusicAudioPathImpl *default_path; IDirectMusicAudioPath *pPath; IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p, %d, %p): stub\n", This, pSourceConfig, fActivate, ppNewPath); if (NULL == ppNewPath) { return E_POINTER; } DMUSIC_CreateDirectMusicAudioPathImpl (&IID_IDirectMusicAudioPath, (LPVOID*)&pPath, NULL); default_path = (IDirectMusicAudioPathImpl*)((char*)(pPath) - offsetof(IDirectMusicAudioPathImpl,AudioPathVtbl)); default_path->pPerf = (IDirectMusicPerformance8*) This; /** TODO */ *ppNewPath = (LPDIRECTMUSICAUDIOPATH) pPath; return IDirectMusicAudioPath_Activate(*ppNewPath, fActivate); } /** * see http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directX/htm/standardaudiopaths.asp */ static HRESULT WINAPI IDirectMusicPerformance8Impl_CreateStandardAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwType, DWORD dwPChannelCount, BOOL fActivate, IDirectMusicAudioPath** ppNewPath) { IDirectMusicAudioPathImpl *default_path; IDirectMusicAudioPath *pPath; DSBUFFERDESC desc; WAVEFORMATEX format; LPDIRECTSOUNDBUFFER buffer; HRESULT hr = S_OK; IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p)->(%ld, %ld, %d, %p): semi-stub\n", This, dwType, dwPChannelCount, fActivate, ppNewPath); if (NULL == ppNewPath) { return E_POINTER; } DMUSIC_CreateDirectMusicAudioPathImpl (&IID_IDirectMusicAudioPath, (LPVOID*)&pPath, NULL); default_path = (IDirectMusicAudioPathImpl*)((char*)(pPath) - offsetof(IDirectMusicAudioPathImpl,AudioPathVtbl)); default_path->pPerf = (IDirectMusicPerformance8*) This; /* Secondary buffer description */ memset(&format, 0, sizeof(format)); format.wFormatTag = WAVE_FORMAT_PCM; format.nChannels = 1; format.nSamplesPerSec = 44000; format.nAvgBytesPerSec = 44000*2; format.nBlockAlign = 2; format.wBitsPerSample = 16; format.cbSize = 0; memset(&desc, 0, sizeof(desc)); desc.dwSize = sizeof(desc); desc.dwFlags = DSBCAPS_CTRLFX | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_GLOBALFOCUS; desc.dwBufferBytes = DSBSIZE_MIN; desc.dwReserved = 0; desc.lpwfxFormat = &format; desc.guid3DAlgorithm = GUID_NULL; switch(dwType) { case DMUS_APATH_DYNAMIC_3D: desc.dwFlags |= DSBCAPS_CTRL3D | DSBCAPS_CTRLFREQUENCY | DSBCAPS_MUTE3DATMAXDISTANCE; break; case DMUS_APATH_DYNAMIC_MONO: desc.dwFlags |= DSBCAPS_CTRLFREQUENCY; break; case DMUS_APATH_SHARED_STEREOPLUSREVERB: /* normally we havet to create 2 buffers (one for music other for reverb) * in this case. See msdn */ case DMUS_APATH_DYNAMIC_STEREO: desc.dwFlags |= DSBCAPS_CTRLFREQUENCY; format.nChannels = 2; format.nBlockAlign *= 2; format.nAvgBytesPerSec *=2; break; default: HeapFree(GetProcessHeap(), 0, default_path); *ppNewPath = NULL; return E_INVALIDARG; } /* FIXME: Should we create one secondary buffer for each PChannel? */ hr = IDirectSound8_CreateSoundBuffer ((LPDIRECTSOUND8) This->pDirectSound, &desc, &buffer, NULL); if (FAILED(hr)) { HeapFree(GetProcessHeap(), 0, default_path); *ppNewPath = NULL; return DSERR_BUFFERLOST; } default_path->pDSBuffer = buffer; /* Update description for creating primary buffer */ desc.dwFlags |= DSBCAPS_PRIMARYBUFFER; desc.dwBufferBytes = 0; desc.lpwfxFormat = NULL; hr = IDirectSound8_CreateSoundBuffer ((LPDIRECTSOUND8) This->pDirectSound, &desc, &buffer, NULL); if (FAILED(hr)) { IDirectSoundBuffer_Release(default_path->pDSBuffer); HeapFree(GetProcessHeap(), 0, default_path); *ppNewPath = NULL; return DSERR_BUFFERLOST; } default_path->pPrimary = buffer; *ppNewPath = (LPDIRECTMUSICAUDIOPATH) pPath; TRACE(" returning IDirectMusicPerformance interface at %p.\n", *ppNewPath); return IDirectMusicAudioPath_Activate(*ppNewPath, fActivate); } static HRESULT WINAPI IDirectMusicPerformance8Impl_SetDefaultAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicAudioPath* pAudioPath) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p): semi-stub\n", This, pAudioPath); if (NULL != This->pDefaultPath) { IDirectMusicAudioPath_Release((LPDIRECTMUSICAUDIOPATH) This->pDefaultPath); ((IDirectMusicAudioPathImpl*) This->pDefaultPath)->pPerf = NULL; This->pDefaultPath = NULL; } This->pDefaultPath = pAudioPath; if (NULL != This->pDefaultPath) { IDirectMusicAudioPath_AddRef((LPDIRECTMUSICAUDIOPATH) This->pDefaultPath); ((IDirectMusicAudioPathImpl*) This->pDefaultPath)->pPerf = (IDirectMusicPerformance8*) This; } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetDefaultAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicAudioPath** ppAudioPath) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %p): semi-stub (%p)\n", This, ppAudioPath, This->pDefaultPath); if (NULL != This->pDefaultPath) { *ppAudioPath = (LPDIRECTMUSICAUDIOPATH) This->pDefaultPath; IDirectMusicAudioPath_AddRef(*ppAudioPath); } else { *ppAudioPath = NULL; } return S_OK; } static HRESULT WINAPI IDirectMusicPerformance8Impl_GetParamEx (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, DWORD dwTrackID, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, MUSIC_TIME* pmtNext, void* pParam) { IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface; FIXME("(%p, %s, %ld, %ld, %ld, %ld, %p, %p): stub\n", This, debugstr_dmguid(rguidType), dwTrackID, dwGroupBits, dwIndex, mtTime, pmtNext, pParam); return S_OK; } static const IDirectMusicPerformance8Vtbl DirectMusicPerformance8_Vtbl = { IDirectMusicPerformance8Impl_QueryInterface, IDirectMusicPerformance8Impl_AddRef, IDirectMusicPerformance8Impl_Release, IDirectMusicPerformance8Impl_Init, IDirectMusicPerformance8Impl_PlaySegment, IDirectMusicPerformance8Impl_Stop, IDirectMusicPerformance8Impl_GetSegmentState, IDirectMusicPerformance8Impl_SetPrepareTime, IDirectMusicPerformance8Impl_GetPrepareTime, IDirectMusicPerformance8Impl_SetBumperLength, IDirectMusicPerformance8Impl_GetBumperLength, IDirectMusicPerformance8Impl_SendPMsg, IDirectMusicPerformance8Impl_MusicToReferenceTime, IDirectMusicPerformance8Impl_ReferenceToMusicTime, IDirectMusicPerformance8Impl_IsPlaying, IDirectMusicPerformance8Impl_GetTime, IDirectMusicPerformance8Impl_AllocPMsg, IDirectMusicPerformance8Impl_FreePMsg, IDirectMusicPerformance8Impl_GetGraph, IDirectMusicPerformance8Impl_SetGraph, IDirectMusicPerformance8Impl_SetNotificationHandle, IDirectMusicPerformance8Impl_GetNotificationPMsg, IDirectMusicPerformance8Impl_AddNotificationType, IDirectMusicPerformance8Impl_RemoveNotificationType, IDirectMusicPerformance8Impl_AddPort, IDirectMusicPerformance8Impl_RemovePort, IDirectMusicPerformance8Impl_AssignPChannelBlock, IDirectMusicPerformance8Impl_AssignPChannel, IDirectMusicPerformance8Impl_PChannelInfo, IDirectMusicPerformance8Impl_DownloadInstrument, IDirectMusicPerformance8Impl_Invalidate, IDirectMusicPerformance8Impl_GetParam, IDirectMusicPerformance8Impl_SetParam, IDirectMusicPerformance8Impl_GetGlobalParam, IDirectMusicPerformance8Impl_SetGlobalParam, IDirectMusicPerformance8Impl_GetLatencyTime, IDirectMusicPerformance8Impl_GetQueueTime, IDirectMusicPerformance8Impl_AdjustTime, IDirectMusicPerformance8Impl_CloseDown, IDirectMusicPerformance8Impl_GetResolvedTime, IDirectMusicPerformance8Impl_MIDIToMusic, IDirectMusicPerformance8Impl_MusicToMIDI, IDirectMusicPerformance8Impl_TimeToRhythm, IDirectMusicPerformance8Impl_RhythmToTime, IDirectMusicPerformance8Impl_InitAudio, IDirectMusicPerformance8Impl_PlaySegmentEx, IDirectMusicPerformance8Impl_StopEx, IDirectMusicPerformance8Impl_ClonePMsg, IDirectMusicPerformance8Impl_CreateAudioPath, IDirectMusicPerformance8Impl_CreateStandardAudioPath, IDirectMusicPerformance8Impl_SetDefaultAudioPath, IDirectMusicPerformance8Impl_GetDefaultAudioPath, IDirectMusicPerformance8Impl_GetParamEx }; /* for ClassFactory */ HRESULT WINAPI DMUSIC_CreateDirectMusicPerformanceImpl (LPCGUID lpcGUID, LPVOID *ppobj, LPUNKNOWN pUnkOuter) { IDirectMusicPerformance8Impl *obj; TRACE("(%p,%p,%p)\n", lpcGUID, ppobj, pUnkOuter); obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicPerformance8Impl)); if (NULL == obj) { *ppobj = (LPDIRECTMUSICPERFORMANCE8)NULL; return E_OUTOFMEMORY; } obj->lpVtbl = &DirectMusicPerformance8_Vtbl; obj->ref = 0; /* will be inited by QueryInterface */ obj->pDirectMusic = NULL; obj->pDirectSound = NULL; obj->pDefaultPath = NULL; InitializeCriticalSection(&obj->safe); /** * @see http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/directx9_c/directx/htm/latencyandbumpertime.asp */ obj->rtLatencyTime = 100; /* 100ms TO FIX */ obj->dwBumperLength = 50; /* 50ms default */ obj->dwPrepareTime = 1000; /* 1000ms default */ return IDirectMusicPerformance8Impl_QueryInterface ((LPDIRECTMUSICPERFORMANCE8)obj, lpcGUID, ppobj); }